gfx/skia/trunk/src/core/SkDrawLooper.cpp

Thu, 15 Jan 2015 21:03:48 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 15 Jan 2015 21:03:48 +0100
branch
TOR_BUG_9701
changeset 11
deefc01c0e14
permissions
-rw-r--r--

Integrate friendly tips from Tor colleagues to make (or not) 4.5 alpha 3;
This includes removal of overloaded (but unused) methods, and addition of
a overlooked call to DataStruct::SetData(nsISupports, uint32_t, bool.)

michael@0 1 /*
michael@0 2 * Copyright 2013 Google Inc.
michael@0 3 *
michael@0 4 * Use of this source code is governed by a BSD-style license that can be
michael@0 5 * found in the LICENSE file.
michael@0 6 */
michael@0 7
michael@0 8 #include "SkDrawLooper.h"
michael@0 9 #include "SkCanvas.h"
michael@0 10 #include "SkMatrix.h"
michael@0 11 #include "SkPaint.h"
michael@0 12 #include "SkRect.h"
michael@0 13 #include "SkSmallAllocator.h"
michael@0 14
michael@0 15 bool SkDrawLooper::canComputeFastBounds(const SkPaint& paint) const {
michael@0 16 SkCanvas canvas;
michael@0 17 SkSmallAllocator<1, 32> allocator;
michael@0 18 void* buffer = allocator.reserveT<SkDrawLooper::Context>(this->contextSize());
michael@0 19
michael@0 20 SkDrawLooper::Context* context = this->createContext(&canvas, buffer);
michael@0 21 for (;;) {
michael@0 22 SkPaint p(paint);
michael@0 23 if (context->next(&canvas, &p)) {
michael@0 24 p.setLooper(NULL);
michael@0 25 if (!p.canComputeFastBounds()) {
michael@0 26 return false;
michael@0 27 }
michael@0 28 } else {
michael@0 29 break;
michael@0 30 }
michael@0 31 }
michael@0 32 return true;
michael@0 33 }
michael@0 34
michael@0 35 void SkDrawLooper::computeFastBounds(const SkPaint& paint, const SkRect& src,
michael@0 36 SkRect* dst) const {
michael@0 37 SkCanvas canvas;
michael@0 38 SkSmallAllocator<1, 32> allocator;
michael@0 39 void* buffer = allocator.reserveT<SkDrawLooper::Context>(this->contextSize());
michael@0 40
michael@0 41 *dst = src; // catch case where there are no loops
michael@0 42 SkDrawLooper::Context* context = this->createContext(&canvas, buffer);
michael@0 43 for (bool firstTime = true;; firstTime = false) {
michael@0 44 SkPaint p(paint);
michael@0 45 if (context->next(&canvas, &p)) {
michael@0 46 SkRect r(src);
michael@0 47
michael@0 48 p.setLooper(NULL);
michael@0 49 p.computeFastBounds(r, &r);
michael@0 50 canvas.getTotalMatrix().mapRect(&r);
michael@0 51
michael@0 52 if (firstTime) {
michael@0 53 *dst = r;
michael@0 54 } else {
michael@0 55 dst->join(r);
michael@0 56 }
michael@0 57 } else {
michael@0 58 break;
michael@0 59 }
michael@0 60 }
michael@0 61 }

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