Thu, 22 Jan 2015 13:21:57 +0100
Incorporate requested changes from Mozilla in review:
https://bugzilla.mozilla.org/show_bug.cgi?id=1123480#c6
michael@0 | 1 | /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- |
michael@0 | 2 | * This Source Code Form is subject to the terms of the Mozilla Public |
michael@0 | 3 | * License, v. 2.0. If a copy of the MPL was not distributed with this |
michael@0 | 4 | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
michael@0 | 5 | |
michael@0 | 6 | #ifndef MOZILLA_GFX_COMPOSITORD3D11_H |
michael@0 | 7 | #define MOZILLA_GFX_COMPOSITORD3D11_H |
michael@0 | 8 | |
michael@0 | 9 | #include "mozilla/gfx/2D.h" |
michael@0 | 10 | #include "gfx2DGlue.h" |
michael@0 | 11 | #include "mozilla/layers/Compositor.h" |
michael@0 | 12 | #include "TextureD3D11.h" |
michael@0 | 13 | #include <d3d11.h> |
michael@0 | 14 | |
michael@0 | 15 | class nsWidget; |
michael@0 | 16 | |
michael@0 | 17 | namespace mozilla { |
michael@0 | 18 | namespace layers { |
michael@0 | 19 | |
michael@0 | 20 | #define LOGD3D11(param) |
michael@0 | 21 | |
michael@0 | 22 | struct VertexShaderConstants |
michael@0 | 23 | { |
michael@0 | 24 | float layerTransform[4][4]; |
michael@0 | 25 | float projection[4][4]; |
michael@0 | 26 | float renderTargetOffset[4]; |
michael@0 | 27 | gfx::Rect textureCoords; |
michael@0 | 28 | gfx::Rect layerQuad; |
michael@0 | 29 | gfx::Rect maskQuad; |
michael@0 | 30 | }; |
michael@0 | 31 | |
michael@0 | 32 | struct PixelShaderConstants |
michael@0 | 33 | { |
michael@0 | 34 | float layerColor[4]; |
michael@0 | 35 | float layerOpacity[4]; |
michael@0 | 36 | }; |
michael@0 | 37 | |
michael@0 | 38 | struct DeviceAttachmentsD3D11; |
michael@0 | 39 | |
michael@0 | 40 | class CompositorD3D11 : public Compositor |
michael@0 | 41 | { |
michael@0 | 42 | public: |
michael@0 | 43 | CompositorD3D11(nsIWidget* aWidget); |
michael@0 | 44 | ~CompositorD3D11(); |
michael@0 | 45 | |
michael@0 | 46 | virtual bool Initialize() MOZ_OVERRIDE; |
michael@0 | 47 | virtual void Destroy() MOZ_OVERRIDE {} |
michael@0 | 48 | |
michael@0 | 49 | virtual TextureFactoryIdentifier |
michael@0 | 50 | GetTextureFactoryIdentifier() MOZ_OVERRIDE; |
michael@0 | 51 | |
michael@0 | 52 | virtual TemporaryRef<DataTextureSource> |
michael@0 | 53 | CreateDataTextureSource(TextureFlags aFlags = 0) MOZ_OVERRIDE; |
michael@0 | 54 | |
michael@0 | 55 | virtual bool CanUseCanvasLayerForSize(const gfx::IntSize& aSize) MOZ_OVERRIDE; |
michael@0 | 56 | virtual int32_t GetMaxTextureSize() const MOZ_FINAL; |
michael@0 | 57 | |
michael@0 | 58 | virtual void SetTargetContext(gfx::DrawTarget* aTarget) MOZ_OVERRIDE |
michael@0 | 59 | { |
michael@0 | 60 | mTarget = aTarget; |
michael@0 | 61 | } |
michael@0 | 62 | |
michael@0 | 63 | virtual void MakeCurrent(MakeCurrentFlags aFlags = 0) MOZ_OVERRIDE {} |
michael@0 | 64 | |
michael@0 | 65 | virtual TemporaryRef<CompositingRenderTarget> |
michael@0 | 66 | CreateRenderTarget(const gfx::IntRect &aRect, |
michael@0 | 67 | SurfaceInitMode aInit) MOZ_OVERRIDE; |
michael@0 | 68 | |
michael@0 | 69 | virtual TemporaryRef<CompositingRenderTarget> |
michael@0 | 70 | CreateRenderTargetFromSource(const gfx::IntRect& aRect, |
michael@0 | 71 | const CompositingRenderTarget* aSource, |
michael@0 | 72 | const gfx::IntPoint& aSourcePoint) MOZ_OVERRIDE; |
michael@0 | 73 | |
michael@0 | 74 | virtual void SetRenderTarget(CompositingRenderTarget* aSurface) MOZ_OVERRIDE; |
michael@0 | 75 | virtual CompositingRenderTarget* GetCurrentRenderTarget() const MOZ_OVERRIDE |
michael@0 | 76 | { |
michael@0 | 77 | return mCurrentRT; |
michael@0 | 78 | } |
michael@0 | 79 | |
michael@0 | 80 | virtual void SetDestinationSurfaceSize(const gfx::IntSize& aSize) MOZ_OVERRIDE {} |
michael@0 | 81 | |
michael@0 | 82 | /** |
michael@0 | 83 | * Declare an offset to use when rendering layers. This will be ignored when |
michael@0 | 84 | * rendering to a target instead of the screen. |
michael@0 | 85 | */ |
michael@0 | 86 | virtual void SetScreenRenderOffset(const ScreenPoint& aOffset) MOZ_OVERRIDE |
michael@0 | 87 | { |
michael@0 | 88 | if (aOffset.x || aOffset.y) { |
michael@0 | 89 | NS_RUNTIMEABORT("SetScreenRenderOffset not supported by CompositorD3D11."); |
michael@0 | 90 | } |
michael@0 | 91 | // If the offset is 0, 0 that's okay. |
michael@0 | 92 | } |
michael@0 | 93 | |
michael@0 | 94 | virtual void ClearRect(const gfx::Rect& aRect) MOZ_OVERRIDE; |
michael@0 | 95 | |
michael@0 | 96 | virtual void DrawQuad(const gfx::Rect &aRect, |
michael@0 | 97 | const gfx::Rect &aClipRect, |
michael@0 | 98 | const EffectChain &aEffectChain, |
michael@0 | 99 | gfx::Float aOpacity, |
michael@0 | 100 | const gfx::Matrix4x4 &aTransform) MOZ_OVERRIDE; |
michael@0 | 101 | |
michael@0 | 102 | /** |
michael@0 | 103 | * Start a new frame. If aClipRectIn is null, sets *aClipRectOut to the |
michael@0 | 104 | * screen dimensions. |
michael@0 | 105 | */ |
michael@0 | 106 | virtual void BeginFrame(const nsIntRegion& aInvalidRegion, |
michael@0 | 107 | const gfx::Rect *aClipRectIn, |
michael@0 | 108 | const gfx::Matrix& aTransform, |
michael@0 | 109 | const gfx::Rect& aRenderBounds, |
michael@0 | 110 | gfx::Rect *aClipRectOut = nullptr, |
michael@0 | 111 | gfx::Rect *aRenderBoundsOut = nullptr) MOZ_OVERRIDE; |
michael@0 | 112 | |
michael@0 | 113 | /** |
michael@0 | 114 | * Flush the current frame to the screen. |
michael@0 | 115 | */ |
michael@0 | 116 | virtual void EndFrame() MOZ_OVERRIDE; |
michael@0 | 117 | |
michael@0 | 118 | /** |
michael@0 | 119 | * Post rendering stuff if the rendering is outside of this Compositor |
michael@0 | 120 | * e.g., by Composer2D |
michael@0 | 121 | */ |
michael@0 | 122 | virtual void EndFrameForExternalComposition(const gfx::Matrix& aTransform) MOZ_OVERRIDE {} |
michael@0 | 123 | |
michael@0 | 124 | /** |
michael@0 | 125 | * Tidy up if BeginFrame has been called, but EndFrame won't be |
michael@0 | 126 | */ |
michael@0 | 127 | virtual void AbortFrame() MOZ_OVERRIDE {} |
michael@0 | 128 | |
michael@0 | 129 | /** |
michael@0 | 130 | * Setup the viewport and projection matrix for rendering |
michael@0 | 131 | * to a window of the given dimensions. |
michael@0 | 132 | */ |
michael@0 | 133 | virtual void PrepareViewport(const gfx::IntSize& aSize, |
michael@0 | 134 | const gfx::Matrix& aWorldTransform) MOZ_OVERRIDE; |
michael@0 | 135 | |
michael@0 | 136 | virtual bool SupportsPartialTextureUpdate() MOZ_OVERRIDE { return true; } |
michael@0 | 137 | |
michael@0 | 138 | #ifdef MOZ_DUMP_PAINTING |
michael@0 | 139 | virtual const char* Name() const MOZ_OVERRIDE { return "Direct3D 11"; } |
michael@0 | 140 | #endif |
michael@0 | 141 | |
michael@0 | 142 | virtual LayersBackend GetBackendType() const MOZ_OVERRIDE { |
michael@0 | 143 | return LayersBackend::LAYERS_D3D11; |
michael@0 | 144 | } |
michael@0 | 145 | |
michael@0 | 146 | virtual nsIWidget* GetWidget() const MOZ_OVERRIDE { return mWidget; } |
michael@0 | 147 | |
michael@0 | 148 | ID3D11Device* GetDevice() { return mDevice; } |
michael@0 | 149 | |
michael@0 | 150 | private: |
michael@0 | 151 | // ensure mSize is up to date with respect to mWidget |
michael@0 | 152 | void EnsureSize(); |
michael@0 | 153 | void VerifyBufferSize(); |
michael@0 | 154 | void UpdateRenderTarget(); |
michael@0 | 155 | bool CreateShaders(); |
michael@0 | 156 | void UpdateConstantBuffers(); |
michael@0 | 157 | void SetSamplerForFilter(gfx::Filter aFilter); |
michael@0 | 158 | void SetPSForEffect(Effect *aEffect, MaskType aMaskType, gfx::SurfaceFormat aFormat); |
michael@0 | 159 | void PaintToTarget(); |
michael@0 | 160 | |
michael@0 | 161 | virtual gfx::IntSize GetWidgetSize() const MOZ_OVERRIDE { return gfx::ToIntSize(mSize); } |
michael@0 | 162 | |
michael@0 | 163 | RefPtr<ID3D11DeviceContext> mContext; |
michael@0 | 164 | RefPtr<ID3D11Device> mDevice; |
michael@0 | 165 | RefPtr<IDXGISwapChain> mSwapChain; |
michael@0 | 166 | RefPtr<CompositingRenderTargetD3D11> mDefaultRT; |
michael@0 | 167 | RefPtr<CompositingRenderTargetD3D11> mCurrentRT; |
michael@0 | 168 | |
michael@0 | 169 | DeviceAttachmentsD3D11* mAttachments; |
michael@0 | 170 | |
michael@0 | 171 | RefPtr<gfx::DrawTarget> mTarget; |
michael@0 | 172 | |
michael@0 | 173 | nsIWidget* mWidget; |
michael@0 | 174 | |
michael@0 | 175 | nsIntSize mSize; |
michael@0 | 176 | |
michael@0 | 177 | HWND mHwnd; |
michael@0 | 178 | |
michael@0 | 179 | D3D_FEATURE_LEVEL mFeatureLevel; |
michael@0 | 180 | |
michael@0 | 181 | VertexShaderConstants mVSConstants; |
michael@0 | 182 | PixelShaderConstants mPSConstants; |
michael@0 | 183 | bool mDisableSequenceForNextFrame; |
michael@0 | 184 | }; |
michael@0 | 185 | |
michael@0 | 186 | } |
michael@0 | 187 | } |
michael@0 | 188 | |
michael@0 | 189 | #endif |