gfx/skia/trunk/src/gpu/gl/debug/GrProgramObj.cpp

Thu, 15 Jan 2015 21:03:48 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 15 Jan 2015 21:03:48 +0100
branch
TOR_BUG_9701
changeset 11
deefc01c0e14
permissions
-rw-r--r--

Integrate friendly tips from Tor colleagues to make (or not) 4.5 alpha 3;
This includes removal of overloaded (but unused) methods, and addition of
a overlooked call to DataStruct::SetData(nsISupports, uint32_t, bool.)

michael@0 1
michael@0 2 /*
michael@0 3 * Copyright 2012 Google Inc.
michael@0 4 *
michael@0 5 * Use of this source code is governed by a BSD-style license that can be
michael@0 6 * found in the LICENSE file.
michael@0 7 */
michael@0 8
michael@0 9 #include "GrProgramObj.h"
michael@0 10 #include "GrShaderObj.h"
michael@0 11
michael@0 12 void GrProgramObj::AttachShader(GrShaderObj *shader) {
michael@0 13 shader->ref();
michael@0 14 fShaders.push_back(shader);
michael@0 15 }
michael@0 16
michael@0 17 void GrProgramObj::deleteAction() {
michael@0 18
michael@0 19 // shaders are automatically detached from a deleted program. They will only be
michael@0 20 // deleted if they were marked for deletion by a prior call to glDeleteShader
michael@0 21 for (int i = 0; i < fShaders.count(); ++i) {
michael@0 22 fShaders[i]->unref();
michael@0 23 }
michael@0 24 fShaders.reset();
michael@0 25
michael@0 26 this->INHERITED::deleteAction();
michael@0 27 }

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