Thu, 15 Jan 2015 21:03:48 +0100
Integrate friendly tips from Tor colleagues to make (or not) 4.5 alpha 3;
This includes removal of overloaded (but unused) methods, and addition of
a overlooked call to DataStruct::SetData(nsISupports, uint32_t, bool.)
michael@0 | 1 | /* This Source Code Form is subject to the terms of the Mozilla Public |
michael@0 | 2 | * License, v. 2.0. If a copy of the MPL was not distributed with this file, |
michael@0 | 3 | * You can obtain one at http://mozilla.org/MPL/2.0/. */ |
michael@0 | 4 | |
michael@0 | 5 | #include "WebGLContext.h" |
michael@0 | 6 | #include "WebGLExtensions.h" |
michael@0 | 7 | #include "mozilla/dom/WebGLRenderingContextBinding.h" |
michael@0 | 8 | |
michael@0 | 9 | using namespace mozilla; |
michael@0 | 10 | |
michael@0 | 11 | WebGLExtensionCompressedTexturePVRTC::WebGLExtensionCompressedTexturePVRTC(WebGLContext* context) |
michael@0 | 12 | : WebGLExtensionBase(context) |
michael@0 | 13 | { |
michael@0 | 14 | context->mCompressedTextureFormats.AppendElement(LOCAL_GL_COMPRESSED_RGB_PVRTC_4BPPV1); |
michael@0 | 15 | context->mCompressedTextureFormats.AppendElement(LOCAL_GL_COMPRESSED_RGB_PVRTC_2BPPV1); |
michael@0 | 16 | context->mCompressedTextureFormats.AppendElement(LOCAL_GL_COMPRESSED_RGBA_PVRTC_4BPPV1); |
michael@0 | 17 | context->mCompressedTextureFormats.AppendElement(LOCAL_GL_COMPRESSED_RGBA_PVRTC_2BPPV1); |
michael@0 | 18 | } |
michael@0 | 19 | |
michael@0 | 20 | WebGLExtensionCompressedTexturePVRTC::~WebGLExtensionCompressedTexturePVRTC() |
michael@0 | 21 | { |
michael@0 | 22 | } |
michael@0 | 23 | |
michael@0 | 24 | IMPL_WEBGL_EXTENSION_GOOP(WebGLExtensionCompressedTexturePVRTC) |