gfx/skia/trunk/src/animator/SkDraw3D.h

Thu, 15 Jan 2015 21:03:48 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 15 Jan 2015 21:03:48 +0100
branch
TOR_BUG_9701
changeset 11
deefc01c0e14
permissions
-rw-r--r--

Integrate friendly tips from Tor colleagues to make (or not) 4.5 alpha 3;
This includes removal of overloaded (but unused) methods, and addition of
a overlooked call to DataStruct::SetData(nsISupports, uint32_t, bool.)

michael@0 1
michael@0 2 /*
michael@0 3 * Copyright 2006 The Android Open Source Project
michael@0 4 *
michael@0 5 * Use of this source code is governed by a BSD-style license that can be
michael@0 6 * found in the LICENSE file.
michael@0 7 */
michael@0 8
michael@0 9
michael@0 10 #ifndef SkDraw3D_DEFINED
michael@0 11 #define SkDraw3D_DEFINED
michael@0 12
michael@0 13 #include "SkCamera.h"
michael@0 14 #include "SkDrawable.h"
michael@0 15 #include "SkMemberInfo.h"
michael@0 16
michael@0 17 class Sk3D_Patch;
michael@0 18
michael@0 19 struct Sk3D_Point {
michael@0 20 DECLARE_NO_VIRTUALS_MEMBER_INFO(3D_Point);
michael@0 21 Sk3D_Point();
michael@0 22 private:
michael@0 23 SkPoint3D fPoint;
michael@0 24 };
michael@0 25
michael@0 26 class Sk3D_Camera : public SkDrawable {
michael@0 27 DECLARE_MEMBER_INFO(3D_Camera);
michael@0 28 Sk3D_Camera();
michael@0 29 virtual ~Sk3D_Camera();
michael@0 30 virtual bool draw(SkAnimateMaker& );
michael@0 31 private:
michael@0 32 SkScalar hackWidth;
michael@0 33 SkScalar hackHeight;
michael@0 34 SkCamera3D fCamera;
michael@0 35 Sk3D_Patch* patch;
michael@0 36 };
michael@0 37
michael@0 38 class Sk3D_Patch : public SkDisplayable {
michael@0 39 DECLARE_MEMBER_INFO(3D_Patch);
michael@0 40 private:
michael@0 41 virtual void executeFunction(SkDisplayable* , int index,
michael@0 42 SkTDArray<SkScriptValue>& parameters, SkDisplayTypes type,
michael@0 43 SkScriptValue* );
michael@0 44 virtual const SkFunctionParamType* getFunctionsParameters();
michael@0 45 SkPatch3D fPatch;
michael@0 46 static const SkFunctionParamType fFunctionParameters[];
michael@0 47 friend class Sk3D_Camera;
michael@0 48 };
michael@0 49
michael@0 50 #endif // SkDraw3D_DEFINED

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