other-licenses/nsis/Contrib/CityHash/cityhash/city.cpp

Fri, 16 Jan 2015 18:13:44 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Fri, 16 Jan 2015 18:13:44 +0100
branch
TOR_BUG_9701
changeset 14
925c144e1f1f
permissions
-rw-r--r--

Integrate suggestion from review to improve consistency with existing code.

michael@0 1 // Copyright (c) 2011 Google, Inc.
michael@0 2 //
michael@0 3 // Permission is hereby granted, free of charge, to any person obtaining a copy
michael@0 4 // of this software and associated documentation files (the "Software"), to deal
michael@0 5 // in the Software without restriction, including without limitation the rights
michael@0 6 // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
michael@0 7 // copies of the Software, and to permit persons to whom the Software is
michael@0 8 // furnished to do so, subject to the following conditions:
michael@0 9 //
michael@0 10 // The above copyright notice and this permission notice shall be included in
michael@0 11 // all copies or substantial portions of the Software.
michael@0 12 //
michael@0 13 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
michael@0 14 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
michael@0 15 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
michael@0 16 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
michael@0 17 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
michael@0 18 // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
michael@0 19 // THE SOFTWARE.
michael@0 20 //
michael@0 21 // CityHash Version 1, by Geoff Pike and Jyrki Alakuijala
michael@0 22 //
michael@0 23 // This file provides CityHash64() and related functions.
michael@0 24 //
michael@0 25 // It's probably possible to create even faster hash functions by
michael@0 26 // writing a program that systematically explores some of the space of
michael@0 27 // possible hash functions, by using SIMD instructions, or by
michael@0 28 // compromising on hash quality.
michael@0 29
michael@0 30 #include "city.h"
michael@0 31
michael@0 32 #include <algorithm>
michael@0 33
michael@0 34 using namespace std;
michael@0 35
michael@0 36 #define UNALIGNED_LOAD64(p) (*(const uint64*)(p))
michael@0 37 #define UNALIGNED_LOAD32(p) (*(const uint32*)(p))
michael@0 38
michael@0 39 #if !defined(LIKELY)
michael@0 40 #if defined(__GNUC__)
michael@0 41 #define LIKELY(x) (__builtin_expect(!!(x), 1))
michael@0 42 #else
michael@0 43 #define LIKELY(x) (x)
michael@0 44 #endif
michael@0 45 #endif
michael@0 46
michael@0 47 // Some primes between 2^63 and 2^64 for various uses.
michael@0 48 static const uint64 k0 = 0xc3a5c85c97cb3127;
michael@0 49 static const uint64 k1 = 0xb492b66fbe98f273;
michael@0 50 static const uint64 k2 = 0x9ae16a3b2f90404f;
michael@0 51 static const uint64 k3 = 0xc949d7c7509e6557;
michael@0 52
michael@0 53 // Bitwise right rotate. Normally this will compile to a single
michael@0 54 // instruction, especially if the shift is a manifest constant.
michael@0 55 static uint64 Rotate(uint64 val, int shift) {
michael@0 56 // Avoid shifting by 64: doing so yields an undefined result.
michael@0 57 return shift == 0 ? val : ((val >> shift) | (val << (64 - shift)));
michael@0 58 }
michael@0 59
michael@0 60 // Equivalent to Rotate(), but requires the second arg to be non-zero.
michael@0 61 // On x86-64, and probably others, it's possible for this to compile
michael@0 62 // to a single instruction if both args are already in registers.
michael@0 63 static uint64 RotateByAtLeast1(uint64 val, int shift) {
michael@0 64 return (val >> shift) | (val << (64 - shift));
michael@0 65 }
michael@0 66
michael@0 67 static uint64 ShiftMix(uint64 val) {
michael@0 68 return val ^ (val >> 47);
michael@0 69 }
michael@0 70
michael@0 71 static uint64 HashLen16(uint64 u, uint64 v) {
michael@0 72 return Hash128to64(uint128(u, v));
michael@0 73 }
michael@0 74
michael@0 75 static uint64 HashLen0to16(const char *s, size_t len) {
michael@0 76 if (len > 8) {
michael@0 77 uint64 a = UNALIGNED_LOAD64(s);
michael@0 78 uint64 b = UNALIGNED_LOAD64(s + len - 8);
michael@0 79 return HashLen16(a, RotateByAtLeast1(b + len, len)) ^ b;
michael@0 80 }
michael@0 81 if (len >= 4) {
michael@0 82 uint64 a = UNALIGNED_LOAD32(s);
michael@0 83 return HashLen16(len + (a << 3), UNALIGNED_LOAD32(s + len - 4));
michael@0 84 }
michael@0 85 if (len > 0) {
michael@0 86 uint8 a = s[0];
michael@0 87 uint8 b = s[len >> 1];
michael@0 88 uint8 c = s[len - 1];
michael@0 89 uint32 y = static_cast<uint32>(a) + (static_cast<uint32>(b) << 8);
michael@0 90 uint32 z = len + (static_cast<uint32>(c) << 2);
michael@0 91 return ShiftMix(y * k2 ^ z * k3) * k2;
michael@0 92 }
michael@0 93 return k2;
michael@0 94 }
michael@0 95
michael@0 96 // This probably works well for 16-byte strings as well, but it may be overkill
michael@0 97 // in that case.
michael@0 98 static uint64 HashLen17to32(const char *s, size_t len) {
michael@0 99 uint64 a = UNALIGNED_LOAD64(s) * k1;
michael@0 100 uint64 b = UNALIGNED_LOAD64(s + 8);
michael@0 101 uint64 c = UNALIGNED_LOAD64(s + len - 8) * k2;
michael@0 102 uint64 d = UNALIGNED_LOAD64(s + len - 16) * k0;
michael@0 103 return HashLen16(Rotate(a - b, 43) + Rotate(c, 30) + d,
michael@0 104 a + Rotate(b ^ k3, 20) - c + len);
michael@0 105 }
michael@0 106
michael@0 107 // Return a 16-byte hash for 48 bytes. Quick and dirty.
michael@0 108 // Callers do best to use "random-looking" values for a and b.
michael@0 109 static pair<uint64, uint64> WeakHashLen32WithSeeds(
michael@0 110 uint64 w, uint64 x, uint64 y, uint64 z, uint64 a, uint64 b) {
michael@0 111 a += w;
michael@0 112 b = Rotate(b + a + z, 21);
michael@0 113 uint64 c = a;
michael@0 114 a += x;
michael@0 115 a += y;
michael@0 116 b += Rotate(a, 44);
michael@0 117 return make_pair(a + z, b + c);
michael@0 118 }
michael@0 119
michael@0 120 // Return a 16-byte hash for s[0] ... s[31], a, and b. Quick and dirty.
michael@0 121 static pair<uint64, uint64> WeakHashLen32WithSeeds(
michael@0 122 const char* s, uint64 a, uint64 b) {
michael@0 123 return WeakHashLen32WithSeeds(UNALIGNED_LOAD64(s),
michael@0 124 UNALIGNED_LOAD64(s + 8),
michael@0 125 UNALIGNED_LOAD64(s + 16),
michael@0 126 UNALIGNED_LOAD64(s + 24),
michael@0 127 a,
michael@0 128 b);
michael@0 129 }
michael@0 130
michael@0 131 // Return an 8-byte hash for 33 to 64 bytes.
michael@0 132 static uint64 HashLen33to64(const char *s, size_t len) {
michael@0 133 uint64 z = UNALIGNED_LOAD64(s + 24);
michael@0 134 uint64 a = UNALIGNED_LOAD64(s) + (len + UNALIGNED_LOAD64(s + len - 16)) * k0;
michael@0 135 uint64 b = Rotate(a + z, 52);
michael@0 136 uint64 c = Rotate(a, 37);
michael@0 137 a += UNALIGNED_LOAD64(s + 8);
michael@0 138 c += Rotate(a, 7);
michael@0 139 a += UNALIGNED_LOAD64(s + 16);
michael@0 140 uint64 vf = a + z;
michael@0 141 uint64 vs = b + Rotate(a, 31) + c;
michael@0 142 a = UNALIGNED_LOAD64(s + 16) + UNALIGNED_LOAD64(s + len - 32);
michael@0 143 z = UNALIGNED_LOAD64(s + len - 8);
michael@0 144 b = Rotate(a + z, 52);
michael@0 145 c = Rotate(a, 37);
michael@0 146 a += UNALIGNED_LOAD64(s + len - 24);
michael@0 147 c += Rotate(a, 7);
michael@0 148 a += UNALIGNED_LOAD64(s + len - 16);
michael@0 149 uint64 wf = a + z;
michael@0 150 uint64 ws = b + Rotate(a, 31) + c;
michael@0 151 uint64 r = ShiftMix((vf + ws) * k2 + (wf + vs) * k0);
michael@0 152 return ShiftMix(r * k0 + vs) * k2;
michael@0 153 }
michael@0 154
michael@0 155 uint64 CityHash64(const char *s, size_t len) {
michael@0 156 if (len <= 32) {
michael@0 157 if (len <= 16) {
michael@0 158 return HashLen0to16(s, len);
michael@0 159 } else {
michael@0 160 return HashLen17to32(s, len);
michael@0 161 }
michael@0 162 } else if (len <= 64) {
michael@0 163 return HashLen33to64(s, len);
michael@0 164 }
michael@0 165
michael@0 166 // For strings over 64 bytes we hash the end first, and then as we
michael@0 167 // loop we keep 56 bytes of state: v, w, x, y, and z.
michael@0 168 uint64 x = UNALIGNED_LOAD64(s);
michael@0 169 uint64 y = UNALIGNED_LOAD64(s + len - 16) ^ k1;
michael@0 170 uint64 z = UNALIGNED_LOAD64(s + len - 56) ^ k0;
michael@0 171 pair<uint64, uint64> v = WeakHashLen32WithSeeds(s + len - 64, len, y);
michael@0 172 pair<uint64, uint64> w = WeakHashLen32WithSeeds(s + len - 32, len * k1, k0);
michael@0 173 z += ShiftMix(v.second) * k1;
michael@0 174 x = Rotate(z + x, 39) * k1;
michael@0 175 y = Rotate(y, 33) * k1;
michael@0 176
michael@0 177 // Decrease len to the nearest multiple of 64, and operate on 64-byte chunks.
michael@0 178 len = (len - 1) & ~static_cast<size_t>(63);
michael@0 179 do {
michael@0 180 x = Rotate(x + y + v.first + UNALIGNED_LOAD64(s + 16), 37) * k1;
michael@0 181 y = Rotate(y + v.second + UNALIGNED_LOAD64(s + 48), 42) * k1;
michael@0 182 x ^= w.second;
michael@0 183 y ^= v.first;
michael@0 184 z = Rotate(z ^ w.first, 33);
michael@0 185 v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first);
michael@0 186 w = WeakHashLen32WithSeeds(s + 32, z + w.second, y);
michael@0 187 std::swap(z, x);
michael@0 188 s += 64;
michael@0 189 len -= 64;
michael@0 190 } while (len != 0);
michael@0 191 return HashLen16(HashLen16(v.first, w.first) + ShiftMix(y) * k1 + z,
michael@0 192 HashLen16(v.second, w.second) + x);
michael@0 193 }
michael@0 194
michael@0 195 uint64 CityHash64WithSeed(const char *s, size_t len, uint64 seed) {
michael@0 196 return CityHash64WithSeeds(s, len, k2, seed);
michael@0 197 }
michael@0 198
michael@0 199 uint64 CityHash64WithSeeds(const char *s, size_t len,
michael@0 200 uint64 seed0, uint64 seed1) {
michael@0 201 return HashLen16(CityHash64(s, len) - seed0, seed1);
michael@0 202 }
michael@0 203
michael@0 204 // A subroutine for CityHash128(). Returns a decent 128-bit hash for strings
michael@0 205 // of any length representable in ssize_t. Based on City and Murmur.
michael@0 206 static uint128 CityMurmur(const char *s, size_t len, uint128 seed) {
michael@0 207 uint64 a = Uint128Low64(seed);
michael@0 208 uint64 b = Uint128High64(seed);
michael@0 209 uint64 c = 0;
michael@0 210 uint64 d = 0;
michael@0 211 ssize_t l = len - 16;
michael@0 212 if (l <= 0) { // len <= 16
michael@0 213 c = b * k1 + HashLen0to16(s, len);
michael@0 214 d = Rotate(a + (len >= 8 ? UNALIGNED_LOAD64(s) : c), 32);
michael@0 215 } else { // len > 16
michael@0 216 c = HashLen16(UNALIGNED_LOAD64(s + len - 8) + k1, a);
michael@0 217 d = HashLen16(b + len, c + UNALIGNED_LOAD64(s + len - 16));
michael@0 218 a += d;
michael@0 219 do {
michael@0 220 a ^= ShiftMix(UNALIGNED_LOAD64(s) * k1) * k1;
michael@0 221 a *= k1;
michael@0 222 b ^= a;
michael@0 223 c ^= ShiftMix(UNALIGNED_LOAD64(s + 8) * k1) * k1;
michael@0 224 c *= k1;
michael@0 225 d ^= c;
michael@0 226 s += 16;
michael@0 227 l -= 16;
michael@0 228 } while (l > 0);
michael@0 229 }
michael@0 230 a = HashLen16(a, c);
michael@0 231 b = HashLen16(d, b);
michael@0 232 return uint128(a ^ b, HashLen16(b, a));
michael@0 233 }
michael@0 234
michael@0 235 uint128 CityHash128WithSeed(const char *s, size_t len, uint128 seed) {
michael@0 236 if (len < 128) {
michael@0 237 return CityMurmur(s, len, seed);
michael@0 238 }
michael@0 239
michael@0 240 // We expect len >= 128 to be the common case. Keep 56 bytes of state:
michael@0 241 // v, w, x, y, and z.
michael@0 242 pair<uint64, uint64> v, w;
michael@0 243 uint64 x = Uint128Low64(seed);
michael@0 244 uint64 y = Uint128High64(seed);
michael@0 245 uint64 z = len * k1;
michael@0 246 v.first = Rotate(y ^ k1, 49) * k1 + UNALIGNED_LOAD64(s);
michael@0 247 v.second = Rotate(v.first, 42) * k1 + UNALIGNED_LOAD64(s + 8);
michael@0 248 w.first = Rotate(y + z, 35) * k1 + x;
michael@0 249 w.second = Rotate(x + UNALIGNED_LOAD64(s + 88), 53) * k1;
michael@0 250
michael@0 251 // This is the same inner loop as CityHash64(), manually unrolled.
michael@0 252 do {
michael@0 253 x = Rotate(x + y + v.first + UNALIGNED_LOAD64(s + 16), 37) * k1;
michael@0 254 y = Rotate(y + v.second + UNALIGNED_LOAD64(s + 48), 42) * k1;
michael@0 255 x ^= w.second;
michael@0 256 y ^= v.first;
michael@0 257 z = Rotate(z ^ w.first, 33);
michael@0 258 v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first);
michael@0 259 w = WeakHashLen32WithSeeds(s + 32, z + w.second, y);
michael@0 260 std::swap(z, x);
michael@0 261 s += 64;
michael@0 262 x = Rotate(x + y + v.first + UNALIGNED_LOAD64(s + 16), 37) * k1;
michael@0 263 y = Rotate(y + v.second + UNALIGNED_LOAD64(s + 48), 42) * k1;
michael@0 264 x ^= w.second;
michael@0 265 y ^= v.first;
michael@0 266 z = Rotate(z ^ w.first, 33);
michael@0 267 v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first);
michael@0 268 w = WeakHashLen32WithSeeds(s + 32, z + w.second, y);
michael@0 269 std::swap(z, x);
michael@0 270 s += 64;
michael@0 271 len -= 128;
michael@0 272 } while (LIKELY(len >= 128));
michael@0 273 y += Rotate(w.first, 37) * k0 + z;
michael@0 274 x += Rotate(v.first + z, 49) * k0;
michael@0 275 // If 0 < len < 128, hash up to 4 chunks of 32 bytes each from the end of s.
michael@0 276 for (size_t tail_done = 0; tail_done < len; ) {
michael@0 277 tail_done += 32;
michael@0 278 y = Rotate(y - x, 42) * k0 + v.second;
michael@0 279 w.first += UNALIGNED_LOAD64(s + len - tail_done + 16);
michael@0 280 x = Rotate(x, 49) * k0 + w.first;
michael@0 281 w.first += v.first;
michael@0 282 v = WeakHashLen32WithSeeds(s + len - tail_done, v.first, v.second);
michael@0 283 }
michael@0 284 // At this point our 48 bytes of state should contain more than
michael@0 285 // enough information for a strong 128-bit hash. We use two
michael@0 286 // different 48-byte-to-8-byte hashes to get a 16-byte final result.
michael@0 287 x = HashLen16(x, v.first);
michael@0 288 y = HashLen16(y, w.first);
michael@0 289 return uint128(HashLen16(x + v.second, w.second) + y,
michael@0 290 HashLen16(x + w.second, y + v.second));
michael@0 291 }
michael@0 292
michael@0 293 uint128 CityHash128(const char *s, size_t len) {
michael@0 294 if (len >= 16) {
michael@0 295 return CityHash128WithSeed(s + 16,
michael@0 296 len - 16,
michael@0 297 uint128(UNALIGNED_LOAD64(s) ^ k3,
michael@0 298 UNALIGNED_LOAD64(s + 8)));
michael@0 299 } else if (len >= 8) {
michael@0 300 return CityHash128WithSeed(NULL,
michael@0 301 0,
michael@0 302 uint128(UNALIGNED_LOAD64(s) ^ (len * k0),
michael@0 303 UNALIGNED_LOAD64(s + len - 8) ^ k1));
michael@0 304 } else {
michael@0 305 return CityHash128WithSeed(s, len, uint128(k0, k1));
michael@0 306 }
michael@0 307 }

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