gfx/layers/ipc/ShadowLayerUtilsD3D10.cpp

Thu, 22 Jan 2015 13:21:57 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 22 Jan 2015 13:21:57 +0100
branch
TOR_BUG_9701
changeset 15
b8a032363ba2
permissions
-rw-r--r--

Incorporate requested changes from Mozilla in review:
https://bugzilla.mozilla.org/show_bug.cgi?id=1123480#c6

michael@0 1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
michael@0 2 * vim: sw=2 ts=8 et :
michael@0 3 */
michael@0 4 /* This Source Code Form is subject to the terms of the Mozilla Public
michael@0 5 * License, v. 2.0. If a copy of the MPL was not distributed with this
michael@0 6 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
michael@0 7
michael@0 8 #include <d3d10_1.h>
michael@0 9 #include <dxgi.h>
michael@0 10
michael@0 11 #include "mozilla/gfx/Point.h"
michael@0 12 #include "mozilla/layers/LayerManagerComposite.h"
michael@0 13 #include "mozilla/layers/PLayerTransaction.h"
michael@0 14 #include "ShadowLayers.h"
michael@0 15
michael@0 16 using namespace mozilla::gl;
michael@0 17
michael@0 18 namespace mozilla {
michael@0 19 namespace layers {
michael@0 20
michael@0 21
michael@0 22 /*static*/ void
michael@0 23 ShadowLayerForwarder::PlatformSyncBeforeUpdate()
michael@0 24 {
michael@0 25 }
michael@0 26
michael@0 27 /*static*/ bool
michael@0 28 LayerManagerComposite::SupportsDirectTexturing()
michael@0 29 {
michael@0 30 return true;
michael@0 31 }
michael@0 32
michael@0 33 /*static*/ void
michael@0 34 LayerManagerComposite::PlatformSyncBeforeReplyUpdate()
michael@0 35 {
michael@0 36 }
michael@0 37
michael@0 38 bool
michael@0 39 GetDescriptor(ID3D10Texture2D* aTexture, SurfaceDescriptorD3D10* aDescr)
michael@0 40 {
michael@0 41 NS_ABORT_IF_FALSE(aTexture && aDescr, "Params must be nonnull");
michael@0 42
michael@0 43 HRESULT hr;
michael@0 44 IDXGIResource* dr = nullptr;
michael@0 45 hr = aTexture->QueryInterface(__uuidof(IDXGIResource), (void**)&dr);
michael@0 46 if (!SUCCEEDED(hr) || !dr)
michael@0 47 return false;
michael@0 48
michael@0 49 hr = dr->GetSharedHandle(reinterpret_cast<HANDLE*>(&aDescr->handle()));
michael@0 50 return !!SUCCEEDED(hr);
michael@0 51 }
michael@0 52
michael@0 53 already_AddRefed<ID3D10Texture2D>
michael@0 54 OpenForeign(ID3D10Device* aDevice, const SurfaceDescriptorD3D10& aDescr)
michael@0 55 {
michael@0 56 HRESULT hr;
michael@0 57 ID3D10Texture2D* tex = nullptr;
michael@0 58 hr = aDevice->OpenSharedResource(reinterpret_cast<HANDLE>(aDescr.handle()),
michael@0 59 __uuidof(ID3D10Texture2D),
michael@0 60 (void**)&tex);
michael@0 61 if (!SUCCEEDED(hr) || !tex)
michael@0 62 return nullptr;
michael@0 63
michael@0 64 return nsRefPtr<ID3D10Texture2D>(tex).forget();
michael@0 65 }
michael@0 66
michael@0 67 } // namespace layers
michael@0 68 } // namespace mozilla

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