Thu, 22 Jan 2015 13:21:57 +0100
Incorporate requested changes from Mozilla in review:
https://bugzilla.mozilla.org/show_bug.cgi?id=1123480#c6
michael@0 | 1 | /* |
michael@0 | 2 | * Copyright (C) 2012 The Android Open Source Project |
michael@0 | 3 | * Copyright (C) 2013 Mozilla Foundation |
michael@0 | 4 | * |
michael@0 | 5 | * Licensed under the Apache License, Version 2.0 (the "License"); |
michael@0 | 6 | * you may not use this file except in compliance with the License. |
michael@0 | 7 | * You may obtain a copy of the License at |
michael@0 | 8 | * |
michael@0 | 9 | * http://www.apache.org/licenses/LICENSE-2.0 |
michael@0 | 10 | * |
michael@0 | 11 | * Unless required by applicable law or agreed to in writing, software |
michael@0 | 12 | * distributed under the License is distributed on an "AS IS" BASIS, |
michael@0 | 13 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
michael@0 | 14 | * See the License for the specific language governing permissions and |
michael@0 | 15 | * limitations under the License. |
michael@0 | 16 | */ |
michael@0 | 17 | |
michael@0 | 18 | #ifndef NATIVEWINDOW_GONKNATIVEWINDOW_JB_H |
michael@0 | 19 | #define NATIVEWINDOW_GONKNATIVEWINDOW_JB_H |
michael@0 | 20 | |
michael@0 | 21 | #include <ui/GraphicBuffer.h> |
michael@0 | 22 | #include <utils/String8.h> |
michael@0 | 23 | #include <utils/Vector.h> |
michael@0 | 24 | #include <utils/threads.h> |
michael@0 | 25 | |
michael@0 | 26 | #include "CameraCommon.h" |
michael@0 | 27 | #include "GonkConsumerBaseJB.h" |
michael@0 | 28 | #include "GrallocImages.h" |
michael@0 | 29 | #include "mozilla/layers/LayersSurfaces.h" |
michael@0 | 30 | |
michael@0 | 31 | namespace mozilla { |
michael@0 | 32 | namespace layers { |
michael@0 | 33 | class PGrallocBufferChild; |
michael@0 | 34 | } |
michael@0 | 35 | } |
michael@0 | 36 | |
michael@0 | 37 | namespace android { |
michael@0 | 38 | |
michael@0 | 39 | // The user of GonkNativeWindow who wants to receive notification of |
michael@0 | 40 | // new frames should implement this interface. |
michael@0 | 41 | class GonkNativeWindowNewFrameCallback { |
michael@0 | 42 | public: |
michael@0 | 43 | virtual void OnNewFrame() = 0; |
michael@0 | 44 | }; |
michael@0 | 45 | |
michael@0 | 46 | /** |
michael@0 | 47 | * GonkNativeWindow is a GonkBufferQueue consumer endpoint that allows clients |
michael@0 | 48 | * access to the whole BufferItem entry from GonkBufferQueue. Multiple buffers may |
michael@0 | 49 | * be acquired at once, to be used concurrently by the client. This consumer can |
michael@0 | 50 | * operate either in synchronous or asynchronous mode. |
michael@0 | 51 | */ |
michael@0 | 52 | class GonkNativeWindow: public GonkConsumerBase |
michael@0 | 53 | { |
michael@0 | 54 | typedef mozilla::layers::TextureClient TextureClient; |
michael@0 | 55 | public: |
michael@0 | 56 | typedef GonkConsumerBase::FrameAvailableListener FrameAvailableListener; |
michael@0 | 57 | |
michael@0 | 58 | typedef GonkBufferQueue::BufferItem BufferItem; |
michael@0 | 59 | |
michael@0 | 60 | enum { INVALID_BUFFER_SLOT = GonkBufferQueue::INVALID_BUFFER_SLOT }; |
michael@0 | 61 | enum { NO_BUFFER_AVAILABLE = GonkBufferQueue::NO_BUFFER_AVAILABLE }; |
michael@0 | 62 | |
michael@0 | 63 | // Create a new buffer item consumer. The consumerUsage parameter determines |
michael@0 | 64 | // the consumer usage flags passed to the graphics allocator. The |
michael@0 | 65 | // bufferCount parameter specifies how many buffers can be locked for user |
michael@0 | 66 | // access at the same time. |
michael@0 | 67 | GonkNativeWindow(); |
michael@0 | 68 | |
michael@0 | 69 | virtual ~GonkNativeWindow(); |
michael@0 | 70 | |
michael@0 | 71 | // set the name of the GonkNativeWindow that will be used to identify it in |
michael@0 | 72 | // log messages. |
michael@0 | 73 | void setName(const String8& name); |
michael@0 | 74 | |
michael@0 | 75 | // Gets the next graphics buffer from the producer, filling out the |
michael@0 | 76 | // passed-in BufferItem structure. Returns NO_BUFFER_AVAILABLE if the queue |
michael@0 | 77 | // of buffers is empty, and INVALID_OPERATION if the maximum number of |
michael@0 | 78 | // buffers is already acquired. |
michael@0 | 79 | // |
michael@0 | 80 | // Only a fixed number of buffers can be acquired at a time, determined by |
michael@0 | 81 | // the construction-time bufferCount parameter. If INVALID_OPERATION is |
michael@0 | 82 | // returned by acquireBuffer, then old buffers must be returned to the |
michael@0 | 83 | // queue by calling releaseBuffer before more buffers can be acquired. |
michael@0 | 84 | // |
michael@0 | 85 | // If waitForFence is true, and the acquired BufferItem has a valid fence object, |
michael@0 | 86 | // acquireBuffer will wait on the fence with no timeout before returning. |
michael@0 | 87 | #if ANDROID_VERSION >= 18 |
michael@0 | 88 | status_t acquireBuffer(BufferItem *item, bool waitForFence = true); |
michael@0 | 89 | #endif |
michael@0 | 90 | // Returns an acquired buffer to the queue, allowing it to be reused. Since |
michael@0 | 91 | // only a fixed number of buffers may be acquired at a time, old buffers |
michael@0 | 92 | // must be released by calling releaseBuffer to ensure new buffers can be |
michael@0 | 93 | // acquired by acquireBuffer. Once a BufferItem is released, the caller must |
michael@0 | 94 | // not access any members of the BufferItem, and should immediately remove |
michael@0 | 95 | // all of its references to the BufferItem itself. |
michael@0 | 96 | #if ANDROID_VERSION >= 18 |
michael@0 | 97 | status_t releaseBuffer(const BufferItem &item, |
michael@0 | 98 | const sp<Fence>& releaseFence = Fence::NO_FENCE); |
michael@0 | 99 | #endif |
michael@0 | 100 | |
michael@0 | 101 | sp<IGraphicBufferProducer> getProducerInterface() const { return getBufferQueue(); } |
michael@0 | 102 | |
michael@0 | 103 | // setDefaultBufferSize is used to set the size of buffers returned by |
michael@0 | 104 | // requestBuffers when a with and height of zero is requested. |
michael@0 | 105 | status_t setDefaultBufferSize(uint32_t w, uint32_t h); |
michael@0 | 106 | |
michael@0 | 107 | // setDefaultBufferFormat allows the BufferQueue to create |
michael@0 | 108 | // GraphicBuffers of a defaultFormat if no format is specified |
michael@0 | 109 | // in dequeueBuffer |
michael@0 | 110 | status_t setDefaultBufferFormat(uint32_t defaultFormat); |
michael@0 | 111 | |
michael@0 | 112 | // Get next frame from the queue, caller owns the returned buffer. |
michael@0 | 113 | mozilla::TemporaryRef<TextureClient> getCurrentBuffer(); |
michael@0 | 114 | |
michael@0 | 115 | // Return the buffer to the queue and mark it as FREE. After that |
michael@0 | 116 | // the buffer is useable again for the decoder. |
michael@0 | 117 | void returnBuffer(TextureClient* client); |
michael@0 | 118 | |
michael@0 | 119 | mozilla::TemporaryRef<TextureClient> getTextureClientFromBuffer(ANativeWindowBuffer* buffer); |
michael@0 | 120 | |
michael@0 | 121 | void setNewFrameCallback(GonkNativeWindowNewFrameCallback* callback); |
michael@0 | 122 | |
michael@0 | 123 | static void RecycleCallback(TextureClient* client, void* closure); |
michael@0 | 124 | |
michael@0 | 125 | protected: |
michael@0 | 126 | virtual void onFrameAvailable(); |
michael@0 | 127 | |
michael@0 | 128 | private: |
michael@0 | 129 | GonkNativeWindowNewFrameCallback* mNewFrameCallback; |
michael@0 | 130 | }; |
michael@0 | 131 | |
michael@0 | 132 | } // namespace android |
michael@0 | 133 | |
michael@0 | 134 | #endif // NATIVEWINDOW_GONKNATIVEWINDOW_JB_H |