Tue, 06 Jan 2015 21:39:09 +0100
Conditionally force memory storage according to privacy.thirdparty.isolate;
This solves Tor bug #9701, complying with disk avoidance documented in
https://www.torproject.org/projects/torbrowser/design/#disk-avoidance.
michael@0 | 1 | /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- |
michael@0 | 2 | * This Source Code Form is subject to the terms of the Mozilla Public |
michael@0 | 3 | * License, v. 2.0. If a copy of the MPL was not distributed with this |
michael@0 | 4 | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
michael@0 | 5 | |
michael@0 | 6 | #ifndef GFX_LayerManagerComposite_H |
michael@0 | 7 | #define GFX_LayerManagerComposite_H |
michael@0 | 8 | |
michael@0 | 9 | #include <stdint.h> // for int32_t, uint32_t |
michael@0 | 10 | #include "GLDefs.h" // for GLenum |
michael@0 | 11 | #include "Layers.h" |
michael@0 | 12 | #include "mozilla/Assertions.h" // for MOZ_ASSERT, etc |
michael@0 | 13 | #include "mozilla/Attributes.h" // for MOZ_OVERRIDE |
michael@0 | 14 | #include "mozilla/RefPtr.h" // for RefPtr, TemporaryRef |
michael@0 | 15 | #include "mozilla/gfx/2D.h" |
michael@0 | 16 | #include "mozilla/gfx/Point.h" // for IntSize |
michael@0 | 17 | #include "mozilla/gfx/Rect.h" // for Rect |
michael@0 | 18 | #include "mozilla/gfx/Types.h" // for SurfaceFormat |
michael@0 | 19 | #include "mozilla/layers/CompositorTypes.h" |
michael@0 | 20 | #include "mozilla/layers/LayersTypes.h" // for LayersBackend, etc |
michael@0 | 21 | #include "mozilla/RefPtr.h" |
michael@0 | 22 | #include "nsAString.h" |
michael@0 | 23 | #include "nsAutoPtr.h" // for nsRefPtr |
michael@0 | 24 | #include "nsCOMPtr.h" // for already_AddRefed |
michael@0 | 25 | #include "nsDebug.h" // for NS_ASSERTION |
michael@0 | 26 | #include "nsISupportsImpl.h" // for Layer::AddRef, etc |
michael@0 | 27 | #include "nsRect.h" // for nsIntRect |
michael@0 | 28 | #include "nsRegion.h" // for nsIntRegion |
michael@0 | 29 | #include "nscore.h" // for nsAString, etc |
michael@0 | 30 | #include "LayerTreeInvalidation.h" |
michael@0 | 31 | |
michael@0 | 32 | class gfxContext; |
michael@0 | 33 | struct nsIntPoint; |
michael@0 | 34 | struct nsIntSize; |
michael@0 | 35 | |
michael@0 | 36 | #ifdef XP_WIN |
michael@0 | 37 | #include <windows.h> |
michael@0 | 38 | #endif |
michael@0 | 39 | |
michael@0 | 40 | namespace mozilla { |
michael@0 | 41 | namespace gfx { |
michael@0 | 42 | class DrawTarget; |
michael@0 | 43 | } |
michael@0 | 44 | |
michael@0 | 45 | namespace gl { |
michael@0 | 46 | class GLContext; |
michael@0 | 47 | class TextureImage; |
michael@0 | 48 | } |
michael@0 | 49 | |
michael@0 | 50 | namespace layers { |
michael@0 | 51 | |
michael@0 | 52 | class CanvasLayerComposite; |
michael@0 | 53 | class ColorLayerComposite; |
michael@0 | 54 | class CompositableHost; |
michael@0 | 55 | class Compositor; |
michael@0 | 56 | class ContainerLayerComposite; |
michael@0 | 57 | class EffectChain; |
michael@0 | 58 | class ImageLayer; |
michael@0 | 59 | class ImageLayerComposite; |
michael@0 | 60 | class LayerComposite; |
michael@0 | 61 | class RefLayerComposite; |
michael@0 | 62 | class SurfaceDescriptor; |
michael@0 | 63 | class ThebesLayerComposite; |
michael@0 | 64 | class TiledLayerComposer; |
michael@0 | 65 | class TextRenderer; |
michael@0 | 66 | struct FPSState; |
michael@0 | 67 | |
michael@0 | 68 | class LayerManagerComposite : public LayerManager |
michael@0 | 69 | { |
michael@0 | 70 | typedef mozilla::gfx::DrawTarget DrawTarget; |
michael@0 | 71 | typedef mozilla::gfx::IntSize IntSize; |
michael@0 | 72 | typedef mozilla::gfx::SurfaceFormat SurfaceFormat; |
michael@0 | 73 | |
michael@0 | 74 | public: |
michael@0 | 75 | LayerManagerComposite(Compositor* aCompositor); |
michael@0 | 76 | ~LayerManagerComposite(); |
michael@0 | 77 | |
michael@0 | 78 | virtual void Destroy() MOZ_OVERRIDE; |
michael@0 | 79 | |
michael@0 | 80 | /** |
michael@0 | 81 | * return True if initialization was succesful, false when it was not. |
michael@0 | 82 | */ |
michael@0 | 83 | bool Initialize(); |
michael@0 | 84 | |
michael@0 | 85 | /** |
michael@0 | 86 | * Sets the clipping region for this layer manager. This is important on |
michael@0 | 87 | * windows because using OGL we no longer have GDI's native clipping. Therefor |
michael@0 | 88 | * widget must tell us what part of the screen is being invalidated, |
michael@0 | 89 | * and we should clip to this. |
michael@0 | 90 | * |
michael@0 | 91 | * \param aClippingRegion Region to clip to. Setting an empty region |
michael@0 | 92 | * will disable clipping. |
michael@0 | 93 | */ |
michael@0 | 94 | void SetClippingRegion(const nsIntRegion& aClippingRegion) |
michael@0 | 95 | { |
michael@0 | 96 | mClippingRegion = aClippingRegion; |
michael@0 | 97 | } |
michael@0 | 98 | |
michael@0 | 99 | /** |
michael@0 | 100 | * LayerManager implementation. |
michael@0 | 101 | */ |
michael@0 | 102 | virtual LayerManagerComposite* AsLayerManagerComposite() MOZ_OVERRIDE |
michael@0 | 103 | { |
michael@0 | 104 | return this; |
michael@0 | 105 | } |
michael@0 | 106 | |
michael@0 | 107 | void UpdateRenderBounds(const nsIntRect& aRect); |
michael@0 | 108 | |
michael@0 | 109 | virtual void BeginTransaction() MOZ_OVERRIDE; |
michael@0 | 110 | virtual void BeginTransactionWithTarget(gfxContext* aTarget) MOZ_OVERRIDE |
michael@0 | 111 | { |
michael@0 | 112 | MOZ_CRASH("Use BeginTransactionWithDrawTarget"); |
michael@0 | 113 | } |
michael@0 | 114 | void BeginTransactionWithDrawTarget(gfx::DrawTarget* aTarget); |
michael@0 | 115 | |
michael@0 | 116 | virtual bool EndEmptyTransaction(EndTransactionFlags aFlags = END_DEFAULT) MOZ_OVERRIDE; |
michael@0 | 117 | virtual void EndTransaction(DrawThebesLayerCallback aCallback, |
michael@0 | 118 | void* aCallbackData, |
michael@0 | 119 | EndTransactionFlags aFlags = END_DEFAULT) MOZ_OVERRIDE; |
michael@0 | 120 | |
michael@0 | 121 | virtual void SetRoot(Layer* aLayer) MOZ_OVERRIDE { mRoot = aLayer; } |
michael@0 | 122 | |
michael@0 | 123 | // XXX[nrc]: never called, we should move this logic to ClientLayerManager |
michael@0 | 124 | // (bug 946926). |
michael@0 | 125 | virtual bool CanUseCanvasLayerForSize(const gfx::IntSize &aSize) MOZ_OVERRIDE; |
michael@0 | 126 | |
michael@0 | 127 | virtual int32_t GetMaxTextureSize() const MOZ_OVERRIDE |
michael@0 | 128 | { |
michael@0 | 129 | MOZ_CRASH("Call on compositor, not LayerManagerComposite"); |
michael@0 | 130 | } |
michael@0 | 131 | |
michael@0 | 132 | virtual void ClearCachedResources(Layer* aSubtree = nullptr) MOZ_OVERRIDE; |
michael@0 | 133 | |
michael@0 | 134 | virtual already_AddRefed<ThebesLayer> CreateThebesLayer() MOZ_OVERRIDE; |
michael@0 | 135 | virtual already_AddRefed<ContainerLayer> CreateContainerLayer() MOZ_OVERRIDE; |
michael@0 | 136 | virtual already_AddRefed<ImageLayer> CreateImageLayer() MOZ_OVERRIDE; |
michael@0 | 137 | virtual already_AddRefed<ColorLayer> CreateColorLayer() MOZ_OVERRIDE; |
michael@0 | 138 | virtual already_AddRefed<CanvasLayer> CreateCanvasLayer() MOZ_OVERRIDE; |
michael@0 | 139 | already_AddRefed<ThebesLayerComposite> CreateThebesLayerComposite(); |
michael@0 | 140 | already_AddRefed<ContainerLayerComposite> CreateContainerLayerComposite(); |
michael@0 | 141 | already_AddRefed<ImageLayerComposite> CreateImageLayerComposite(); |
michael@0 | 142 | already_AddRefed<ColorLayerComposite> CreateColorLayerComposite(); |
michael@0 | 143 | already_AddRefed<CanvasLayerComposite> CreateCanvasLayerComposite(); |
michael@0 | 144 | already_AddRefed<RefLayerComposite> CreateRefLayerComposite(); |
michael@0 | 145 | |
michael@0 | 146 | virtual LayersBackend GetBackendType() MOZ_OVERRIDE |
michael@0 | 147 | { |
michael@0 | 148 | MOZ_CRASH("Shouldn't be called for composited layer manager"); |
michael@0 | 149 | } |
michael@0 | 150 | virtual void GetBackendName(nsAString& name) MOZ_OVERRIDE |
michael@0 | 151 | { |
michael@0 | 152 | MOZ_CRASH("Shouldn't be called for composited layer manager"); |
michael@0 | 153 | } |
michael@0 | 154 | |
michael@0 | 155 | virtual TemporaryRef<DrawTarget> |
michael@0 | 156 | CreateOptimalMaskDrawTarget(const IntSize &aSize) MOZ_OVERRIDE; |
michael@0 | 157 | |
michael@0 | 158 | virtual const char* Name() const MOZ_OVERRIDE { return ""; } |
michael@0 | 159 | |
michael@0 | 160 | enum WorldTransforPolicy { |
michael@0 | 161 | ApplyWorldTransform, |
michael@0 | 162 | DontApplyWorldTransform |
michael@0 | 163 | }; |
michael@0 | 164 | |
michael@0 | 165 | /** |
michael@0 | 166 | * Setup World transform matrix. |
michael@0 | 167 | * Transform will be ignored if it is not PreservesAxisAlignedRectangles |
michael@0 | 168 | * or has non integer scale |
michael@0 | 169 | */ |
michael@0 | 170 | void SetWorldTransform(const gfx::Matrix& aMatrix); |
michael@0 | 171 | gfx::Matrix& GetWorldTransform(void); |
michael@0 | 172 | |
michael@0 | 173 | /** |
michael@0 | 174 | * RAII helper class to add a mask effect with the compositable from aMaskLayer |
michael@0 | 175 | * to the EffectChain aEffect and notify the compositable when we are done. |
michael@0 | 176 | */ |
michael@0 | 177 | class AutoAddMaskEffect |
michael@0 | 178 | { |
michael@0 | 179 | public: |
michael@0 | 180 | AutoAddMaskEffect(Layer* aMaskLayer, |
michael@0 | 181 | EffectChain& aEffect, |
michael@0 | 182 | bool aIs3D = false); |
michael@0 | 183 | ~AutoAddMaskEffect(); |
michael@0 | 184 | |
michael@0 | 185 | private: |
michael@0 | 186 | CompositableHost* mCompositable; |
michael@0 | 187 | }; |
michael@0 | 188 | |
michael@0 | 189 | /** |
michael@0 | 190 | * Creates a DrawTarget which is optimized for inter-operating with this |
michael@0 | 191 | * layermanager. |
michael@0 | 192 | */ |
michael@0 | 193 | virtual TemporaryRef<mozilla::gfx::DrawTarget> |
michael@0 | 194 | CreateDrawTarget(const mozilla::gfx::IntSize& aSize, |
michael@0 | 195 | mozilla::gfx::SurfaceFormat aFormat) MOZ_OVERRIDE; |
michael@0 | 196 | |
michael@0 | 197 | /** |
michael@0 | 198 | * Calculates the 'completeness' of the rendering that intersected with the |
michael@0 | 199 | * screen on the last render. This is only useful when progressive tile |
michael@0 | 200 | * drawing is enabled, otherwise this will always return 1.0. |
michael@0 | 201 | * This function's expense scales with the size of the layer tree and the |
michael@0 | 202 | * complexity of individual layers' valid regions. |
michael@0 | 203 | */ |
michael@0 | 204 | float ComputeRenderIntegrity(); |
michael@0 | 205 | |
michael@0 | 206 | /** |
michael@0 | 207 | * returns true if PlatformAllocBuffer will return a buffer that supports |
michael@0 | 208 | * direct texturing |
michael@0 | 209 | */ |
michael@0 | 210 | static bool SupportsDirectTexturing(); |
michael@0 | 211 | |
michael@0 | 212 | static void PlatformSyncBeforeReplyUpdate(); |
michael@0 | 213 | |
michael@0 | 214 | void AddInvalidRegion(const nsIntRegion& aRegion) |
michael@0 | 215 | { |
michael@0 | 216 | mInvalidRegion.Or(mInvalidRegion, aRegion); |
michael@0 | 217 | } |
michael@0 | 218 | |
michael@0 | 219 | Compositor* GetCompositor() const |
michael@0 | 220 | { |
michael@0 | 221 | return mCompositor; |
michael@0 | 222 | } |
michael@0 | 223 | |
michael@0 | 224 | /** |
michael@0 | 225 | * LayerManagerComposite provides sophisticated debug overlays |
michael@0 | 226 | * that can request a next frame. |
michael@0 | 227 | */ |
michael@0 | 228 | bool DebugOverlayWantsNextFrame() { return mDebugOverlayWantsNextFrame; } |
michael@0 | 229 | void SetDebugOverlayWantsNextFrame(bool aVal) |
michael@0 | 230 | { mDebugOverlayWantsNextFrame = aVal; } |
michael@0 | 231 | |
michael@0 | 232 | void NotifyShadowTreeTransaction(); |
michael@0 | 233 | |
michael@0 | 234 | TextRenderer* GetTextRenderer() { return mTextRenderer; } |
michael@0 | 235 | |
michael@0 | 236 | private: |
michael@0 | 237 | /** Region we're clipping our current drawing to. */ |
michael@0 | 238 | nsIntRegion mClippingRegion; |
michael@0 | 239 | nsIntRect mRenderBounds; |
michael@0 | 240 | |
michael@0 | 241 | /** Current root layer. */ |
michael@0 | 242 | LayerComposite* RootLayer() const; |
michael@0 | 243 | |
michael@0 | 244 | /** |
michael@0 | 245 | * Recursive helper method for use by ComputeRenderIntegrity. Subtracts |
michael@0 | 246 | * any incomplete rendering on aLayer from aScreenRegion. Any low-precision |
michael@0 | 247 | * rendering is included in aLowPrecisionScreenRegion. aTransform is the |
michael@0 | 248 | * accumulated transform of intermediate surfaces beneath aLayer. |
michael@0 | 249 | */ |
michael@0 | 250 | static void ComputeRenderIntegrityInternal(Layer* aLayer, |
michael@0 | 251 | nsIntRegion& aScreenRegion, |
michael@0 | 252 | nsIntRegion& aLowPrecisionScreenRegion, |
michael@0 | 253 | const gfx3DMatrix& aTransform); |
michael@0 | 254 | |
michael@0 | 255 | /** |
michael@0 | 256 | * Render the current layer tree to the active target. |
michael@0 | 257 | */ |
michael@0 | 258 | void Render(); |
michael@0 | 259 | |
michael@0 | 260 | /** |
michael@0 | 261 | * Render debug overlays such as the FPS/FrameCounter above the frame. |
michael@0 | 262 | */ |
michael@0 | 263 | void RenderDebugOverlay(const gfx::Rect& aBounds); |
michael@0 | 264 | |
michael@0 | 265 | void WorldTransformRect(nsIntRect& aRect); |
michael@0 | 266 | |
michael@0 | 267 | RefPtr<Compositor> mCompositor; |
michael@0 | 268 | nsAutoPtr<LayerProperties> mClonedLayerTreeProperties; |
michael@0 | 269 | |
michael@0 | 270 | /** |
michael@0 | 271 | * Context target, nullptr when drawing directly to our swap chain. |
michael@0 | 272 | */ |
michael@0 | 273 | RefPtr<gfx::DrawTarget> mTarget; |
michael@0 | 274 | |
michael@0 | 275 | gfx::Matrix mWorldMatrix; |
michael@0 | 276 | nsIntRegion mInvalidRegion; |
michael@0 | 277 | nsAutoPtr<FPSState> mFPS; |
michael@0 | 278 | |
michael@0 | 279 | bool mInTransaction; |
michael@0 | 280 | bool mIsCompositorReady; |
michael@0 | 281 | bool mDebugOverlayWantsNextFrame; |
michael@0 | 282 | |
michael@0 | 283 | RefPtr<TextRenderer> mTextRenderer; |
michael@0 | 284 | bool mGeometryChanged; |
michael@0 | 285 | }; |
michael@0 | 286 | |
michael@0 | 287 | /** |
michael@0 | 288 | * Composite layers are for use with OMTC on the compositor thread only. There |
michael@0 | 289 | * must be corresponding Basic layers on the content thread. For composite |
michael@0 | 290 | * layers, the layer manager only maintains the layer tree, all rendering is |
michael@0 | 291 | * done by a Compositor (see Compositor.h). As such, composite layers are |
michael@0 | 292 | * platform-independent and can be used on any platform for which there is a |
michael@0 | 293 | * Compositor implementation. |
michael@0 | 294 | * |
michael@0 | 295 | * The composite layer tree reflects exactly the basic layer tree. To |
michael@0 | 296 | * composite to screen, the layer manager walks the layer tree calling render |
michael@0 | 297 | * methods which in turn call into their CompositableHosts' Composite methods. |
michael@0 | 298 | * These call Compositor::DrawQuad to do the rendering. |
michael@0 | 299 | * |
michael@0 | 300 | * Mostly, layers are updated during the layers transaction. This is done from |
michael@0 | 301 | * CompositableClient to CompositableHost without interacting with the layer. |
michael@0 | 302 | * |
michael@0 | 303 | * A reference to the Compositor is stored in LayerManagerComposite. |
michael@0 | 304 | */ |
michael@0 | 305 | class LayerComposite |
michael@0 | 306 | { |
michael@0 | 307 | public: |
michael@0 | 308 | LayerComposite(LayerManagerComposite* aManager); |
michael@0 | 309 | |
michael@0 | 310 | virtual ~LayerComposite(); |
michael@0 | 311 | |
michael@0 | 312 | virtual LayerComposite* GetFirstChildComposite() |
michael@0 | 313 | { |
michael@0 | 314 | return nullptr; |
michael@0 | 315 | } |
michael@0 | 316 | |
michael@0 | 317 | /* Do NOT call this from the generic LayerComposite destructor. Only from the |
michael@0 | 318 | * concrete class destructor |
michael@0 | 319 | */ |
michael@0 | 320 | virtual void Destroy(); |
michael@0 | 321 | |
michael@0 | 322 | virtual Layer* GetLayer() = 0; |
michael@0 | 323 | |
michael@0 | 324 | virtual void RenderLayer(const nsIntRect& aClipRect) = 0; |
michael@0 | 325 | |
michael@0 | 326 | virtual bool SetCompositableHost(CompositableHost*) |
michael@0 | 327 | { |
michael@0 | 328 | // We must handle this gracefully, see bug 967824 |
michael@0 | 329 | NS_WARNING("called SetCompositableHost for a layer type not accepting a compositable"); |
michael@0 | 330 | return false; |
michael@0 | 331 | } |
michael@0 | 332 | virtual CompositableHost* GetCompositableHost() = 0; |
michael@0 | 333 | |
michael@0 | 334 | virtual void CleanupResources() = 0; |
michael@0 | 335 | |
michael@0 | 336 | virtual TiledLayerComposer* GetTiledLayerComposer() { return nullptr; } |
michael@0 | 337 | |
michael@0 | 338 | |
michael@0 | 339 | virtual void DestroyFrontBuffer() { } |
michael@0 | 340 | |
michael@0 | 341 | /** |
michael@0 | 342 | * The following methods are |
michael@0 | 343 | * |
michael@0 | 344 | * CONSTRUCTION PHASE ONLY |
michael@0 | 345 | * |
michael@0 | 346 | * They are analogous to the Layer interface. |
michael@0 | 347 | */ |
michael@0 | 348 | void SetShadowVisibleRegion(const nsIntRegion& aRegion) |
michael@0 | 349 | { |
michael@0 | 350 | mShadowVisibleRegion = aRegion; |
michael@0 | 351 | } |
michael@0 | 352 | |
michael@0 | 353 | void SetShadowOpacity(float aOpacity) |
michael@0 | 354 | { |
michael@0 | 355 | mShadowOpacity = aOpacity; |
michael@0 | 356 | } |
michael@0 | 357 | |
michael@0 | 358 | void SetShadowClipRect(const nsIntRect* aRect) |
michael@0 | 359 | { |
michael@0 | 360 | mUseShadowClipRect = aRect != nullptr; |
michael@0 | 361 | if (aRect) { |
michael@0 | 362 | mShadowClipRect = *aRect; |
michael@0 | 363 | } |
michael@0 | 364 | } |
michael@0 | 365 | |
michael@0 | 366 | void SetShadowTransform(const gfx::Matrix4x4& aMatrix) |
michael@0 | 367 | { |
michael@0 | 368 | mShadowTransform = aMatrix; |
michael@0 | 369 | } |
michael@0 | 370 | void SetShadowTransformSetByAnimation(bool aSetByAnimation) |
michael@0 | 371 | { |
michael@0 | 372 | mShadowTransformSetByAnimation = aSetByAnimation; |
michael@0 | 373 | } |
michael@0 | 374 | |
michael@0 | 375 | void SetLayerComposited(bool value) |
michael@0 | 376 | { |
michael@0 | 377 | mLayerComposited = value; |
michael@0 | 378 | } |
michael@0 | 379 | |
michael@0 | 380 | void SetClearRect(const nsIntRect& aRect) |
michael@0 | 381 | { |
michael@0 | 382 | mClearRect = aRect; |
michael@0 | 383 | } |
michael@0 | 384 | |
michael@0 | 385 | // These getters can be used anytime. |
michael@0 | 386 | float GetShadowOpacity() { return mShadowOpacity; } |
michael@0 | 387 | const nsIntRect* GetShadowClipRect() { return mUseShadowClipRect ? &mShadowClipRect : nullptr; } |
michael@0 | 388 | const nsIntRegion& GetShadowVisibleRegion() { return mShadowVisibleRegion; } |
michael@0 | 389 | const gfx::Matrix4x4& GetShadowTransform() { return mShadowTransform; } |
michael@0 | 390 | bool GetShadowTransformSetByAnimation() { return mShadowTransformSetByAnimation; } |
michael@0 | 391 | bool HasLayerBeenComposited() { return mLayerComposited; } |
michael@0 | 392 | nsIntRect GetClearRect() { return mClearRect; } |
michael@0 | 393 | |
michael@0 | 394 | protected: |
michael@0 | 395 | gfx::Matrix4x4 mShadowTransform; |
michael@0 | 396 | nsIntRegion mShadowVisibleRegion; |
michael@0 | 397 | nsIntRect mShadowClipRect; |
michael@0 | 398 | LayerManagerComposite* mCompositeManager; |
michael@0 | 399 | RefPtr<Compositor> mCompositor; |
michael@0 | 400 | float mShadowOpacity; |
michael@0 | 401 | bool mUseShadowClipRect; |
michael@0 | 402 | bool mShadowTransformSetByAnimation; |
michael@0 | 403 | bool mDestroyed; |
michael@0 | 404 | bool mLayerComposited; |
michael@0 | 405 | nsIntRect mClearRect; |
michael@0 | 406 | }; |
michael@0 | 407 | |
michael@0 | 408 | |
michael@0 | 409 | } /* layers */ |
michael@0 | 410 | } /* mozilla */ |
michael@0 | 411 | |
michael@0 | 412 | #endif /* GFX_LayerManagerComposite_H */ |