layout/generic/nsFrameList.h

Thu, 22 Jan 2015 13:21:57 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 22 Jan 2015 13:21:57 +0100
branch
TOR_BUG_9701
changeset 15
b8a032363ba2
permissions
-rw-r--r--

Incorporate requested changes from Mozilla in review:
https://bugzilla.mozilla.org/show_bug.cgi?id=1123480#c6

michael@0 1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
michael@0 2 /* This Source Code Form is subject to the terms of the Mozilla Public
michael@0 3 * License, v. 2.0. If a copy of the MPL was not distributed with this
michael@0 4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
michael@0 5
michael@0 6 #ifndef nsFrameList_h___
michael@0 7 #define nsFrameList_h___
michael@0 8
michael@0 9 #include <stdio.h> /* for FILE* */
michael@0 10 #include "nsDebug.h"
michael@0 11 #include "nsTArrayForwardDeclare.h"
michael@0 12
michael@0 13 #if defined(DEBUG) || defined(MOZ_DUMP_PAINTING)
michael@0 14 // DEBUG_FRAME_DUMP enables nsIFrame::List and related methods.
michael@0 15 // You can also define this in a non-DEBUG build if you need frame dumps.
michael@0 16 #define DEBUG_FRAME_DUMP 1
michael@0 17 #endif
michael@0 18
michael@0 19 class nsIFrame;
michael@0 20 class nsIPresShell;
michael@0 21 class nsPresContext;
michael@0 22
michael@0 23 namespace mozilla {
michael@0 24 namespace layout {
michael@0 25 class FrameChildList;
michael@0 26 enum FrameChildListID {
michael@0 27 // The individual concrete child lists.
michael@0 28 kPrincipalList = 0x1,
michael@0 29 kPopupList = 0x2,
michael@0 30 kCaptionList = 0x4,
michael@0 31 kColGroupList = 0x8,
michael@0 32 kSelectPopupList = 0x10,
michael@0 33 kAbsoluteList = 0x20,
michael@0 34 kFixedList = 0x40,
michael@0 35 kOverflowList = 0x80,
michael@0 36 kOverflowContainersList = 0x100,
michael@0 37 kExcessOverflowContainersList = 0x200,
michael@0 38 kOverflowOutOfFlowList = 0x400,
michael@0 39 kFloatList = 0x800,
michael@0 40 kBulletList = 0x1000,
michael@0 41 kPushedFloatsList = 0x2000,
michael@0 42 // A special alias for kPrincipalList that suppress the reflow request that
michael@0 43 // is normally done when manipulating child lists.
michael@0 44 kNoReflowPrincipalList = 0x4000
michael@0 45 };
michael@0 46 }
michael@0 47 }
michael@0 48
michael@0 49 // Uncomment this to enable expensive frame-list integrity checking
michael@0 50 // #define DEBUG_FRAME_LIST
michael@0 51
michael@0 52 /**
michael@0 53 * A class for managing a list of frames.
michael@0 54 */
michael@0 55 class nsFrameList {
michael@0 56 public:
michael@0 57 nsFrameList() :
michael@0 58 mFirstChild(nullptr), mLastChild(nullptr)
michael@0 59 {
michael@0 60 }
michael@0 61
michael@0 62 nsFrameList(nsIFrame* aFirstFrame, nsIFrame* aLastFrame) :
michael@0 63 mFirstChild(aFirstFrame), mLastChild(aLastFrame)
michael@0 64 {
michael@0 65 VerifyList();
michael@0 66 }
michael@0 67
michael@0 68 nsFrameList(const nsFrameList& aOther) :
michael@0 69 mFirstChild(aOther.mFirstChild), mLastChild(aOther.mLastChild)
michael@0 70 {
michael@0 71 }
michael@0 72
michael@0 73 /**
michael@0 74 * Allocate a nsFrameList from the shell arena.
michael@0 75 */
michael@0 76 void* operator new(size_t sz, nsIPresShell* aPresShell) CPP_THROW_NEW;
michael@0 77
michael@0 78 /**
michael@0 79 * Deallocate this list that was allocated from the shell arena.
michael@0 80 * The list is required to be empty.
michael@0 81 */
michael@0 82 void Delete(nsIPresShell* aPresShell);
michael@0 83
michael@0 84 /**
michael@0 85 * For each frame in this list: remove it from the list then call
michael@0 86 * Destroy() on it.
michael@0 87 */
michael@0 88 void DestroyFrames();
michael@0 89
michael@0 90 /**
michael@0 91 * For each frame in this list: remove it from the list then call
michael@0 92 * DestroyFrom(aDestructRoot) on it.
michael@0 93 */
michael@0 94 void DestroyFramesFrom(nsIFrame* aDestructRoot);
michael@0 95
michael@0 96 void Clear() { mFirstChild = mLastChild = nullptr; }
michael@0 97
michael@0 98 void SetFrames(nsIFrame* aFrameList);
michael@0 99
michael@0 100 void SetFrames(nsFrameList& aFrameList) {
michael@0 101 NS_PRECONDITION(!mFirstChild, "Losing frames");
michael@0 102
michael@0 103 mFirstChild = aFrameList.FirstChild();
michael@0 104 mLastChild = aFrameList.LastChild();
michael@0 105 aFrameList.Clear();
michael@0 106 }
michael@0 107
michael@0 108 class Slice;
michael@0 109
michael@0 110 /**
michael@0 111 * Append aFrameList to this list. If aParent is not null,
michael@0 112 * reparents the newly added frames. Clears out aFrameList and
michael@0 113 * returns a list slice represening the newly-appended frames.
michael@0 114 */
michael@0 115 Slice AppendFrames(nsIFrame* aParent, nsFrameList& aFrameList) {
michael@0 116 return InsertFrames(aParent, LastChild(), aFrameList);
michael@0 117 }
michael@0 118
michael@0 119
michael@0 120 /**
michael@0 121 * Append aFrame to this list. If aParent is not null,
michael@0 122 * reparents the newly added frame.
michael@0 123 */
michael@0 124 void AppendFrame(nsIFrame* aParent, nsIFrame* aFrame) {
michael@0 125 nsFrameList temp(aFrame, aFrame);
michael@0 126 AppendFrames(aParent, temp);
michael@0 127 }
michael@0 128
michael@0 129 /**
michael@0 130 * Take aFrame out of the frame list. This also disconnects aFrame
michael@0 131 * from the sibling list. The frame must be non-null and present on
michael@0 132 * this list.
michael@0 133 */
michael@0 134 void RemoveFrame(nsIFrame* aFrame);
michael@0 135
michael@0 136 /**
michael@0 137 * Take the frames after aAfterFrame out of the frame list. If
michael@0 138 * aAfterFrame is null, removes the entire list.
michael@0 139 * @param aAfterFrame a frame in this list, or null
michael@0 140 * @return the removed frames, if any
michael@0 141 */
michael@0 142 nsFrameList RemoveFramesAfter(nsIFrame* aAfterFrame);
michael@0 143
michael@0 144 /**
michael@0 145 * Take the first frame (if any) out of the frame list.
michael@0 146 * @return the first child, or nullptr if the list is empty
michael@0 147 */
michael@0 148 nsIFrame* RemoveFirstChild();
michael@0 149
michael@0 150 /**
michael@0 151 * The following two functions are intended to be used in concert for
michael@0 152 * removing a frame from its frame list when the set of possible frame
michael@0 153 * lists is known in advance, but the exact frame list is unknown.
michael@0 154 * aFrame must be non-null.
michael@0 155 * Example use:
michael@0 156 * bool removed = frameList1.StartRemoveFrame(aFrame) ||
michael@0 157 * frameList2.ContinueRemoveFrame(aFrame) ||
michael@0 158 * frameList3.ContinueRemoveFrame(aFrame);
michael@0 159 * MOZ_ASSERT(removed);
michael@0 160 *
michael@0 161 * @note One of the frame lists MUST contain aFrame, if it's on some other
michael@0 162 * frame list then the example above will likely lead to crashes.
michael@0 163 * This function is O(1).
michael@0 164 * @return true iff aFrame was removed from /some/ list, not necessarily
michael@0 165 * this one. If it was removed from a different list then it is
michael@0 166 * guaranteed that that list is still non-empty.
michael@0 167 * (this method is implemented in nsIFrame.h to be able to inline)
michael@0 168 */
michael@0 169 inline bool StartRemoveFrame(nsIFrame* aFrame);
michael@0 170
michael@0 171 /**
michael@0 172 * Precondition: StartRemoveFrame MUST be called before this.
michael@0 173 * This function is O(1).
michael@0 174 * @see StartRemoveFrame
michael@0 175 * @return true iff aFrame was removed from this list
michael@0 176 * (this method is implemented in nsIFrame.h to be able to inline)
michael@0 177 */
michael@0 178 inline bool ContinueRemoveFrame(nsIFrame* aFrame);
michael@0 179
michael@0 180 /**
michael@0 181 * Take aFrame out of the frame list and then destroy it.
michael@0 182 * The frame must be non-null and present on this list.
michael@0 183 */
michael@0 184 void DestroyFrame(nsIFrame* aFrame);
michael@0 185
michael@0 186 /**
michael@0 187 * Insert aFrame right after aPrevSibling, or prepend it to this
michael@0 188 * list if aPrevSibling is null. If aParent is not null, also
michael@0 189 * reparents newly-added frame. Note that this method always
michael@0 190 * sets the frame's nextSibling pointer.
michael@0 191 */
michael@0 192 void InsertFrame(nsIFrame* aParent, nsIFrame* aPrevSibling,
michael@0 193 nsIFrame* aFrame) {
michael@0 194 nsFrameList temp(aFrame, aFrame);
michael@0 195 InsertFrames(aParent, aPrevSibling, temp);
michael@0 196 }
michael@0 197
michael@0 198
michael@0 199 /**
michael@0 200 * Inserts aFrameList into this list after aPrevSibling (at the beginning if
michael@0 201 * aPrevSibling is null). If aParent is not null, reparents the newly added
michael@0 202 * frames. Clears out aFrameList and returns a list slice representing the
michael@0 203 * newly-inserted frames.
michael@0 204 */
michael@0 205 Slice InsertFrames(nsIFrame* aParent, nsIFrame* aPrevSibling,
michael@0 206 nsFrameList& aFrameList);
michael@0 207
michael@0 208 class FrameLinkEnumerator;
michael@0 209
michael@0 210 /**
michael@0 211 * Split this frame list such that all the frames before the link pointed to
michael@0 212 * by aLink end up in the returned list, while the remaining frames stay in
michael@0 213 * this list. After this call, aLink points to the beginning of this list.
michael@0 214 */
michael@0 215 nsFrameList ExtractHead(FrameLinkEnumerator& aLink);
michael@0 216
michael@0 217 /**
michael@0 218 * Split this frame list such that all the frames coming after the link
michael@0 219 * pointed to by aLink end up in the returned list, while the frames before
michael@0 220 * that link stay in this list. After this call, aLink is at end.
michael@0 221 */
michael@0 222 nsFrameList ExtractTail(FrameLinkEnumerator& aLink);
michael@0 223
michael@0 224 nsIFrame* FirstChild() const {
michael@0 225 return mFirstChild;
michael@0 226 }
michael@0 227
michael@0 228 nsIFrame* LastChild() const {
michael@0 229 return mLastChild;
michael@0 230 }
michael@0 231
michael@0 232 nsIFrame* FrameAt(int32_t aIndex) const;
michael@0 233 int32_t IndexOf(nsIFrame* aFrame) const;
michael@0 234
michael@0 235 bool IsEmpty() const {
michael@0 236 return nullptr == mFirstChild;
michael@0 237 }
michael@0 238
michael@0 239 bool NotEmpty() const {
michael@0 240 return nullptr != mFirstChild;
michael@0 241 }
michael@0 242
michael@0 243 bool ContainsFrame(const nsIFrame* aFrame) const;
michael@0 244
michael@0 245 int32_t GetLength() const;
michael@0 246
michael@0 247 /**
michael@0 248 * If this frame list has only one frame, return that frame.
michael@0 249 * Otherwise, return null.
michael@0 250 */
michael@0 251 nsIFrame* OnlyChild() const {
michael@0 252 if (FirstChild() == LastChild()) {
michael@0 253 return FirstChild();
michael@0 254 }
michael@0 255 return nullptr;
michael@0 256 }
michael@0 257
michael@0 258 /**
michael@0 259 * Call SetParent(aParent) for each frame in this list.
michael@0 260 * @param aParent the new parent frame, must be non-null
michael@0 261 */
michael@0 262 void ApplySetParent(nsIFrame* aParent) const;
michael@0 263
michael@0 264 /**
michael@0 265 * If this frame list is non-empty then append it to aLists as the
michael@0 266 * aListID child list.
michael@0 267 * (this method is implemented in FrameChildList.h for dependency reasons)
michael@0 268 */
michael@0 269 inline void AppendIfNonempty(nsTArray<mozilla::layout::FrameChildList>* aLists,
michael@0 270 mozilla::layout::FrameChildListID aListID) const;
michael@0 271
michael@0 272 /**
michael@0 273 * Return the frame before this frame in visual order (after Bidi reordering).
michael@0 274 * If aFrame is null, return the last frame in visual order.
michael@0 275 */
michael@0 276 nsIFrame* GetPrevVisualFor(nsIFrame* aFrame) const;
michael@0 277
michael@0 278 /**
michael@0 279 * Return the frame after this frame in visual order (after Bidi reordering).
michael@0 280 * If aFrame is null, return the first frame in visual order.
michael@0 281 */
michael@0 282 nsIFrame* GetNextVisualFor(nsIFrame* aFrame) const;
michael@0 283
michael@0 284 #ifdef DEBUG_FRAME_DUMP
michael@0 285 void List(FILE* out) const;
michael@0 286 #endif
michael@0 287
michael@0 288 static inline const nsFrameList& EmptyList();
michael@0 289
michael@0 290 class Enumerator;
michael@0 291
michael@0 292 /**
michael@0 293 * A class representing a slice of a frame list.
michael@0 294 */
michael@0 295 class Slice {
michael@0 296 friend class Enumerator;
michael@0 297
michael@0 298 public:
michael@0 299 // Implicit on purpose, so that we can easily create enumerators from
michael@0 300 // nsFrameList via this impicit constructor.
michael@0 301 Slice(const nsFrameList& aList) :
michael@0 302 #ifdef DEBUG
michael@0 303 mList(aList),
michael@0 304 #endif
michael@0 305 mStart(aList.FirstChild()),
michael@0 306 mEnd(nullptr)
michael@0 307 {}
michael@0 308
michael@0 309 Slice(const nsFrameList& aList, nsIFrame* aStart, nsIFrame* aEnd) :
michael@0 310 #ifdef DEBUG
michael@0 311 mList(aList),
michael@0 312 #endif
michael@0 313 mStart(aStart),
michael@0 314 mEnd(aEnd)
michael@0 315 {}
michael@0 316
michael@0 317 Slice(const Slice& aOther) :
michael@0 318 #ifdef DEBUG
michael@0 319 mList(aOther.mList),
michael@0 320 #endif
michael@0 321 mStart(aOther.mStart),
michael@0 322 mEnd(aOther.mEnd)
michael@0 323 {}
michael@0 324
michael@0 325 private:
michael@0 326 #ifdef DEBUG
michael@0 327 const nsFrameList& mList;
michael@0 328 #endif
michael@0 329 nsIFrame* const mStart; // our starting frame
michael@0 330 const nsIFrame* const mEnd; // The first frame that is NOT in the slice.
michael@0 331 // May be null.
michael@0 332 };
michael@0 333
michael@0 334 class Enumerator {
michael@0 335 public:
michael@0 336 Enumerator(const Slice& aSlice) :
michael@0 337 #ifdef DEBUG
michael@0 338 mSlice(aSlice),
michael@0 339 #endif
michael@0 340 mFrame(aSlice.mStart),
michael@0 341 mEnd(aSlice.mEnd)
michael@0 342 {}
michael@0 343
michael@0 344 Enumerator(const Enumerator& aOther) :
michael@0 345 #ifdef DEBUG
michael@0 346 mSlice(aOther.mSlice),
michael@0 347 #endif
michael@0 348 mFrame(aOther.mFrame),
michael@0 349 mEnd(aOther.mEnd)
michael@0 350 {}
michael@0 351
michael@0 352 bool AtEnd() const {
michael@0 353 // Can't just check mEnd, because some table code goes and destroys the
michael@0 354 // tail of the frame list (including mEnd!) while iterating over the
michael@0 355 // frame list.
michael@0 356 return !mFrame || mFrame == mEnd;
michael@0 357 }
michael@0 358
michael@0 359 /* Next() needs to know about nsIFrame, and nsIFrame will need to
michael@0 360 know about nsFrameList methods, so in order to inline this put
michael@0 361 the implementation in nsIFrame.h */
michael@0 362 inline void Next();
michael@0 363
michael@0 364 /**
michael@0 365 * Get the current frame we're pointing to. Do not call this on an
michael@0 366 * iterator that is at end!
michael@0 367 */
michael@0 368 nsIFrame* get() const {
michael@0 369 NS_PRECONDITION(!AtEnd(), "Enumerator is at end");
michael@0 370 return mFrame;
michael@0 371 }
michael@0 372
michael@0 373 /**
michael@0 374 * Get an enumerator that is just like this one, but not limited in terms of
michael@0 375 * the part of the list it will traverse.
michael@0 376 */
michael@0 377 Enumerator GetUnlimitedEnumerator() const {
michael@0 378 return Enumerator(*this, nullptr);
michael@0 379 }
michael@0 380
michael@0 381 #ifdef DEBUG
michael@0 382 const nsFrameList& List() const { return mSlice.mList; }
michael@0 383 #endif
michael@0 384
michael@0 385 protected:
michael@0 386 Enumerator(const Enumerator& aOther, const nsIFrame* const aNewEnd):
michael@0 387 #ifdef DEBUG
michael@0 388 mSlice(aOther.mSlice),
michael@0 389 #endif
michael@0 390 mFrame(aOther.mFrame),
michael@0 391 mEnd(aNewEnd)
michael@0 392 {}
michael@0 393
michael@0 394 #ifdef DEBUG
michael@0 395 /* Has to be an object, not a reference, since the slice could
michael@0 396 well be a temporary constructed from an nsFrameList */
michael@0 397 const Slice mSlice;
michael@0 398 #endif
michael@0 399 nsIFrame* mFrame; // our current frame.
michael@0 400 const nsIFrame* const mEnd; // The first frame we should NOT enumerate.
michael@0 401 // May be null.
michael@0 402 };
michael@0 403
michael@0 404 /**
michael@0 405 * A class that can be used to enumerate links between frames. When created
michael@0 406 * from an nsFrameList, it points to the "link" immediately before the first
michael@0 407 * frame. It can then be advanced until it points to the "link" immediately
michael@0 408 * after the last frame. At any position, PrevFrame() and NextFrame() are
michael@0 409 * the frames before and after the given link. This means PrevFrame() is
michael@0 410 * null when the enumerator is at the beginning of the list and NextFrame()
michael@0 411 * is null when it's AtEnd().
michael@0 412 */
michael@0 413 class FrameLinkEnumerator : private Enumerator {
michael@0 414 public:
michael@0 415 friend class nsFrameList;
michael@0 416
michael@0 417 FrameLinkEnumerator(const nsFrameList& aList) :
michael@0 418 Enumerator(aList),
michael@0 419 mPrev(nullptr)
michael@0 420 {}
michael@0 421
michael@0 422 FrameLinkEnumerator(const FrameLinkEnumerator& aOther) :
michael@0 423 Enumerator(aOther),
michael@0 424 mPrev(aOther.mPrev)
michael@0 425 {}
michael@0 426
michael@0 427 /* This constructor needs to know about nsIFrame, and nsIFrame will need to
michael@0 428 know about nsFrameList methods, so in order to inline this put
michael@0 429 the implementation in nsIFrame.h */
michael@0 430 inline FrameLinkEnumerator(const nsFrameList& aList, nsIFrame* aPrevFrame);
michael@0 431
michael@0 432 void operator=(const FrameLinkEnumerator& aOther) {
michael@0 433 NS_PRECONDITION(&List() == &aOther.List(), "Different lists?");
michael@0 434 mFrame = aOther.mFrame;
michael@0 435 mPrev = aOther.mPrev;
michael@0 436 }
michael@0 437
michael@0 438 inline void Next();
michael@0 439
michael@0 440 bool AtEnd() const { return Enumerator::AtEnd(); }
michael@0 441
michael@0 442 nsIFrame* PrevFrame() const { return mPrev; }
michael@0 443 nsIFrame* NextFrame() const { return mFrame; }
michael@0 444
michael@0 445 protected:
michael@0 446 nsIFrame* mPrev;
michael@0 447 };
michael@0 448
michael@0 449 private:
michael@0 450 void operator delete(void*) MOZ_DELETE;
michael@0 451
michael@0 452 #ifdef DEBUG_FRAME_LIST
michael@0 453 void VerifyList() const;
michael@0 454 #else
michael@0 455 void VerifyList() const {}
michael@0 456 #endif
michael@0 457
michael@0 458 protected:
michael@0 459 /**
michael@0 460 * Disconnect aFrame from its siblings. This must only be called if aFrame
michael@0 461 * is NOT the first or last sibling, because otherwise its nsFrameList will
michael@0 462 * have a stale mFirst/LastChild pointer. This precondition is asserted.
michael@0 463 * This function is O(1).
michael@0 464 */
michael@0 465 static void UnhookFrameFromSiblings(nsIFrame* aFrame);
michael@0 466
michael@0 467 nsIFrame* mFirstChild;
michael@0 468 nsIFrame* mLastChild;
michael@0 469 };
michael@0 470
michael@0 471 namespace mozilla {
michael@0 472 namespace layout {
michael@0 473
michael@0 474 /**
michael@0 475 * Simple "auto_ptr" for nsFrameLists allocated from the shell arena.
michael@0 476 * The frame list given to the constructor will be deallocated (if non-null)
michael@0 477 * in the destructor. The frame list must then be empty.
michael@0 478 */
michael@0 479 class AutoFrameListPtr {
michael@0 480 public:
michael@0 481 AutoFrameListPtr(nsPresContext* aPresContext, nsFrameList* aFrameList)
michael@0 482 : mPresContext(aPresContext), mFrameList(aFrameList) {}
michael@0 483 ~AutoFrameListPtr();
michael@0 484 operator nsFrameList*() const { return mFrameList; }
michael@0 485 nsFrameList* operator->() const { return mFrameList; }
michael@0 486 private:
michael@0 487 nsPresContext* mPresContext;
michael@0 488 nsFrameList* mFrameList;
michael@0 489 };
michael@0 490
michael@0 491 namespace detail {
michael@0 492 union AlignedFrameListBytes {
michael@0 493 void* ptr;
michael@0 494 char bytes[sizeof(nsFrameList)];
michael@0 495 };
michael@0 496 extern const AlignedFrameListBytes gEmptyFrameListBytes;
michael@0 497 }
michael@0 498 }
michael@0 499 }
michael@0 500
michael@0 501 /* static */ inline const nsFrameList&
michael@0 502 nsFrameList::EmptyList()
michael@0 503 {
michael@0 504 return *reinterpret_cast<const nsFrameList*>(&mozilla::layout::detail::gEmptyFrameListBytes);
michael@0 505 }
michael@0 506
michael@0 507 #endif /* nsFrameList_h___ */

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