Thu, 22 Jan 2015 13:21:57 +0100
Incorporate requested changes from Mozilla in review:
https://bugzilla.mozilla.org/show_bug.cgi?id=1123480#c6
michael@0 | 1 | /* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ |
michael@0 | 2 | /* This Source Code Form is subject to the terms of the Mozilla Public |
michael@0 | 3 | * License, v. 2.0. If a copy of the MPL was not distributed with this file, |
michael@0 | 4 | * You can obtain one at http://mozilla.org/MPL/2.0/. |
michael@0 | 5 | * |
michael@0 | 6 | * The origin of this IDL file is |
michael@0 | 7 | * http://www.w3.org/TR/SVG2/ |
michael@0 | 8 | * |
michael@0 | 9 | * Copyright © 2012 W3C® (MIT, ERCIM, Keio), All Rights Reserved. W3C |
michael@0 | 10 | * liability, trademark and document use rules apply. |
michael@0 | 11 | */ |
michael@0 | 12 | interface SVGPathElement : SVGGraphicsElement { |
michael@0 | 13 | |
michael@0 | 14 | readonly attribute SVGAnimatedNumber pathLength; |
michael@0 | 15 | |
michael@0 | 16 | [Throws] |
michael@0 | 17 | float getTotalLength(); |
michael@0 | 18 | [NewObject, Throws] |
michael@0 | 19 | SVGPoint getPointAtLength(float distance); |
michael@0 | 20 | unsigned long getPathSegAtLength(float distance); |
michael@0 | 21 | [NewObject] |
michael@0 | 22 | SVGPathSegClosePath createSVGPathSegClosePath(); |
michael@0 | 23 | [NewObject] |
michael@0 | 24 | SVGPathSegMovetoAbs createSVGPathSegMovetoAbs(float x, float y); |
michael@0 | 25 | [NewObject] |
michael@0 | 26 | SVGPathSegMovetoRel createSVGPathSegMovetoRel(float x, float y); |
michael@0 | 27 | [NewObject] |
michael@0 | 28 | SVGPathSegLinetoAbs createSVGPathSegLinetoAbs(float x, float y); |
michael@0 | 29 | [NewObject] |
michael@0 | 30 | SVGPathSegLinetoRel createSVGPathSegLinetoRel(float x, float y); |
michael@0 | 31 | [NewObject] |
michael@0 | 32 | SVGPathSegCurvetoCubicAbs createSVGPathSegCurvetoCubicAbs(float x, float y, float x1, float y1, float x2, float y2); |
michael@0 | 33 | [NewObject] |
michael@0 | 34 | SVGPathSegCurvetoCubicRel createSVGPathSegCurvetoCubicRel(float x, float y, float x1, float y1, float x2, float y2); |
michael@0 | 35 | [NewObject] |
michael@0 | 36 | SVGPathSegCurvetoQuadraticAbs createSVGPathSegCurvetoQuadraticAbs(float x, float y, float x1, float y1); |
michael@0 | 37 | [NewObject] |
michael@0 | 38 | SVGPathSegCurvetoQuadraticRel createSVGPathSegCurvetoQuadraticRel(float x, float y, float x1, float y1); |
michael@0 | 39 | [NewObject] |
michael@0 | 40 | SVGPathSegArcAbs createSVGPathSegArcAbs(float x, float y, float r1, float r2, float angle, boolean largeArcFlag, boolean sweepFlag); |
michael@0 | 41 | [NewObject] |
michael@0 | 42 | SVGPathSegArcRel createSVGPathSegArcRel(float x, float y, float r1, float r2, float angle, boolean largeArcFlag, boolean sweepFlag); |
michael@0 | 43 | [NewObject] |
michael@0 | 44 | SVGPathSegLinetoHorizontalAbs createSVGPathSegLinetoHorizontalAbs(float x); |
michael@0 | 45 | [NewObject] |
michael@0 | 46 | SVGPathSegLinetoHorizontalRel createSVGPathSegLinetoHorizontalRel(float x); |
michael@0 | 47 | [NewObject] |
michael@0 | 48 | SVGPathSegLinetoVerticalAbs createSVGPathSegLinetoVerticalAbs(float y); |
michael@0 | 49 | [NewObject] |
michael@0 | 50 | SVGPathSegLinetoVerticalRel createSVGPathSegLinetoVerticalRel(float y); |
michael@0 | 51 | [NewObject] |
michael@0 | 52 | SVGPathSegCurvetoCubicSmoothAbs createSVGPathSegCurvetoCubicSmoothAbs(float x, float y, float x2, float y2); |
michael@0 | 53 | [NewObject] |
michael@0 | 54 | SVGPathSegCurvetoCubicSmoothRel createSVGPathSegCurvetoCubicSmoothRel(float x, float y, float x2, float y2); |
michael@0 | 55 | [NewObject] |
michael@0 | 56 | SVGPathSegCurvetoQuadraticSmoothAbs createSVGPathSegCurvetoQuadraticSmoothAbs(float x, float y); |
michael@0 | 57 | [NewObject] |
michael@0 | 58 | SVGPathSegCurvetoQuadraticSmoothRel createSVGPathSegCurvetoQuadraticSmoothRel(float x, float y); |
michael@0 | 59 | }; |
michael@0 | 60 | |
michael@0 | 61 | SVGPathElement implements SVGAnimatedPathData; |
michael@0 | 62 |