browser/devtools/tilt/test/browser_tilt_gl05.js

Thu, 15 Jan 2015 15:55:04 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 15 Jan 2015 15:55:04 +0100
branch
TOR_BUG_9701
changeset 9
a63d609f5ebe
permissions
-rw-r--r--

Back out 97036ab72558 which inappropriately compared turds to third parties.

michael@0 1 /* Any copyright is dedicated to the Public Domain.
michael@0 2 http://creativecommons.org/publicdomain/zero/1.0/ */
michael@0 3 "use strict";
michael@0 4
michael@0 5 let isWebGLAvailable;
michael@0 6
michael@0 7 function onWebGLFail() {
michael@0 8 isWebGLAvailable = false;
michael@0 9 }
michael@0 10
michael@0 11 function onWebGLSuccess() {
michael@0 12 isWebGLAvailable = true;
michael@0 13 }
michael@0 14
michael@0 15 function test() {
michael@0 16 if (!isWebGLSupported()) {
michael@0 17 info("Skipping tilt_gl05 because WebGL isn't supported on this hardware.");
michael@0 18 return;
michael@0 19 }
michael@0 20
michael@0 21 let canvas = createCanvas();
michael@0 22
michael@0 23 let renderer = new TiltGL.Renderer(canvas, onWebGLFail, onWebGLSuccess);
michael@0 24 let gl = renderer.context;
michael@0 25
michael@0 26 if (!isWebGLAvailable) {
michael@0 27 return;
michael@0 28 }
michael@0 29
michael@0 30
michael@0 31 let mesh = {
michael@0 32 vertices: new renderer.VertexBuffer([1, 2, 3], 3),
michael@0 33 indices: new renderer.IndexBuffer([1]),
michael@0 34 };
michael@0 35
michael@0 36 ok(mesh.vertices instanceof TiltGL.VertexBuffer,
michael@0 37 "The mesh vertices weren't saved at initialization.");
michael@0 38 ok(mesh.indices instanceof TiltGL.IndexBuffer,
michael@0 39 "The mesh indices weren't saved at initialization.");
michael@0 40 }

mercurial