Thu, 22 Jan 2015 13:21:57 +0100
Incorporate requested changes from Mozilla in review:
https://bugzilla.mozilla.org/show_bug.cgi?id=1123480#c6
michael@0 | 1 | /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- |
michael@0 | 2 | * |
michael@0 | 3 | * This Source Code Form is subject to the terms of the Mozilla Public |
michael@0 | 4 | * License, v. 2.0. If a copy of the MPL was not distributed with this |
michael@0 | 5 | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
michael@0 | 6 | |
michael@0 | 7 | #include "nscore.h" |
michael@0 | 8 | #include "plstr.h" |
michael@0 | 9 | #include <stdio.h> |
michael@0 | 10 | #include "nsString.h" |
michael@0 | 11 | #include <windows.h> |
michael@0 | 12 | |
michael@0 | 13 | // mmsystem.h is needed to build with WIN32_LEAN_AND_MEAN |
michael@0 | 14 | #include <mmsystem.h> |
michael@0 | 15 | |
michael@0 | 16 | #include "nsSound.h" |
michael@0 | 17 | #include "nsIURL.h" |
michael@0 | 18 | #include "nsNetUtil.h" |
michael@0 | 19 | #include "nsCRT.h" |
michael@0 | 20 | |
michael@0 | 21 | #include "prlog.h" |
michael@0 | 22 | #include "prtime.h" |
michael@0 | 23 | #include "prprf.h" |
michael@0 | 24 | #include "prmem.h" |
michael@0 | 25 | |
michael@0 | 26 | #include "nsNativeCharsetUtils.h" |
michael@0 | 27 | #include "nsThreadUtils.h" |
michael@0 | 28 | |
michael@0 | 29 | #ifdef PR_LOGGING |
michael@0 | 30 | PRLogModuleInfo* gWin32SoundLog = nullptr; |
michael@0 | 31 | #endif |
michael@0 | 32 | |
michael@0 | 33 | class nsSoundPlayer: public nsRunnable { |
michael@0 | 34 | public: |
michael@0 | 35 | nsSoundPlayer(nsSound *aSound, const wchar_t* aSoundName) : |
michael@0 | 36 | mSoundName(aSoundName), mSound(aSound) |
michael@0 | 37 | { |
michael@0 | 38 | Init(); |
michael@0 | 39 | } |
michael@0 | 40 | |
michael@0 | 41 | nsSoundPlayer(nsSound *aSound, const nsAString& aSoundName) : |
michael@0 | 42 | mSoundName(aSoundName), mSound(aSound) |
michael@0 | 43 | { |
michael@0 | 44 | Init(); |
michael@0 | 45 | } |
michael@0 | 46 | |
michael@0 | 47 | NS_DECL_NSIRUNNABLE |
michael@0 | 48 | |
michael@0 | 49 | protected: |
michael@0 | 50 | nsString mSoundName; |
michael@0 | 51 | nsSound *mSound; // Strong, but this will be released from SoundReleaser. |
michael@0 | 52 | nsCOMPtr<nsIThread> mThread; |
michael@0 | 53 | |
michael@0 | 54 | void Init() |
michael@0 | 55 | { |
michael@0 | 56 | NS_GetCurrentThread(getter_AddRefs(mThread)); |
michael@0 | 57 | NS_ASSERTION(mThread, "failed to get current thread"); |
michael@0 | 58 | NS_IF_ADDREF(mSound); |
michael@0 | 59 | } |
michael@0 | 60 | |
michael@0 | 61 | class SoundReleaser: public nsRunnable { |
michael@0 | 62 | public: |
michael@0 | 63 | SoundReleaser(nsSound* aSound) : |
michael@0 | 64 | mSound(aSound) |
michael@0 | 65 | { |
michael@0 | 66 | } |
michael@0 | 67 | |
michael@0 | 68 | NS_DECL_NSIRUNNABLE |
michael@0 | 69 | |
michael@0 | 70 | protected: |
michael@0 | 71 | nsSound *mSound; |
michael@0 | 72 | }; |
michael@0 | 73 | }; |
michael@0 | 74 | |
michael@0 | 75 | NS_IMETHODIMP |
michael@0 | 76 | nsSoundPlayer::Run() |
michael@0 | 77 | { |
michael@0 | 78 | PR_SetCurrentThreadName("Play Sound"); |
michael@0 | 79 | |
michael@0 | 80 | NS_PRECONDITION(!mSoundName.IsEmpty(), "Sound name should not be empty"); |
michael@0 | 81 | ::PlaySoundW(mSoundName.get(), nullptr, |
michael@0 | 82 | SND_NODEFAULT | SND_ALIAS | SND_ASYNC); |
michael@0 | 83 | nsCOMPtr<nsIRunnable> releaser = new SoundReleaser(mSound); |
michael@0 | 84 | // Don't release nsSound from here, because here is not an owning thread of |
michael@0 | 85 | // the nsSound. nsSound must be released in its owning thread. |
michael@0 | 86 | mThread->Dispatch(releaser, NS_DISPATCH_NORMAL); |
michael@0 | 87 | return NS_OK; |
michael@0 | 88 | } |
michael@0 | 89 | |
michael@0 | 90 | NS_IMETHODIMP |
michael@0 | 91 | nsSoundPlayer::SoundReleaser::Run() |
michael@0 | 92 | { |
michael@0 | 93 | mSound->ShutdownOldPlayerThread(); |
michael@0 | 94 | NS_IF_RELEASE(mSound); |
michael@0 | 95 | return NS_OK; |
michael@0 | 96 | } |
michael@0 | 97 | |
michael@0 | 98 | |
michael@0 | 99 | #ifndef SND_PURGE |
michael@0 | 100 | // Not available on Windows CE, and according to MSDN |
michael@0 | 101 | // doesn't do anything on recent windows either. |
michael@0 | 102 | #define SND_PURGE 0 |
michael@0 | 103 | #endif |
michael@0 | 104 | |
michael@0 | 105 | NS_IMPL_ISUPPORTS(nsSound, nsISound, nsIStreamLoaderObserver) |
michael@0 | 106 | |
michael@0 | 107 | |
michael@0 | 108 | nsSound::nsSound() |
michael@0 | 109 | { |
michael@0 | 110 | #ifdef PR_LOGGING |
michael@0 | 111 | if (!gWin32SoundLog) { |
michael@0 | 112 | gWin32SoundLog = PR_NewLogModule("nsSound"); |
michael@0 | 113 | } |
michael@0 | 114 | #endif |
michael@0 | 115 | |
michael@0 | 116 | mLastSound = nullptr; |
michael@0 | 117 | } |
michael@0 | 118 | |
michael@0 | 119 | nsSound::~nsSound() |
michael@0 | 120 | { |
michael@0 | 121 | NS_ASSERTION(!mPlayerThread, "player thread is not null but should be"); |
michael@0 | 122 | PurgeLastSound(); |
michael@0 | 123 | } |
michael@0 | 124 | |
michael@0 | 125 | void nsSound::ShutdownOldPlayerThread() |
michael@0 | 126 | { |
michael@0 | 127 | if (mPlayerThread) { |
michael@0 | 128 | mPlayerThread->Shutdown(); |
michael@0 | 129 | mPlayerThread = nullptr; |
michael@0 | 130 | } |
michael@0 | 131 | } |
michael@0 | 132 | |
michael@0 | 133 | void nsSound::PurgeLastSound() |
michael@0 | 134 | { |
michael@0 | 135 | if (mLastSound) { |
michael@0 | 136 | // Halt any currently playing sound. |
michael@0 | 137 | ::PlaySound(nullptr, nullptr, SND_PURGE); |
michael@0 | 138 | |
michael@0 | 139 | // Now delete the buffer. |
michael@0 | 140 | free(mLastSound); |
michael@0 | 141 | mLastSound = nullptr; |
michael@0 | 142 | } |
michael@0 | 143 | } |
michael@0 | 144 | |
michael@0 | 145 | NS_IMETHODIMP nsSound::Beep() |
michael@0 | 146 | { |
michael@0 | 147 | ::MessageBeep(0); |
michael@0 | 148 | |
michael@0 | 149 | return NS_OK; |
michael@0 | 150 | } |
michael@0 | 151 | |
michael@0 | 152 | NS_IMETHODIMP nsSound::OnStreamComplete(nsIStreamLoader *aLoader, |
michael@0 | 153 | nsISupports *context, |
michael@0 | 154 | nsresult aStatus, |
michael@0 | 155 | uint32_t dataLen, |
michael@0 | 156 | const uint8_t *data) |
michael@0 | 157 | { |
michael@0 | 158 | // print a load error on bad status |
michael@0 | 159 | if (NS_FAILED(aStatus)) { |
michael@0 | 160 | #ifdef DEBUG |
michael@0 | 161 | if (aLoader) { |
michael@0 | 162 | nsCOMPtr<nsIRequest> request; |
michael@0 | 163 | nsCOMPtr<nsIChannel> channel; |
michael@0 | 164 | aLoader->GetRequest(getter_AddRefs(request)); |
michael@0 | 165 | if (request) |
michael@0 | 166 | channel = do_QueryInterface(request); |
michael@0 | 167 | if (channel) { |
michael@0 | 168 | nsCOMPtr<nsIURI> uri; |
michael@0 | 169 | channel->GetURI(getter_AddRefs(uri)); |
michael@0 | 170 | if (uri) { |
michael@0 | 171 | nsAutoCString uriSpec; |
michael@0 | 172 | uri->GetSpec(uriSpec); |
michael@0 | 173 | PR_LOG(gWin32SoundLog, PR_LOG_ALWAYS, |
michael@0 | 174 | ("Failed to load %s\n", uriSpec.get())); |
michael@0 | 175 | } |
michael@0 | 176 | } |
michael@0 | 177 | } |
michael@0 | 178 | #endif |
michael@0 | 179 | return aStatus; |
michael@0 | 180 | } |
michael@0 | 181 | |
michael@0 | 182 | ShutdownOldPlayerThread(); |
michael@0 | 183 | PurgeLastSound(); |
michael@0 | 184 | |
michael@0 | 185 | if (data && dataLen > 0) { |
michael@0 | 186 | DWORD flags = SND_MEMORY | SND_NODEFAULT; |
michael@0 | 187 | // We try to make a copy so we can play it async. |
michael@0 | 188 | mLastSound = (uint8_t *) malloc(dataLen); |
michael@0 | 189 | if (mLastSound) { |
michael@0 | 190 | memcpy(mLastSound, data, dataLen); |
michael@0 | 191 | data = mLastSound; |
michael@0 | 192 | flags |= SND_ASYNC; |
michael@0 | 193 | } |
michael@0 | 194 | ::PlaySoundW(reinterpret_cast<LPCWSTR>(data), 0, flags); |
michael@0 | 195 | } |
michael@0 | 196 | |
michael@0 | 197 | return NS_OK; |
michael@0 | 198 | } |
michael@0 | 199 | |
michael@0 | 200 | NS_IMETHODIMP nsSound::Play(nsIURL *aURL) |
michael@0 | 201 | { |
michael@0 | 202 | nsresult rv; |
michael@0 | 203 | |
michael@0 | 204 | #ifdef DEBUG_SOUND |
michael@0 | 205 | char *url; |
michael@0 | 206 | aURL->GetSpec(&url); |
michael@0 | 207 | PR_LOG(gWin32SoundLog, PR_LOG_ALWAYS, |
michael@0 | 208 | ("%s\n", url)); |
michael@0 | 209 | #endif |
michael@0 | 210 | |
michael@0 | 211 | nsCOMPtr<nsIStreamLoader> loader; |
michael@0 | 212 | rv = NS_NewStreamLoader(getter_AddRefs(loader), aURL, this); |
michael@0 | 213 | |
michael@0 | 214 | return rv; |
michael@0 | 215 | } |
michael@0 | 216 | |
michael@0 | 217 | |
michael@0 | 218 | NS_IMETHODIMP nsSound::Init() |
michael@0 | 219 | { |
michael@0 | 220 | // This call halts a sound if it was still playing. |
michael@0 | 221 | // We have to use the sound library for something to make sure |
michael@0 | 222 | // it is initialized. |
michael@0 | 223 | // If we wait until the first sound is played, there will |
michael@0 | 224 | // be a time lag as the library gets loaded. |
michael@0 | 225 | ::PlaySound(nullptr, nullptr, SND_PURGE); |
michael@0 | 226 | |
michael@0 | 227 | return NS_OK; |
michael@0 | 228 | } |
michael@0 | 229 | |
michael@0 | 230 | |
michael@0 | 231 | NS_IMETHODIMP nsSound::PlaySystemSound(const nsAString &aSoundAlias) |
michael@0 | 232 | { |
michael@0 | 233 | ShutdownOldPlayerThread(); |
michael@0 | 234 | PurgeLastSound(); |
michael@0 | 235 | |
michael@0 | 236 | if (!NS_IsMozAliasSound(aSoundAlias)) { |
michael@0 | 237 | if (aSoundAlias.IsEmpty()) |
michael@0 | 238 | return NS_OK; |
michael@0 | 239 | nsCOMPtr<nsIRunnable> player = new nsSoundPlayer(this, aSoundAlias); |
michael@0 | 240 | NS_ENSURE_TRUE(player, NS_ERROR_OUT_OF_MEMORY); |
michael@0 | 241 | nsresult rv = NS_NewThread(getter_AddRefs(mPlayerThread), player); |
michael@0 | 242 | NS_ENSURE_SUCCESS(rv, rv); |
michael@0 | 243 | return NS_OK; |
michael@0 | 244 | } |
michael@0 | 245 | |
michael@0 | 246 | NS_WARNING("nsISound::playSystemSound is called with \"_moz_\" events, they are obsolete, use nsISound::playEventSound instead"); |
michael@0 | 247 | |
michael@0 | 248 | uint32_t eventId; |
michael@0 | 249 | if (aSoundAlias.Equals(NS_SYSSOUND_MAIL_BEEP)) |
michael@0 | 250 | eventId = EVENT_NEW_MAIL_RECEIVED; |
michael@0 | 251 | else if (aSoundAlias.Equals(NS_SYSSOUND_CONFIRM_DIALOG)) |
michael@0 | 252 | eventId = EVENT_CONFIRM_DIALOG_OPEN; |
michael@0 | 253 | else if (aSoundAlias.Equals(NS_SYSSOUND_ALERT_DIALOG)) |
michael@0 | 254 | eventId = EVENT_ALERT_DIALOG_OPEN; |
michael@0 | 255 | else if (aSoundAlias.Equals(NS_SYSSOUND_MENU_EXECUTE)) |
michael@0 | 256 | eventId = EVENT_MENU_EXECUTE; |
michael@0 | 257 | else if (aSoundAlias.Equals(NS_SYSSOUND_MENU_POPUP)) |
michael@0 | 258 | eventId = EVENT_MENU_POPUP; |
michael@0 | 259 | else |
michael@0 | 260 | return NS_OK; |
michael@0 | 261 | |
michael@0 | 262 | return PlayEventSound(eventId); |
michael@0 | 263 | } |
michael@0 | 264 | |
michael@0 | 265 | NS_IMETHODIMP nsSound::PlayEventSound(uint32_t aEventId) |
michael@0 | 266 | { |
michael@0 | 267 | ShutdownOldPlayerThread(); |
michael@0 | 268 | PurgeLastSound(); |
michael@0 | 269 | |
michael@0 | 270 | const wchar_t *sound = nullptr; |
michael@0 | 271 | switch (aEventId) { |
michael@0 | 272 | case EVENT_NEW_MAIL_RECEIVED: |
michael@0 | 273 | sound = L"MailBeep"; |
michael@0 | 274 | break; |
michael@0 | 275 | case EVENT_ALERT_DIALOG_OPEN: |
michael@0 | 276 | sound = L"SystemExclamation"; |
michael@0 | 277 | break; |
michael@0 | 278 | case EVENT_CONFIRM_DIALOG_OPEN: |
michael@0 | 279 | sound = L"SystemQuestion"; |
michael@0 | 280 | break; |
michael@0 | 281 | case EVENT_MENU_EXECUTE: |
michael@0 | 282 | sound = L"MenuCommand"; |
michael@0 | 283 | break; |
michael@0 | 284 | case EVENT_MENU_POPUP: |
michael@0 | 285 | sound = L"MenuPopup"; |
michael@0 | 286 | break; |
michael@0 | 287 | case EVENT_EDITOR_MAX_LEN: |
michael@0 | 288 | sound = L".Default"; |
michael@0 | 289 | break; |
michael@0 | 290 | default: |
michael@0 | 291 | // Win32 plays no sounds at NS_SYSSOUND_PROMPT_DIALOG and |
michael@0 | 292 | // NS_SYSSOUND_SELECT_DIALOG. |
michael@0 | 293 | return NS_OK; |
michael@0 | 294 | } |
michael@0 | 295 | NS_ASSERTION(sound, "sound is null"); |
michael@0 | 296 | |
michael@0 | 297 | nsCOMPtr<nsIRunnable> player = new nsSoundPlayer(this, sound); |
michael@0 | 298 | NS_ENSURE_TRUE(player, NS_ERROR_OUT_OF_MEMORY); |
michael@0 | 299 | nsresult rv = NS_NewThread(getter_AddRefs(mPlayerThread), player); |
michael@0 | 300 | NS_ENSURE_SUCCESS(rv, rv); |
michael@0 | 301 | return NS_OK; |
michael@0 | 302 | } |