widget/gonk/nativewindow/GonkNativeWindowKK.cpp

Thu, 22 Jan 2015 13:21:57 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 22 Jan 2015 13:21:57 +0100
branch
TOR_BUG_9701
changeset 15
b8a032363ba2
permissions
-rw-r--r--

Incorporate requested changes from Mozilla in review:
https://bugzilla.mozilla.org/show_bug.cgi?id=1123480#c6

michael@0 1 /*
michael@0 2 * Copyright (C) 2012 The Android Open Source Project
michael@0 3 * Copyright (C) 2013 Mozilla Foundation
michael@0 4 *
michael@0 5 * Licensed under the Apache License, Version 2.0 (the "License");
michael@0 6 * you may not use this file except in compliance with the License.
michael@0 7 * You may obtain a copy of the License at
michael@0 8 *
michael@0 9 * http://www.apache.org/licenses/LICENSE-2.0
michael@0 10 *
michael@0 11 * Unless required by applicable law or agreed to in writing, software
michael@0 12 * distributed under the License is distributed on an "AS IS" BASIS,
michael@0 13 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
michael@0 14 * See the License for the specific language governing permissions and
michael@0 15 * limitations under the License.
michael@0 16 */
michael@0 17
michael@0 18 //#define LOG_NDEBUG 0
michael@0 19 #define LOG_TAG "GonkNativeWindow"
michael@0 20 #define ATRACE_TAG ATRACE_TAG_GRAPHICS
michael@0 21 #include <utils/Log.h>
michael@0 22
michael@0 23 #include "GonkNativeWindowKK.h"
michael@0 24 #include "GrallocImages.h"
michael@0 25
michael@0 26 #define BI_LOGV(...) __android_log_print(ANDROID_LOG_VERBOSE, LOG_TAG, __VA_ARGS__)
michael@0 27 #define BI_LOGD(...) __android_log_print(ANDROID_LOG_DEBUG, LOG_TAG, __VA_ARGS__)
michael@0 28 #define BI_LOGI(...) __android_log_print(ANDROID_LOG_INFO, LOG_TAG, __VA_ARGS__)
michael@0 29 #define BI_LOGW(...) __android_log_print(ANDROID_LOG_WARN, LOG_TAG, __VA_ARGS__)
michael@0 30 #define BI_LOGE(...) __android_log_print(ANDROID_LOG_ERROR, LOG_TAG, __VA_ARGS__)
michael@0 31
michael@0 32 using namespace mozilla;
michael@0 33 using namespace mozilla::layers;
michael@0 34
michael@0 35 namespace android {
michael@0 36
michael@0 37 GonkNativeWindow::GonkNativeWindow() :
michael@0 38 GonkConsumerBase(new GonkBufferQueue(true), false)
michael@0 39 {
michael@0 40 mConsumer->setMaxAcquiredBufferCount(GonkBufferQueue::MIN_UNDEQUEUED_BUFFERS);
michael@0 41 }
michael@0 42
michael@0 43 GonkNativeWindow::GonkNativeWindow(const sp<GonkBufferQueue>& bq,
michael@0 44 uint32_t consumerUsage, int bufferCount, bool controlledByApp) :
michael@0 45 GonkConsumerBase(bq, controlledByApp)
michael@0 46 {
michael@0 47 mConsumer->setConsumerUsageBits(consumerUsage);
michael@0 48 mConsumer->setMaxAcquiredBufferCount(bufferCount);
michael@0 49 }
michael@0 50
michael@0 51 GonkNativeWindow::~GonkNativeWindow() {
michael@0 52 }
michael@0 53
michael@0 54 void GonkNativeWindow::setName(const String8& name) {
michael@0 55 Mutex::Autolock _l(mMutex);
michael@0 56 mName = name;
michael@0 57 mConsumer->setConsumerName(name);
michael@0 58 }
michael@0 59
michael@0 60 status_t GonkNativeWindow::acquireBuffer(BufferItem *item,
michael@0 61 nsecs_t presentWhen, bool waitForFence) {
michael@0 62 status_t err;
michael@0 63
michael@0 64 if (!item) return BAD_VALUE;
michael@0 65
michael@0 66 Mutex::Autolock _l(mMutex);
michael@0 67
michael@0 68 err = acquireBufferLocked(item, presentWhen);
michael@0 69 if (err != OK) {
michael@0 70 if (err != NO_BUFFER_AVAILABLE) {
michael@0 71 BI_LOGE("Error acquiring buffer: %s (%d)", strerror(err), err);
michael@0 72 }
michael@0 73 return err;
michael@0 74 }
michael@0 75
michael@0 76 if (waitForFence) {
michael@0 77 err = item->mFence->waitForever("GonkNativeWindow::acquireBuffer");
michael@0 78 if (err != OK) {
michael@0 79 BI_LOGE("Failed to wait for fence of acquired buffer: %s (%d)",
michael@0 80 strerror(-err), err);
michael@0 81 return err;
michael@0 82 }
michael@0 83 }
michael@0 84
michael@0 85 item->mGraphicBuffer = mSlots[item->mBuf].mGraphicBuffer;
michael@0 86
michael@0 87 return OK;
michael@0 88 }
michael@0 89
michael@0 90 status_t GonkNativeWindow::releaseBuffer(const BufferItem &item,
michael@0 91 const sp<Fence>& releaseFence) {
michael@0 92 status_t err;
michael@0 93
michael@0 94 Mutex::Autolock _l(mMutex);
michael@0 95
michael@0 96 err = addReleaseFenceLocked(item.mBuf, item.mGraphicBuffer, releaseFence);
michael@0 97
michael@0 98 err = releaseBufferLocked(item.mBuf, item.mGraphicBuffer);
michael@0 99 if (err != OK) {
michael@0 100 BI_LOGE("Failed to release buffer: %s (%d)",
michael@0 101 strerror(-err), err);
michael@0 102 }
michael@0 103 return err;
michael@0 104 }
michael@0 105
michael@0 106 status_t GonkNativeWindow::setDefaultBufferSize(uint32_t w, uint32_t h) {
michael@0 107 Mutex::Autolock _l(mMutex);
michael@0 108 return mConsumer->setDefaultBufferSize(w, h);
michael@0 109 }
michael@0 110
michael@0 111 status_t GonkNativeWindow::setDefaultBufferFormat(uint32_t defaultFormat) {
michael@0 112 Mutex::Autolock _l(mMutex);
michael@0 113 return mConsumer->setDefaultBufferFormat(defaultFormat);
michael@0 114 }
michael@0 115
michael@0 116 TemporaryRef<TextureClient>
michael@0 117 GonkNativeWindow::getCurrentBuffer() {
michael@0 118 Mutex::Autolock _l(mMutex);
michael@0 119 BufferItem item;
michael@0 120
michael@0 121 // In asynchronous mode the list is guaranteed to be one buffer
michael@0 122 // deep, while in synchronous mode we use the oldest buffer.
michael@0 123 status_t err = acquireBufferLocked(&item, 0); //???
michael@0 124 if (err != NO_ERROR) {
michael@0 125 return NULL;
michael@0 126 }
michael@0 127
michael@0 128 RefPtr<TextureClient> textureClient =
michael@0 129 mConsumer->getTextureClientFromBuffer(item.mGraphicBuffer.get());
michael@0 130 if (!textureClient) {
michael@0 131 return NULL;
michael@0 132 }
michael@0 133 textureClient->SetRecycleCallback(GonkNativeWindow::RecycleCallback, this);
michael@0 134 return textureClient;
michael@0 135 }
michael@0 136
michael@0 137 /* static */ void
michael@0 138 GonkNativeWindow::RecycleCallback(TextureClient* client, void* closure) {
michael@0 139 GonkNativeWindow* nativeWindow =
michael@0 140 static_cast<GonkNativeWindow*>(closure);
michael@0 141
michael@0 142 client->ClearRecycleCallback();
michael@0 143 nativeWindow->returnBuffer(client);
michael@0 144 }
michael@0 145
michael@0 146 void GonkNativeWindow::returnBuffer(TextureClient* client) {
michael@0 147 BI_LOGD("GonkNativeWindow::returnBuffer");
michael@0 148 Mutex::Autolock lock(mMutex);
michael@0 149
michael@0 150 int index = mConsumer->getSlotFromTextureClientLocked(client);
michael@0 151 if (index < 0) {
michael@0 152 }
michael@0 153
michael@0 154 sp<Fence> fence = client->GetReleaseFenceHandle().mFence;
michael@0 155 if (!fence.get()) {
michael@0 156 fence = Fence::NO_FENCE;
michael@0 157 }
michael@0 158
michael@0 159 status_t err;
michael@0 160 err = addReleaseFenceLocked(index,
michael@0 161 mSlots[index].mGraphicBuffer,
michael@0 162 fence);
michael@0 163
michael@0 164 err = releaseBufferLocked(index, mSlots[index].mGraphicBuffer);
michael@0 165 }
michael@0 166
michael@0 167 TemporaryRef<TextureClient>
michael@0 168 GonkNativeWindow::getTextureClientFromBuffer(ANativeWindowBuffer* buffer) {
michael@0 169 Mutex::Autolock lock(mMutex);
michael@0 170 return mConsumer->getTextureClientFromBuffer(buffer);
michael@0 171 }
michael@0 172
michael@0 173 void GonkNativeWindow::setNewFrameCallback(
michael@0 174 GonkNativeWindowNewFrameCallback* callback) {
michael@0 175 BI_LOGD("setNewFrameCallback");
michael@0 176 Mutex::Autolock lock(mMutex);
michael@0 177 mNewFrameCallback = callback;
michael@0 178 }
michael@0 179
michael@0 180 void GonkNativeWindow::onFrameAvailable() {
michael@0 181 GonkConsumerBase::onFrameAvailable();
michael@0 182
michael@0 183 if (mNewFrameCallback) {
michael@0 184 mNewFrameCallback->OnNewFrame();
michael@0 185 }
michael@0 186 }
michael@0 187
michael@0 188 } // namespace android

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