widget/gonk/libui/InputManager.h

Wed, 31 Dec 2014 07:22:50 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 07:22:50 +0100
branch
TOR_BUG_3246
changeset 4
fc2d59ddac77
permissions
-rw-r--r--

Correct previous dual key logic pending first delivery installment.

michael@0 1 /*
michael@0 2 * Copyright (C) 2010 The Android Open Source Project
michael@0 3 *
michael@0 4 * Licensed under the Apache License, Version 2.0 (the "License");
michael@0 5 * you may not use this file except in compliance with the License.
michael@0 6 * You may obtain a copy of the License at
michael@0 7 *
michael@0 8 * http://www.apache.org/licenses/LICENSE-2.0
michael@0 9 *
michael@0 10 * Unless required by applicable law or agreed to in writing, software
michael@0 11 * distributed under the License is distributed on an "AS IS" BASIS,
michael@0 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
michael@0 13 * See the License for the specific language governing permissions and
michael@0 14 * limitations under the License.
michael@0 15 */
michael@0 16
michael@0 17 #ifndef _UI_INPUT_MANAGER_H
michael@0 18 #define _UI_INPUT_MANAGER_H
michael@0 19
michael@0 20 /**
michael@0 21 * Native input manager.
michael@0 22 */
michael@0 23
michael@0 24 #include "EventHub.h"
michael@0 25 #include "InputReader.h"
michael@0 26 #include "InputDispatcher.h"
michael@0 27
michael@0 28 #include "Input.h"
michael@0 29 #include "InputTransport.h"
michael@0 30 #include <utils/Errors.h>
michael@0 31 #include <utils/Vector.h>
michael@0 32 #include <utils/Timers.h>
michael@0 33 #include <utils/RefBase.h>
michael@0 34 #include <utils/String8.h>
michael@0 35
michael@0 36 namespace android {
michael@0 37
michael@0 38 /*
michael@0 39 * The input manager is the core of the system event processing.
michael@0 40 *
michael@0 41 * The input manager uses two threads.
michael@0 42 *
michael@0 43 * 1. The InputReaderThread (called "InputReader") reads and preprocesses raw input events,
michael@0 44 * applies policy, and posts messages to a queue managed by the DispatcherThread.
michael@0 45 * 2. The InputDispatcherThread (called "InputDispatcher") thread waits for new events on the
michael@0 46 * queue and asynchronously dispatches them to applications.
michael@0 47 *
michael@0 48 * By design, the InputReaderThread class and InputDispatcherThread class do not share any
michael@0 49 * internal state. Moreover, all communication is done one way from the InputReaderThread
michael@0 50 * into the InputDispatcherThread and never the reverse. Both classes may interact with the
michael@0 51 * InputDispatchPolicy, however.
michael@0 52 *
michael@0 53 * The InputManager class never makes any calls into Java itself. Instead, the
michael@0 54 * InputDispatchPolicy is responsible for performing all external interactions with the
michael@0 55 * system, including calling DVM services.
michael@0 56 */
michael@0 57 class InputManagerInterface : public virtual RefBase {
michael@0 58 protected:
michael@0 59 InputManagerInterface() { }
michael@0 60 virtual ~InputManagerInterface() { }
michael@0 61
michael@0 62 public:
michael@0 63 /* Starts the input manager threads. */
michael@0 64 virtual status_t start() = 0;
michael@0 65
michael@0 66 /* Stops the input manager threads and waits for them to exit. */
michael@0 67 virtual status_t stop() = 0;
michael@0 68
michael@0 69 /* Gets the input reader. */
michael@0 70 virtual sp<InputReaderInterface> getReader() = 0;
michael@0 71
michael@0 72 /* Gets the input dispatcher. */
michael@0 73 virtual sp<InputDispatcherInterface> getDispatcher() = 0;
michael@0 74 };
michael@0 75
michael@0 76 class InputManager : public InputManagerInterface {
michael@0 77 protected:
michael@0 78 virtual ~InputManager();
michael@0 79
michael@0 80 public:
michael@0 81 InputManager(
michael@0 82 const sp<EventHubInterface>& eventHub,
michael@0 83 const sp<InputReaderPolicyInterface>& readerPolicy,
michael@0 84 const sp<InputDispatcherPolicyInterface>& dispatcherPolicy);
michael@0 85
michael@0 86 // (used for testing purposes)
michael@0 87 InputManager(
michael@0 88 const sp<InputReaderInterface>& reader,
michael@0 89 const sp<InputDispatcherInterface>& dispatcher);
michael@0 90
michael@0 91 virtual status_t start();
michael@0 92 virtual status_t stop();
michael@0 93
michael@0 94 virtual sp<InputReaderInterface> getReader();
michael@0 95 virtual sp<InputDispatcherInterface> getDispatcher();
michael@0 96
michael@0 97 private:
michael@0 98 sp<InputReaderInterface> mReader;
michael@0 99 sp<InputReaderThread> mReaderThread;
michael@0 100
michael@0 101 sp<InputDispatcherInterface> mDispatcher;
michael@0 102 sp<InputDispatcherThread> mDispatcherThread;
michael@0 103
michael@0 104 void initialize();
michael@0 105 };
michael@0 106
michael@0 107 } // namespace android
michael@0 108
michael@0 109 #endif // _UI_INPUT_MANAGER_H

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