gfx/gl/TextureImageCGL.h

Tue, 06 Jan 2015 21:39:09 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Tue, 06 Jan 2015 21:39:09 +0100
branch
TOR_BUG_9701
changeset 8
97036ab72558
permissions
-rw-r--r--

Conditionally force memory storage according to privacy.thirdparty.isolate;
This solves Tor bug #9701, complying with disk avoidance documented in
https://www.torproject.org/projects/torbrowser/design/#disk-avoidance.

michael@0 1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
michael@0 2 /* This Source Code Form is subject to the terms of the Mozilla Public
michael@0 3 * License, v. 2.0. If a copy of the MPL was not distributed with this
michael@0 4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
michael@0 5
michael@0 6 #ifndef TextureImageCGL_h_
michael@0 7 #define TextureImageCGL_h_
michael@0 8
michael@0 9 #include "GLTextureImage.h"
michael@0 10 #include "GLContextTypes.h"
michael@0 11 #include "nsAutoPtr.h"
michael@0 12 #include "nsSize.h"
michael@0 13
michael@0 14 class gfxASurface;
michael@0 15
michael@0 16 namespace mozilla {
michael@0 17 namespace gl {
michael@0 18
michael@0 19 class TextureImageCGL : public BasicTextureImage
michael@0 20 {
michael@0 21 public:
michael@0 22
michael@0 23 TextureImageCGL(GLuint aTexture,
michael@0 24 const nsIntSize& aSize,
michael@0 25 GLenum aWrapMode,
michael@0 26 ContentType aContentType,
michael@0 27 GLContext* aContext,
michael@0 28 TextureImage::Flags aFlags = TextureImage::NoFlags,
michael@0 29 TextureImage::ImageFormat aImageFormat = gfxImageFormat::Unknown);
michael@0 30
michael@0 31 ~TextureImageCGL();
michael@0 32
michael@0 33 protected:
michael@0 34 already_AddRefed<gfxASurface>
michael@0 35 GetSurfaceForUpdate(const gfxIntSize& aSize, ImageFormat aFmt);
michael@0 36
michael@0 37 bool FinishedSurfaceUpdate();
michael@0 38
michael@0 39 void FinishedSurfaceUpload();
michael@0 40
michael@0 41 private:
michael@0 42
michael@0 43 GLuint mPixelBuffer;
michael@0 44 int32_t mPixelBufferSize;
michael@0 45 bool mBoundPixelBuffer;
michael@0 46 };
michael@0 47
michael@0 48 already_AddRefed<TextureImage>
michael@0 49 CreateTextureImageCGL(GLContext *gl,
michael@0 50 const gfx::IntSize& aSize,
michael@0 51 TextureImage::ContentType aContentType,
michael@0 52 GLenum aWrapMode,
michael@0 53 TextureImage::Flags aFlags,
michael@0 54 TextureImage::ImageFormat aImageFormat);
michael@0 55
michael@0 56 already_AddRefed<TextureImage>
michael@0 57 TileGenFuncCGL(GLContext *gl,
michael@0 58 const nsIntSize& aSize,
michael@0 59 TextureImage::ContentType aContentType,
michael@0 60 TextureImage::Flags aFlags,
michael@0 61 TextureImage::ImageFormat aImageFormat);
michael@0 62
michael@0 63 }
michael@0 64 }
michael@0 65
michael@0 66 #endif

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