Thu, 15 Jan 2015 21:03:48 +0100
Integrate friendly tips from Tor colleagues to make (or not) 4.5 alpha 3;
This includes removal of overloaded (but unused) methods, and addition of
a overlooked call to DataStruct::SetData(nsISupports, uint32_t, bool.)
michael@0 | 1 | |
michael@0 | 2 | /* |
michael@0 | 3 | * Copyright 2011 Google Inc. |
michael@0 | 4 | * |
michael@0 | 5 | * Use of this source code is governed by a BSD-style license that can be |
michael@0 | 6 | * found in the LICENSE file. |
michael@0 | 7 | */ |
michael@0 | 8 | #ifndef SkMesaGLContext_DEFINED |
michael@0 | 9 | #define SkMesaGLContext_DEFINED |
michael@0 | 10 | |
michael@0 | 11 | #include "SkGLContextHelper.h" |
michael@0 | 12 | |
michael@0 | 13 | #if SK_MESA |
michael@0 | 14 | |
michael@0 | 15 | class SkMesaGLContext : public SkGLContextHelper { |
michael@0 | 16 | private: |
michael@0 | 17 | typedef intptr_t Context; |
michael@0 | 18 | |
michael@0 | 19 | public: |
michael@0 | 20 | SkMesaGLContext(); |
michael@0 | 21 | |
michael@0 | 22 | virtual ~SkMesaGLContext(); |
michael@0 | 23 | |
michael@0 | 24 | virtual void makeCurrent() const SK_OVERRIDE; |
michael@0 | 25 | virtual void swapBuffers() const SK_OVERRIDE; |
michael@0 | 26 | |
michael@0 | 27 | class AutoContextRestore { |
michael@0 | 28 | public: |
michael@0 | 29 | AutoContextRestore(); |
michael@0 | 30 | ~AutoContextRestore(); |
michael@0 | 31 | |
michael@0 | 32 | private: |
michael@0 | 33 | Context fOldContext; |
michael@0 | 34 | GrGLint fOldWidth; |
michael@0 | 35 | GrGLint fOldHeight; |
michael@0 | 36 | GrGLint fOldFormat; |
michael@0 | 37 | void* fOldImage; |
michael@0 | 38 | }; |
michael@0 | 39 | |
michael@0 | 40 | protected: |
michael@0 | 41 | virtual const GrGLInterface* createGLContext() SK_OVERRIDE; |
michael@0 | 42 | virtual void destroyGLContext() SK_OVERRIDE; |
michael@0 | 43 | |
michael@0 | 44 | private: |
michael@0 | 45 | Context fContext; |
michael@0 | 46 | GrGLubyte *fImage; |
michael@0 | 47 | }; |
michael@0 | 48 | |
michael@0 | 49 | #endif |
michael@0 | 50 | |
michael@0 | 51 | #endif |