Thu, 15 Jan 2015 21:03:48 +0100
Integrate friendly tips from Tor colleagues to make (or not) 4.5 alpha 3;
This includes removal of overloaded (but unused) methods, and addition of
a overlooked call to DataStruct::SetData(nsISupports, uint32_t, bool.)
michael@0 | 1 | /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ |
michael@0 | 2 | /* This Source Code Form is subject to the terms of the Mozilla Public |
michael@0 | 3 | * License, v. 2.0. If a copy of the MPL was not distributed with this |
michael@0 | 4 | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
michael@0 | 5 | |
michael@0 | 6 | #include <stdarg.h> |
michael@0 | 7 | |
michael@0 | 8 | #include "WebGLContext.h" |
michael@0 | 9 | #include "GLContext.h" |
michael@0 | 10 | |
michael@0 | 11 | #include "prprf.h" |
michael@0 | 12 | |
michael@0 | 13 | #include "jsapi.h" |
michael@0 | 14 | #include "nsIScriptSecurityManager.h" |
michael@0 | 15 | #include "nsServiceManagerUtils.h" |
michael@0 | 16 | #include "nsIVariant.h" |
michael@0 | 17 | #include "nsCxPusher.h" |
michael@0 | 18 | |
michael@0 | 19 | #include "nsIDOMEvent.h" |
michael@0 | 20 | #include "nsIDOMDataContainerEvent.h" |
michael@0 | 21 | |
michael@0 | 22 | #include "mozilla/Preferences.h" |
michael@0 | 23 | |
michael@0 | 24 | using namespace mozilla; |
michael@0 | 25 | |
michael@0 | 26 | namespace mozilla { |
michael@0 | 27 | |
michael@0 | 28 | using namespace gl; |
michael@0 | 29 | |
michael@0 | 30 | bool |
michael@0 | 31 | IsGLDepthFormat(GLenum webGLFormat) |
michael@0 | 32 | { |
michael@0 | 33 | return (webGLFormat == LOCAL_GL_DEPTH_COMPONENT || |
michael@0 | 34 | webGLFormat == LOCAL_GL_DEPTH_COMPONENT16 || |
michael@0 | 35 | webGLFormat == LOCAL_GL_DEPTH_COMPONENT32); |
michael@0 | 36 | } |
michael@0 | 37 | |
michael@0 | 38 | bool |
michael@0 | 39 | IsGLDepthStencilFormat(GLenum webGLFormat) |
michael@0 | 40 | { |
michael@0 | 41 | return (webGLFormat == LOCAL_GL_DEPTH_STENCIL || |
michael@0 | 42 | webGLFormat == LOCAL_GL_DEPTH24_STENCIL8); |
michael@0 | 43 | } |
michael@0 | 44 | |
michael@0 | 45 | bool |
michael@0 | 46 | FormatHasAlpha(GLenum webGLFormat) |
michael@0 | 47 | { |
michael@0 | 48 | return webGLFormat == LOCAL_GL_RGBA || |
michael@0 | 49 | webGLFormat == LOCAL_GL_LUMINANCE_ALPHA || |
michael@0 | 50 | webGLFormat == LOCAL_GL_ALPHA || |
michael@0 | 51 | webGLFormat == LOCAL_GL_RGBA4 || |
michael@0 | 52 | webGLFormat == LOCAL_GL_RGB5_A1 || |
michael@0 | 53 | webGLFormat == LOCAL_GL_SRGB_ALPHA; |
michael@0 | 54 | } |
michael@0 | 55 | |
michael@0 | 56 | /** |
michael@0 | 57 | * Convert WebGL/ES format and type into GL format and GL internal |
michael@0 | 58 | * format valid for underlying driver. |
michael@0 | 59 | */ |
michael@0 | 60 | void |
michael@0 | 61 | DriverFormatsFromFormatAndType(GLContext* gl, GLenum webGLFormat, GLenum webGLType, |
michael@0 | 62 | GLenum* out_driverInternalFormat, GLenum* out_driverFormat) |
michael@0 | 63 | { |
michael@0 | 64 | MOZ_ASSERT(out_driverInternalFormat, "out_driverInternalFormat can't be nullptr."); |
michael@0 | 65 | MOZ_ASSERT(out_driverFormat, "out_driverFormat can't be nullptr."); |
michael@0 | 66 | if (!out_driverInternalFormat || !out_driverFormat) |
michael@0 | 67 | return; |
michael@0 | 68 | |
michael@0 | 69 | // ES2 requires that format == internalformat; floating-point is |
michael@0 | 70 | // indicated purely by the type that's loaded. For desktop GL, we |
michael@0 | 71 | // have to specify a floating point internal format. |
michael@0 | 72 | if (gl->IsGLES()) { |
michael@0 | 73 | *out_driverInternalFormat = webGLFormat; |
michael@0 | 74 | *out_driverFormat = webGLFormat; |
michael@0 | 75 | |
michael@0 | 76 | return; |
michael@0 | 77 | } |
michael@0 | 78 | |
michael@0 | 79 | GLenum format = webGLFormat; |
michael@0 | 80 | GLenum internalFormat = LOCAL_GL_NONE; |
michael@0 | 81 | |
michael@0 | 82 | if (format == LOCAL_GL_DEPTH_COMPONENT) { |
michael@0 | 83 | if (webGLType == LOCAL_GL_UNSIGNED_SHORT) |
michael@0 | 84 | internalFormat = LOCAL_GL_DEPTH_COMPONENT16; |
michael@0 | 85 | else if (webGLType == LOCAL_GL_UNSIGNED_INT) |
michael@0 | 86 | internalFormat = LOCAL_GL_DEPTH_COMPONENT32; |
michael@0 | 87 | } else if (format == LOCAL_GL_DEPTH_STENCIL) { |
michael@0 | 88 | if (webGLType == LOCAL_GL_UNSIGNED_INT_24_8_EXT) |
michael@0 | 89 | internalFormat = LOCAL_GL_DEPTH24_STENCIL8; |
michael@0 | 90 | } else { |
michael@0 | 91 | switch (webGLType) { |
michael@0 | 92 | case LOCAL_GL_UNSIGNED_BYTE: |
michael@0 | 93 | case LOCAL_GL_UNSIGNED_SHORT_4_4_4_4: |
michael@0 | 94 | case LOCAL_GL_UNSIGNED_SHORT_5_5_5_1: |
michael@0 | 95 | case LOCAL_GL_UNSIGNED_SHORT_5_6_5: |
michael@0 | 96 | internalFormat = format; |
michael@0 | 97 | break; |
michael@0 | 98 | |
michael@0 | 99 | case LOCAL_GL_FLOAT: |
michael@0 | 100 | switch (format) { |
michael@0 | 101 | case LOCAL_GL_RGBA: |
michael@0 | 102 | internalFormat = LOCAL_GL_RGBA32F; |
michael@0 | 103 | break; |
michael@0 | 104 | |
michael@0 | 105 | case LOCAL_GL_RGB: |
michael@0 | 106 | internalFormat = LOCAL_GL_RGB32F; |
michael@0 | 107 | break; |
michael@0 | 108 | |
michael@0 | 109 | case LOCAL_GL_ALPHA: |
michael@0 | 110 | internalFormat = LOCAL_GL_ALPHA32F_ARB; |
michael@0 | 111 | break; |
michael@0 | 112 | |
michael@0 | 113 | case LOCAL_GL_LUMINANCE: |
michael@0 | 114 | internalFormat = LOCAL_GL_LUMINANCE32F_ARB; |
michael@0 | 115 | break; |
michael@0 | 116 | |
michael@0 | 117 | case LOCAL_GL_LUMINANCE_ALPHA: |
michael@0 | 118 | internalFormat = LOCAL_GL_LUMINANCE_ALPHA32F_ARB; |
michael@0 | 119 | break; |
michael@0 | 120 | } |
michael@0 | 121 | break; |
michael@0 | 122 | |
michael@0 | 123 | case LOCAL_GL_HALF_FLOAT_OES: |
michael@0 | 124 | switch (format) { |
michael@0 | 125 | case LOCAL_GL_RGBA: |
michael@0 | 126 | internalFormat = LOCAL_GL_RGBA16F; |
michael@0 | 127 | break; |
michael@0 | 128 | |
michael@0 | 129 | case LOCAL_GL_RGB: |
michael@0 | 130 | internalFormat = LOCAL_GL_RGB16F; |
michael@0 | 131 | break; |
michael@0 | 132 | |
michael@0 | 133 | case LOCAL_GL_ALPHA: |
michael@0 | 134 | internalFormat = LOCAL_GL_ALPHA16F_ARB; |
michael@0 | 135 | break; |
michael@0 | 136 | |
michael@0 | 137 | case LOCAL_GL_LUMINANCE: |
michael@0 | 138 | internalFormat = LOCAL_GL_LUMINANCE16F_ARB; |
michael@0 | 139 | break; |
michael@0 | 140 | |
michael@0 | 141 | case LOCAL_GL_LUMINANCE_ALPHA: |
michael@0 | 142 | internalFormat = LOCAL_GL_LUMINANCE_ALPHA16F_ARB; |
michael@0 | 143 | break; |
michael@0 | 144 | } |
michael@0 | 145 | break; |
michael@0 | 146 | |
michael@0 | 147 | default: |
michael@0 | 148 | break; |
michael@0 | 149 | } |
michael@0 | 150 | |
michael@0 | 151 | // Handle ES2 and GL differences when supporting sRGB internal formats. GL ES |
michael@0 | 152 | // requires that format == internalformat, but GL will fail in this case. |
michael@0 | 153 | // GL requires: |
michael@0 | 154 | // format -> internalformat |
michael@0 | 155 | // GL_RGB GL_SRGB_EXT |
michael@0 | 156 | // GL_RGBA GL_SRGB_ALPHA_EXT |
michael@0 | 157 | switch (format) { |
michael@0 | 158 | case LOCAL_GL_SRGB: |
michael@0 | 159 | internalFormat = format; |
michael@0 | 160 | format = LOCAL_GL_RGB; |
michael@0 | 161 | break; |
michael@0 | 162 | |
michael@0 | 163 | case LOCAL_GL_SRGB_ALPHA: |
michael@0 | 164 | internalFormat = format; |
michael@0 | 165 | format = LOCAL_GL_RGBA; |
michael@0 | 166 | break; |
michael@0 | 167 | } |
michael@0 | 168 | } |
michael@0 | 169 | |
michael@0 | 170 | MOZ_ASSERT(format != LOCAL_GL_NONE && internalFormat != LOCAL_GL_NONE, |
michael@0 | 171 | "Coding mistake -- bad format/type passed?"); |
michael@0 | 172 | |
michael@0 | 173 | *out_driverInternalFormat = internalFormat; |
michael@0 | 174 | *out_driverFormat = format; |
michael@0 | 175 | } |
michael@0 | 176 | |
michael@0 | 177 | GLenum |
michael@0 | 178 | DriverTypeFromType(GLContext* gl, GLenum webGLType) |
michael@0 | 179 | { |
michael@0 | 180 | if (gl->IsGLES()) |
michael@0 | 181 | return webGLType; |
michael@0 | 182 | |
michael@0 | 183 | // convert type for half float if not on GLES2 |
michael@0 | 184 | GLenum type = webGLType; |
michael@0 | 185 | if (type == LOCAL_GL_HALF_FLOAT_OES) { |
michael@0 | 186 | if (gl->IsSupported(gl::GLFeature::texture_half_float)) { |
michael@0 | 187 | return LOCAL_GL_HALF_FLOAT; |
michael@0 | 188 | } else { |
michael@0 | 189 | MOZ_ASSERT(gl->IsExtensionSupported(gl::GLContext::OES_texture_half_float)); |
michael@0 | 190 | } |
michael@0 | 191 | } |
michael@0 | 192 | |
michael@0 | 193 | return webGLType; |
michael@0 | 194 | } |
michael@0 | 195 | |
michael@0 | 196 | } // namespace mozilla |
michael@0 | 197 | |
michael@0 | 198 | void |
michael@0 | 199 | WebGLContext::GenerateWarning(const char *fmt, ...) |
michael@0 | 200 | { |
michael@0 | 201 | va_list ap; |
michael@0 | 202 | va_start(ap, fmt); |
michael@0 | 203 | |
michael@0 | 204 | GenerateWarning(fmt, ap); |
michael@0 | 205 | |
michael@0 | 206 | va_end(ap); |
michael@0 | 207 | } |
michael@0 | 208 | |
michael@0 | 209 | void |
michael@0 | 210 | WebGLContext::GenerateWarning(const char *fmt, va_list ap) |
michael@0 | 211 | { |
michael@0 | 212 | if (!ShouldGenerateWarnings()) |
michael@0 | 213 | return; |
michael@0 | 214 | |
michael@0 | 215 | mAlreadyGeneratedWarnings++; |
michael@0 | 216 | |
michael@0 | 217 | char buf[1024]; |
michael@0 | 218 | PR_vsnprintf(buf, 1024, fmt, ap); |
michael@0 | 219 | |
michael@0 | 220 | // no need to print to stderr, as JS_ReportWarning takes care of this for us. |
michael@0 | 221 | |
michael@0 | 222 | AutoJSContext cx; |
michael@0 | 223 | JS_ReportWarning(cx, "WebGL: %s", buf); |
michael@0 | 224 | if (!ShouldGenerateWarnings()) { |
michael@0 | 225 | JS_ReportWarning(cx, |
michael@0 | 226 | "WebGL: No further warnings will be reported for this WebGL context " |
michael@0 | 227 | "(already reported %d warnings)", mAlreadyGeneratedWarnings); |
michael@0 | 228 | } |
michael@0 | 229 | } |
michael@0 | 230 | |
michael@0 | 231 | bool |
michael@0 | 232 | WebGLContext::ShouldGenerateWarnings() const |
michael@0 | 233 | { |
michael@0 | 234 | if (mMaxWarnings == -1) { |
michael@0 | 235 | return true; |
michael@0 | 236 | } |
michael@0 | 237 | |
michael@0 | 238 | return mAlreadyGeneratedWarnings < mMaxWarnings; |
michael@0 | 239 | } |
michael@0 | 240 | |
michael@0 | 241 | CheckedUint32 |
michael@0 | 242 | WebGLContext::GetImageSize(GLsizei height, |
michael@0 | 243 | GLsizei width, |
michael@0 | 244 | uint32_t pixelSize, |
michael@0 | 245 | uint32_t packOrUnpackAlignment) |
michael@0 | 246 | { |
michael@0 | 247 | CheckedUint32 checked_plainRowSize = CheckedUint32(width) * pixelSize; |
michael@0 | 248 | |
michael@0 | 249 | // alignedRowSize = row size rounded up to next multiple of packAlignment |
michael@0 | 250 | CheckedUint32 checked_alignedRowSize = RoundedToNextMultipleOf(checked_plainRowSize, packOrUnpackAlignment); |
michael@0 | 251 | |
michael@0 | 252 | // if height is 0, we don't need any memory to store this; without this check, we'll get an overflow |
michael@0 | 253 | CheckedUint32 checked_neededByteLength |
michael@0 | 254 | = height <= 0 ? 0 : (height-1) * checked_alignedRowSize + checked_plainRowSize; |
michael@0 | 255 | |
michael@0 | 256 | return checked_neededByteLength; |
michael@0 | 257 | } |
michael@0 | 258 | |
michael@0 | 259 | void |
michael@0 | 260 | WebGLContext::SynthesizeGLError(GLenum err) |
michael@0 | 261 | { |
michael@0 | 262 | /* ES2 section 2.5 "GL Errors" states that implementations can have |
michael@0 | 263 | * multiple 'flags', as errors might be caught in different parts of |
michael@0 | 264 | * a distributed implementation. |
michael@0 | 265 | * We're signing up as a distributed implementation here, with |
michael@0 | 266 | * separate flags for WebGL and the underlying GLContext. |
michael@0 | 267 | */ |
michael@0 | 268 | if (!mWebGLError) |
michael@0 | 269 | mWebGLError = err; |
michael@0 | 270 | } |
michael@0 | 271 | |
michael@0 | 272 | void |
michael@0 | 273 | WebGLContext::SynthesizeGLError(GLenum err, const char *fmt, ...) |
michael@0 | 274 | { |
michael@0 | 275 | va_list va; |
michael@0 | 276 | va_start(va, fmt); |
michael@0 | 277 | GenerateWarning(fmt, va); |
michael@0 | 278 | va_end(va); |
michael@0 | 279 | |
michael@0 | 280 | return SynthesizeGLError(err); |
michael@0 | 281 | } |
michael@0 | 282 | |
michael@0 | 283 | void |
michael@0 | 284 | WebGLContext::ErrorInvalidEnum(const char *fmt, ...) |
michael@0 | 285 | { |
michael@0 | 286 | va_list va; |
michael@0 | 287 | va_start(va, fmt); |
michael@0 | 288 | GenerateWarning(fmt, va); |
michael@0 | 289 | va_end(va); |
michael@0 | 290 | |
michael@0 | 291 | return SynthesizeGLError(LOCAL_GL_INVALID_ENUM); |
michael@0 | 292 | } |
michael@0 | 293 | |
michael@0 | 294 | void |
michael@0 | 295 | WebGLContext::ErrorInvalidEnumInfo(const char *info, GLenum enumvalue) |
michael@0 | 296 | { |
michael@0 | 297 | return ErrorInvalidEnum("%s: invalid enum value 0x%x", info, enumvalue); |
michael@0 | 298 | } |
michael@0 | 299 | |
michael@0 | 300 | void |
michael@0 | 301 | WebGLContext::ErrorInvalidOperation(const char *fmt, ...) |
michael@0 | 302 | { |
michael@0 | 303 | va_list va; |
michael@0 | 304 | va_start(va, fmt); |
michael@0 | 305 | GenerateWarning(fmt, va); |
michael@0 | 306 | va_end(va); |
michael@0 | 307 | |
michael@0 | 308 | return SynthesizeGLError(LOCAL_GL_INVALID_OPERATION); |
michael@0 | 309 | } |
michael@0 | 310 | |
michael@0 | 311 | void |
michael@0 | 312 | WebGLContext::ErrorInvalidValue(const char *fmt, ...) |
michael@0 | 313 | { |
michael@0 | 314 | va_list va; |
michael@0 | 315 | va_start(va, fmt); |
michael@0 | 316 | GenerateWarning(fmt, va); |
michael@0 | 317 | va_end(va); |
michael@0 | 318 | |
michael@0 | 319 | return SynthesizeGLError(LOCAL_GL_INVALID_VALUE); |
michael@0 | 320 | } |
michael@0 | 321 | |
michael@0 | 322 | void |
michael@0 | 323 | WebGLContext::ErrorInvalidFramebufferOperation(const char *fmt, ...) |
michael@0 | 324 | { |
michael@0 | 325 | va_list va; |
michael@0 | 326 | va_start(va, fmt); |
michael@0 | 327 | GenerateWarning(fmt, va); |
michael@0 | 328 | va_end(va); |
michael@0 | 329 | |
michael@0 | 330 | return SynthesizeGLError(LOCAL_GL_INVALID_FRAMEBUFFER_OPERATION); |
michael@0 | 331 | } |
michael@0 | 332 | |
michael@0 | 333 | void |
michael@0 | 334 | WebGLContext::ErrorOutOfMemory(const char *fmt, ...) |
michael@0 | 335 | { |
michael@0 | 336 | va_list va; |
michael@0 | 337 | va_start(va, fmt); |
michael@0 | 338 | GenerateWarning(fmt, va); |
michael@0 | 339 | va_end(va); |
michael@0 | 340 | |
michael@0 | 341 | return SynthesizeGLError(LOCAL_GL_OUT_OF_MEMORY); |
michael@0 | 342 | } |
michael@0 | 343 | |
michael@0 | 344 | const char * |
michael@0 | 345 | WebGLContext::ErrorName(GLenum error) |
michael@0 | 346 | { |
michael@0 | 347 | switch(error) { |
michael@0 | 348 | case LOCAL_GL_INVALID_ENUM: |
michael@0 | 349 | return "INVALID_ENUM"; |
michael@0 | 350 | case LOCAL_GL_INVALID_OPERATION: |
michael@0 | 351 | return "INVALID_OPERATION"; |
michael@0 | 352 | case LOCAL_GL_INVALID_VALUE: |
michael@0 | 353 | return "INVALID_VALUE"; |
michael@0 | 354 | case LOCAL_GL_OUT_OF_MEMORY: |
michael@0 | 355 | return "OUT_OF_MEMORY"; |
michael@0 | 356 | case LOCAL_GL_INVALID_FRAMEBUFFER_OPERATION: |
michael@0 | 357 | return "INVALID_FRAMEBUFFER_OPERATION"; |
michael@0 | 358 | case LOCAL_GL_NO_ERROR: |
michael@0 | 359 | return "NO_ERROR"; |
michael@0 | 360 | default: |
michael@0 | 361 | MOZ_ASSERT(false); |
michael@0 | 362 | return "[unknown WebGL error!]"; |
michael@0 | 363 | } |
michael@0 | 364 | } |
michael@0 | 365 | |
michael@0 | 366 | bool |
michael@0 | 367 | WebGLContext::IsTextureFormatCompressed(GLenum format) |
michael@0 | 368 | { |
michael@0 | 369 | switch (format) { |
michael@0 | 370 | case LOCAL_GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
michael@0 | 371 | case LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
michael@0 | 372 | case LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: |
michael@0 | 373 | case LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: |
michael@0 | 374 | case LOCAL_GL_ATC_RGB: |
michael@0 | 375 | case LOCAL_GL_ATC_RGBA_EXPLICIT_ALPHA: |
michael@0 | 376 | case LOCAL_GL_ATC_RGBA_INTERPOLATED_ALPHA: |
michael@0 | 377 | case LOCAL_GL_COMPRESSED_RGB_PVRTC_4BPPV1: |
michael@0 | 378 | case LOCAL_GL_COMPRESSED_RGB_PVRTC_2BPPV1: |
michael@0 | 379 | case LOCAL_GL_COMPRESSED_RGBA_PVRTC_4BPPV1: |
michael@0 | 380 | case LOCAL_GL_COMPRESSED_RGBA_PVRTC_2BPPV1: |
michael@0 | 381 | case LOCAL_GL_ETC1_RGB8_OES: |
michael@0 | 382 | return true; |
michael@0 | 383 | default: |
michael@0 | 384 | return false; |
michael@0 | 385 | } |
michael@0 | 386 | } |
michael@0 | 387 | |
michael@0 | 388 | GLenum |
michael@0 | 389 | WebGLContext::GetAndFlushUnderlyingGLErrors() |
michael@0 | 390 | { |
michael@0 | 391 | // Get and clear GL error in ALL cases. |
michael@0 | 392 | GLenum error = gl->GetAndClearError(); |
michael@0 | 393 | |
michael@0 | 394 | // Only store in mUnderlyingGLError if is hasn't already recorded an |
michael@0 | 395 | // error. |
michael@0 | 396 | if (!mUnderlyingGLError) |
michael@0 | 397 | mUnderlyingGLError = error; |
michael@0 | 398 | |
michael@0 | 399 | return error; |
michael@0 | 400 | } |