gfx/skia/trunk/src/core/SkAAClip.h

Thu, 15 Jan 2015 21:03:48 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 15 Jan 2015 21:03:48 +0100
branch
TOR_BUG_9701
changeset 11
deefc01c0e14
permissions
-rw-r--r--

Integrate friendly tips from Tor colleagues to make (or not) 4.5 alpha 3;
This includes removal of overloaded (but unused) methods, and addition of
a overlooked call to DataStruct::SetData(nsISupports, uint32_t, bool.)

michael@0 1
michael@0 2 /*
michael@0 3 * Copyright 2011 Google Inc.
michael@0 4 *
michael@0 5 * Use of this source code is governed by a BSD-style license that can be
michael@0 6 * found in the LICENSE file.
michael@0 7 */
michael@0 8
michael@0 9 #ifndef SkAAClip_DEFINED
michael@0 10 #define SkAAClip_DEFINED
michael@0 11
michael@0 12 #include "SkBlitter.h"
michael@0 13 #include "SkRegion.h"
michael@0 14
michael@0 15 class SkAAClip {
michael@0 16 public:
michael@0 17 SkAAClip();
michael@0 18 SkAAClip(const SkAAClip&);
michael@0 19 ~SkAAClip();
michael@0 20
michael@0 21 SkAAClip& operator=(const SkAAClip&);
michael@0 22 friend bool operator==(const SkAAClip&, const SkAAClip&);
michael@0 23 friend bool operator!=(const SkAAClip& a, const SkAAClip& b) {
michael@0 24 return !(a == b);
michael@0 25 }
michael@0 26
michael@0 27 void swap(SkAAClip&);
michael@0 28
michael@0 29 bool isEmpty() const { return NULL == fRunHead; }
michael@0 30 const SkIRect& getBounds() const { return fBounds; }
michael@0 31
michael@0 32 bool setEmpty();
michael@0 33 bool setRect(const SkIRect&);
michael@0 34 bool setRect(const SkRect&, bool doAA = true);
michael@0 35 bool setPath(const SkPath&, const SkRegion* clip = NULL, bool doAA = true);
michael@0 36 bool setRegion(const SkRegion&);
michael@0 37 bool set(const SkAAClip&);
michael@0 38
michael@0 39 bool op(const SkAAClip&, const SkAAClip&, SkRegion::Op);
michael@0 40
michael@0 41 // Helpers for op()
michael@0 42 bool op(const SkIRect&, SkRegion::Op);
michael@0 43 bool op(const SkRect&, SkRegion::Op, bool doAA);
michael@0 44 bool op(const SkAAClip&, SkRegion::Op);
michael@0 45
michael@0 46 bool translate(int dx, int dy, SkAAClip* dst) const;
michael@0 47 bool translate(int dx, int dy) {
michael@0 48 return this->translate(dx, dy, this);
michael@0 49 }
michael@0 50
michael@0 51 /**
michael@0 52 * Allocates a mask the size of the aaclip, and expands its data into
michael@0 53 * the mask, using kA8_Format
michael@0 54 */
michael@0 55 void copyToMask(SkMask*) const;
michael@0 56
michael@0 57 // called internally
michael@0 58
michael@0 59 bool quickContains(int left, int top, int right, int bottom) const;
michael@0 60 bool quickContains(const SkIRect& r) const {
michael@0 61 return this->quickContains(r.fLeft, r.fTop, r.fRight, r.fBottom);
michael@0 62 }
michael@0 63
michael@0 64 const uint8_t* findRow(int y, int* lastYForRow = NULL) const;
michael@0 65 const uint8_t* findX(const uint8_t data[], int x, int* initialCount = NULL) const;
michael@0 66
michael@0 67 class Iter;
michael@0 68 struct RunHead;
michael@0 69 struct YOffset;
michael@0 70 class Builder;
michael@0 71
michael@0 72 #ifdef SK_DEBUG
michael@0 73 void validate() const;
michael@0 74 #else
michael@0 75 void validate() const {}
michael@0 76 #endif
michael@0 77
michael@0 78 private:
michael@0 79 SkIRect fBounds;
michael@0 80 RunHead* fRunHead;
michael@0 81
michael@0 82 void freeRuns();
michael@0 83 bool trimBounds();
michael@0 84 bool trimTopBottom();
michael@0 85 bool trimLeftRight();
michael@0 86
michael@0 87 friend class Builder;
michael@0 88 class BuilderBlitter;
michael@0 89 friend class BuilderBlitter;
michael@0 90 };
michael@0 91
michael@0 92 ///////////////////////////////////////////////////////////////////////////////
michael@0 93
michael@0 94 class SkAAClipBlitter : public SkBlitter {
michael@0 95 public:
michael@0 96 SkAAClipBlitter() : fScanlineScratch(NULL) {}
michael@0 97 virtual ~SkAAClipBlitter();
michael@0 98
michael@0 99 void init(SkBlitter* blitter, const SkAAClip* aaclip) {
michael@0 100 SkASSERT(aaclip && !aaclip->isEmpty());
michael@0 101 fBlitter = blitter;
michael@0 102 fAAClip = aaclip;
michael@0 103 fAAClipBounds = aaclip->getBounds();
michael@0 104 }
michael@0 105
michael@0 106 virtual void blitH(int x, int y, int width) SK_OVERRIDE;
michael@0 107 virtual void blitAntiH(int x, int y, const SkAlpha[],
michael@0 108 const int16_t runs[]) SK_OVERRIDE;
michael@0 109 virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE;
michael@0 110 virtual void blitRect(int x, int y, int width, int height) SK_OVERRIDE;
michael@0 111 virtual void blitMask(const SkMask&, const SkIRect& clip) SK_OVERRIDE;
michael@0 112 virtual const SkBitmap* justAnOpaqueColor(uint32_t* value) SK_OVERRIDE;
michael@0 113
michael@0 114 private:
michael@0 115 SkBlitter* fBlitter;
michael@0 116 const SkAAClip* fAAClip;
michael@0 117 SkIRect fAAClipBounds;
michael@0 118
michael@0 119 // point into fScanlineScratch
michael@0 120 int16_t* fRuns;
michael@0 121 SkAlpha* fAA;
michael@0 122
michael@0 123 enum {
michael@0 124 kSize = 32 * 32
michael@0 125 };
michael@0 126 SkAutoSMalloc<kSize> fGrayMaskScratch; // used for blitMask
michael@0 127 void* fScanlineScratch; // enough for a mask at 32bit, or runs+aa
michael@0 128
michael@0 129 void ensureRunsAndAA();
michael@0 130 };
michael@0 131
michael@0 132 #endif

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