widget/gonk/nativewindow/GonkNativeWindowClientKK.h

Thu, 22 Jan 2015 13:21:57 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 22 Jan 2015 13:21:57 +0100
branch
TOR_BUG_9701
changeset 15
b8a032363ba2
permissions
-rw-r--r--

Incorporate requested changes from Mozilla in review:
https://bugzilla.mozilla.org/show_bug.cgi?id=1123480#c6

michael@0 1 /*
michael@0 2 * Copyright (C) 2010 The Android Open Source Project
michael@0 3 * Copyright (C) 2013 Mozilla Foundation
michael@0 4 *
michael@0 5 * Licensed under the Apache License, Version 2.0 (the "License");
michael@0 6 * you may not use this file except in compliance with the License.
michael@0 7 * You may obtain a copy of the License at
michael@0 8 *
michael@0 9 * http://www.apache.org/licenses/LICENSE-2.0
michael@0 10 *
michael@0 11 * Unless required by applicable law or agreed to in writing, software
michael@0 12 * distributed under the License is distributed on an "AS IS" BASIS,
michael@0 13 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
michael@0 14 * See the License for the specific language governing permissions and
michael@0 15 * limitations under the License.
michael@0 16 */
michael@0 17
michael@0 18 #ifndef NATIVEWINDOW_GONKNATIVEWINDOWCLIENT_KK_H
michael@0 19 #define NATIVEWINDOW_GONKNATIVEWINDOWCLIENT_KK_H
michael@0 20
michael@0 21 #include <gui/IGraphicBufferProducer.h>
michael@0 22
michael@0 23 #include <ui/ANativeObjectBase.h>
michael@0 24 #include <ui/Region.h>
michael@0 25
michael@0 26 #include <utils/RefBase.h>
michael@0 27 #include <utils/threads.h>
michael@0 28 #include <utils/KeyedVector.h>
michael@0 29
michael@0 30 #include "GonkBufferQueue.h"
michael@0 31
michael@0 32 struct ANativeWindow_Buffer;
michael@0 33
michael@0 34 namespace android {
michael@0 35
michael@0 36 /*
michael@0 37 * An implementation of ANativeWindow that feeds graphics buffers into a
michael@0 38 * BufferQueue.
michael@0 39 *
michael@0 40 * This is typically used by programs that want to render frames through
michael@0 41 * some means (maybe OpenGL, a software renderer, or a hardware decoder)
michael@0 42 * and have the frames they create forwarded to SurfaceFlinger for
michael@0 43 * compositing. For example, a video decoder could render a frame and call
michael@0 44 * eglSwapBuffers(), which invokes ANativeWindow callbacks defined by
michael@0 45 * GonkNativeWindowClient. GonkNativeWindowClient then forwards the buffers through Binder IPC
michael@0 46 * to the BufferQueue's producer interface, providing the new frame to a
michael@0 47 * consumer such as GLConsumer.
michael@0 48 */
michael@0 49 class GonkNativeWindowClient
michael@0 50 : public ANativeObjectBase<ANativeWindow, GonkNativeWindowClient, RefBase>
michael@0 51 {
michael@0 52 public:
michael@0 53
michael@0 54 /*
michael@0 55 * creates a GonkNativeWindowClient from the given IGraphicBufferProducer (which concrete
michael@0 56 * implementation is a BufferQueue).
michael@0 57 *
michael@0 58 * GonkNativeWindowClient is mainly state-less while it's disconnected, it can be
michael@0 59 * viewed as a glorified IGraphicBufferProducer holder. It's therefore
michael@0 60 * safe to create other GonkNativeWindowClients from the same IGraphicBufferProducer.
michael@0 61 *
michael@0 62 * However, once a GonkNativeWindowClient is connected, it'll prevent other GonkNativeWindowClients
michael@0 63 * referring to the same IGraphicBufferProducer to become connected and
michael@0 64 * therefore prevent them to be used as actual producers of buffers.
michael@0 65 *
michael@0 66 * the controlledByApp flag indicates that this Surface (producer) is
michael@0 67 * controlled by the application. This flag is used at connect time.
michael@0 68 */
michael@0 69 GonkNativeWindowClient(const sp<IGraphicBufferProducer>& bufferProducer, bool controlledByApp = false);
michael@0 70
michael@0 71 /* getIGraphicBufferProducer() returns the IGraphicBufferProducer this
michael@0 72 * GonkNativeWindowClient was created with. Usually it's an error to use the
michael@0 73 * IGraphicBufferProducer while the GonkNativeWindowClient is connected.
michael@0 74 */
michael@0 75 sp<IGraphicBufferProducer> getIGraphicBufferProducer() const;
michael@0 76
michael@0 77 /* convenience function to check that the given surface is non NULL as
michael@0 78 * well as its IGraphicBufferProducer */
michael@0 79 static bool isValid(const sp<GonkNativeWindowClient>& surface) {
michael@0 80 return surface != NULL && surface->getIGraphicBufferProducer() != NULL;
michael@0 81 }
michael@0 82
michael@0 83 protected:
michael@0 84 virtual ~GonkNativeWindowClient();
michael@0 85
michael@0 86 private:
michael@0 87 // can't be copied
michael@0 88 GonkNativeWindowClient& operator = (const GonkNativeWindowClient& rhs);
michael@0 89 GonkNativeWindowClient(const GonkNativeWindowClient& rhs);
michael@0 90
michael@0 91 // ANativeWindow hooks
michael@0 92 static int hook_cancelBuffer(ANativeWindow* window,
michael@0 93 ANativeWindowBuffer* buffer, int fenceFd);
michael@0 94 static int hook_dequeueBuffer(ANativeWindow* window,
michael@0 95 ANativeWindowBuffer** buffer, int* fenceFd);
michael@0 96 static int hook_perform(ANativeWindow* window, int operation, ...);
michael@0 97 static int hook_query(const ANativeWindow* window, int what, int* value);
michael@0 98 static int hook_queueBuffer(ANativeWindow* window,
michael@0 99 ANativeWindowBuffer* buffer, int fenceFd);
michael@0 100 static int hook_setSwapInterval(ANativeWindow* window, int interval);
michael@0 101
michael@0 102 static int hook_cancelBuffer_DEPRECATED(ANativeWindow* window,
michael@0 103 ANativeWindowBuffer* buffer);
michael@0 104 static int hook_dequeueBuffer_DEPRECATED(ANativeWindow* window,
michael@0 105 ANativeWindowBuffer** buffer);
michael@0 106 static int hook_lockBuffer_DEPRECATED(ANativeWindow* window,
michael@0 107 ANativeWindowBuffer* buffer);
michael@0 108 static int hook_queueBuffer_DEPRECATED(ANativeWindow* window,
michael@0 109 ANativeWindowBuffer* buffer);
michael@0 110
michael@0 111 int dispatchConnect(va_list args);
michael@0 112 int dispatchDisconnect(va_list args);
michael@0 113 int dispatchSetBufferCount(va_list args);
michael@0 114 int dispatchSetBuffersGeometry(va_list args);
michael@0 115 int dispatchSetBuffersDimensions(va_list args);
michael@0 116 int dispatchSetBuffersUserDimensions(va_list args);
michael@0 117 int dispatchSetBuffersFormat(va_list args);
michael@0 118 int dispatchSetScalingMode(va_list args);
michael@0 119 int dispatchSetBuffersTransform(va_list args);
michael@0 120 int dispatchSetBuffersTimestamp(va_list args);
michael@0 121 int dispatchSetCrop(va_list args);
michael@0 122 int dispatchSetPostTransformCrop(va_list args);
michael@0 123 int dispatchSetUsage(va_list args);
michael@0 124 int dispatchLock(va_list args);
michael@0 125 int dispatchUnlockAndPost(va_list args);
michael@0 126
michael@0 127 protected:
michael@0 128 virtual int dequeueBuffer(ANativeWindowBuffer** buffer, int* fenceFd);
michael@0 129 virtual int cancelBuffer(ANativeWindowBuffer* buffer, int fenceFd);
michael@0 130 virtual int queueBuffer(ANativeWindowBuffer* buffer, int fenceFd);
michael@0 131 virtual int perform(int operation, va_list args);
michael@0 132 virtual int query(int what, int* value) const;
michael@0 133 virtual int setSwapInterval(int interval);
michael@0 134
michael@0 135 virtual int lockBuffer_DEPRECATED(ANativeWindowBuffer* buffer);
michael@0 136
michael@0 137 virtual int connect(int api);
michael@0 138 virtual int disconnect(int api);
michael@0 139 virtual int setBufferCount(int bufferCount);
michael@0 140 virtual int setBuffersDimensions(int w, int h);
michael@0 141 virtual int setBuffersUserDimensions(int w, int h);
michael@0 142 virtual int setBuffersFormat(int format);
michael@0 143 virtual int setScalingMode(int mode);
michael@0 144 virtual int setBuffersTransform(int transform);
michael@0 145 virtual int setBuffersTimestamp(int64_t timestamp);
michael@0 146 virtual int setCrop(Rect const* rect);
michael@0 147 virtual int setUsage(uint32_t reqUsage);
michael@0 148
michael@0 149 public:
michael@0 150 virtual int lock(ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds);
michael@0 151 virtual int unlockAndPost();
michael@0 152
michael@0 153 protected:
michael@0 154 enum { NUM_BUFFER_SLOTS = GonkBufferQueue::NUM_BUFFER_SLOTS };
michael@0 155 enum { DEFAULT_FORMAT = PIXEL_FORMAT_RGBA_8888 };
michael@0 156
michael@0 157 private:
michael@0 158 void freeAllBuffers();
michael@0 159 int getSlotFromBufferLocked(android_native_buffer_t* buffer) const;
michael@0 160
michael@0 161 struct BufferSlot {
michael@0 162 sp<GraphicBuffer> buffer;
michael@0 163 Region dirtyRegion;
michael@0 164 };
michael@0 165
michael@0 166 // mSurfaceTexture is the interface to the surface texture server. All
michael@0 167 // operations on the surface texture client ultimately translate into
michael@0 168 // interactions with the server using this interface.
michael@0 169 // TODO: rename to mBufferProducer
michael@0 170 sp<IGraphicBufferProducer> mGraphicBufferProducer;
michael@0 171
michael@0 172 // mSlots stores the buffers that have been allocated for each buffer slot.
michael@0 173 // It is initialized to null pointers, and gets filled in with the result of
michael@0 174 // IGraphicBufferProducer::requestBuffer when the client dequeues a buffer from a
michael@0 175 // slot that has not yet been used. The buffer allocated to a slot will also
michael@0 176 // be replaced if the requested buffer usage or geometry differs from that
michael@0 177 // of the buffer allocated to a slot.
michael@0 178 BufferSlot mSlots[NUM_BUFFER_SLOTS];
michael@0 179
michael@0 180 // mReqWidth is the buffer width that will be requested at the next dequeue
michael@0 181 // operation. It is initialized to 1.
michael@0 182 uint32_t mReqWidth;
michael@0 183
michael@0 184 // mReqHeight is the buffer height that will be requested at the next
michael@0 185 // dequeue operation. It is initialized to 1.
michael@0 186 uint32_t mReqHeight;
michael@0 187
michael@0 188 // mReqFormat is the buffer pixel format that will be requested at the next
michael@0 189 // deuque operation. It is initialized to PIXEL_FORMAT_RGBA_8888.
michael@0 190 uint32_t mReqFormat;
michael@0 191
michael@0 192 // mReqUsage is the set of buffer usage flags that will be requested
michael@0 193 // at the next deuque operation. It is initialized to 0.
michael@0 194 uint32_t mReqUsage;
michael@0 195
michael@0 196 // mTimestamp is the timestamp that will be used for the next buffer queue
michael@0 197 // operation. It defaults to NATIVE_WINDOW_TIMESTAMP_AUTO, which means that
michael@0 198 // a timestamp is auto-generated when queueBuffer is called.
michael@0 199 int64_t mTimestamp;
michael@0 200
michael@0 201 // mCrop is the crop rectangle that will be used for the next buffer
michael@0 202 // that gets queued. It is set by calling setCrop.
michael@0 203 Rect mCrop;
michael@0 204
michael@0 205 // mScalingMode is the scaling mode that will be used for the next
michael@0 206 // buffers that get queued. It is set by calling setScalingMode.
michael@0 207 int mScalingMode;
michael@0 208
michael@0 209 // mTransform is the transform identifier that will be used for the next
michael@0 210 // buffer that gets queued. It is set by calling setTransform.
michael@0 211 uint32_t mTransform;
michael@0 212
michael@0 213 // mDefaultWidth is default width of the buffers, regardless of the
michael@0 214 // native_window_set_buffers_dimensions call.
michael@0 215 uint32_t mDefaultWidth;
michael@0 216
michael@0 217 // mDefaultHeight is default height of the buffers, regardless of the
michael@0 218 // native_window_set_buffers_dimensions call.
michael@0 219 uint32_t mDefaultHeight;
michael@0 220
michael@0 221 // mUserWidth, if non-zero, is an application-specified override
michael@0 222 // of mDefaultWidth. This is lower priority than the width set by
michael@0 223 // native_window_set_buffers_dimensions.
michael@0 224 uint32_t mUserWidth;
michael@0 225
michael@0 226 // mUserHeight, if non-zero, is an application-specified override
michael@0 227 // of mDefaultHeight. This is lower priority than the height set
michael@0 228 // by native_window_set_buffers_dimensions.
michael@0 229 uint32_t mUserHeight;
michael@0 230
michael@0 231 // mTransformHint is the transform probably applied to buffers of this
michael@0 232 // window. this is only a hint, actual transform may differ.
michael@0 233 uint32_t mTransformHint;
michael@0 234
michael@0 235 // mProducerControlledByApp whether this buffer producer is controlled
michael@0 236 // by the application
michael@0 237 bool mProducerControlledByApp;
michael@0 238
michael@0 239 // mSwapIntervalZero set if we should drop buffers at queue() time to
michael@0 240 // achieve an asynchronous swap interval
michael@0 241 bool mSwapIntervalZero;
michael@0 242
michael@0 243 // mConsumerRunningBehind whether the consumer is running more than
michael@0 244 // one buffer behind the producer.
michael@0 245 mutable bool mConsumerRunningBehind;
michael@0 246
michael@0 247 // mMutex is the mutex used to prevent concurrent access to the member
michael@0 248 // variables of GonkNativeWindowClient objects. It must be locked whenever the
michael@0 249 // member variables are accessed.
michael@0 250 mutable Mutex mMutex;
michael@0 251
michael@0 252 // must be used from the lock/unlock thread
michael@0 253 sp<GraphicBuffer> mLockedBuffer;
michael@0 254 sp<GraphicBuffer> mPostedBuffer;
michael@0 255 bool mConnectedToCpu;
michael@0 256
michael@0 257 // must be accessed from lock/unlock thread only
michael@0 258 Region mDirtyRegion;
michael@0 259 };
michael@0 260
michael@0 261 }; // namespace android
michael@0 262
michael@0 263 #endif // NATIVEWINDOW_GONKNATIVEWINDOWCLIENT_JB_H

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