gfx/skia/trunk/include/gpu/gl/SkNativeGLContext.h

Thu, 15 Jan 2015 21:03:48 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 15 Jan 2015 21:03:48 +0100
branch
TOR_BUG_9701
changeset 11
deefc01c0e14
permissions
-rw-r--r--

Integrate friendly tips from Tor colleagues to make (or not) 4.5 alpha 3;
This includes removal of overloaded (but unused) methods, and addition of
a overlooked call to DataStruct::SetData(nsISupports, uint32_t, bool.)

michael@0 1
michael@0 2 /*
michael@0 3 * Copyright 2011 Google Inc.
michael@0 4 *
michael@0 5 * Use of this source code is governed by a BSD-style license that can be
michael@0 6 * found in the LICENSE file.
michael@0 7 */
michael@0 8 #ifndef SkNativeGLContext_DEFINED
michael@0 9 #define SkNativeGLContext_DEFINED
michael@0 10
michael@0 11 #include "SkGLContextHelper.h"
michael@0 12
michael@0 13 #if defined(SK_BUILD_FOR_MAC)
michael@0 14 #include <OpenGL/OpenGL.h>
michael@0 15 #elif defined(SK_BUILD_FOR_ANDROID) || defined(SK_BUILD_FOR_NACL)
michael@0 16 #include <GLES2/gl2.h>
michael@0 17 #include <EGL/egl.h>
michael@0 18 #elif defined(SK_BUILD_FOR_UNIX)
michael@0 19 #include <X11/Xlib.h>
michael@0 20 #include <GL/glx.h>
michael@0 21 #elif defined(SK_BUILD_FOR_WIN32)
michael@0 22 #include <windows.h>
michael@0 23 #include <GL/GL.h>
michael@0 24 #endif
michael@0 25
michael@0 26 class SkNativeGLContext : public SkGLContextHelper {
michael@0 27 public:
michael@0 28 SkNativeGLContext();
michael@0 29
michael@0 30 virtual ~SkNativeGLContext();
michael@0 31
michael@0 32 virtual void makeCurrent() const SK_OVERRIDE;
michael@0 33 virtual void swapBuffers() const SK_OVERRIDE;
michael@0 34
michael@0 35 class AutoContextRestore {
michael@0 36 public:
michael@0 37 AutoContextRestore();
michael@0 38 ~AutoContextRestore();
michael@0 39
michael@0 40 private:
michael@0 41 #if defined(SK_BUILD_FOR_MAC)
michael@0 42 CGLContextObj fOldCGLContext;
michael@0 43 #elif defined(SK_BUILD_FOR_ANDROID) || defined(SK_BUILD_FOR_NACL)
michael@0 44 EGLContext fOldEGLContext;
michael@0 45 EGLDisplay fOldDisplay;
michael@0 46 EGLSurface fOldSurface;
michael@0 47 #elif defined(SK_BUILD_FOR_UNIX)
michael@0 48 GLXContext fOldGLXContext;
michael@0 49 Display* fOldDisplay;
michael@0 50 GLXDrawable fOldDrawable;
michael@0 51 #elif defined(SK_BUILD_FOR_WIN32)
michael@0 52 HDC fOldHDC;
michael@0 53 HGLRC fOldHGLRC;
michael@0 54
michael@0 55 #elif defined(SK_BUILD_FOR_IOS)
michael@0 56 void* fEAGLContext;
michael@0 57 #endif
michael@0 58 };
michael@0 59
michael@0 60 protected:
michael@0 61 virtual const GrGLInterface* createGLContext() SK_OVERRIDE;
michael@0 62 virtual void destroyGLContext() SK_OVERRIDE;
michael@0 63
michael@0 64 private:
michael@0 65 #if defined(SK_BUILD_FOR_MAC)
michael@0 66 CGLContextObj fContext;
michael@0 67 #elif defined(SK_BUILD_FOR_ANDROID) || defined(SK_BUILD_FOR_NACL)
michael@0 68 EGLContext fContext;
michael@0 69 EGLDisplay fDisplay;
michael@0 70 EGLSurface fSurface;
michael@0 71 #elif defined(SK_BUILD_FOR_UNIX)
michael@0 72 GLXContext fContext;
michael@0 73 Display* fDisplay;
michael@0 74 Pixmap fPixmap;
michael@0 75 GLXPixmap fGlxPixmap;
michael@0 76 #elif defined(SK_BUILD_FOR_WIN32)
michael@0 77 HWND fWindow;
michael@0 78 HDC fDeviceContext;
michael@0 79 HGLRC fGlRenderContext;
michael@0 80 static ATOM gWC;
michael@0 81 #elif defined(SK_BUILD_FOR_IOS)
michael@0 82 void* fEAGLContext;
michael@0 83 #endif
michael@0 84 };
michael@0 85
michael@0 86 #endif

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