Thu, 15 Jan 2015 21:03:48 +0100
Integrate friendly tips from Tor colleagues to make (or not) 4.5 alpha 3;
This includes removal of overloaded (but unused) methods, and addition of
a overlooked call to DataStruct::SetData(nsISupports, uint32_t, bool.)
michael@0 | 1 | /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- |
michael@0 | 2 | * This Source Code Form is subject to the terms of the Mozilla Public |
michael@0 | 3 | * License, v. 2.0. If a copy of the MPL was not distributed with this |
michael@0 | 4 | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
michael@0 | 5 | |
michael@0 | 6 | #ifndef GFX_POINTH3D_H |
michael@0 | 7 | #define GFX_POINTH3D_H |
michael@0 | 8 | |
michael@0 | 9 | #include "mozilla/gfx/BasePoint4D.h" |
michael@0 | 10 | #include "gfxTypes.h" |
michael@0 | 11 | |
michael@0 | 12 | struct gfxPointH3D : public mozilla::gfx::BasePoint4D<float, gfxPointH3D> { |
michael@0 | 13 | typedef mozilla::gfx::BasePoint4D<float, gfxPointH3D> Super; |
michael@0 | 14 | |
michael@0 | 15 | gfxPointH3D() : Super() {} |
michael@0 | 16 | gfxPointH3D(float aX, float aY, float aZ, float aW) : Super(aX, aY, aZ, aW) {} |
michael@0 | 17 | }; |
michael@0 | 18 | |
michael@0 | 19 | #endif /* GFX_POINTH3D_H */ |