layout/svg/nsSVGPaintServerFrame.h

Thu, 15 Jan 2015 21:03:48 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 15 Jan 2015 21:03:48 +0100
branch
TOR_BUG_9701
changeset 11
deefc01c0e14
permissions
-rw-r--r--

Integrate friendly tips from Tor colleagues to make (or not) 4.5 alpha 3;
This includes removal of overloaded (but unused) methods, and addition of
a overlooked call to DataStruct::SetData(nsISupports, uint32_t, bool.)

michael@0 1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
michael@0 2 /* This Source Code Form is subject to the terms of the Mozilla Public
michael@0 3 * License, v. 2.0. If a copy of the MPL was not distributed with this
michael@0 4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
michael@0 5
michael@0 6 #ifndef __NS_SVGPAINTSERVERFRAME_H__
michael@0 7 #define __NS_SVGPAINTSERVERFRAME_H__
michael@0 8
michael@0 9 #include "mozilla/Attributes.h"
michael@0 10 #include "nsCOMPtr.h"
michael@0 11 #include "nsFrame.h"
michael@0 12 #include "nsIFrame.h"
michael@0 13 #include "nsQueryFrame.h"
michael@0 14 #include "nsSVGContainerFrame.h"
michael@0 15 #include "nsSVGUtils.h"
michael@0 16
michael@0 17 class gfxContext;
michael@0 18 class gfxPattern;
michael@0 19 class nsStyleContext;
michael@0 20
michael@0 21 struct gfxRect;
michael@0 22
michael@0 23 typedef nsSVGContainerFrame nsSVGPaintServerFrameBase;
michael@0 24
michael@0 25 class nsSVGPaintServerFrame : public nsSVGPaintServerFrameBase
michael@0 26 {
michael@0 27 protected:
michael@0 28 nsSVGPaintServerFrame(nsStyleContext* aContext)
michael@0 29 : nsSVGPaintServerFrameBase(aContext)
michael@0 30 {
michael@0 31 AddStateBits(NS_FRAME_IS_NONDISPLAY);
michael@0 32 }
michael@0 33
michael@0 34 public:
michael@0 35 NS_DECL_FRAMEARENA_HELPERS
michael@0 36
michael@0 37 /**
michael@0 38 * Constructs a gfxPattern of the paint server rendering.
michael@0 39 *
michael@0 40 * @param aContextMatrix The transform matrix that is currently applied to
michael@0 41 * the gfxContext that is being drawn to. This is needed by SVG patterns so
michael@0 42 * that surfaces of the correct size can be created. (SVG gradients are
michael@0 43 * vector based, so it's not used there.)
michael@0 44 */
michael@0 45 virtual already_AddRefed<gfxPattern>
michael@0 46 GetPaintServerPattern(nsIFrame *aSource,
michael@0 47 const gfxMatrix& aContextMatrix,
michael@0 48 nsStyleSVGPaint nsStyleSVG::*aFillOrStroke,
michael@0 49 float aOpacity,
michael@0 50 const gfxRect *aOverrideBounds = nullptr) = 0;
michael@0 51
michael@0 52 /**
michael@0 53 * Configure paint server prior to rendering
michael@0 54 * @return false to skip rendering
michael@0 55 */
michael@0 56 virtual bool SetupPaintServer(gfxContext *aContext,
michael@0 57 nsIFrame *aSource,
michael@0 58 nsStyleSVGPaint nsStyleSVG::*aFillOrStroke,
michael@0 59 float aOpacity);
michael@0 60
michael@0 61 // nsIFrame methods:
michael@0 62 virtual void BuildDisplayList(nsDisplayListBuilder* aBuilder,
michael@0 63 const nsRect& aDirtyRect,
michael@0 64 const nsDisplayListSet& aLists) MOZ_OVERRIDE {}
michael@0 65
michael@0 66 virtual bool IsFrameOfType(uint32_t aFlags) const MOZ_OVERRIDE
michael@0 67 {
michael@0 68 return nsSVGPaintServerFrameBase::IsFrameOfType(aFlags & ~nsIFrame::eSVGPaintServer);
michael@0 69 }
michael@0 70 };
michael@0 71
michael@0 72 #endif // __NS_SVGPAINTSERVERFRAME_H__

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