xpcom/threads/BackgroundHangMonitor.cpp

Thu, 22 Jan 2015 13:21:57 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 22 Jan 2015 13:21:57 +0100
branch
TOR_BUG_9701
changeset 15
b8a032363ba2
permissions
-rw-r--r--

Incorporate requested changes from Mozilla in review:
https://bugzilla.mozilla.org/show_bug.cgi?id=1123480#c6

michael@0 1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
michael@0 2 /* This Source Code Form is subject to the terms of the Mozilla Public
michael@0 3 * License, v. 2.0. If a copy of the MPL was not distributed with this
michael@0 4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
michael@0 5
michael@0 6 #include "mozilla/ArrayUtils.h"
michael@0 7 #include "mozilla/BackgroundHangMonitor.h"
michael@0 8 #include "mozilla/LinkedList.h"
michael@0 9 #include "mozilla/Monitor.h"
michael@0 10 #include "mozilla/Move.h"
michael@0 11 #include "mozilla/StaticPtr.h"
michael@0 12 #include "mozilla/Telemetry.h"
michael@0 13 #include "mozilla/ThreadHangStats.h"
michael@0 14 #include "mozilla/ThreadLocal.h"
michael@0 15 #ifdef MOZ_NUWA_PROCESS
michael@0 16 #include "ipc/Nuwa.h"
michael@0 17 #endif
michael@0 18
michael@0 19 #include "prinrval.h"
michael@0 20 #include "prthread.h"
michael@0 21 #include "ThreadStackHelper.h"
michael@0 22
michael@0 23 #include <algorithm>
michael@0 24
michael@0 25 namespace mozilla {
michael@0 26
michael@0 27 /**
michael@0 28 * BackgroundHangManager is the global object that
michael@0 29 * manages all instances of BackgroundHangThread.
michael@0 30 */
michael@0 31 class BackgroundHangManager
michael@0 32 {
michael@0 33 private:
michael@0 34 // Background hang monitor thread function
michael@0 35 static void MonitorThread(void* aData)
michael@0 36 {
michael@0 37 PR_SetCurrentThreadName("BgHangManager");
michael@0 38
michael@0 39 #ifdef MOZ_NUWA_PROCESS
michael@0 40 if (IsNuwaProcess()) {
michael@0 41 NS_ASSERTION(NuwaMarkCurrentThread != nullptr,
michael@0 42 "NuwaMarkCurrentThread is undefined!");
michael@0 43 NuwaMarkCurrentThread(nullptr, nullptr);
michael@0 44 }
michael@0 45 #endif
michael@0 46
michael@0 47 /* We do not hold a reference to BackgroundHangManager here
michael@0 48 because the monitor thread only exists as long as the
michael@0 49 BackgroundHangManager instance exists. We stop the monitor
michael@0 50 thread in the BackgroundHangManager destructor, and we can
michael@0 51 only get to the destructor if we don't hold a reference here. */
michael@0 52 static_cast<BackgroundHangManager*>(aData)->RunMonitorThread();
michael@0 53 }
michael@0 54
michael@0 55 // Hang monitor thread
michael@0 56 PRThread* mHangMonitorThread;
michael@0 57 // Stop hang monitoring
michael@0 58 bool mShutdown;
michael@0 59
michael@0 60 BackgroundHangManager(const BackgroundHangManager&);
michael@0 61 BackgroundHangManager& operator=(const BackgroundHangManager&);
michael@0 62 void RunMonitorThread();
michael@0 63
michael@0 64 public:
michael@0 65 NS_INLINE_DECL_THREADSAFE_REFCOUNTING(BackgroundHangManager)
michael@0 66 static StaticRefPtr<BackgroundHangManager> sInstance;
michael@0 67
michael@0 68 // Lock for access to members of this class
michael@0 69 Monitor mLock;
michael@0 70 // Current time as seen by hang monitors
michael@0 71 PRIntervalTime mIntervalNow;
michael@0 72 // List of BackgroundHangThread instances associated with each thread
michael@0 73 LinkedList<BackgroundHangThread> mHangThreads;
michael@0 74
michael@0 75 void Shutdown()
michael@0 76 {
michael@0 77 MonitorAutoLock autoLock(mLock);
michael@0 78 mShutdown = true;
michael@0 79 autoLock.Notify();
michael@0 80 }
michael@0 81
michael@0 82 void Wakeup()
michael@0 83 {
michael@0 84 // PR_CreateThread could have failed earlier
michael@0 85 if (mHangMonitorThread) {
michael@0 86 // Use PR_Interrupt to avoid potentially taking a lock
michael@0 87 PR_Interrupt(mHangMonitorThread);
michael@0 88 }
michael@0 89 }
michael@0 90
michael@0 91 BackgroundHangManager();
michael@0 92 ~BackgroundHangManager();
michael@0 93 };
michael@0 94
michael@0 95 /**
michael@0 96 * BackgroundHangThread is a per-thread object that is used
michael@0 97 * by all instances of BackgroundHangMonitor to monitor hangs.
michael@0 98 */
michael@0 99 class BackgroundHangThread : public LinkedListElement<BackgroundHangThread>
michael@0 100 {
michael@0 101 private:
michael@0 102 static ThreadLocal<BackgroundHangThread*> sTlsKey;
michael@0 103
michael@0 104 BackgroundHangThread(const BackgroundHangThread&);
michael@0 105 BackgroundHangThread& operator=(const BackgroundHangThread&);
michael@0 106 ~BackgroundHangThread();
michael@0 107
michael@0 108 /* Keep a reference to the manager, so we can keep going even
michael@0 109 after BackgroundHangManager::Shutdown is called. */
michael@0 110 const RefPtr<BackgroundHangManager> mManager;
michael@0 111 // Unique thread ID for identification
michael@0 112 const PRThread* mThreadID;
michael@0 113
michael@0 114 public:
michael@0 115 NS_INLINE_DECL_REFCOUNTING(BackgroundHangThread)
michael@0 116 static BackgroundHangThread* FindThread();
michael@0 117
michael@0 118 static void Startup()
michael@0 119 {
michael@0 120 /* We can tolerate init() failing.
michael@0 121 The if block turns off warn_unused_result. */
michael@0 122 if (!sTlsKey.init()) {}
michael@0 123 }
michael@0 124
michael@0 125 // Hang timeout in ticks
michael@0 126 const PRIntervalTime mTimeout;
michael@0 127 // PermaHang timeout in ticks
michael@0 128 const PRIntervalTime mMaxTimeout;
michael@0 129 // Time at last activity
michael@0 130 PRIntervalTime mInterval;
michael@0 131 // Time when a hang started
michael@0 132 PRIntervalTime mHangStart;
michael@0 133 // Is the thread in a hang
michael@0 134 bool mHanging;
michael@0 135 // Is the thread in a waiting state
michael@0 136 bool mWaiting;
michael@0 137 // Platform-specific helper to get hang stacks
michael@0 138 ThreadStackHelper mStackHelper;
michael@0 139 // Stack of current hang
michael@0 140 Telemetry::HangHistogram::Stack mHangStack;
michael@0 141 // Statistics for telemetry
michael@0 142 Telemetry::ThreadHangStats mStats;
michael@0 143
michael@0 144 BackgroundHangThread(const char* aName,
michael@0 145 uint32_t aTimeoutMs,
michael@0 146 uint32_t aMaxTimeoutMs);
michael@0 147
michael@0 148 // Report a hang; aManager->mLock IS locked
michael@0 149 void ReportHang(PRIntervalTime aHangTime);
michael@0 150 // Report a permanent hang; aManager->mLock IS locked
michael@0 151 void ReportPermaHang();
michael@0 152 // Called by BackgroundHangMonitor::NotifyActivity
michael@0 153 void NotifyActivity();
michael@0 154 // Called by BackgroundHangMonitor::NotifyWait
michael@0 155 void NotifyWait()
michael@0 156 {
michael@0 157 NotifyActivity();
michael@0 158 mWaiting = true;
michael@0 159 }
michael@0 160 };
michael@0 161
michael@0 162
michael@0 163 StaticRefPtr<BackgroundHangManager> BackgroundHangManager::sInstance;
michael@0 164
michael@0 165 ThreadLocal<BackgroundHangThread*> BackgroundHangThread::sTlsKey;
michael@0 166
michael@0 167
michael@0 168 BackgroundHangManager::BackgroundHangManager()
michael@0 169 : mShutdown(false)
michael@0 170 , mLock("BackgroundHangManager")
michael@0 171 , mIntervalNow(0)
michael@0 172 {
michael@0 173 // Lock so we don't race against the new monitor thread
michael@0 174 MonitorAutoLock autoLock(mLock);
michael@0 175 mHangMonitorThread = PR_CreateThread(
michael@0 176 PR_USER_THREAD, MonitorThread, this,
michael@0 177 PR_PRIORITY_LOW, PR_GLOBAL_THREAD, PR_JOINABLE_THREAD, 0);
michael@0 178
michael@0 179 MOZ_ASSERT(mHangMonitorThread,
michael@0 180 "Failed to create monitor thread");
michael@0 181 }
michael@0 182
michael@0 183 BackgroundHangManager::~BackgroundHangManager()
michael@0 184 {
michael@0 185 MOZ_ASSERT(mShutdown,
michael@0 186 "Destruction without Shutdown call");
michael@0 187 MOZ_ASSERT(mHangThreads.isEmpty(),
michael@0 188 "Destruction with outstanding monitors");
michael@0 189 MOZ_ASSERT(mHangMonitorThread,
michael@0 190 "No monitor thread");
michael@0 191
michael@0 192 // PR_CreateThread could have failed above due to resource limitation
michael@0 193 if (mHangMonitorThread) {
michael@0 194 // The monitor thread can only live as long as the instance lives
michael@0 195 PR_JoinThread(mHangMonitorThread);
michael@0 196 }
michael@0 197 }
michael@0 198
michael@0 199 void
michael@0 200 BackgroundHangManager::RunMonitorThread()
michael@0 201 {
michael@0 202 // Keep us locked except when waiting
michael@0 203 MonitorAutoLock autoLock(mLock);
michael@0 204
michael@0 205 /* mIntervalNow is updated at various intervals determined by waitTime.
michael@0 206 However, if an update latency is too long (due to CPU scheduling, system
michael@0 207 sleep, etc.), we don't update mIntervalNow at all. This is done so that
michael@0 208 long latencies in our timing are not detected as hangs. systemTime is
michael@0 209 used to track PR_IntervalNow() and determine our latency. */
michael@0 210
michael@0 211 PRIntervalTime systemTime = PR_IntervalNow();
michael@0 212 // Default values for the first iteration of thread loop
michael@0 213 PRIntervalTime waitTime = PR_INTERVAL_NO_WAIT;
michael@0 214 PRIntervalTime recheckTimeout = PR_INTERVAL_NO_WAIT;
michael@0 215
michael@0 216 while (!mShutdown) {
michael@0 217
michael@0 218 PR_ClearInterrupt();
michael@0 219 nsresult rv = autoLock.Wait(waitTime);
michael@0 220
michael@0 221 PRIntervalTime newTime = PR_IntervalNow();
michael@0 222 PRIntervalTime systemInterval = newTime - systemTime;
michael@0 223 systemTime = newTime;
michael@0 224
michael@0 225 /* waitTime is a quarter of the shortest timeout value; If our timing
michael@0 226 latency is low enough (less than half the shortest timeout value),
michael@0 227 we can update mIntervalNow. */
michael@0 228 if (MOZ_LIKELY(waitTime != PR_INTERVAL_NO_TIMEOUT &&
michael@0 229 systemInterval < 2 * waitTime)) {
michael@0 230 mIntervalNow += systemInterval;
michael@0 231 }
michael@0 232
michael@0 233 /* If it's before the next recheck timeout, and our wait did not
michael@0 234 get interrupted (either through Notify or PR_Interrupt), we can
michael@0 235 keep the current waitTime and skip iterating through hang monitors. */
michael@0 236 if (MOZ_LIKELY(systemInterval < recheckTimeout &&
michael@0 237 systemInterval >= waitTime &&
michael@0 238 rv == NS_OK)) {
michael@0 239 recheckTimeout -= systemInterval;
michael@0 240 continue;
michael@0 241 }
michael@0 242
michael@0 243 /* We are in one of the following scenarios,
michael@0 244 - Hang or permahang recheck timeout
michael@0 245 - Thread added/removed
michael@0 246 - Thread wait or hang ended
michael@0 247 In all cases, we want to go through our list of hang
michael@0 248 monitors and update waitTime and recheckTimeout. */
michael@0 249 waitTime = PR_INTERVAL_NO_TIMEOUT;
michael@0 250 recheckTimeout = PR_INTERVAL_NO_TIMEOUT;
michael@0 251
michael@0 252 // Locally hold mIntervalNow
michael@0 253 PRIntervalTime intervalNow = mIntervalNow;
michael@0 254
michael@0 255 // iterate through hang monitors
michael@0 256 for (BackgroundHangThread* currentThread = mHangThreads.getFirst();
michael@0 257 currentThread; currentThread = currentThread->getNext()) {
michael@0 258
michael@0 259 if (currentThread->mWaiting) {
michael@0 260 // Thread is waiting, not hanging
michael@0 261 continue;
michael@0 262 }
michael@0 263 PRIntervalTime interval = currentThread->mInterval;
michael@0 264 PRIntervalTime hangTime = intervalNow - interval;
michael@0 265 if (MOZ_UNLIKELY(hangTime >= currentThread->mMaxTimeout)) {
michael@0 266 // A permahang started
michael@0 267 // Skip subsequent iterations and tolerate a race on mWaiting here
michael@0 268 currentThread->mWaiting = true;
michael@0 269 currentThread->mHanging = false;
michael@0 270 currentThread->ReportPermaHang();
michael@0 271 continue;
michael@0 272 }
michael@0 273
michael@0 274 if (MOZ_LIKELY(!currentThread->mHanging)) {
michael@0 275 if (MOZ_UNLIKELY(hangTime >= currentThread->mTimeout)) {
michael@0 276 // A hang started
michael@0 277 currentThread->mStackHelper.GetStack(currentThread->mHangStack);
michael@0 278 currentThread->mHangStart = interval;
michael@0 279 currentThread->mHanging = true;
michael@0 280 }
michael@0 281 } else {
michael@0 282 if (MOZ_LIKELY(interval != currentThread->mHangStart)) {
michael@0 283 // A hang ended
michael@0 284 currentThread->ReportHang(intervalNow - currentThread->mHangStart);
michael@0 285 currentThread->mHanging = false;
michael@0 286 }
michael@0 287 }
michael@0 288
michael@0 289 /* If we are hanging, the next time we check for hang status is when
michael@0 290 the hang turns into a permahang. If we're not hanging, the next
michael@0 291 recheck timeout is when we may be entering a hang. */
michael@0 292 PRIntervalTime nextRecheck;
michael@0 293 if (currentThread->mHanging) {
michael@0 294 nextRecheck = currentThread->mMaxTimeout;
michael@0 295 } else {
michael@0 296 nextRecheck = currentThread->mTimeout;
michael@0 297 }
michael@0 298 recheckTimeout = std::min(recheckTimeout, nextRecheck - hangTime);
michael@0 299
michael@0 300 /* We wait for a quarter of the shortest timeout
michael@0 301 value to give mIntervalNow enough granularity. */
michael@0 302 waitTime = std::min(waitTime, currentThread->mTimeout / 4);
michael@0 303 }
michael@0 304 }
michael@0 305
michael@0 306 /* We are shutting down now.
michael@0 307 Wait for all outstanding monitors to unregister. */
michael@0 308 while (!mHangThreads.isEmpty()) {
michael@0 309 autoLock.Wait(PR_INTERVAL_NO_TIMEOUT);
michael@0 310 }
michael@0 311 }
michael@0 312
michael@0 313
michael@0 314 BackgroundHangThread::BackgroundHangThread(const char* aName,
michael@0 315 uint32_t aTimeoutMs,
michael@0 316 uint32_t aMaxTimeoutMs)
michael@0 317 : mManager(BackgroundHangManager::sInstance)
michael@0 318 , mThreadID(PR_GetCurrentThread())
michael@0 319 , mTimeout(aTimeoutMs == BackgroundHangMonitor::kNoTimeout
michael@0 320 ? PR_INTERVAL_NO_TIMEOUT
michael@0 321 : PR_MillisecondsToInterval(aTimeoutMs))
michael@0 322 , mMaxTimeout(aMaxTimeoutMs == BackgroundHangMonitor::kNoTimeout
michael@0 323 ? PR_INTERVAL_NO_TIMEOUT
michael@0 324 : PR_MillisecondsToInterval(aMaxTimeoutMs))
michael@0 325 , mInterval(mManager->mIntervalNow)
michael@0 326 , mHangStart(mInterval)
michael@0 327 , mHanging(false)
michael@0 328 , mWaiting(true)
michael@0 329 , mStats(aName)
michael@0 330 {
michael@0 331 if (sTlsKey.initialized()) {
michael@0 332 sTlsKey.set(this);
michael@0 333 }
michael@0 334 // Lock here because LinkedList is not thread-safe
michael@0 335 MonitorAutoLock autoLock(mManager->mLock);
michael@0 336 // Add to thread list
michael@0 337 mManager->mHangThreads.insertBack(this);
michael@0 338 // Wake up monitor thread to process new thread
michael@0 339 autoLock.Notify();
michael@0 340 }
michael@0 341
michael@0 342 BackgroundHangThread::~BackgroundHangThread()
michael@0 343 {
michael@0 344 // Lock here because LinkedList is not thread-safe
michael@0 345 MonitorAutoLock autoLock(mManager->mLock);
michael@0 346 // Remove from thread list
michael@0 347 remove();
michael@0 348 // Wake up monitor thread to process removed thread
michael@0 349 autoLock.Notify();
michael@0 350
michael@0 351 // We no longer have a thread
michael@0 352 if (sTlsKey.initialized()) {
michael@0 353 sTlsKey.set(nullptr);
michael@0 354 }
michael@0 355
michael@0 356 // Move our copy of ThreadHangStats to Telemetry storage
michael@0 357 Telemetry::RecordThreadHangStats(mStats);
michael@0 358 }
michael@0 359
michael@0 360 void
michael@0 361 BackgroundHangThread::ReportHang(PRIntervalTime aHangTime)
michael@0 362 {
michael@0 363 // Recovered from a hang; called on the monitor thread
michael@0 364 // mManager->mLock IS locked
michael@0 365
michael@0 366 Telemetry::HangHistogram newHistogram(Move(mHangStack));
michael@0 367 for (Telemetry::HangHistogram* oldHistogram = mStats.mHangs.begin();
michael@0 368 oldHistogram != mStats.mHangs.end(); oldHistogram++) {
michael@0 369 if (newHistogram == *oldHistogram) {
michael@0 370 // New histogram matches old one
michael@0 371 oldHistogram->Add(aHangTime);
michael@0 372 return;
michael@0 373 }
michael@0 374 }
michael@0 375 // Add new histogram
michael@0 376 newHistogram.Add(aHangTime);
michael@0 377 mStats.mHangs.append(Move(newHistogram));
michael@0 378 }
michael@0 379
michael@0 380 void
michael@0 381 BackgroundHangThread::ReportPermaHang()
michael@0 382 {
michael@0 383 // Permanently hanged; called on the monitor thread
michael@0 384 // mManager->mLock IS locked
michael@0 385
michael@0 386 // TODO: Add more detailed analysis for perma-hangs
michael@0 387 ReportHang(mMaxTimeout);
michael@0 388 }
michael@0 389
michael@0 390 MOZ_ALWAYS_INLINE void
michael@0 391 BackgroundHangThread::NotifyActivity()
michael@0 392 {
michael@0 393 PRIntervalTime intervalNow = mManager->mIntervalNow;
michael@0 394 if (mWaiting) {
michael@0 395 mInterval = intervalNow;
michael@0 396 mWaiting = false;
michael@0 397 /* We have to wake up the manager thread because when all threads
michael@0 398 are waiting, the manager thread waits indefinitely as well. */
michael@0 399 mManager->Wakeup();
michael@0 400 } else {
michael@0 401 PRIntervalTime duration = intervalNow - mInterval;
michael@0 402 mStats.mActivity.Add(duration);
michael@0 403 if (MOZ_UNLIKELY(duration >= mTimeout)) {
michael@0 404 /* Wake up the manager thread to tell it that a hang ended */
michael@0 405 mManager->Wakeup();
michael@0 406 }
michael@0 407 mInterval = intervalNow;
michael@0 408 }
michael@0 409 }
michael@0 410
michael@0 411 BackgroundHangThread*
michael@0 412 BackgroundHangThread::FindThread()
michael@0 413 {
michael@0 414 #ifdef MOZ_ENABLE_BACKGROUND_HANG_MONITOR
michael@0 415 if (sTlsKey.initialized()) {
michael@0 416 // Use TLS if available
michael@0 417 return sTlsKey.get();
michael@0 418 }
michael@0 419 // If TLS is unavailable, we can search through the thread list
michael@0 420 RefPtr<BackgroundHangManager> manager(BackgroundHangManager::sInstance);
michael@0 421 MOZ_ASSERT(manager, "Creating BackgroundHangMonitor after shutdown");
michael@0 422
michael@0 423 PRThread* threadID = PR_GetCurrentThread();
michael@0 424 // Lock thread list for traversal
michael@0 425 MonitorAutoLock autoLock(manager->mLock);
michael@0 426 for (BackgroundHangThread* thread = manager->mHangThreads.getFirst();
michael@0 427 thread; thread = thread->getNext()) {
michael@0 428 if (thread->mThreadID == threadID) {
michael@0 429 return thread;
michael@0 430 }
michael@0 431 }
michael@0 432 #endif
michael@0 433 // Current thread is not initialized
michael@0 434 return nullptr;
michael@0 435 }
michael@0 436
michael@0 437
michael@0 438 void
michael@0 439 BackgroundHangMonitor::Startup()
michael@0 440 {
michael@0 441 #ifdef MOZ_ENABLE_BACKGROUND_HANG_MONITOR
michael@0 442 MOZ_ASSERT(!BackgroundHangManager::sInstance, "Already initialized");
michael@0 443 ThreadStackHelper::Startup();
michael@0 444 BackgroundHangThread::Startup();
michael@0 445 BackgroundHangManager::sInstance = new BackgroundHangManager();
michael@0 446 #endif
michael@0 447 }
michael@0 448
michael@0 449 void
michael@0 450 BackgroundHangMonitor::Shutdown()
michael@0 451 {
michael@0 452 #ifdef MOZ_ENABLE_BACKGROUND_HANG_MONITOR
michael@0 453 MOZ_ASSERT(BackgroundHangManager::sInstance, "Not initialized");
michael@0 454 /* Scope our lock inside Shutdown() because the sInstance object can
michael@0 455 be destroyed as soon as we set sInstance to nullptr below, and
michael@0 456 we don't want to hold the lock when it's being destroyed. */
michael@0 457 BackgroundHangManager::sInstance->Shutdown();
michael@0 458 BackgroundHangManager::sInstance = nullptr;
michael@0 459 ThreadStackHelper::Shutdown();
michael@0 460 #endif
michael@0 461 }
michael@0 462
michael@0 463 BackgroundHangMonitor::BackgroundHangMonitor(const char* aName,
michael@0 464 uint32_t aTimeoutMs,
michael@0 465 uint32_t aMaxTimeoutMs)
michael@0 466 : mThread(BackgroundHangThread::FindThread())
michael@0 467 {
michael@0 468 #ifdef MOZ_ENABLE_BACKGROUND_HANG_MONITOR
michael@0 469 if (!mThread) {
michael@0 470 mThread = new BackgroundHangThread(aName, aTimeoutMs, aMaxTimeoutMs);
michael@0 471 }
michael@0 472 #endif
michael@0 473 }
michael@0 474
michael@0 475 BackgroundHangMonitor::BackgroundHangMonitor()
michael@0 476 : mThread(BackgroundHangThread::FindThread())
michael@0 477 {
michael@0 478 #ifdef MOZ_ENABLE_BACKGROUND_HANG_MONITOR
michael@0 479 MOZ_ASSERT(mThread, "Thread not initialized for hang monitoring");
michael@0 480 #endif
michael@0 481 }
michael@0 482
michael@0 483 BackgroundHangMonitor::~BackgroundHangMonitor()
michael@0 484 {
michael@0 485 }
michael@0 486
michael@0 487 void
michael@0 488 BackgroundHangMonitor::NotifyActivity()
michael@0 489 {
michael@0 490 #ifdef MOZ_ENABLE_BACKGROUND_HANG_MONITOR
michael@0 491 mThread->NotifyActivity();
michael@0 492 #endif
michael@0 493 }
michael@0 494
michael@0 495 void
michael@0 496 BackgroundHangMonitor::NotifyWait()
michael@0 497 {
michael@0 498 #ifdef MOZ_ENABLE_BACKGROUND_HANG_MONITOR
michael@0 499 mThread->NotifyWait();
michael@0 500 #endif
michael@0 501 }
michael@0 502
michael@0 503
michael@0 504 /* Because we are iterating through the BackgroundHangThread linked list,
michael@0 505 we need to take a lock. Using MonitorAutoLock as a base class makes
michael@0 506 sure all of that is taken care of for us. */
michael@0 507 BackgroundHangMonitor::ThreadHangStatsIterator::ThreadHangStatsIterator()
michael@0 508 : MonitorAutoLock(BackgroundHangManager::sInstance->mLock)
michael@0 509 , mThread(BackgroundHangManager::sInstance->mHangThreads.getFirst())
michael@0 510 {
michael@0 511 }
michael@0 512
michael@0 513 Telemetry::ThreadHangStats*
michael@0 514 BackgroundHangMonitor::ThreadHangStatsIterator::GetNext()
michael@0 515 {
michael@0 516 if (!mThread) {
michael@0 517 return nullptr;
michael@0 518 }
michael@0 519 Telemetry::ThreadHangStats* stats = &mThread->mStats;
michael@0 520 mThread = mThread->getNext();
michael@0 521 return stats;
michael@0 522 }
michael@0 523
michael@0 524 } // namespace mozilla

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