Thu, 15 Jan 2015 21:03:48 +0100
Integrate friendly tips from Tor colleagues to make (or not) 4.5 alpha 3;
This includes removal of overloaded (but unused) methods, and addition of
a overlooked call to DataStruct::SetData(nsISupports, uint32_t, bool.)
michael@0 | 1 | /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ |
michael@0 | 2 | /* This Source Code Form is subject to the terms of the Mozilla Public |
michael@0 | 3 | * License, v. 2.0. If a copy of the MPL was not distributed with this |
michael@0 | 4 | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
michael@0 | 5 | |
michael@0 | 6 | #ifndef WEBGLRENDERBUFFER_H_ |
michael@0 | 7 | #define WEBGLRENDERBUFFER_H_ |
michael@0 | 8 | |
michael@0 | 9 | #include "WebGLObjectModel.h" |
michael@0 | 10 | #include "WebGLFramebufferAttachable.h" |
michael@0 | 11 | |
michael@0 | 12 | #include "nsWrapperCache.h" |
michael@0 | 13 | |
michael@0 | 14 | #include "mozilla/LinkedList.h" |
michael@0 | 15 | |
michael@0 | 16 | namespace mozilla { |
michael@0 | 17 | |
michael@0 | 18 | class WebGLRenderbuffer MOZ_FINAL |
michael@0 | 19 | : public nsWrapperCache |
michael@0 | 20 | , public WebGLRefCountedObject<WebGLRenderbuffer> |
michael@0 | 21 | , public LinkedListElement<WebGLRenderbuffer> |
michael@0 | 22 | , public WebGLRectangleObject |
michael@0 | 23 | , public WebGLContextBoundObject |
michael@0 | 24 | , public WebGLFramebufferAttachable |
michael@0 | 25 | { |
michael@0 | 26 | public: |
michael@0 | 27 | WebGLRenderbuffer(WebGLContext *context); |
michael@0 | 28 | |
michael@0 | 29 | ~WebGLRenderbuffer() { |
michael@0 | 30 | DeleteOnce(); |
michael@0 | 31 | } |
michael@0 | 32 | |
michael@0 | 33 | void Delete(); |
michael@0 | 34 | |
michael@0 | 35 | bool HasEverBeenBound() { return mHasEverBeenBound; } |
michael@0 | 36 | void SetHasEverBeenBound(bool x) { mHasEverBeenBound = x; } |
michael@0 | 37 | |
michael@0 | 38 | bool HasUninitializedImageData() const { return mImageDataStatus == WebGLImageDataStatus::UninitializedImageData; } |
michael@0 | 39 | void SetImageDataStatus(WebGLImageDataStatus x) { |
michael@0 | 40 | // there is no way to go from having image data to not having any |
michael@0 | 41 | MOZ_ASSERT(x != WebGLImageDataStatus::NoImageData || |
michael@0 | 42 | mImageDataStatus == WebGLImageDataStatus::NoImageData); |
michael@0 | 43 | mImageDataStatus = x; |
michael@0 | 44 | } |
michael@0 | 45 | |
michael@0 | 46 | GLenum InternalFormat() const { return mInternalFormat; } |
michael@0 | 47 | void SetInternalFormat(GLenum aInternalFormat) { mInternalFormat = aInternalFormat; } |
michael@0 | 48 | |
michael@0 | 49 | GLenum InternalFormatForGL() const { return mInternalFormatForGL; } |
michael@0 | 50 | void SetInternalFormatForGL(GLenum aInternalFormatForGL) { mInternalFormatForGL = aInternalFormatForGL; } |
michael@0 | 51 | |
michael@0 | 52 | int64_t MemoryUsage() const; |
michael@0 | 53 | |
michael@0 | 54 | WebGLContext *GetParentObject() const { |
michael@0 | 55 | return Context(); |
michael@0 | 56 | } |
michael@0 | 57 | |
michael@0 | 58 | void BindRenderbuffer() const; |
michael@0 | 59 | void RenderbufferStorage(GLenum internalFormat, GLsizei width, GLsizei height) const; |
michael@0 | 60 | void FramebufferRenderbuffer(GLenum attachment) const; |
michael@0 | 61 | // Only handles a subset of `pname`s. |
michael@0 | 62 | GLint GetRenderbufferParameter(GLenum target, GLenum pname) const; |
michael@0 | 63 | |
michael@0 | 64 | virtual JSObject* WrapObject(JSContext *cx) MOZ_OVERRIDE; |
michael@0 | 65 | |
michael@0 | 66 | NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(WebGLRenderbuffer) |
michael@0 | 67 | NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(WebGLRenderbuffer) |
michael@0 | 68 | |
michael@0 | 69 | protected: |
michael@0 | 70 | GLuint mPrimaryRB; |
michael@0 | 71 | GLuint mSecondaryRB; |
michael@0 | 72 | GLenum mInternalFormat; |
michael@0 | 73 | GLenum mInternalFormatForGL; |
michael@0 | 74 | bool mHasEverBeenBound; |
michael@0 | 75 | WebGLImageDataStatus mImageDataStatus; |
michael@0 | 76 | |
michael@0 | 77 | friend class WebGLFramebuffer; |
michael@0 | 78 | }; |
michael@0 | 79 | } // namespace mozilla |
michael@0 | 80 | |
michael@0 | 81 | #endif |