gfx/2d/PathD2D.h

Tue, 06 Jan 2015 21:39:09 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Tue, 06 Jan 2015 21:39:09 +0100
branch
TOR_BUG_9701
changeset 8
97036ab72558
permissions
-rw-r--r--

Conditionally force memory storage according to privacy.thirdparty.isolate;
This solves Tor bug #9701, complying with disk avoidance documented in
https://www.torproject.org/projects/torbrowser/design/#disk-avoidance.

michael@0 1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
michael@0 2 * This Source Code Form is subject to the terms of the Mozilla Public
michael@0 3 * License, v. 2.0. If a copy of the MPL was not distributed with this
michael@0 4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
michael@0 5
michael@0 6 #ifndef MOZILLA_GFX_PATHD2D_H_
michael@0 7 #define MOZILLA_GFX_PATHD2D_H_
michael@0 8
michael@0 9 #include <d2d1.h>
michael@0 10
michael@0 11 #include "2D.h"
michael@0 12
michael@0 13 namespace mozilla {
michael@0 14 namespace gfx {
michael@0 15
michael@0 16 class PathD2D;
michael@0 17
michael@0 18 class PathBuilderD2D : public PathBuilder
michael@0 19 {
michael@0 20 public:
michael@0 21 MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(PathBuilderD2D)
michael@0 22 PathBuilderD2D(ID2D1GeometrySink *aSink, ID2D1PathGeometry *aGeom, FillRule aFillRule)
michael@0 23 : mSink(aSink)
michael@0 24 , mGeometry(aGeom)
michael@0 25 , mFigureActive(false)
michael@0 26 , mFillRule(aFillRule)
michael@0 27 {
michael@0 28 }
michael@0 29 virtual ~PathBuilderD2D();
michael@0 30
michael@0 31 virtual void MoveTo(const Point &aPoint);
michael@0 32 virtual void LineTo(const Point &aPoint);
michael@0 33 virtual void BezierTo(const Point &aCP1,
michael@0 34 const Point &aCP2,
michael@0 35 const Point &aCP3);
michael@0 36 virtual void QuadraticBezierTo(const Point &aCP1,
michael@0 37 const Point &aCP2);
michael@0 38 virtual void Close();
michael@0 39 virtual void Arc(const Point &aOrigin, Float aRadius, Float aStartAngle,
michael@0 40 Float aEndAngle, bool aAntiClockwise = false);
michael@0 41 virtual Point CurrentPoint() const;
michael@0 42
michael@0 43 virtual TemporaryRef<Path> Finish();
michael@0 44
michael@0 45 ID2D1GeometrySink *GetSink() { return mSink; }
michael@0 46
michael@0 47 private:
michael@0 48 friend class PathD2D;
michael@0 49
michael@0 50 void EnsureActive(const Point &aPoint);
michael@0 51
michael@0 52 RefPtr<ID2D1GeometrySink> mSink;
michael@0 53 RefPtr<ID2D1PathGeometry> mGeometry;
michael@0 54
michael@0 55 bool mFigureActive;
michael@0 56 Point mCurrentPoint;
michael@0 57 Point mBeginPoint;
michael@0 58 FillRule mFillRule;
michael@0 59 };
michael@0 60
michael@0 61 class PathD2D : public Path
michael@0 62 {
michael@0 63 public:
michael@0 64 MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(PathD2D)
michael@0 65 PathD2D(ID2D1PathGeometry *aGeometry, bool aEndedActive,
michael@0 66 const Point &aEndPoint, FillRule aFillRule)
michael@0 67 : mGeometry(aGeometry)
michael@0 68 , mEndedActive(aEndedActive)
michael@0 69 , mEndPoint(aEndPoint)
michael@0 70 , mFillRule(aFillRule)
michael@0 71 {}
michael@0 72
michael@0 73 virtual BackendType GetBackendType() const { return BackendType::DIRECT2D; }
michael@0 74
michael@0 75 virtual TemporaryRef<PathBuilder> CopyToBuilder(FillRule aFillRule = FillRule::FILL_WINDING) const;
michael@0 76 virtual TemporaryRef<PathBuilder> TransformedCopyToBuilder(const Matrix &aTransform,
michael@0 77 FillRule aFillRule = FillRule::FILL_WINDING) const;
michael@0 78
michael@0 79 virtual bool ContainsPoint(const Point &aPoint, const Matrix &aTransform) const;
michael@0 80
michael@0 81 virtual bool StrokeContainsPoint(const StrokeOptions &aStrokeOptions,
michael@0 82 const Point &aPoint,
michael@0 83 const Matrix &aTransform) const;
michael@0 84
michael@0 85 virtual Rect GetBounds(const Matrix &aTransform = Matrix()) const;
michael@0 86
michael@0 87 virtual Rect GetStrokedBounds(const StrokeOptions &aStrokeOptions,
michael@0 88 const Matrix &aTransform = Matrix()) const;
michael@0 89
michael@0 90 virtual void StreamToSink(PathSink *aSink) const;
michael@0 91
michael@0 92 virtual FillRule GetFillRule() const { return mFillRule; }
michael@0 93
michael@0 94 ID2D1Geometry *GetGeometry() { return mGeometry; }
michael@0 95
michael@0 96 private:
michael@0 97 friend class DrawTargetD2D;
michael@0 98 friend class DrawTargetD2D1;
michael@0 99
michael@0 100 mutable RefPtr<ID2D1PathGeometry> mGeometry;
michael@0 101 bool mEndedActive;
michael@0 102 Point mEndPoint;
michael@0 103 FillRule mFillRule;
michael@0 104 };
michael@0 105
michael@0 106 }
michael@0 107 }
michael@0 108
michael@0 109 #endif /* MOZILLA_GFX_PATHD2D_H_ */

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