gfx/skia/trunk/src/animator/SkDrawTransparentShader.h

Thu, 15 Jan 2015 21:03:48 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 15 Jan 2015 21:03:48 +0100
branch
TOR_BUG_9701
changeset 11
deefc01c0e14
permissions
-rw-r--r--

Integrate friendly tips from Tor colleagues to make (or not) 4.5 alpha 3;
This includes removal of overloaded (but unused) methods, and addition of
a overlooked call to DataStruct::SetData(nsISupports, uint32_t, bool.)

michael@0 1
michael@0 2 /*
michael@0 3 * Copyright 2006 The Android Open Source Project
michael@0 4 *
michael@0 5 * Use of this source code is governed by a BSD-style license that can be
michael@0 6 * found in the LICENSE file.
michael@0 7 */
michael@0 8
michael@0 9
michael@0 10 #ifndef SkDrawTransparentShader_DEFINED
michael@0 11 #define SkDrawTransparentShader_DEFINED
michael@0 12
michael@0 13 #include "SkPaintParts.h"
michael@0 14
michael@0 15 class SkDrawTransparentShader : public SkDrawShader {
michael@0 16 DECLARE_EMPTY_MEMBER_INFO(TransparentShader);
michael@0 17 virtual SkShader* getShader();
michael@0 18 };
michael@0 19
michael@0 20 #endif // SkDrawTransparentShader_DEFINED

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