Thu, 15 Jan 2015 21:03:48 +0100
Integrate friendly tips from Tor colleagues to make (or not) 4.5 alpha 3;
This includes removal of overloaded (but unused) methods, and addition of
a overlooked call to DataStruct::SetData(nsISupports, uint32_t, bool.)
michael@0 | 1 | /* |
michael@0 | 2 | * Copyright 2014 Google Inc. |
michael@0 | 3 | * |
michael@0 | 4 | * Use of this source code is governed by a BSD-style license that can be |
michael@0 | 5 | * found in the LICENSE file. |
michael@0 | 6 | */ |
michael@0 | 7 | |
michael@0 | 8 | #ifndef SkQuadTreePicture_DEFINED |
michael@0 | 9 | #define SkQuadTreePicture_DEFINED |
michael@0 | 10 | |
michael@0 | 11 | #include "SkPicture.h" |
michael@0 | 12 | #include "SkRect.h" |
michael@0 | 13 | |
michael@0 | 14 | /** |
michael@0 | 15 | * Subclass of SkPicture that override the behavior of the |
michael@0 | 16 | * kOptimizeForClippedPlayback_RecordingFlag by creating an SkQuadGrid |
michael@0 | 17 | * structure rather than an R-Tree. The quad tree has generally faster |
michael@0 | 18 | * tree creation time, but slightly slower query times, as compared to |
michael@0 | 19 | * R-Tree, so some cases may be faster and some cases slower. |
michael@0 | 20 | */ |
michael@0 | 21 | class SK_API SkQuadTreePicture : public SkPicture { |
michael@0 | 22 | public: |
michael@0 | 23 | SkQuadTreePicture(const SkIRect& bounds) : fBounds(bounds) {} |
michael@0 | 24 | virtual SkBBoxHierarchy* createBBoxHierarchy() const SK_OVERRIDE; |
michael@0 | 25 | private: |
michael@0 | 26 | SkIRect fBounds; |
michael@0 | 27 | }; |
michael@0 | 28 | |
michael@0 | 29 | #endif |