Thu, 15 Jan 2015 21:03:48 +0100
Integrate friendly tips from Tor colleagues to make (or not) 4.5 alpha 3;
This includes removal of overloaded (but unused) methods, and addition of
a overlooked call to DataStruct::SetData(nsISupports, uint32_t, bool.)
michael@0 | 1 | /* |
michael@0 | 2 | * Copyright 2013 Google Inc. |
michael@0 | 3 | * |
michael@0 | 4 | * Use of this source code is governed by a BSD-style license that can be |
michael@0 | 5 | * found in the LICENSE file. |
michael@0 | 6 | */ |
michael@0 | 7 | |
michael@0 | 8 | #ifndef SkPaintPriv_DEFINED |
michael@0 | 9 | #define SkPaintPriv_DEFINED |
michael@0 | 10 | |
michael@0 | 11 | class SkBitmap; |
michael@0 | 12 | class SkPaint; |
michael@0 | 13 | |
michael@0 | 14 | #include "SkTypes.h" |
michael@0 | 15 | /** Returns true if draw calls that use the paint will completely occlude |
michael@0 | 16 | canvas contents that are covered by the draw. |
michael@0 | 17 | @param paint The paint to be analyzed, NULL is equivalent to |
michael@0 | 18 | the default paint. |
michael@0 | 19 | @param bmpReplacesShader a bitmap to be used in place of the paint's |
michael@0 | 20 | shader. |
michael@0 | 21 | @return true if paint is opaque |
michael@0 | 22 | */ |
michael@0 | 23 | bool isPaintOpaque(const SkPaint* paint, |
michael@0 | 24 | const SkBitmap* bmpReplacesShader = NULL); |
michael@0 | 25 | #endif |