gfx/2d/FilterNodeD2D1.h

Tue, 06 Jan 2015 21:39:09 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Tue, 06 Jan 2015 21:39:09 +0100
branch
TOR_BUG_9701
changeset 8
97036ab72558
permissions
-rw-r--r--

Conditionally force memory storage according to privacy.thirdparty.isolate;
This solves Tor bug #9701, complying with disk avoidance documented in
https://www.torproject.org/projects/torbrowser/design/#disk-avoidance.

michael@0 1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
michael@0 2 * This Source Code Form is subject to the terms of the Mozilla Public
michael@0 3 * License, v. 2.0. If a copy of the MPL was not distributed with this
michael@0 4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
michael@0 5
michael@0 6 #ifndef MOZILLA_GFX_FILTERNODED2D1_H_
michael@0 7 #define MOZILLA_GFX_FILTERNODED2D1_H_
michael@0 8
michael@0 9 #include "2D.h"
michael@0 10 #include "Filters.h"
michael@0 11 #include <d2d1_1.h>
michael@0 12 #include <cguid.h>
michael@0 13
michael@0 14 namespace mozilla {
michael@0 15 namespace gfx {
michael@0 16
michael@0 17 class FilterNodeD2D1 : public FilterNode
michael@0 18 {
michael@0 19 public:
michael@0 20 MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(FilterNodeD2D1)
michael@0 21 static TemporaryRef<FilterNode> Create(DrawTarget* aDT, ID2D1DeviceContext *aDC, FilterType aType);
michael@0 22
michael@0 23 FilterNodeD2D1(DrawTarget* aDT, ID2D1Effect *aEffect, FilterType aType)
michael@0 24 : mDT(aDT)
michael@0 25 , mEffect(aEffect)
michael@0 26 , mType(aType)
michael@0 27 {
michael@0 28 InitUnmappedProperties();
michael@0 29 }
michael@0 30
michael@0 31 virtual FilterBackend GetBackendType() { return FILTER_BACKEND_DIRECT2D1_1; }
michael@0 32
michael@0 33 virtual void SetInput(uint32_t aIndex, SourceSurface *aSurface);
michael@0 34 virtual void SetInput(uint32_t aIndex, FilterNode *aFilter);
michael@0 35
michael@0 36 virtual void SetAttribute(uint32_t aIndex, uint32_t aValue);
michael@0 37 virtual void SetAttribute(uint32_t aIndex, Float aValue);
michael@0 38 virtual void SetAttribute(uint32_t aIndex, const Point &aValue);
michael@0 39 virtual void SetAttribute(uint32_t aIndex, const Matrix5x4 &aValue);
michael@0 40 virtual void SetAttribute(uint32_t aIndex, const Point3D &aValue);
michael@0 41 virtual void SetAttribute(uint32_t aIndex, const Size &aValue);
michael@0 42 virtual void SetAttribute(uint32_t aIndex, const IntSize &aValue);
michael@0 43 virtual void SetAttribute(uint32_t aIndex, const Color &aValue);
michael@0 44 virtual void SetAttribute(uint32_t aIndex, const Rect &aValue);
michael@0 45 virtual void SetAttribute(uint32_t aIndex, const IntRect &aValue);
michael@0 46 virtual void SetAttribute(uint32_t aIndex, bool aValue);
michael@0 47 virtual void SetAttribute(uint32_t aIndex, const Float *aValues, uint32_t aSize);
michael@0 48 virtual void SetAttribute(uint32_t aIndex, const IntPoint &aValue);
michael@0 49 virtual void SetAttribute(uint32_t aIndex, const Matrix &aValue);
michael@0 50
michael@0 51 protected:
michael@0 52 friend class DrawTargetD2D1;
michael@0 53 friend class DrawTargetD2D;
michael@0 54 friend class FilterNodeConvolveD2D1;
michael@0 55
michael@0 56 virtual ID2D1Effect* InputEffect() { return mEffect.get(); }
michael@0 57 virtual ID2D1Effect* OutputEffect() { return mEffect.get(); }
michael@0 58
michael@0 59 void InitUnmappedProperties();
michael@0 60
michael@0 61 RefPtr<DrawTarget> mDT;
michael@0 62 RefPtr<ID2D1Effect> mEffect;
michael@0 63 FilterType mType;
michael@0 64 };
michael@0 65
michael@0 66 class FilterNodeConvolveD2D1 : public FilterNodeD2D1
michael@0 67 {
michael@0 68 public:
michael@0 69 MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(FilterNodeConvolveD2D1)
michael@0 70 FilterNodeConvolveD2D1(DrawTarget *aDT, ID2D1DeviceContext *aDC);
michael@0 71
michael@0 72 virtual void SetInput(uint32_t aIndex, SourceSurface *aSurface);
michael@0 73 virtual void SetInput(uint32_t aIndex, FilterNode *aFilter);
michael@0 74
michael@0 75 virtual void SetAttribute(uint32_t aIndex, uint32_t aValue);
michael@0 76 virtual void SetAttribute(uint32_t aIndex, const IntSize &aValue);
michael@0 77 virtual void SetAttribute(uint32_t aIndex, const IntPoint &aValue);
michael@0 78 virtual void SetAttribute(uint32_t aIndex, const IntRect &aValue);
michael@0 79
michael@0 80 private:
michael@0 81 void UpdateChain();
michael@0 82 void UpdateOffset();
michael@0 83 void UpdateSourceRect();
michael@0 84
michael@0 85 RefPtr<ID2D1Image> mInput;
michael@0 86 RefPtr<ID2D1Effect> mInputEffect;
michael@0 87 RefPtr<ID2D1Effect> mFloodEffect;
michael@0 88 RefPtr<ID2D1Effect> mCompositeEffect;
michael@0 89 RefPtr<ID2D1Effect> mCropEffect;
michael@0 90 RefPtr<ID2D1Effect> mBorderEffect;
michael@0 91 ConvolveMatrixEdgeMode mEdgeMode;
michael@0 92 IntPoint mTarget;
michael@0 93 IntSize mKernelSize;
michael@0 94 IntRect mSourceRect;
michael@0 95 };
michael@0 96
michael@0 97 class FilterNodeComponentTransferD2D1 : public FilterNodeD2D1
michael@0 98 {
michael@0 99 public:
michael@0 100 MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(FilterNodeComponentTransferD2D1)
michael@0 101 FilterNodeComponentTransferD2D1(DrawTarget *aDT, ID2D1DeviceContext *aDC, ID2D1Effect *aEffect, FilterType aType);
michael@0 102
michael@0 103 protected:
michael@0 104 virtual ID2D1Effect* InputEffect() MOZ_OVERRIDE { return mPrePremultiplyEffect.get(); }
michael@0 105 virtual ID2D1Effect* OutputEffect() MOZ_OVERRIDE { return mPostUnpremultiplyEffect.get(); }
michael@0 106
michael@0 107 private:
michael@0 108 RefPtr<ID2D1Effect> mPrePremultiplyEffect;
michael@0 109 RefPtr<ID2D1Effect> mPostUnpremultiplyEffect;
michael@0 110 };
michael@0 111
michael@0 112 }
michael@0 113 }
michael@0 114
michael@0 115 #endif

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