Thu, 22 Jan 2015 13:21:57 +0100
Incorporate requested changes from Mozilla in review:
https://bugzilla.mozilla.org/show_bug.cgi?id=1123480#c6
michael@0 | 1 | /* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ |
michael@0 | 2 | /* This Source Code Form is subject to the terms of the Mozilla Public |
michael@0 | 3 | * License, v. 2.0. If a copy of the MPL was not distributed with this file, |
michael@0 | 4 | * You can obtain one at http://mozilla.org/MPL/2.0/. |
michael@0 | 5 | * |
michael@0 | 6 | * The origin of this IDL file is |
michael@0 | 7 | * http://www.w3.org/TR/SVG2/ |
michael@0 | 8 | * |
michael@0 | 9 | * Copyright © 2012 W3C® (MIT, ERCIM, Keio), All Rights Reserved. W3C |
michael@0 | 10 | * liability, trademark and document use rules apply. |
michael@0 | 11 | */ |
michael@0 | 12 | |
michael@0 | 13 | interface SVGTransform { |
michael@0 | 14 | |
michael@0 | 15 | // Transform Types |
michael@0 | 16 | const unsigned short SVG_TRANSFORM_UNKNOWN = 0; |
michael@0 | 17 | const unsigned short SVG_TRANSFORM_MATRIX = 1; |
michael@0 | 18 | const unsigned short SVG_TRANSFORM_TRANSLATE = 2; |
michael@0 | 19 | const unsigned short SVG_TRANSFORM_SCALE = 3; |
michael@0 | 20 | const unsigned short SVG_TRANSFORM_ROTATE = 4; |
michael@0 | 21 | const unsigned short SVG_TRANSFORM_SKEWX = 5; |
michael@0 | 22 | const unsigned short SVG_TRANSFORM_SKEWY = 6; |
michael@0 | 23 | |
michael@0 | 24 | readonly attribute unsigned short type; |
michael@0 | 25 | readonly attribute SVGMatrix matrix; |
michael@0 | 26 | readonly attribute float angle; |
michael@0 | 27 | |
michael@0 | 28 | [Throws] |
michael@0 | 29 | void setMatrix(SVGMatrix matrix); |
michael@0 | 30 | [Throws] |
michael@0 | 31 | void setTranslate(float tx, float ty); |
michael@0 | 32 | [Throws] |
michael@0 | 33 | void setScale(float sx, float sy); |
michael@0 | 34 | [Throws] |
michael@0 | 35 | void setRotate(float angle, float cx, float cy); |
michael@0 | 36 | [Throws] |
michael@0 | 37 | void setSkewX(float angle); |
michael@0 | 38 | [Throws] |
michael@0 | 39 | void setSkewY(float angle); |
michael@0 | 40 | }; |
michael@0 | 41 |