widget/gonk/libui/android_input.h

Thu, 22 Jan 2015 13:21:57 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 22 Jan 2015 13:21:57 +0100
branch
TOR_BUG_9701
changeset 15
b8a032363ba2
permissions
-rw-r--r--

Incorporate requested changes from Mozilla in review:
https://bugzilla.mozilla.org/show_bug.cgi?id=1123480#c6

michael@0 1 /*
michael@0 2 * Copyright (C) 2010 The Android Open Source Project
michael@0 3 *
michael@0 4 * Licensed under the Apache License, Version 2.0 (the "License");
michael@0 5 * you may not use this file except in compliance with the License.
michael@0 6 * You may obtain a copy of the License at
michael@0 7 *
michael@0 8 * http://www.apache.org/licenses/LICENSE-2.0
michael@0 9 *
michael@0 10 * Unless required by applicable law or agreed to in writing, software
michael@0 11 * distributed under the License is distributed on an "AS IS" BASIS,
michael@0 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
michael@0 13 * See the License for the specific language governing permissions and
michael@0 14 * limitations under the License.
michael@0 15 */
michael@0 16
michael@0 17 #ifndef _ANDROID_INPUT_H
michael@0 18 #define _ANDROID_INPUT_H
michael@0 19
michael@0 20 /******************************************************************
michael@0 21 *
michael@0 22 * IMPORTANT NOTICE:
michael@0 23 *
michael@0 24 * This file is part of Android's set of stable system headers
michael@0 25 * exposed by the Android NDK (Native Development Kit).
michael@0 26 *
michael@0 27 * Third-party source AND binary code relies on the definitions
michael@0 28 * here to be FROZEN ON ALL UPCOMING PLATFORM RELEASES.
michael@0 29 *
michael@0 30 * - DO NOT MODIFY ENUMS (EXCEPT IF YOU ADD NEW 32-BIT VALUES)
michael@0 31 * - DO NOT MODIFY CONSTANTS OR FUNCTIONAL MACROS
michael@0 32 * - DO NOT CHANGE THE SIGNATURE OF FUNCTIONS IN ANY WAY
michael@0 33 * - DO NOT CHANGE THE LAYOUT OR SIZE OF STRUCTURES
michael@0 34 */
michael@0 35
michael@0 36 /*
michael@0 37 * Structures and functions to receive and process input events in
michael@0 38 * native code.
michael@0 39 *
michael@0 40 * NOTE: These functions MUST be implemented by /system/lib/libui.so
michael@0 41 */
michael@0 42
michael@0 43 #include <stdint.h>
michael@0 44 #include <sys/types.h>
michael@0 45 #include "android_keycodes.h"
michael@0 46 #include <android/looper.h>
michael@0 47
michael@0 48 #ifdef __cplusplus
michael@0 49 extern "C" {
michael@0 50 #endif
michael@0 51
michael@0 52 /*
michael@0 53 * Key states (may be returned by queries about the current state of a
michael@0 54 * particular key code, scan code or switch).
michael@0 55 */
michael@0 56 enum {
michael@0 57 /* The key state is unknown or the requested key itself is not supported. */
michael@0 58 AKEY_STATE_UNKNOWN = -1,
michael@0 59
michael@0 60 /* The key is up. */
michael@0 61 AKEY_STATE_UP = 0,
michael@0 62
michael@0 63 /* The key is down. */
michael@0 64 AKEY_STATE_DOWN = 1,
michael@0 65
michael@0 66 /* The key is down but is a virtual key press that is being emulated by the system. */
michael@0 67 AKEY_STATE_VIRTUAL = 2
michael@0 68 };
michael@0 69
michael@0 70 /*
michael@0 71 * Meta key / modifer state.
michael@0 72 */
michael@0 73 enum {
michael@0 74 /* No meta keys are pressed. */
michael@0 75 AMETA_NONE = 0,
michael@0 76
michael@0 77 /* This mask is used to check whether one of the ALT meta keys is pressed. */
michael@0 78 AMETA_ALT_ON = 0x02,
michael@0 79
michael@0 80 /* This mask is used to check whether the left ALT meta key is pressed. */
michael@0 81 AMETA_ALT_LEFT_ON = 0x10,
michael@0 82
michael@0 83 /* This mask is used to check whether the right ALT meta key is pressed. */
michael@0 84 AMETA_ALT_RIGHT_ON = 0x20,
michael@0 85
michael@0 86 /* This mask is used to check whether one of the SHIFT meta keys is pressed. */
michael@0 87 AMETA_SHIFT_ON = 0x01,
michael@0 88
michael@0 89 /* This mask is used to check whether the left SHIFT meta key is pressed. */
michael@0 90 AMETA_SHIFT_LEFT_ON = 0x40,
michael@0 91
michael@0 92 /* This mask is used to check whether the right SHIFT meta key is pressed. */
michael@0 93 AMETA_SHIFT_RIGHT_ON = 0x80,
michael@0 94
michael@0 95 /* This mask is used to check whether the SYM meta key is pressed. */
michael@0 96 AMETA_SYM_ON = 0x04,
michael@0 97
michael@0 98 /* This mask is used to check whether the FUNCTION meta key is pressed. */
michael@0 99 AMETA_FUNCTION_ON = 0x08,
michael@0 100
michael@0 101 /* This mask is used to check whether one of the CTRL meta keys is pressed. */
michael@0 102 AMETA_CTRL_ON = 0x1000,
michael@0 103
michael@0 104 /* This mask is used to check whether the left CTRL meta key is pressed. */
michael@0 105 AMETA_CTRL_LEFT_ON = 0x2000,
michael@0 106
michael@0 107 /* This mask is used to check whether the right CTRL meta key is pressed. */
michael@0 108 AMETA_CTRL_RIGHT_ON = 0x4000,
michael@0 109
michael@0 110 /* This mask is used to check whether one of the META meta keys is pressed. */
michael@0 111 AMETA_META_ON = 0x10000,
michael@0 112
michael@0 113 /* This mask is used to check whether the left META meta key is pressed. */
michael@0 114 AMETA_META_LEFT_ON = 0x20000,
michael@0 115
michael@0 116 /* This mask is used to check whether the right META meta key is pressed. */
michael@0 117 AMETA_META_RIGHT_ON = 0x40000,
michael@0 118
michael@0 119 /* This mask is used to check whether the CAPS LOCK meta key is on. */
michael@0 120 AMETA_CAPS_LOCK_ON = 0x100000,
michael@0 121
michael@0 122 /* This mask is used to check whether the NUM LOCK meta key is on. */
michael@0 123 AMETA_NUM_LOCK_ON = 0x200000,
michael@0 124
michael@0 125 /* This mask is used to check whether the SCROLL LOCK meta key is on. */
michael@0 126 AMETA_SCROLL_LOCK_ON = 0x400000,
michael@0 127 };
michael@0 128
michael@0 129 /*
michael@0 130 * Input events.
michael@0 131 *
michael@0 132 * Input events are opaque structures. Use the provided accessors functions to
michael@0 133 * read their properties.
michael@0 134 */
michael@0 135 struct AInputEvent;
michael@0 136 typedef struct AInputEvent AInputEvent;
michael@0 137
michael@0 138 /*
michael@0 139 * Input event types.
michael@0 140 */
michael@0 141 enum {
michael@0 142 /* Indicates that the input event is a key event. */
michael@0 143 AINPUT_EVENT_TYPE_KEY = 1,
michael@0 144
michael@0 145 /* Indicates that the input event is a motion event. */
michael@0 146 AINPUT_EVENT_TYPE_MOTION = 2
michael@0 147 };
michael@0 148
michael@0 149 /*
michael@0 150 * Key event actions.
michael@0 151 */
michael@0 152 enum {
michael@0 153 /* The key has been pressed down. */
michael@0 154 AKEY_EVENT_ACTION_DOWN = 0,
michael@0 155
michael@0 156 /* The key has been released. */
michael@0 157 AKEY_EVENT_ACTION_UP = 1,
michael@0 158
michael@0 159 /* Multiple duplicate key events have occurred in a row, or a complex string is
michael@0 160 * being delivered. The repeat_count property of the key event contains the number
michael@0 161 * of times the given key code should be executed.
michael@0 162 */
michael@0 163 AKEY_EVENT_ACTION_MULTIPLE = 2
michael@0 164 };
michael@0 165
michael@0 166 /*
michael@0 167 * Key event flags.
michael@0 168 */
michael@0 169 enum {
michael@0 170 /* This mask is set if the device woke because of this key event. */
michael@0 171 AKEY_EVENT_FLAG_WOKE_HERE = 0x1,
michael@0 172
michael@0 173 /* This mask is set if the key event was generated by a software keyboard. */
michael@0 174 AKEY_EVENT_FLAG_SOFT_KEYBOARD = 0x2,
michael@0 175
michael@0 176 /* This mask is set if we don't want the key event to cause us to leave touch mode. */
michael@0 177 AKEY_EVENT_FLAG_KEEP_TOUCH_MODE = 0x4,
michael@0 178
michael@0 179 /* This mask is set if an event was known to come from a trusted part
michael@0 180 * of the system. That is, the event is known to come from the user,
michael@0 181 * and could not have been spoofed by a third party component. */
michael@0 182 AKEY_EVENT_FLAG_FROM_SYSTEM = 0x8,
michael@0 183
michael@0 184 /* This mask is used for compatibility, to identify enter keys that are
michael@0 185 * coming from an IME whose enter key has been auto-labelled "next" or
michael@0 186 * "done". This allows TextView to dispatch these as normal enter keys
michael@0 187 * for old applications, but still do the appropriate action when
michael@0 188 * receiving them. */
michael@0 189 AKEY_EVENT_FLAG_EDITOR_ACTION = 0x10,
michael@0 190
michael@0 191 /* When associated with up key events, this indicates that the key press
michael@0 192 * has been canceled. Typically this is used with virtual touch screen
michael@0 193 * keys, where the user can slide from the virtual key area on to the
michael@0 194 * display: in that case, the application will receive a canceled up
michael@0 195 * event and should not perform the action normally associated with the
michael@0 196 * key. Note that for this to work, the application can not perform an
michael@0 197 * action for a key until it receives an up or the long press timeout has
michael@0 198 * expired. */
michael@0 199 AKEY_EVENT_FLAG_CANCELED = 0x20,
michael@0 200
michael@0 201 /* This key event was generated by a virtual (on-screen) hard key area.
michael@0 202 * Typically this is an area of the touchscreen, outside of the regular
michael@0 203 * display, dedicated to "hardware" buttons. */
michael@0 204 AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY = 0x40,
michael@0 205
michael@0 206 /* This flag is set for the first key repeat that occurs after the
michael@0 207 * long press timeout. */
michael@0 208 AKEY_EVENT_FLAG_LONG_PRESS = 0x80,
michael@0 209
michael@0 210 /* Set when a key event has AKEY_EVENT_FLAG_CANCELED set because a long
michael@0 211 * press action was executed while it was down. */
michael@0 212 AKEY_EVENT_FLAG_CANCELED_LONG_PRESS = 0x100,
michael@0 213
michael@0 214 /* Set for AKEY_EVENT_ACTION_UP when this event's key code is still being
michael@0 215 * tracked from its initial down. That is, somebody requested that tracking
michael@0 216 * started on the key down and a long press has not caused
michael@0 217 * the tracking to be canceled. */
michael@0 218 AKEY_EVENT_FLAG_TRACKING = 0x200,
michael@0 219
michael@0 220 /* Set when a key event has been synthesized to implement default behavior
michael@0 221 * for an event that the application did not handle.
michael@0 222 * Fallback key events are generated by unhandled trackball motions
michael@0 223 * (to emulate a directional keypad) and by certain unhandled key presses
michael@0 224 * that are declared in the key map (such as special function numeric keypad
michael@0 225 * keys when numlock is off). */
michael@0 226 AKEY_EVENT_FLAG_FALLBACK = 0x400,
michael@0 227 };
michael@0 228
michael@0 229 /*
michael@0 230 * Motion event actions.
michael@0 231 */
michael@0 232
michael@0 233 /* Bit shift for the action bits holding the pointer index as
michael@0 234 * defined by AMOTION_EVENT_ACTION_POINTER_INDEX_MASK.
michael@0 235 */
michael@0 236 #define AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT 8
michael@0 237
michael@0 238 enum {
michael@0 239 /* Bit mask of the parts of the action code that are the action itself.
michael@0 240 */
michael@0 241 AMOTION_EVENT_ACTION_MASK = 0xff,
michael@0 242
michael@0 243 /* Bits in the action code that represent a pointer index, used with
michael@0 244 * AMOTION_EVENT_ACTION_POINTER_DOWN and AMOTION_EVENT_ACTION_POINTER_UP. Shifting
michael@0 245 * down by AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT provides the actual pointer
michael@0 246 * index where the data for the pointer going up or down can be found.
michael@0 247 */
michael@0 248 AMOTION_EVENT_ACTION_POINTER_INDEX_MASK = 0xff00,
michael@0 249
michael@0 250 /* A pressed gesture has started, the motion contains the initial starting location.
michael@0 251 */
michael@0 252 AMOTION_EVENT_ACTION_DOWN = 0,
michael@0 253
michael@0 254 /* A pressed gesture has finished, the motion contains the final release location
michael@0 255 * as well as any intermediate points since the last down or move event.
michael@0 256 */
michael@0 257 AMOTION_EVENT_ACTION_UP = 1,
michael@0 258
michael@0 259 /* A change has happened during a press gesture (between AMOTION_EVENT_ACTION_DOWN and
michael@0 260 * AMOTION_EVENT_ACTION_UP). The motion contains the most recent point, as well as
michael@0 261 * any intermediate points since the last down or move event.
michael@0 262 */
michael@0 263 AMOTION_EVENT_ACTION_MOVE = 2,
michael@0 264
michael@0 265 /* The current gesture has been aborted.
michael@0 266 * You will not receive any more points in it. You should treat this as
michael@0 267 * an up event, but not perform any action that you normally would.
michael@0 268 */
michael@0 269 AMOTION_EVENT_ACTION_CANCEL = 3,
michael@0 270
michael@0 271 /* A movement has happened outside of the normal bounds of the UI element.
michael@0 272 * This does not provide a full gesture, but only the initial location of the movement/touch.
michael@0 273 */
michael@0 274 AMOTION_EVENT_ACTION_OUTSIDE = 4,
michael@0 275
michael@0 276 /* A non-primary pointer has gone down.
michael@0 277 * The bits in AMOTION_EVENT_ACTION_POINTER_INDEX_MASK indicate which pointer changed.
michael@0 278 */
michael@0 279 AMOTION_EVENT_ACTION_POINTER_DOWN = 5,
michael@0 280
michael@0 281 /* A non-primary pointer has gone up.
michael@0 282 * The bits in AMOTION_EVENT_ACTION_POINTER_INDEX_MASK indicate which pointer changed.
michael@0 283 */
michael@0 284 AMOTION_EVENT_ACTION_POINTER_UP = 6,
michael@0 285
michael@0 286 /* A change happened but the pointer is not down (unlike AMOTION_EVENT_ACTION_MOVE).
michael@0 287 * The motion contains the most recent point, as well as any intermediate points since
michael@0 288 * the last hover move event.
michael@0 289 */
michael@0 290 AMOTION_EVENT_ACTION_HOVER_MOVE = 7,
michael@0 291
michael@0 292 /* The motion event contains relative vertical and/or horizontal scroll offsets.
michael@0 293 * Use getAxisValue to retrieve the information from AMOTION_EVENT_AXIS_VSCROLL
michael@0 294 * and AMOTION_EVENT_AXIS_HSCROLL.
michael@0 295 * The pointer may or may not be down when this event is dispatched.
michael@0 296 * This action is always delivered to the winder under the pointer, which
michael@0 297 * may not be the window currently touched.
michael@0 298 */
michael@0 299 AMOTION_EVENT_ACTION_SCROLL = 8,
michael@0 300
michael@0 301 /* The pointer is not down but has entered the boundaries of a window or view.
michael@0 302 */
michael@0 303 AMOTION_EVENT_ACTION_HOVER_ENTER = 9,
michael@0 304
michael@0 305 /* The pointer is not down but has exited the boundaries of a window or view.
michael@0 306 */
michael@0 307 AMOTION_EVENT_ACTION_HOVER_EXIT = 10,
michael@0 308 };
michael@0 309
michael@0 310 /*
michael@0 311 * Motion event flags.
michael@0 312 */
michael@0 313 enum {
michael@0 314 /* This flag indicates that the window that received this motion event is partly
michael@0 315 * or wholly obscured by another visible window above it. This flag is set to true
michael@0 316 * even if the event did not directly pass through the obscured area.
michael@0 317 * A security sensitive application can check this flag to identify situations in which
michael@0 318 * a malicious application may have covered up part of its content for the purpose
michael@0 319 * of misleading the user or hijacking touches. An appropriate response might be
michael@0 320 * to drop the suspect touches or to take additional precautions to confirm the user's
michael@0 321 * actual intent.
michael@0 322 */
michael@0 323 AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED = 0x1,
michael@0 324 };
michael@0 325
michael@0 326 /*
michael@0 327 * Motion event edge touch flags.
michael@0 328 */
michael@0 329 enum {
michael@0 330 /* No edges intersected */
michael@0 331 AMOTION_EVENT_EDGE_FLAG_NONE = 0,
michael@0 332
michael@0 333 /* Flag indicating the motion event intersected the top edge of the screen. */
michael@0 334 AMOTION_EVENT_EDGE_FLAG_TOP = 0x01,
michael@0 335
michael@0 336 /* Flag indicating the motion event intersected the bottom edge of the screen. */
michael@0 337 AMOTION_EVENT_EDGE_FLAG_BOTTOM = 0x02,
michael@0 338
michael@0 339 /* Flag indicating the motion event intersected the left edge of the screen. */
michael@0 340 AMOTION_EVENT_EDGE_FLAG_LEFT = 0x04,
michael@0 341
michael@0 342 /* Flag indicating the motion event intersected the right edge of the screen. */
michael@0 343 AMOTION_EVENT_EDGE_FLAG_RIGHT = 0x08
michael@0 344 };
michael@0 345
michael@0 346 /*
michael@0 347 * Constants that identify each individual axis of a motion event.
michael@0 348 * Refer to the documentation on the MotionEvent class for descriptions of each axis.
michael@0 349 */
michael@0 350 enum {
michael@0 351 AMOTION_EVENT_AXIS_X = 0,
michael@0 352 AMOTION_EVENT_AXIS_Y = 1,
michael@0 353 AMOTION_EVENT_AXIS_PRESSURE = 2,
michael@0 354 AMOTION_EVENT_AXIS_SIZE = 3,
michael@0 355 AMOTION_EVENT_AXIS_TOUCH_MAJOR = 4,
michael@0 356 AMOTION_EVENT_AXIS_TOUCH_MINOR = 5,
michael@0 357 AMOTION_EVENT_AXIS_TOOL_MAJOR = 6,
michael@0 358 AMOTION_EVENT_AXIS_TOOL_MINOR = 7,
michael@0 359 AMOTION_EVENT_AXIS_ORIENTATION = 8,
michael@0 360 AMOTION_EVENT_AXIS_VSCROLL = 9,
michael@0 361 AMOTION_EVENT_AXIS_HSCROLL = 10,
michael@0 362 AMOTION_EVENT_AXIS_Z = 11,
michael@0 363 AMOTION_EVENT_AXIS_RX = 12,
michael@0 364 AMOTION_EVENT_AXIS_RY = 13,
michael@0 365 AMOTION_EVENT_AXIS_RZ = 14,
michael@0 366 AMOTION_EVENT_AXIS_HAT_X = 15,
michael@0 367 AMOTION_EVENT_AXIS_HAT_Y = 16,
michael@0 368 AMOTION_EVENT_AXIS_LTRIGGER = 17,
michael@0 369 AMOTION_EVENT_AXIS_RTRIGGER = 18,
michael@0 370 AMOTION_EVENT_AXIS_THROTTLE = 19,
michael@0 371 AMOTION_EVENT_AXIS_RUDDER = 20,
michael@0 372 AMOTION_EVENT_AXIS_WHEEL = 21,
michael@0 373 AMOTION_EVENT_AXIS_GAS = 22,
michael@0 374 AMOTION_EVENT_AXIS_BRAKE = 23,
michael@0 375 AMOTION_EVENT_AXIS_DISTANCE = 24,
michael@0 376 AMOTION_EVENT_AXIS_TILT = 25,
michael@0 377 AMOTION_EVENT_AXIS_GENERIC_1 = 32,
michael@0 378 AMOTION_EVENT_AXIS_GENERIC_2 = 33,
michael@0 379 AMOTION_EVENT_AXIS_GENERIC_3 = 34,
michael@0 380 AMOTION_EVENT_AXIS_GENERIC_4 = 35,
michael@0 381 AMOTION_EVENT_AXIS_GENERIC_5 = 36,
michael@0 382 AMOTION_EVENT_AXIS_GENERIC_6 = 37,
michael@0 383 AMOTION_EVENT_AXIS_GENERIC_7 = 38,
michael@0 384 AMOTION_EVENT_AXIS_GENERIC_8 = 39,
michael@0 385 AMOTION_EVENT_AXIS_GENERIC_9 = 40,
michael@0 386 AMOTION_EVENT_AXIS_GENERIC_10 = 41,
michael@0 387 AMOTION_EVENT_AXIS_GENERIC_11 = 42,
michael@0 388 AMOTION_EVENT_AXIS_GENERIC_12 = 43,
michael@0 389 AMOTION_EVENT_AXIS_GENERIC_13 = 44,
michael@0 390 AMOTION_EVENT_AXIS_GENERIC_14 = 45,
michael@0 391 AMOTION_EVENT_AXIS_GENERIC_15 = 46,
michael@0 392 AMOTION_EVENT_AXIS_GENERIC_16 = 47,
michael@0 393
michael@0 394 // NOTE: If you add a new axis here you must also add it to several other files.
michael@0 395 // Refer to frameworks/base/core/java/android/view/MotionEvent.java for the full list.
michael@0 396 };
michael@0 397
michael@0 398 /*
michael@0 399 * Constants that identify buttons that are associated with motion events.
michael@0 400 * Refer to the documentation on the MotionEvent class for descriptions of each button.
michael@0 401 */
michael@0 402 enum {
michael@0 403 AMOTION_EVENT_BUTTON_PRIMARY = 1 << 0,
michael@0 404 AMOTION_EVENT_BUTTON_SECONDARY = 1 << 1,
michael@0 405 AMOTION_EVENT_BUTTON_TERTIARY = 1 << 2,
michael@0 406 AMOTION_EVENT_BUTTON_BACK = 1 << 3,
michael@0 407 AMOTION_EVENT_BUTTON_FORWARD = 1 << 4,
michael@0 408 };
michael@0 409
michael@0 410 /*
michael@0 411 * Constants that identify tool types.
michael@0 412 * Refer to the documentation on the MotionEvent class for descriptions of each tool type.
michael@0 413 */
michael@0 414 enum {
michael@0 415 AMOTION_EVENT_TOOL_TYPE_UNKNOWN = 0,
michael@0 416 AMOTION_EVENT_TOOL_TYPE_FINGER = 1,
michael@0 417 AMOTION_EVENT_TOOL_TYPE_STYLUS = 2,
michael@0 418 AMOTION_EVENT_TOOL_TYPE_MOUSE = 3,
michael@0 419 AMOTION_EVENT_TOOL_TYPE_ERASER = 4,
michael@0 420 };
michael@0 421
michael@0 422 /*
michael@0 423 * Input sources.
michael@0 424 *
michael@0 425 * Refer to the documentation on android.view.InputDevice for more details about input sources
michael@0 426 * and their correct interpretation.
michael@0 427 */
michael@0 428 enum {
michael@0 429 AINPUT_SOURCE_CLASS_MASK = 0x000000ff,
michael@0 430
michael@0 431 AINPUT_SOURCE_CLASS_NONE = 0x00000000,
michael@0 432 AINPUT_SOURCE_CLASS_BUTTON = 0x00000001,
michael@0 433 AINPUT_SOURCE_CLASS_POINTER = 0x00000002,
michael@0 434 AINPUT_SOURCE_CLASS_NAVIGATION = 0x00000004,
michael@0 435 AINPUT_SOURCE_CLASS_POSITION = 0x00000008,
michael@0 436 AINPUT_SOURCE_CLASS_JOYSTICK = 0x00000010,
michael@0 437 };
michael@0 438
michael@0 439 enum {
michael@0 440 AINPUT_SOURCE_UNKNOWN = 0x00000000,
michael@0 441
michael@0 442 AINPUT_SOURCE_KEYBOARD = 0x00000100 | AINPUT_SOURCE_CLASS_BUTTON,
michael@0 443 AINPUT_SOURCE_DPAD = 0x00000200 | AINPUT_SOURCE_CLASS_BUTTON,
michael@0 444 AINPUT_SOURCE_GAMEPAD = 0x00000400 | AINPUT_SOURCE_CLASS_BUTTON,
michael@0 445 AINPUT_SOURCE_TOUCHSCREEN = 0x00001000 | AINPUT_SOURCE_CLASS_POINTER,
michael@0 446 AINPUT_SOURCE_MOUSE = 0x00002000 | AINPUT_SOURCE_CLASS_POINTER,
michael@0 447 AINPUT_SOURCE_STYLUS = 0x00004000 | AINPUT_SOURCE_CLASS_POINTER,
michael@0 448 AINPUT_SOURCE_TRACKBALL = 0x00010000 | AINPUT_SOURCE_CLASS_NAVIGATION,
michael@0 449 AINPUT_SOURCE_TOUCHPAD = 0x00100000 | AINPUT_SOURCE_CLASS_POSITION,
michael@0 450 AINPUT_SOURCE_TOUCH_NAVIGATION = 0x00200000 | AINPUT_SOURCE_CLASS_NONE,
michael@0 451 AINPUT_SOURCE_JOYSTICK = 0x01000000 | AINPUT_SOURCE_CLASS_JOYSTICK,
michael@0 452
michael@0 453 AINPUT_SOURCE_ANY = 0xffffff00,
michael@0 454 };
michael@0 455
michael@0 456 /*
michael@0 457 * Keyboard types.
michael@0 458 *
michael@0 459 * Refer to the documentation on android.view.InputDevice for more details.
michael@0 460 */
michael@0 461 enum {
michael@0 462 AINPUT_KEYBOARD_TYPE_NONE = 0,
michael@0 463 AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC = 1,
michael@0 464 AINPUT_KEYBOARD_TYPE_ALPHABETIC = 2,
michael@0 465 };
michael@0 466
michael@0 467 /*
michael@0 468 * Constants used to retrieve information about the range of motion for a particular
michael@0 469 * coordinate of a motion event.
michael@0 470 *
michael@0 471 * Refer to the documentation on android.view.InputDevice for more details about input sources
michael@0 472 * and their correct interpretation.
michael@0 473 *
michael@0 474 * DEPRECATION NOTICE: These constants are deprecated. Use AMOTION_EVENT_AXIS_* constants instead.
michael@0 475 */
michael@0 476 enum {
michael@0 477 AINPUT_MOTION_RANGE_X = AMOTION_EVENT_AXIS_X,
michael@0 478 AINPUT_MOTION_RANGE_Y = AMOTION_EVENT_AXIS_Y,
michael@0 479 AINPUT_MOTION_RANGE_PRESSURE = AMOTION_EVENT_AXIS_PRESSURE,
michael@0 480 AINPUT_MOTION_RANGE_SIZE = AMOTION_EVENT_AXIS_SIZE,
michael@0 481 AINPUT_MOTION_RANGE_TOUCH_MAJOR = AMOTION_EVENT_AXIS_TOUCH_MAJOR,
michael@0 482 AINPUT_MOTION_RANGE_TOUCH_MINOR = AMOTION_EVENT_AXIS_TOUCH_MINOR,
michael@0 483 AINPUT_MOTION_RANGE_TOOL_MAJOR = AMOTION_EVENT_AXIS_TOOL_MAJOR,
michael@0 484 AINPUT_MOTION_RANGE_TOOL_MINOR = AMOTION_EVENT_AXIS_TOOL_MINOR,
michael@0 485 AINPUT_MOTION_RANGE_ORIENTATION = AMOTION_EVENT_AXIS_ORIENTATION,
michael@0 486 } __attribute__ ((deprecated));
michael@0 487
michael@0 488
michael@0 489 /*
michael@0 490 * Input event accessors.
michael@0 491 *
michael@0 492 * Note that most functions can only be used on input events that are of a given type.
michael@0 493 * Calling these functions on input events of other types will yield undefined behavior.
michael@0 494 */
michael@0 495
michael@0 496 /*** Accessors for all input events. ***/
michael@0 497
michael@0 498 /* Get the input event type. */
michael@0 499 int32_t AInputEvent_getType(const AInputEvent* event);
michael@0 500
michael@0 501 /* Get the id for the device that an input event came from.
michael@0 502 *
michael@0 503 * Input events can be generated by multiple different input devices.
michael@0 504 * Use the input device id to obtain information about the input
michael@0 505 * device that was responsible for generating a particular event.
michael@0 506 *
michael@0 507 * An input device id of 0 indicates that the event didn't come from a physical device;
michael@0 508 * other numbers are arbitrary and you shouldn't depend on the values.
michael@0 509 * Use the provided input device query API to obtain information about input devices.
michael@0 510 */
michael@0 511 int32_t AInputEvent_getDeviceId(const AInputEvent* event);
michael@0 512
michael@0 513 /* Get the input event source. */
michael@0 514 int32_t AInputEvent_getSource(const AInputEvent* event);
michael@0 515
michael@0 516 /*** Accessors for key events only. ***/
michael@0 517
michael@0 518 /* Get the key event action. */
michael@0 519 int32_t AKeyEvent_getAction(const AInputEvent* key_event);
michael@0 520
michael@0 521 /* Get the key event flags. */
michael@0 522 int32_t AKeyEvent_getFlags(const AInputEvent* key_event);
michael@0 523
michael@0 524 /* Get the key code of the key event.
michael@0 525 * This is the physical key that was pressed, not the Unicode character. */
michael@0 526 int32_t AKeyEvent_getKeyCode(const AInputEvent* key_event);
michael@0 527
michael@0 528 /* Get the hardware key id of this key event.
michael@0 529 * These values are not reliable and vary from device to device. */
michael@0 530 int32_t AKeyEvent_getScanCode(const AInputEvent* key_event);
michael@0 531
michael@0 532 /* Get the meta key state. */
michael@0 533 int32_t AKeyEvent_getMetaState(const AInputEvent* key_event);
michael@0 534
michael@0 535 /* Get the repeat count of the event.
michael@0 536 * For both key up an key down events, this is the number of times the key has
michael@0 537 * repeated with the first down starting at 0 and counting up from there. For
michael@0 538 * multiple key events, this is the number of down/up pairs that have occurred. */
michael@0 539 int32_t AKeyEvent_getRepeatCount(const AInputEvent* key_event);
michael@0 540
michael@0 541 /* Get the time of the most recent key down event, in the
michael@0 542 * java.lang.System.nanoTime() time base. If this is a down event,
michael@0 543 * this will be the same as eventTime.
michael@0 544 * Note that when chording keys, this value is the down time of the most recently
michael@0 545 * pressed key, which may not be the same physical key of this event. */
michael@0 546 int64_t AKeyEvent_getDownTime(const AInputEvent* key_event);
michael@0 547
michael@0 548 /* Get the time this event occurred, in the
michael@0 549 * java.lang.System.nanoTime() time base. */
michael@0 550 int64_t AKeyEvent_getEventTime(const AInputEvent* key_event);
michael@0 551
michael@0 552 /*** Accessors for motion events only. ***/
michael@0 553
michael@0 554 /* Get the combined motion event action code and pointer index. */
michael@0 555 int32_t AMotionEvent_getAction(const AInputEvent* motion_event);
michael@0 556
michael@0 557 /* Get the motion event flags. */
michael@0 558 int32_t AMotionEvent_getFlags(const AInputEvent* motion_event);
michael@0 559
michael@0 560 /* Get the state of any meta / modifier keys that were in effect when the
michael@0 561 * event was generated. */
michael@0 562 int32_t AMotionEvent_getMetaState(const AInputEvent* motion_event);
michael@0 563
michael@0 564 /* Get the button state of all buttons that are pressed. */
michael@0 565 int32_t AMotionEvent_getButtonState(const AInputEvent* motion_event);
michael@0 566
michael@0 567 /* Get a bitfield indicating which edges, if any, were touched by this motion event.
michael@0 568 * For touch events, clients can use this to determine if the user's finger was
michael@0 569 * touching the edge of the display. */
michael@0 570 int32_t AMotionEvent_getEdgeFlags(const AInputEvent* motion_event);
michael@0 571
michael@0 572 /* Get the time when the user originally pressed down to start a stream of
michael@0 573 * position events, in the java.lang.System.nanoTime() time base. */
michael@0 574 int64_t AMotionEvent_getDownTime(const AInputEvent* motion_event);
michael@0 575
michael@0 576 /* Get the time when this specific event was generated,
michael@0 577 * in the java.lang.System.nanoTime() time base. */
michael@0 578 int64_t AMotionEvent_getEventTime(const AInputEvent* motion_event);
michael@0 579
michael@0 580 /* Get the X coordinate offset.
michael@0 581 * For touch events on the screen, this is the delta that was added to the raw
michael@0 582 * screen coordinates to adjust for the absolute position of the containing windows
michael@0 583 * and views. */
michael@0 584 float AMotionEvent_getXOffset(const AInputEvent* motion_event);
michael@0 585
michael@0 586 /* Get the precision of the Y coordinates being reported.
michael@0 587 * For touch events on the screen, this is the delta that was added to the raw
michael@0 588 * screen coordinates to adjust for the absolute position of the containing windows
michael@0 589 * and views. */
michael@0 590 float AMotionEvent_getYOffset(const AInputEvent* motion_event);
michael@0 591
michael@0 592 /* Get the precision of the X coordinates being reported.
michael@0 593 * You can multiply this number with an X coordinate sample to find the
michael@0 594 * actual hardware value of the X coordinate. */
michael@0 595 float AMotionEvent_getXPrecision(const AInputEvent* motion_event);
michael@0 596
michael@0 597 /* Get the precision of the Y coordinates being reported.
michael@0 598 * You can multiply this number with a Y coordinate sample to find the
michael@0 599 * actual hardware value of the Y coordinate. */
michael@0 600 float AMotionEvent_getYPrecision(const AInputEvent* motion_event);
michael@0 601
michael@0 602 /* Get the number of pointers of data contained in this event.
michael@0 603 * Always >= 1. */
michael@0 604 size_t AMotionEvent_getPointerCount(const AInputEvent* motion_event);
michael@0 605
michael@0 606 /* Get the pointer identifier associated with a particular pointer
michael@0 607 * data index in this event. The identifier tells you the actual pointer
michael@0 608 * number associated with the data, accounting for individual pointers
michael@0 609 * going up and down since the start of the current gesture. */
michael@0 610 int32_t AMotionEvent_getPointerId(const AInputEvent* motion_event, size_t pointer_index);
michael@0 611
michael@0 612 /* Get the tool type of a pointer for the given pointer index.
michael@0 613 * The tool type indicates the type of tool used to make contact such as a
michael@0 614 * finger or stylus, if known. */
michael@0 615 int32_t AMotionEvent_getToolType(const AInputEvent* motion_event, size_t pointer_index);
michael@0 616
michael@0 617 /* Get the original raw X coordinate of this event.
michael@0 618 * For touch events on the screen, this is the original location of the event
michael@0 619 * on the screen, before it had been adjusted for the containing window
michael@0 620 * and views. */
michael@0 621 float AMotionEvent_getRawX(const AInputEvent* motion_event, size_t pointer_index);
michael@0 622
michael@0 623 /* Get the original raw X coordinate of this event.
michael@0 624 * For touch events on the screen, this is the original location of the event
michael@0 625 * on the screen, before it had been adjusted for the containing window
michael@0 626 * and views. */
michael@0 627 float AMotionEvent_getRawY(const AInputEvent* motion_event, size_t pointer_index);
michael@0 628
michael@0 629 /* Get the current X coordinate of this event for the given pointer index.
michael@0 630 * Whole numbers are pixels; the value may have a fraction for input devices
michael@0 631 * that are sub-pixel precise. */
michael@0 632 float AMotionEvent_getX(const AInputEvent* motion_event, size_t pointer_index);
michael@0 633
michael@0 634 /* Get the current Y coordinate of this event for the given pointer index.
michael@0 635 * Whole numbers are pixels; the value may have a fraction for input devices
michael@0 636 * that are sub-pixel precise. */
michael@0 637 float AMotionEvent_getY(const AInputEvent* motion_event, size_t pointer_index);
michael@0 638
michael@0 639 /* Get the current pressure of this event for the given pointer index.
michael@0 640 * The pressure generally ranges from 0 (no pressure at all) to 1 (normal pressure),
michael@0 641 * although values higher than 1 may be generated depending on the calibration of
michael@0 642 * the input device. */
michael@0 643 float AMotionEvent_getPressure(const AInputEvent* motion_event, size_t pointer_index);
michael@0 644
michael@0 645 /* Get the current scaled value of the approximate size for the given pointer index.
michael@0 646 * This represents some approximation of the area of the screen being
michael@0 647 * pressed; the actual value in pixels corresponding to the
michael@0 648 * touch is normalized with the device specific range of values
michael@0 649 * and scaled to a value between 0 and 1. The value of size can be used to
michael@0 650 * determine fat touch events. */
michael@0 651 float AMotionEvent_getSize(const AInputEvent* motion_event, size_t pointer_index);
michael@0 652
michael@0 653 /* Get the current length of the major axis of an ellipse that describes the touch area
michael@0 654 * at the point of contact for the given pointer index. */
michael@0 655 float AMotionEvent_getTouchMajor(const AInputEvent* motion_event, size_t pointer_index);
michael@0 656
michael@0 657 /* Get the current length of the minor axis of an ellipse that describes the touch area
michael@0 658 * at the point of contact for the given pointer index. */
michael@0 659 float AMotionEvent_getTouchMinor(const AInputEvent* motion_event, size_t pointer_index);
michael@0 660
michael@0 661 /* Get the current length of the major axis of an ellipse that describes the size
michael@0 662 * of the approaching tool for the given pointer index.
michael@0 663 * The tool area represents the estimated size of the finger or pen that is
michael@0 664 * touching the device independent of its actual touch area at the point of contact. */
michael@0 665 float AMotionEvent_getToolMajor(const AInputEvent* motion_event, size_t pointer_index);
michael@0 666
michael@0 667 /* Get the current length of the minor axis of an ellipse that describes the size
michael@0 668 * of the approaching tool for the given pointer index.
michael@0 669 * The tool area represents the estimated size of the finger or pen that is
michael@0 670 * touching the device independent of its actual touch area at the point of contact. */
michael@0 671 float AMotionEvent_getToolMinor(const AInputEvent* motion_event, size_t pointer_index);
michael@0 672
michael@0 673 /* Get the current orientation of the touch area and tool area in radians clockwise from
michael@0 674 * vertical for the given pointer index.
michael@0 675 * An angle of 0 degrees indicates that the major axis of contact is oriented
michael@0 676 * upwards, is perfectly circular or is of unknown orientation. A positive angle
michael@0 677 * indicates that the major axis of contact is oriented to the right. A negative angle
michael@0 678 * indicates that the major axis of contact is oriented to the left.
michael@0 679 * The full range is from -PI/2 radians (finger pointing fully left) to PI/2 radians
michael@0 680 * (finger pointing fully right). */
michael@0 681 float AMotionEvent_getOrientation(const AInputEvent* motion_event, size_t pointer_index);
michael@0 682
michael@0 683 /* Get the value of the request axis for the given pointer index. */
michael@0 684 float AMotionEvent_getAxisValue(const AInputEvent* motion_event,
michael@0 685 int32_t axis, size_t pointer_index);
michael@0 686
michael@0 687 /* Get the number of historical points in this event. These are movements that
michael@0 688 * have occurred between this event and the previous event. This only applies
michael@0 689 * to AMOTION_EVENT_ACTION_MOVE events -- all other actions will have a size of 0.
michael@0 690 * Historical samples are indexed from oldest to newest. */
michael@0 691 size_t AMotionEvent_getHistorySize(const AInputEvent* motion_event);
michael@0 692
michael@0 693 /* Get the time that a historical movement occurred between this event and
michael@0 694 * the previous event, in the java.lang.System.nanoTime() time base. */
michael@0 695 int64_t AMotionEvent_getHistoricalEventTime(AInputEvent* motion_event,
michael@0 696 size_t history_index);
michael@0 697
michael@0 698 /* Get the historical raw X coordinate of this event for the given pointer index that
michael@0 699 * occurred between this event and the previous motion event.
michael@0 700 * For touch events on the screen, this is the original location of the event
michael@0 701 * on the screen, before it had been adjusted for the containing window
michael@0 702 * and views.
michael@0 703 * Whole numbers are pixels; the value may have a fraction for input devices
michael@0 704 * that are sub-pixel precise. */
michael@0 705 float AMotionEvent_getHistoricalRawX(const AInputEvent* motion_event, size_t pointer_index,
michael@0 706 size_t history_index);
michael@0 707
michael@0 708 /* Get the historical raw Y coordinate of this event for the given pointer index that
michael@0 709 * occurred between this event and the previous motion event.
michael@0 710 * For touch events on the screen, this is the original location of the event
michael@0 711 * on the screen, before it had been adjusted for the containing window
michael@0 712 * and views.
michael@0 713 * Whole numbers are pixels; the value may have a fraction for input devices
michael@0 714 * that are sub-pixel precise. */
michael@0 715 float AMotionEvent_getHistoricalRawY(const AInputEvent* motion_event, size_t pointer_index,
michael@0 716 size_t history_index);
michael@0 717
michael@0 718 /* Get the historical X coordinate of this event for the given pointer index that
michael@0 719 * occurred between this event and the previous motion event.
michael@0 720 * Whole numbers are pixels; the value may have a fraction for input devices
michael@0 721 * that are sub-pixel precise. */
michael@0 722 float AMotionEvent_getHistoricalX(AInputEvent* motion_event, size_t pointer_index,
michael@0 723 size_t history_index);
michael@0 724
michael@0 725 /* Get the historical Y coordinate of this event for the given pointer index that
michael@0 726 * occurred between this event and the previous motion event.
michael@0 727 * Whole numbers are pixels; the value may have a fraction for input devices
michael@0 728 * that are sub-pixel precise. */
michael@0 729 float AMotionEvent_getHistoricalY(AInputEvent* motion_event, size_t pointer_index,
michael@0 730 size_t history_index);
michael@0 731
michael@0 732 /* Get the historical pressure of this event for the given pointer index that
michael@0 733 * occurred between this event and the previous motion event.
michael@0 734 * The pressure generally ranges from 0 (no pressure at all) to 1 (normal pressure),
michael@0 735 * although values higher than 1 may be generated depending on the calibration of
michael@0 736 * the input device. */
michael@0 737 float AMotionEvent_getHistoricalPressure(AInputEvent* motion_event, size_t pointer_index,
michael@0 738 size_t history_index);
michael@0 739
michael@0 740 /* Get the current scaled value of the approximate size for the given pointer index that
michael@0 741 * occurred between this event and the previous motion event.
michael@0 742 * This represents some approximation of the area of the screen being
michael@0 743 * pressed; the actual value in pixels corresponding to the
michael@0 744 * touch is normalized with the device specific range of values
michael@0 745 * and scaled to a value between 0 and 1. The value of size can be used to
michael@0 746 * determine fat touch events. */
michael@0 747 float AMotionEvent_getHistoricalSize(AInputEvent* motion_event, size_t pointer_index,
michael@0 748 size_t history_index);
michael@0 749
michael@0 750 /* Get the historical length of the major axis of an ellipse that describes the touch area
michael@0 751 * at the point of contact for the given pointer index that
michael@0 752 * occurred between this event and the previous motion event. */
michael@0 753 float AMotionEvent_getHistoricalTouchMajor(const AInputEvent* motion_event, size_t pointer_index,
michael@0 754 size_t history_index);
michael@0 755
michael@0 756 /* Get the historical length of the minor axis of an ellipse that describes the touch area
michael@0 757 * at the point of contact for the given pointer index that
michael@0 758 * occurred between this event and the previous motion event. */
michael@0 759 float AMotionEvent_getHistoricalTouchMinor(const AInputEvent* motion_event, size_t pointer_index,
michael@0 760 size_t history_index);
michael@0 761
michael@0 762 /* Get the historical length of the major axis of an ellipse that describes the size
michael@0 763 * of the approaching tool for the given pointer index that
michael@0 764 * occurred between this event and the previous motion event.
michael@0 765 * The tool area represents the estimated size of the finger or pen that is
michael@0 766 * touching the device independent of its actual touch area at the point of contact. */
michael@0 767 float AMotionEvent_getHistoricalToolMajor(const AInputEvent* motion_event, size_t pointer_index,
michael@0 768 size_t history_index);
michael@0 769
michael@0 770 /* Get the historical length of the minor axis of an ellipse that describes the size
michael@0 771 * of the approaching tool for the given pointer index that
michael@0 772 * occurred between this event and the previous motion event.
michael@0 773 * The tool area represents the estimated size of the finger or pen that is
michael@0 774 * touching the device independent of its actual touch area at the point of contact. */
michael@0 775 float AMotionEvent_getHistoricalToolMinor(const AInputEvent* motion_event, size_t pointer_index,
michael@0 776 size_t history_index);
michael@0 777
michael@0 778 /* Get the historical orientation of the touch area and tool area in radians clockwise from
michael@0 779 * vertical for the given pointer index that
michael@0 780 * occurred between this event and the previous motion event.
michael@0 781 * An angle of 0 degrees indicates that the major axis of contact is oriented
michael@0 782 * upwards, is perfectly circular or is of unknown orientation. A positive angle
michael@0 783 * indicates that the major axis of contact is oriented to the right. A negative angle
michael@0 784 * indicates that the major axis of contact is oriented to the left.
michael@0 785 * The full range is from -PI/2 radians (finger pointing fully left) to PI/2 radians
michael@0 786 * (finger pointing fully right). */
michael@0 787 float AMotionEvent_getHistoricalOrientation(const AInputEvent* motion_event, size_t pointer_index,
michael@0 788 size_t history_index);
michael@0 789
michael@0 790 /* Get the historical value of the request axis for the given pointer index
michael@0 791 * that occurred between this event and the previous motion event. */
michael@0 792 float AMotionEvent_getHistoricalAxisValue(const AInputEvent* motion_event,
michael@0 793 int32_t axis, size_t pointer_index, size_t history_index);
michael@0 794
michael@0 795
michael@0 796 /*
michael@0 797 * Input queue
michael@0 798 *
michael@0 799 * An input queue is the facility through which you retrieve input
michael@0 800 * events.
michael@0 801 */
michael@0 802 struct AInputQueue;
michael@0 803 typedef struct AInputQueue AInputQueue;
michael@0 804
michael@0 805 /*
michael@0 806 * Add this input queue to a looper for processing. See
michael@0 807 * ALooper_addFd() for information on the ident, callback, and data params.
michael@0 808 */
michael@0 809 void AInputQueue_attachLooper(AInputQueue* queue, ALooper* looper,
michael@0 810 int ident, ALooper_callbackFunc callback, void* data);
michael@0 811
michael@0 812 /*
michael@0 813 * Remove the input queue from the looper it is currently attached to.
michael@0 814 */
michael@0 815 void AInputQueue_detachLooper(AInputQueue* queue);
michael@0 816
michael@0 817 /*
michael@0 818 * Returns true if there are one or more events available in the
michael@0 819 * input queue. Returns 1 if the queue has events; 0 if
michael@0 820 * it does not have events; and a negative value if there is an error.
michael@0 821 */
michael@0 822 int32_t AInputQueue_hasEvents(AInputQueue* queue);
michael@0 823
michael@0 824 /*
michael@0 825 * Returns the next available event from the queue. Returns a negative
michael@0 826 * value if no events are available or an error has occurred.
michael@0 827 */
michael@0 828 int32_t AInputQueue_getEvent(AInputQueue* queue, AInputEvent** outEvent);
michael@0 829
michael@0 830 /*
michael@0 831 * Sends the key for standard pre-dispatching -- that is, possibly deliver
michael@0 832 * it to the current IME to be consumed before the app. Returns 0 if it
michael@0 833 * was not pre-dispatched, meaning you can process it right now. If non-zero
michael@0 834 * is returned, you must abandon the current event processing and allow the
michael@0 835 * event to appear again in the event queue (if it does not get consumed during
michael@0 836 * pre-dispatching).
michael@0 837 */
michael@0 838 int32_t AInputQueue_preDispatchEvent(AInputQueue* queue, AInputEvent* event);
michael@0 839
michael@0 840 /*
michael@0 841 * Report that dispatching has finished with the given event.
michael@0 842 * This must be called after receiving an event with AInputQueue_get_event().
michael@0 843 */
michael@0 844 void AInputQueue_finishEvent(AInputQueue* queue, AInputEvent* event, int handled);
michael@0 845
michael@0 846 #ifdef __cplusplus
michael@0 847 }
michael@0 848 #endif
michael@0 849
michael@0 850 #endif // _ANDROID_INPUT_H

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