content/canvas/test/webgl-conformance/conformance/resources/samplerUniformShader.frag

Thu, 22 Jan 2015 13:21:57 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 22 Jan 2015 13:21:57 +0100
branch
TOR_BUG_9701
changeset 15
b8a032363ba2
permissions
-rw-r--r--

Incorporate requested changes from Mozilla in review:
https://bugzilla.mozilla.org/show_bug.cgi?id=1123480#c6

michael@0 1 precision mediump float;
michael@0 2 uniform sampler2D s2D;
michael@0 3 uniform samplerCube sCube;
michael@0 4 void main()
michael@0 5 {
michael@0 6 gl_FragColor = texture2D(s2D, vec2(0.5, 0.5)) +
michael@0 7 textureCube(sCube, vec3(0.5, 0.5, 0.5));
michael@0 8 }

mercurial