Thu, 15 Jan 2015 15:55:04 +0100
Back out 97036ab72558 which inappropriately compared turds to third parties.
michael@0 | 1 | /* Any copyright is dedicated to the Public Domain. |
michael@0 | 2 | http://creativecommons.org/publicdomain/zero/1.0/ */ |
michael@0 | 3 | "use strict"; |
michael@0 | 4 | |
michael@0 | 5 | let isWebGLAvailable; |
michael@0 | 6 | |
michael@0 | 7 | function onWebGLFail() { |
michael@0 | 8 | isWebGLAvailable = false; |
michael@0 | 9 | } |
michael@0 | 10 | |
michael@0 | 11 | function onWebGLSuccess() { |
michael@0 | 12 | isWebGLAvailable = true; |
michael@0 | 13 | } |
michael@0 | 14 | |
michael@0 | 15 | function test() { |
michael@0 | 16 | if (!isWebGLSupported()) { |
michael@0 | 17 | info("Skipping tilt_gl01 because WebGL isn't supported on this hardware."); |
michael@0 | 18 | return; |
michael@0 | 19 | } |
michael@0 | 20 | |
michael@0 | 21 | let canvas = createCanvas(); |
michael@0 | 22 | |
michael@0 | 23 | let renderer = new TiltGL.Renderer(canvas, onWebGLFail, onWebGLSuccess); |
michael@0 | 24 | let gl = renderer.context; |
michael@0 | 25 | |
michael@0 | 26 | if (!isWebGLAvailable) { |
michael@0 | 27 | return; |
michael@0 | 28 | } |
michael@0 | 29 | |
michael@0 | 30 | |
michael@0 | 31 | ok(renderer, |
michael@0 | 32 | "The TiltGL.Renderer constructor should have initialized a new object."); |
michael@0 | 33 | |
michael@0 | 34 | ok(gl instanceof WebGLRenderingContext, |
michael@0 | 35 | "The renderer context wasn't created correctly from the passed canvas."); |
michael@0 | 36 | |
michael@0 | 37 | |
michael@0 | 38 | let clearColor = gl.getParameter(gl.COLOR_CLEAR_VALUE), |
michael@0 | 39 | clearDepth = gl.getParameter(gl.DEPTH_CLEAR_VALUE); |
michael@0 | 40 | |
michael@0 | 41 | is(clearColor[0], 0, |
michael@0 | 42 | "The default red clear color wasn't set correctly at initialization."); |
michael@0 | 43 | is(clearColor[1], 0, |
michael@0 | 44 | "The default green clear color wasn't set correctly at initialization."); |
michael@0 | 45 | is(clearColor[2], 0, |
michael@0 | 46 | "The default blue clear color wasn't set correctly at initialization."); |
michael@0 | 47 | is(clearColor[3], 0, |
michael@0 | 48 | "The default alpha clear color wasn't set correctly at initialization."); |
michael@0 | 49 | is(clearDepth, 1, |
michael@0 | 50 | "The default clear depth wasn't set correctly at initialization."); |
michael@0 | 51 | |
michael@0 | 52 | is(renderer.width, canvas.width, |
michael@0 | 53 | "The renderer width wasn't set correctly from the passed canvas."); |
michael@0 | 54 | is(renderer.height, canvas.height, |
michael@0 | 55 | "The renderer height wasn't set correctly from the passed canvas."); |
michael@0 | 56 | |
michael@0 | 57 | ok(renderer.mvMatrix, |
michael@0 | 58 | "The model view matrix wasn't initialized properly."); |
michael@0 | 59 | ok(renderer.projMatrix, |
michael@0 | 60 | "The model view matrix wasn't initialized properly."); |
michael@0 | 61 | |
michael@0 | 62 | ok(isApproxVec(renderer._fillColor, [1, 1, 1, 1]), |
michael@0 | 63 | "The default fill color wasn't set correctly."); |
michael@0 | 64 | ok(isApproxVec(renderer._strokeColor, [0, 0, 0, 1]), |
michael@0 | 65 | "The default stroke color wasn't set correctly."); |
michael@0 | 66 | is(renderer._strokeWeightValue, 1, |
michael@0 | 67 | "The default stroke weight wasn't set correctly."); |
michael@0 | 68 | |
michael@0 | 69 | ok(renderer._colorShader, |
michael@0 | 70 | "A default color shader should have been created."); |
michael@0 | 71 | |
michael@0 | 72 | ok(typeof renderer.Program, "function", |
michael@0 | 73 | "At init, the renderer should have created a Program constructor."); |
michael@0 | 74 | ok(typeof renderer.VertexBuffer, "function", |
michael@0 | 75 | "At init, the renderer should have created a VertexBuffer constructor."); |
michael@0 | 76 | ok(typeof renderer.IndexBuffer, "function", |
michael@0 | 77 | "At init, the renderer should have created a IndexBuffer constructor."); |
michael@0 | 78 | ok(typeof renderer.Texture, "function", |
michael@0 | 79 | "At init, the renderer should have created a Texture constructor."); |
michael@0 | 80 | |
michael@0 | 81 | renderer.depthTest(true); |
michael@0 | 82 | is(gl.getParameter(gl.DEPTH_TEST), true, |
michael@0 | 83 | "The depth test wasn't enabled when requested."); |
michael@0 | 84 | |
michael@0 | 85 | renderer.depthTest(false); |
michael@0 | 86 | is(gl.getParameter(gl.DEPTH_TEST), false, |
michael@0 | 87 | "The depth test wasn't disabled when requested."); |
michael@0 | 88 | |
michael@0 | 89 | renderer.stencilTest(true); |
michael@0 | 90 | is(gl.getParameter(gl.STENCIL_TEST), true, |
michael@0 | 91 | "The stencil test wasn't enabled when requested."); |
michael@0 | 92 | |
michael@0 | 93 | renderer.stencilTest(false); |
michael@0 | 94 | is(gl.getParameter(gl.STENCIL_TEST), false, |
michael@0 | 95 | "The stencil test wasn't disabled when requested."); |
michael@0 | 96 | |
michael@0 | 97 | renderer.cullFace("front"); |
michael@0 | 98 | is(gl.getParameter(gl.CULL_FACE), true, |
michael@0 | 99 | "The cull face wasn't enabled when requested."); |
michael@0 | 100 | is(gl.getParameter(gl.CULL_FACE_MODE), gl.FRONT, |
michael@0 | 101 | "The cull face front mode wasn't set correctly."); |
michael@0 | 102 | |
michael@0 | 103 | renderer.cullFace("back"); |
michael@0 | 104 | is(gl.getParameter(gl.CULL_FACE), true, |
michael@0 | 105 | "The cull face wasn't enabled when requested."); |
michael@0 | 106 | is(gl.getParameter(gl.CULL_FACE_MODE), gl.BACK, |
michael@0 | 107 | "The cull face back mode wasn't set correctly."); |
michael@0 | 108 | |
michael@0 | 109 | renderer.cullFace("both"); |
michael@0 | 110 | is(gl.getParameter(gl.CULL_FACE), true, |
michael@0 | 111 | "The cull face wasn't enabled when requested."); |
michael@0 | 112 | is(gl.getParameter(gl.CULL_FACE_MODE), gl.FRONT_AND_BACK, |
michael@0 | 113 | "The cull face back mode wasn't set correctly."); |
michael@0 | 114 | |
michael@0 | 115 | renderer.cullFace(false); |
michael@0 | 116 | is(gl.getParameter(gl.CULL_FACE), false, |
michael@0 | 117 | "The cull face wasn't disabled when requested."); |
michael@0 | 118 | |
michael@0 | 119 | renderer.frontFace("cw"); |
michael@0 | 120 | is(gl.getParameter(gl.FRONT_FACE), gl.CW, |
michael@0 | 121 | "The front face cw mode wasn't set correctly."); |
michael@0 | 122 | |
michael@0 | 123 | renderer.frontFace("ccw"); |
michael@0 | 124 | is(gl.getParameter(gl.FRONT_FACE), gl.CCW, |
michael@0 | 125 | "The front face ccw mode wasn't set correctly."); |
michael@0 | 126 | |
michael@0 | 127 | renderer.blendMode("alpha"); |
michael@0 | 128 | is(gl.getParameter(gl.BLEND), true, |
michael@0 | 129 | "The blend mode wasn't enabled when requested."); |
michael@0 | 130 | is(gl.getParameter(gl.BLEND_SRC_ALPHA), gl.SRC_ALPHA, |
michael@0 | 131 | "The soruce blend func wasn't set correctly."); |
michael@0 | 132 | is(gl.getParameter(gl.BLEND_DST_ALPHA), gl.ONE_MINUS_SRC_ALPHA, |
michael@0 | 133 | "The destination blend func wasn't set correctly."); |
michael@0 | 134 | |
michael@0 | 135 | renderer.blendMode("add"); |
michael@0 | 136 | is(gl.getParameter(gl.BLEND), true, |
michael@0 | 137 | "The blend mode wasn't enabled when requested."); |
michael@0 | 138 | is(gl.getParameter(gl.BLEND_SRC_ALPHA), gl.SRC_ALPHA, |
michael@0 | 139 | "The soruce blend func wasn't set correctly."); |
michael@0 | 140 | is(gl.getParameter(gl.BLEND_DST_ALPHA), gl.ONE, |
michael@0 | 141 | "The destination blend func wasn't set correctly."); |
michael@0 | 142 | |
michael@0 | 143 | renderer.blendMode(false); |
michael@0 | 144 | is(gl.getParameter(gl.CULL_FACE), false, |
michael@0 | 145 | "The blend mode wasn't disabled when requested."); |
michael@0 | 146 | |
michael@0 | 147 | |
michael@0 | 148 | is(gl.getParameter(gl.CURRENT_PROGRAM), null, |
michael@0 | 149 | "No program should be initially set in the WebGL context."); |
michael@0 | 150 | |
michael@0 | 151 | renderer.useColorShader(new renderer.VertexBuffer([1, 2, 3], 3)); |
michael@0 | 152 | |
michael@0 | 153 | ok(gl.getParameter(gl.CURRENT_PROGRAM) instanceof WebGLProgram, |
michael@0 | 154 | "The correct program hasn't been set in the WebGL context."); |
michael@0 | 155 | } |