Tue, 06 Jan 2015 21:39:09 +0100
Conditionally force memory storage according to privacy.thirdparty.isolate;
This solves Tor bug #9701, complying with disk avoidance documented in
https://www.torproject.org/projects/torbrowser/design/#disk-avoidance.
michael@0 | 1 | /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ |
michael@0 | 2 | /* vim:set ts=2 sw=2 sts=2 et cindent: */ |
michael@0 | 3 | /* This Source Code Form is subject to the terms of the Mozilla Public |
michael@0 | 4 | * License, v. 2.0. If a copy of the MPL was not distributed with this |
michael@0 | 5 | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
michael@0 | 6 | |
michael@0 | 7 | #include "PannerNode.h" |
michael@0 | 8 | #include "AudioNodeEngine.h" |
michael@0 | 9 | #include "AudioNodeStream.h" |
michael@0 | 10 | #include "AudioListener.h" |
michael@0 | 11 | #include "AudioBufferSourceNode.h" |
michael@0 | 12 | #include "PlayingRefChangeHandler.h" |
michael@0 | 13 | #include "blink/HRTFPanner.h" |
michael@0 | 14 | #include "blink/HRTFDatabaseLoader.h" |
michael@0 | 15 | |
michael@0 | 16 | using WebCore::HRTFDatabaseLoader; |
michael@0 | 17 | using WebCore::HRTFPanner; |
michael@0 | 18 | |
michael@0 | 19 | namespace mozilla { |
michael@0 | 20 | namespace dom { |
michael@0 | 21 | |
michael@0 | 22 | using namespace std; |
michael@0 | 23 | |
michael@0 | 24 | NS_IMPL_CYCLE_COLLECTION_CLASS(PannerNode) |
michael@0 | 25 | |
michael@0 | 26 | NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(PannerNode) |
michael@0 | 27 | if (tmp->Context()) { |
michael@0 | 28 | tmp->Context()->UnregisterPannerNode(tmp); |
michael@0 | 29 | } |
michael@0 | 30 | NS_IMPL_CYCLE_COLLECTION_UNLINK_END_INHERITED(AudioNode) |
michael@0 | 31 | |
michael@0 | 32 | NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN_INHERITED(PannerNode, AudioNode) |
michael@0 | 33 | NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END |
michael@0 | 34 | |
michael@0 | 35 | NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION_INHERITED(PannerNode) |
michael@0 | 36 | NS_INTERFACE_MAP_END_INHERITING(AudioNode) |
michael@0 | 37 | |
michael@0 | 38 | NS_IMPL_ADDREF_INHERITED(PannerNode, AudioNode) |
michael@0 | 39 | NS_IMPL_RELEASE_INHERITED(PannerNode, AudioNode) |
michael@0 | 40 | |
michael@0 | 41 | class PannerNodeEngine : public AudioNodeEngine |
michael@0 | 42 | { |
michael@0 | 43 | public: |
michael@0 | 44 | explicit PannerNodeEngine(AudioNode* aNode) |
michael@0 | 45 | : AudioNodeEngine(aNode) |
michael@0 | 46 | // Please keep these default values consistent with PannerNode::PannerNode below. |
michael@0 | 47 | , mPanningModelFunction(&PannerNodeEngine::HRTFPanningFunction) |
michael@0 | 48 | , mDistanceModelFunction(&PannerNodeEngine::InverseGainFunction) |
michael@0 | 49 | , mPosition() |
michael@0 | 50 | , mOrientation(1., 0., 0.) |
michael@0 | 51 | , mVelocity() |
michael@0 | 52 | , mRefDistance(1.) |
michael@0 | 53 | , mMaxDistance(10000.) |
michael@0 | 54 | , mRolloffFactor(1.) |
michael@0 | 55 | , mConeInnerAngle(360.) |
michael@0 | 56 | , mConeOuterAngle(360.) |
michael@0 | 57 | , mConeOuterGain(0.) |
michael@0 | 58 | // These will be initialized when a PannerNode is created, so just initialize them |
michael@0 | 59 | // to some dummy values here. |
michael@0 | 60 | , mListenerDopplerFactor(0.) |
michael@0 | 61 | , mListenerSpeedOfSound(0.) |
michael@0 | 62 | , mLeftOverData(INT_MIN) |
michael@0 | 63 | { |
michael@0 | 64 | // HRTFDatabaseLoader needs to be fetched on the main thread. |
michael@0 | 65 | TemporaryRef<HRTFDatabaseLoader> loader = |
michael@0 | 66 | HRTFDatabaseLoader::createAndLoadAsynchronouslyIfNecessary(aNode->Context()->SampleRate()); |
michael@0 | 67 | mHRTFPanner = new HRTFPanner(aNode->Context()->SampleRate(), loader); |
michael@0 | 68 | } |
michael@0 | 69 | |
michael@0 | 70 | virtual void SetInt32Parameter(uint32_t aIndex, int32_t aParam) MOZ_OVERRIDE |
michael@0 | 71 | { |
michael@0 | 72 | switch (aIndex) { |
michael@0 | 73 | case PannerNode::PANNING_MODEL: |
michael@0 | 74 | switch (PanningModelType(aParam)) { |
michael@0 | 75 | case PanningModelType::Equalpower: |
michael@0 | 76 | mPanningModelFunction = &PannerNodeEngine::EqualPowerPanningFunction; |
michael@0 | 77 | break; |
michael@0 | 78 | case PanningModelType::HRTF: |
michael@0 | 79 | mPanningModelFunction = &PannerNodeEngine::HRTFPanningFunction; |
michael@0 | 80 | break; |
michael@0 | 81 | default: |
michael@0 | 82 | NS_NOTREACHED("We should never see the alternate names here"); |
michael@0 | 83 | break; |
michael@0 | 84 | } |
michael@0 | 85 | break; |
michael@0 | 86 | case PannerNode::DISTANCE_MODEL: |
michael@0 | 87 | switch (DistanceModelType(aParam)) { |
michael@0 | 88 | case DistanceModelType::Inverse: |
michael@0 | 89 | mDistanceModelFunction = &PannerNodeEngine::InverseGainFunction; |
michael@0 | 90 | break; |
michael@0 | 91 | case DistanceModelType::Linear: |
michael@0 | 92 | mDistanceModelFunction = &PannerNodeEngine::LinearGainFunction; |
michael@0 | 93 | break; |
michael@0 | 94 | case DistanceModelType::Exponential: |
michael@0 | 95 | mDistanceModelFunction = &PannerNodeEngine::ExponentialGainFunction; |
michael@0 | 96 | break; |
michael@0 | 97 | default: |
michael@0 | 98 | NS_NOTREACHED("We should never see the alternate names here"); |
michael@0 | 99 | break; |
michael@0 | 100 | } |
michael@0 | 101 | break; |
michael@0 | 102 | default: |
michael@0 | 103 | NS_ERROR("Bad PannerNodeEngine Int32Parameter"); |
michael@0 | 104 | } |
michael@0 | 105 | } |
michael@0 | 106 | virtual void SetThreeDPointParameter(uint32_t aIndex, const ThreeDPoint& aParam) MOZ_OVERRIDE |
michael@0 | 107 | { |
michael@0 | 108 | switch (aIndex) { |
michael@0 | 109 | case PannerNode::LISTENER_POSITION: mListenerPosition = aParam; break; |
michael@0 | 110 | case PannerNode::LISTENER_FRONT_VECTOR: mListenerFrontVector = aParam; break; |
michael@0 | 111 | case PannerNode::LISTENER_RIGHT_VECTOR: mListenerRightVector = aParam; break; |
michael@0 | 112 | case PannerNode::LISTENER_VELOCITY: mListenerVelocity = aParam; break; |
michael@0 | 113 | case PannerNode::POSITION: mPosition = aParam; break; |
michael@0 | 114 | case PannerNode::ORIENTATION: mOrientation = aParam; break; |
michael@0 | 115 | case PannerNode::VELOCITY: mVelocity = aParam; break; |
michael@0 | 116 | default: |
michael@0 | 117 | NS_ERROR("Bad PannerNodeEngine ThreeDPointParameter"); |
michael@0 | 118 | } |
michael@0 | 119 | } |
michael@0 | 120 | virtual void SetDoubleParameter(uint32_t aIndex, double aParam) MOZ_OVERRIDE |
michael@0 | 121 | { |
michael@0 | 122 | switch (aIndex) { |
michael@0 | 123 | case PannerNode::LISTENER_DOPPLER_FACTOR: mListenerDopplerFactor = aParam; break; |
michael@0 | 124 | case PannerNode::LISTENER_SPEED_OF_SOUND: mListenerSpeedOfSound = aParam; break; |
michael@0 | 125 | case PannerNode::REF_DISTANCE: mRefDistance = aParam; break; |
michael@0 | 126 | case PannerNode::MAX_DISTANCE: mMaxDistance = aParam; break; |
michael@0 | 127 | case PannerNode::ROLLOFF_FACTOR: mRolloffFactor = aParam; break; |
michael@0 | 128 | case PannerNode::CONE_INNER_ANGLE: mConeInnerAngle = aParam; break; |
michael@0 | 129 | case PannerNode::CONE_OUTER_ANGLE: mConeOuterAngle = aParam; break; |
michael@0 | 130 | case PannerNode::CONE_OUTER_GAIN: mConeOuterGain = aParam; break; |
michael@0 | 131 | default: |
michael@0 | 132 | NS_ERROR("Bad PannerNodeEngine DoubleParameter"); |
michael@0 | 133 | } |
michael@0 | 134 | } |
michael@0 | 135 | |
michael@0 | 136 | virtual void ProcessBlock(AudioNodeStream* aStream, |
michael@0 | 137 | const AudioChunk& aInput, |
michael@0 | 138 | AudioChunk* aOutput, |
michael@0 | 139 | bool *aFinished) MOZ_OVERRIDE |
michael@0 | 140 | { |
michael@0 | 141 | if (aInput.IsNull()) { |
michael@0 | 142 | // mLeftOverData != INT_MIN means that the panning model was HRTF and a |
michael@0 | 143 | // tail-time reference was added. Even if the model is now equalpower, |
michael@0 | 144 | // the reference will need to be removed. |
michael@0 | 145 | if (mLeftOverData > 0 && |
michael@0 | 146 | mPanningModelFunction == &PannerNodeEngine::HRTFPanningFunction) { |
michael@0 | 147 | mLeftOverData -= WEBAUDIO_BLOCK_SIZE; |
michael@0 | 148 | } else { |
michael@0 | 149 | if (mLeftOverData != INT_MIN) { |
michael@0 | 150 | mLeftOverData = INT_MIN; |
michael@0 | 151 | mHRTFPanner->reset(); |
michael@0 | 152 | |
michael@0 | 153 | nsRefPtr<PlayingRefChangeHandler> refchanged = |
michael@0 | 154 | new PlayingRefChangeHandler(aStream, PlayingRefChangeHandler::RELEASE); |
michael@0 | 155 | aStream->Graph()-> |
michael@0 | 156 | DispatchToMainThreadAfterStreamStateUpdate(refchanged.forget()); |
michael@0 | 157 | } |
michael@0 | 158 | *aOutput = aInput; |
michael@0 | 159 | return; |
michael@0 | 160 | } |
michael@0 | 161 | } else if (mPanningModelFunction == &PannerNodeEngine::HRTFPanningFunction) { |
michael@0 | 162 | if (mLeftOverData == INT_MIN) { |
michael@0 | 163 | nsRefPtr<PlayingRefChangeHandler> refchanged = |
michael@0 | 164 | new PlayingRefChangeHandler(aStream, PlayingRefChangeHandler::ADDREF); |
michael@0 | 165 | aStream->Graph()-> |
michael@0 | 166 | DispatchToMainThreadAfterStreamStateUpdate(refchanged.forget()); |
michael@0 | 167 | } |
michael@0 | 168 | mLeftOverData = mHRTFPanner->maxTailFrames(); |
michael@0 | 169 | } |
michael@0 | 170 | |
michael@0 | 171 | (this->*mPanningModelFunction)(aInput, aOutput); |
michael@0 | 172 | } |
michael@0 | 173 | |
michael@0 | 174 | void ComputeAzimuthAndElevation(float& aAzimuth, float& aElevation); |
michael@0 | 175 | float ComputeConeGain(); |
michael@0 | 176 | // Compute how much the distance contributes to the gain reduction. |
michael@0 | 177 | float ComputeDistanceGain(); |
michael@0 | 178 | |
michael@0 | 179 | void GainMonoToStereo(const AudioChunk& aInput, AudioChunk* aOutput, |
michael@0 | 180 | float aGainL, float aGainR); |
michael@0 | 181 | void GainStereoToStereo(const AudioChunk& aInput, AudioChunk* aOutput, |
michael@0 | 182 | float aGainL, float aGainR, double aAzimuth); |
michael@0 | 183 | |
michael@0 | 184 | void EqualPowerPanningFunction(const AudioChunk& aInput, AudioChunk* aOutput); |
michael@0 | 185 | void HRTFPanningFunction(const AudioChunk& aInput, AudioChunk* aOutput); |
michael@0 | 186 | |
michael@0 | 187 | float LinearGainFunction(float aDistance); |
michael@0 | 188 | float InverseGainFunction(float aDistance); |
michael@0 | 189 | float ExponentialGainFunction(float aDistance); |
michael@0 | 190 | |
michael@0 | 191 | virtual size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const MOZ_OVERRIDE |
michael@0 | 192 | { |
michael@0 | 193 | size_t amount = AudioNodeEngine::SizeOfExcludingThis(aMallocSizeOf); |
michael@0 | 194 | if (mHRTFPanner) { |
michael@0 | 195 | amount += mHRTFPanner->sizeOfIncludingThis(aMallocSizeOf); |
michael@0 | 196 | } |
michael@0 | 197 | |
michael@0 | 198 | return amount; |
michael@0 | 199 | } |
michael@0 | 200 | |
michael@0 | 201 | virtual size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const MOZ_OVERRIDE |
michael@0 | 202 | { |
michael@0 | 203 | return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf); |
michael@0 | 204 | } |
michael@0 | 205 | |
michael@0 | 206 | nsAutoPtr<HRTFPanner> mHRTFPanner; |
michael@0 | 207 | typedef void (PannerNodeEngine::*PanningModelFunction)(const AudioChunk& aInput, AudioChunk* aOutput); |
michael@0 | 208 | PanningModelFunction mPanningModelFunction; |
michael@0 | 209 | typedef float (PannerNodeEngine::*DistanceModelFunction)(float aDistance); |
michael@0 | 210 | DistanceModelFunction mDistanceModelFunction; |
michael@0 | 211 | ThreeDPoint mPosition; |
michael@0 | 212 | ThreeDPoint mOrientation; |
michael@0 | 213 | ThreeDPoint mVelocity; |
michael@0 | 214 | double mRefDistance; |
michael@0 | 215 | double mMaxDistance; |
michael@0 | 216 | double mRolloffFactor; |
michael@0 | 217 | double mConeInnerAngle; |
michael@0 | 218 | double mConeOuterAngle; |
michael@0 | 219 | double mConeOuterGain; |
michael@0 | 220 | ThreeDPoint mListenerPosition; |
michael@0 | 221 | ThreeDPoint mListenerFrontVector; |
michael@0 | 222 | ThreeDPoint mListenerRightVector; |
michael@0 | 223 | ThreeDPoint mListenerVelocity; |
michael@0 | 224 | double mListenerDopplerFactor; |
michael@0 | 225 | double mListenerSpeedOfSound; |
michael@0 | 226 | int mLeftOverData; |
michael@0 | 227 | }; |
michael@0 | 228 | |
michael@0 | 229 | PannerNode::PannerNode(AudioContext* aContext) |
michael@0 | 230 | : AudioNode(aContext, |
michael@0 | 231 | 2, |
michael@0 | 232 | ChannelCountMode::Clamped_max, |
michael@0 | 233 | ChannelInterpretation::Speakers) |
michael@0 | 234 | // Please keep these default values consistent with PannerNodeEngine::PannerNodeEngine above. |
michael@0 | 235 | , mPanningModel(PanningModelType::HRTF) |
michael@0 | 236 | , mDistanceModel(DistanceModelType::Inverse) |
michael@0 | 237 | , mPosition() |
michael@0 | 238 | , mOrientation(1., 0., 0.) |
michael@0 | 239 | , mVelocity() |
michael@0 | 240 | , mRefDistance(1.) |
michael@0 | 241 | , mMaxDistance(10000.) |
michael@0 | 242 | , mRolloffFactor(1.) |
michael@0 | 243 | , mConeInnerAngle(360.) |
michael@0 | 244 | , mConeOuterAngle(360.) |
michael@0 | 245 | , mConeOuterGain(0.) |
michael@0 | 246 | { |
michael@0 | 247 | mStream = aContext->Graph()->CreateAudioNodeStream(new PannerNodeEngine(this), |
michael@0 | 248 | MediaStreamGraph::INTERNAL_STREAM); |
michael@0 | 249 | // We should register once we have set up our stream and engine. |
michael@0 | 250 | Context()->Listener()->RegisterPannerNode(this); |
michael@0 | 251 | } |
michael@0 | 252 | |
michael@0 | 253 | PannerNode::~PannerNode() |
michael@0 | 254 | { |
michael@0 | 255 | if (Context()) { |
michael@0 | 256 | Context()->UnregisterPannerNode(this); |
michael@0 | 257 | } |
michael@0 | 258 | } |
michael@0 | 259 | |
michael@0 | 260 | size_t |
michael@0 | 261 | PannerNode::SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const |
michael@0 | 262 | { |
michael@0 | 263 | size_t amount = AudioNode::SizeOfExcludingThis(aMallocSizeOf); |
michael@0 | 264 | amount += mSources.SizeOfExcludingThis(aMallocSizeOf); |
michael@0 | 265 | return amount; |
michael@0 | 266 | } |
michael@0 | 267 | |
michael@0 | 268 | size_t |
michael@0 | 269 | PannerNode::SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const |
michael@0 | 270 | { |
michael@0 | 271 | return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf); |
michael@0 | 272 | } |
michael@0 | 273 | |
michael@0 | 274 | JSObject* |
michael@0 | 275 | PannerNode::WrapObject(JSContext* aCx) |
michael@0 | 276 | { |
michael@0 | 277 | return PannerNodeBinding::Wrap(aCx, this); |
michael@0 | 278 | } |
michael@0 | 279 | |
michael@0 | 280 | void PannerNode::DestroyMediaStream() |
michael@0 | 281 | { |
michael@0 | 282 | if (Context()) { |
michael@0 | 283 | Context()->UnregisterPannerNode(this); |
michael@0 | 284 | } |
michael@0 | 285 | AudioNode::DestroyMediaStream(); |
michael@0 | 286 | } |
michael@0 | 287 | |
michael@0 | 288 | // Those three functions are described in the spec. |
michael@0 | 289 | float |
michael@0 | 290 | PannerNodeEngine::LinearGainFunction(float aDistance) |
michael@0 | 291 | { |
michael@0 | 292 | return 1 - mRolloffFactor * (aDistance - mRefDistance) / (mMaxDistance - mRefDistance); |
michael@0 | 293 | } |
michael@0 | 294 | |
michael@0 | 295 | float |
michael@0 | 296 | PannerNodeEngine::InverseGainFunction(float aDistance) |
michael@0 | 297 | { |
michael@0 | 298 | return mRefDistance / (mRefDistance + mRolloffFactor * (aDistance - mRefDistance)); |
michael@0 | 299 | } |
michael@0 | 300 | |
michael@0 | 301 | float |
michael@0 | 302 | PannerNodeEngine::ExponentialGainFunction(float aDistance) |
michael@0 | 303 | { |
michael@0 | 304 | return pow(aDistance / mRefDistance, -mRolloffFactor); |
michael@0 | 305 | } |
michael@0 | 306 | |
michael@0 | 307 | void |
michael@0 | 308 | PannerNodeEngine::HRTFPanningFunction(const AudioChunk& aInput, |
michael@0 | 309 | AudioChunk* aOutput) |
michael@0 | 310 | { |
michael@0 | 311 | // The output of this node is always stereo, no matter what the inputs are. |
michael@0 | 312 | AllocateAudioBlock(2, aOutput); |
michael@0 | 313 | |
michael@0 | 314 | float azimuth, elevation; |
michael@0 | 315 | ComputeAzimuthAndElevation(azimuth, elevation); |
michael@0 | 316 | |
michael@0 | 317 | AudioChunk input = aInput; |
michael@0 | 318 | // Gain is applied before the delay and convolution of the HRTF |
michael@0 | 319 | input.mVolume *= ComputeConeGain() * ComputeDistanceGain(); |
michael@0 | 320 | |
michael@0 | 321 | mHRTFPanner->pan(azimuth, elevation, &input, aOutput); |
michael@0 | 322 | } |
michael@0 | 323 | |
michael@0 | 324 | void |
michael@0 | 325 | PannerNodeEngine::EqualPowerPanningFunction(const AudioChunk& aInput, |
michael@0 | 326 | AudioChunk* aOutput) |
michael@0 | 327 | { |
michael@0 | 328 | float azimuth, elevation, gainL, gainR, normalizedAzimuth, distanceGain, coneGain; |
michael@0 | 329 | int inputChannels = aInput.mChannelData.Length(); |
michael@0 | 330 | |
michael@0 | 331 | // If both the listener are in the same spot, and no cone gain is specified, |
michael@0 | 332 | // this node is noop. |
michael@0 | 333 | if (mListenerPosition == mPosition && |
michael@0 | 334 | mConeInnerAngle == 360 && |
michael@0 | 335 | mConeOuterAngle == 360) { |
michael@0 | 336 | *aOutput = aInput; |
michael@0 | 337 | return; |
michael@0 | 338 | } |
michael@0 | 339 | |
michael@0 | 340 | // The output of this node is always stereo, no matter what the inputs are. |
michael@0 | 341 | AllocateAudioBlock(2, aOutput); |
michael@0 | 342 | |
michael@0 | 343 | ComputeAzimuthAndElevation(azimuth, elevation); |
michael@0 | 344 | coneGain = ComputeConeGain(); |
michael@0 | 345 | |
michael@0 | 346 | // The following algorithm is described in the spec. |
michael@0 | 347 | // Clamp azimuth in the [-90, 90] range. |
michael@0 | 348 | azimuth = min(180.f, max(-180.f, azimuth)); |
michael@0 | 349 | |
michael@0 | 350 | // Wrap around |
michael@0 | 351 | if (azimuth < -90.f) { |
michael@0 | 352 | azimuth = -180.f - azimuth; |
michael@0 | 353 | } else if (azimuth > 90) { |
michael@0 | 354 | azimuth = 180.f - azimuth; |
michael@0 | 355 | } |
michael@0 | 356 | |
michael@0 | 357 | // Normalize the value in the [0, 1] range. |
michael@0 | 358 | if (inputChannels == 1) { |
michael@0 | 359 | normalizedAzimuth = (azimuth + 90.f) / 180.f; |
michael@0 | 360 | } else { |
michael@0 | 361 | if (azimuth <= 0) { |
michael@0 | 362 | normalizedAzimuth = (azimuth + 90.f) / 90.f; |
michael@0 | 363 | } else { |
michael@0 | 364 | normalizedAzimuth = azimuth / 90.f; |
michael@0 | 365 | } |
michael@0 | 366 | } |
michael@0 | 367 | |
michael@0 | 368 | distanceGain = ComputeDistanceGain(); |
michael@0 | 369 | |
michael@0 | 370 | // Actually compute the left and right gain. |
michael@0 | 371 | gainL = cos(0.5 * M_PI * normalizedAzimuth); |
michael@0 | 372 | gainR = sin(0.5 * M_PI * normalizedAzimuth); |
michael@0 | 373 | |
michael@0 | 374 | // Compute the output. |
michael@0 | 375 | if (inputChannels == 1) { |
michael@0 | 376 | GainMonoToStereo(aInput, aOutput, gainL, gainR); |
michael@0 | 377 | } else { |
michael@0 | 378 | GainStereoToStereo(aInput, aOutput, gainL, gainR, azimuth); |
michael@0 | 379 | } |
michael@0 | 380 | |
michael@0 | 381 | aOutput->mVolume = aInput.mVolume * distanceGain * coneGain; |
michael@0 | 382 | } |
michael@0 | 383 | |
michael@0 | 384 | void |
michael@0 | 385 | PannerNodeEngine::GainMonoToStereo(const AudioChunk& aInput, AudioChunk* aOutput, |
michael@0 | 386 | float aGainL, float aGainR) |
michael@0 | 387 | { |
michael@0 | 388 | float* outputL = static_cast<float*>(const_cast<void*>(aOutput->mChannelData[0])); |
michael@0 | 389 | float* outputR = static_cast<float*>(const_cast<void*>(aOutput->mChannelData[1])); |
michael@0 | 390 | const float* input = static_cast<float*>(const_cast<void*>(aInput.mChannelData[0])); |
michael@0 | 391 | |
michael@0 | 392 | AudioBlockPanMonoToStereo(input, aGainL, aGainR, outputL, outputR); |
michael@0 | 393 | } |
michael@0 | 394 | |
michael@0 | 395 | void |
michael@0 | 396 | PannerNodeEngine::GainStereoToStereo(const AudioChunk& aInput, AudioChunk* aOutput, |
michael@0 | 397 | float aGainL, float aGainR, double aAzimuth) |
michael@0 | 398 | { |
michael@0 | 399 | float* outputL = static_cast<float*>(const_cast<void*>(aOutput->mChannelData[0])); |
michael@0 | 400 | float* outputR = static_cast<float*>(const_cast<void*>(aOutput->mChannelData[1])); |
michael@0 | 401 | const float* inputL = static_cast<float*>(const_cast<void*>(aInput.mChannelData[0])); |
michael@0 | 402 | const float* inputR = static_cast<float*>(const_cast<void*>(aInput.mChannelData[1])); |
michael@0 | 403 | |
michael@0 | 404 | AudioBlockPanStereoToStereo(inputL, inputR, aGainL, aGainR, aAzimuth <= 0, outputL, outputR); |
michael@0 | 405 | } |
michael@0 | 406 | |
michael@0 | 407 | // This algorithm is specified in the webaudio spec. |
michael@0 | 408 | void |
michael@0 | 409 | PannerNodeEngine::ComputeAzimuthAndElevation(float& aAzimuth, float& aElevation) |
michael@0 | 410 | { |
michael@0 | 411 | ThreeDPoint sourceListener = mPosition - mListenerPosition; |
michael@0 | 412 | |
michael@0 | 413 | if (sourceListener.IsZero()) { |
michael@0 | 414 | aAzimuth = 0.0; |
michael@0 | 415 | aElevation = 0.0; |
michael@0 | 416 | return; |
michael@0 | 417 | } |
michael@0 | 418 | |
michael@0 | 419 | sourceListener.Normalize(); |
michael@0 | 420 | |
michael@0 | 421 | // Project the source-listener vector on the x-z plane. |
michael@0 | 422 | const ThreeDPoint& listenerFront = mListenerFrontVector; |
michael@0 | 423 | const ThreeDPoint& listenerRight = mListenerRightVector; |
michael@0 | 424 | ThreeDPoint up = listenerRight.CrossProduct(listenerFront); |
michael@0 | 425 | |
michael@0 | 426 | double upProjection = sourceListener.DotProduct(up); |
michael@0 | 427 | aElevation = 90 - 180 * acos(upProjection) / M_PI; |
michael@0 | 428 | |
michael@0 | 429 | if (aElevation > 90) { |
michael@0 | 430 | aElevation = 180 - aElevation; |
michael@0 | 431 | } else if (aElevation < -90) { |
michael@0 | 432 | aElevation = -180 - aElevation; |
michael@0 | 433 | } |
michael@0 | 434 | |
michael@0 | 435 | ThreeDPoint projectedSource = sourceListener - up * upProjection; |
michael@0 | 436 | if (projectedSource.IsZero()) { |
michael@0 | 437 | // source - listener direction is up or down. |
michael@0 | 438 | aAzimuth = 0.0; |
michael@0 | 439 | return; |
michael@0 | 440 | } |
michael@0 | 441 | projectedSource.Normalize(); |
michael@0 | 442 | |
michael@0 | 443 | // Actually compute the angle, and convert to degrees |
michael@0 | 444 | double projection = projectedSource.DotProduct(listenerRight); |
michael@0 | 445 | aAzimuth = 180 * acos(projection) / M_PI; |
michael@0 | 446 | |
michael@0 | 447 | // Compute whether the source is in front or behind the listener. |
michael@0 | 448 | double frontBack = projectedSource.DotProduct(listenerFront); |
michael@0 | 449 | if (frontBack < 0) { |
michael@0 | 450 | aAzimuth = 360 - aAzimuth; |
michael@0 | 451 | } |
michael@0 | 452 | // Rotate the azimuth so it is relative to the listener front vector instead |
michael@0 | 453 | // of the right vector. |
michael@0 | 454 | if ((aAzimuth >= 0) && (aAzimuth <= 270)) { |
michael@0 | 455 | aAzimuth = 90 - aAzimuth; |
michael@0 | 456 | } else { |
michael@0 | 457 | aAzimuth = 450 - aAzimuth; |
michael@0 | 458 | } |
michael@0 | 459 | } |
michael@0 | 460 | |
michael@0 | 461 | // This algorithm is described in the WebAudio spec. |
michael@0 | 462 | float |
michael@0 | 463 | PannerNodeEngine::ComputeConeGain() |
michael@0 | 464 | { |
michael@0 | 465 | // Omnidirectional source |
michael@0 | 466 | if (mOrientation.IsZero() || ((mConeInnerAngle == 360) && (mConeOuterAngle == 360))) { |
michael@0 | 467 | return 1; |
michael@0 | 468 | } |
michael@0 | 469 | |
michael@0 | 470 | // Normalized source-listener vector |
michael@0 | 471 | ThreeDPoint sourceToListener = mListenerPosition - mPosition; |
michael@0 | 472 | sourceToListener.Normalize(); |
michael@0 | 473 | |
michael@0 | 474 | // Angle between the source orientation vector and the source-listener vector |
michael@0 | 475 | double dotProduct = sourceToListener.DotProduct(mOrientation); |
michael@0 | 476 | double angle = 180 * acos(dotProduct) / M_PI; |
michael@0 | 477 | double absAngle = fabs(angle); |
michael@0 | 478 | |
michael@0 | 479 | // Divide by 2 here since API is entire angle (not half-angle) |
michael@0 | 480 | double absInnerAngle = fabs(mConeInnerAngle) / 2; |
michael@0 | 481 | double absOuterAngle = fabs(mConeOuterAngle) / 2; |
michael@0 | 482 | double gain = 1; |
michael@0 | 483 | |
michael@0 | 484 | if (absAngle <= absInnerAngle) { |
michael@0 | 485 | // No attenuation |
michael@0 | 486 | gain = 1; |
michael@0 | 487 | } else if (absAngle >= absOuterAngle) { |
michael@0 | 488 | // Max attenuation |
michael@0 | 489 | gain = mConeOuterGain; |
michael@0 | 490 | } else { |
michael@0 | 491 | // Between inner and outer cones |
michael@0 | 492 | // inner -> outer, x goes from 0 -> 1 |
michael@0 | 493 | double x = (absAngle - absInnerAngle) / (absOuterAngle - absInnerAngle); |
michael@0 | 494 | gain = (1 - x) + mConeOuterGain * x; |
michael@0 | 495 | } |
michael@0 | 496 | |
michael@0 | 497 | return gain; |
michael@0 | 498 | } |
michael@0 | 499 | |
michael@0 | 500 | float |
michael@0 | 501 | PannerNodeEngine::ComputeDistanceGain() |
michael@0 | 502 | { |
michael@0 | 503 | ThreeDPoint distanceVec = mPosition - mListenerPosition; |
michael@0 | 504 | float distance = sqrt(distanceVec.DotProduct(distanceVec)); |
michael@0 | 505 | return (this->*mDistanceModelFunction)(distance); |
michael@0 | 506 | } |
michael@0 | 507 | |
michael@0 | 508 | float |
michael@0 | 509 | PannerNode::ComputeDopplerShift() |
michael@0 | 510 | { |
michael@0 | 511 | double dopplerShift = 1.0; // Initialize to default value |
michael@0 | 512 | |
michael@0 | 513 | AudioListener* listener = Context()->Listener(); |
michael@0 | 514 | |
michael@0 | 515 | if (listener->DopplerFactor() > 0) { |
michael@0 | 516 | // Don't bother if both source and listener have no velocity. |
michael@0 | 517 | if (!mVelocity.IsZero() || !listener->Velocity().IsZero()) { |
michael@0 | 518 | // Calculate the source to listener vector. |
michael@0 | 519 | ThreeDPoint sourceToListener = mPosition - listener->Velocity(); |
michael@0 | 520 | |
michael@0 | 521 | double sourceListenerMagnitude = sourceToListener.Magnitude(); |
michael@0 | 522 | |
michael@0 | 523 | double listenerProjection = sourceToListener.DotProduct(listener->Velocity()) / sourceListenerMagnitude; |
michael@0 | 524 | double sourceProjection = sourceToListener.DotProduct(mVelocity) / sourceListenerMagnitude; |
michael@0 | 525 | |
michael@0 | 526 | listenerProjection = -listenerProjection; |
michael@0 | 527 | sourceProjection = -sourceProjection; |
michael@0 | 528 | |
michael@0 | 529 | double scaledSpeedOfSound = listener->DopplerFactor() / listener->DopplerFactor(); |
michael@0 | 530 | listenerProjection = min(listenerProjection, scaledSpeedOfSound); |
michael@0 | 531 | sourceProjection = min(sourceProjection, scaledSpeedOfSound); |
michael@0 | 532 | |
michael@0 | 533 | dopplerShift = ((listener->SpeedOfSound() - listener->DopplerFactor() * listenerProjection) / (listener->SpeedOfSound() - listener->DopplerFactor() * sourceProjection)); |
michael@0 | 534 | |
michael@0 | 535 | WebAudioUtils::FixNaN(dopplerShift); // Avoid illegal values |
michael@0 | 536 | |
michael@0 | 537 | // Limit the pitch shifting to 4 octaves up and 3 octaves down. |
michael@0 | 538 | dopplerShift = min(dopplerShift, 16.); |
michael@0 | 539 | dopplerShift = max(dopplerShift, 0.125); |
michael@0 | 540 | } |
michael@0 | 541 | } |
michael@0 | 542 | |
michael@0 | 543 | return dopplerShift; |
michael@0 | 544 | } |
michael@0 | 545 | |
michael@0 | 546 | void |
michael@0 | 547 | PannerNode::FindConnectedSources() |
michael@0 | 548 | { |
michael@0 | 549 | mSources.Clear(); |
michael@0 | 550 | std::set<AudioNode*> cycleSet; |
michael@0 | 551 | FindConnectedSources(this, mSources, cycleSet); |
michael@0 | 552 | } |
michael@0 | 553 | |
michael@0 | 554 | void |
michael@0 | 555 | PannerNode::FindConnectedSources(AudioNode* aNode, |
michael@0 | 556 | nsTArray<AudioBufferSourceNode*>& aSources, |
michael@0 | 557 | std::set<AudioNode*>& aNodesSeen) |
michael@0 | 558 | { |
michael@0 | 559 | if (!aNode) { |
michael@0 | 560 | return; |
michael@0 | 561 | } |
michael@0 | 562 | |
michael@0 | 563 | const nsTArray<InputNode>& inputNodes = aNode->InputNodes(); |
michael@0 | 564 | |
michael@0 | 565 | for(unsigned i = 0; i < inputNodes.Length(); i++) { |
michael@0 | 566 | // Return if we find a node that we have seen already. |
michael@0 | 567 | if (aNodesSeen.find(inputNodes[i].mInputNode) != aNodesSeen.end()) { |
michael@0 | 568 | return; |
michael@0 | 569 | } |
michael@0 | 570 | aNodesSeen.insert(inputNodes[i].mInputNode); |
michael@0 | 571 | // Recurse |
michael@0 | 572 | FindConnectedSources(inputNodes[i].mInputNode, aSources, aNodesSeen); |
michael@0 | 573 | |
michael@0 | 574 | // Check if this node is an AudioBufferSourceNode |
michael@0 | 575 | AudioBufferSourceNode* node = inputNodes[i].mInputNode->AsAudioBufferSourceNode(); |
michael@0 | 576 | if (node) { |
michael@0 | 577 | aSources.AppendElement(node); |
michael@0 | 578 | } |
michael@0 | 579 | } |
michael@0 | 580 | } |
michael@0 | 581 | |
michael@0 | 582 | void |
michael@0 | 583 | PannerNode::SendDopplerToSourcesIfNeeded() |
michael@0 | 584 | { |
michael@0 | 585 | // Don't bother sending the doppler shift if both the source and the listener |
michael@0 | 586 | // are not moving, because the doppler shift is going to be 1.0. |
michael@0 | 587 | if (!(Context()->Listener()->Velocity().IsZero() && mVelocity.IsZero())) { |
michael@0 | 588 | for(uint32_t i = 0; i < mSources.Length(); i++) { |
michael@0 | 589 | mSources[i]->SendDopplerShiftToStream(ComputeDopplerShift()); |
michael@0 | 590 | } |
michael@0 | 591 | } |
michael@0 | 592 | } |
michael@0 | 593 | |
michael@0 | 594 | |
michael@0 | 595 | } |
michael@0 | 596 | } |
michael@0 | 597 |