content/media/webaudio/test/test_scriptProcessorNodeNotConnected.html

Thu, 22 Jan 2015 13:21:57 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 22 Jan 2015 13:21:57 +0100
branch
TOR_BUG_9701
changeset 15
b8a032363ba2
permissions
-rw-r--r--

Incorporate requested changes from Mozilla in review:
https://bugzilla.mozilla.org/show_bug.cgi?id=1123480#c6

michael@0 1 <!DOCTYPE HTML>
michael@0 2 <html>
michael@0 3 <head>
michael@0 4 <title>Test AudioBufferSourceNode: should not fire audioprocess if not connected.</title>
michael@0 5 <script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
michael@0 6 <script type="text/javascript" src="webaudio.js"></script>
michael@0 7 <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
michael@0 8 </head>
michael@0 9 <body>
michael@0 10 <pre id="test">
michael@0 11 <script class="testbody" type="text/javascript">
michael@0 12 SimpleTest.waitForExplicitFinish();
michael@0 13 addLoadEvent(function() {
michael@0 14 var context = new AudioContext();
michael@0 15
michael@0 16 var sp = context.createScriptProcessor(2048, 2, 2);
michael@0 17 sp.onaudioprocess = function(e) {
michael@0 18 ok(false, "Should not call onaudioprocess if the node is not connected.");
michael@0 19 sp.onaudioprocess = null;
michael@0 20 SimpleTest.finish();
michael@0 21 };
michael@0 22 setTimeout(function() {
michael@0 23 console.log(sp.onaudioprocess);
michael@0 24 if (sp.onaudioprocess) {
michael@0 25 ok(true, "onaudioprocess not fired.");
michael@0 26 SimpleTest.finish();
michael@0 27 }
michael@0 28 }, 4000);
michael@0 29 });
michael@0 30 </script>
michael@0 31 </pre>
michael@0 32 </body>
michael@0 33 </html>

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