Thu, 22 Jan 2015 13:21:57 +0100
Incorporate requested changes from Mozilla in review:
https://bugzilla.mozilla.org/show_bug.cgi?id=1123480#c6
michael@0 | 1 | <!DOCTYPE HTML> |
michael@0 | 2 | <html> |
michael@0 | 3 | <head> |
michael@0 | 4 | <title>Test AudioBufferSourceNode: should not fire audioprocess if not connected.</title> |
michael@0 | 5 | <script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script> |
michael@0 | 6 | <script type="text/javascript" src="webaudio.js"></script> |
michael@0 | 7 | <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" /> |
michael@0 | 8 | </head> |
michael@0 | 9 | <body> |
michael@0 | 10 | <pre id="test"> |
michael@0 | 11 | <script class="testbody" type="text/javascript"> |
michael@0 | 12 | SimpleTest.waitForExplicitFinish(); |
michael@0 | 13 | addLoadEvent(function() { |
michael@0 | 14 | var context = new AudioContext(); |
michael@0 | 15 | |
michael@0 | 16 | var sp = context.createScriptProcessor(2048, 2, 2); |
michael@0 | 17 | sp.onaudioprocess = function(e) { |
michael@0 | 18 | ok(false, "Should not call onaudioprocess if the node is not connected."); |
michael@0 | 19 | sp.onaudioprocess = null; |
michael@0 | 20 | SimpleTest.finish(); |
michael@0 | 21 | }; |
michael@0 | 22 | setTimeout(function() { |
michael@0 | 23 | console.log(sp.onaudioprocess); |
michael@0 | 24 | if (sp.onaudioprocess) { |
michael@0 | 25 | ok(true, "onaudioprocess not fired."); |
michael@0 | 26 | SimpleTest.finish(); |
michael@0 | 27 | } |
michael@0 | 28 | }, 4000); |
michael@0 | 29 | }); |
michael@0 | 30 | </script> |
michael@0 | 31 | </pre> |
michael@0 | 32 | </body> |
michael@0 | 33 | </html> |