Wed, 31 Dec 2014 07:22:50 +0100
Correct previous dual key logic pending first delivery installment.
michael@0 | 1 | /* |
michael@0 | 2 | * Copyright (C) 2010 The Android Open Source Project |
michael@0 | 3 | * |
michael@0 | 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
michael@0 | 5 | * you may not use this file except in compliance with the License. |
michael@0 | 6 | * You may obtain a copy of the License at |
michael@0 | 7 | * |
michael@0 | 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
michael@0 | 9 | * |
michael@0 | 10 | * Unless required by applicable law or agreed to in writing, software |
michael@0 | 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
michael@0 | 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
michael@0 | 13 | * See the License for the specific language governing permissions and |
michael@0 | 14 | * limitations under the License. |
michael@0 | 15 | */ |
michael@0 | 16 | |
michael@0 | 17 | #define LOG_TAG "PointerController" |
michael@0 | 18 | |
michael@0 | 19 | //#define LOG_NDEBUG 0 |
michael@0 | 20 | |
michael@0 | 21 | // Log debug messages about pointer updates |
michael@0 | 22 | #define DEBUG_POINTER_UPDATES 0 |
michael@0 | 23 | |
michael@0 | 24 | #include "PointerController.h" |
michael@0 | 25 | |
michael@0 | 26 | #include "cutils_log.h" |
michael@0 | 27 | |
michael@0 | 28 | #include <SkBitmap.h> |
michael@0 | 29 | #include <SkCanvas.h> |
michael@0 | 30 | #include <SkColor.h> |
michael@0 | 31 | #include <SkPaint.h> |
michael@0 | 32 | #include <SkXfermode.h> |
michael@0 | 33 | |
michael@0 | 34 | namespace android { |
michael@0 | 35 | |
michael@0 | 36 | // --- PointerController --- |
michael@0 | 37 | |
michael@0 | 38 | // Time to wait before starting the fade when the pointer is inactive. |
michael@0 | 39 | static const nsecs_t INACTIVITY_TIMEOUT_DELAY_TIME_NORMAL = 15 * 1000 * 1000000LL; // 15 seconds |
michael@0 | 40 | static const nsecs_t INACTIVITY_TIMEOUT_DELAY_TIME_SHORT = 3 * 1000 * 1000000LL; // 3 seconds |
michael@0 | 41 | |
michael@0 | 42 | // Time to wait between animation frames. |
michael@0 | 43 | static const nsecs_t ANIMATION_FRAME_INTERVAL = 1000000000LL / 60; |
michael@0 | 44 | |
michael@0 | 45 | // Time to spend fading out the spot completely. |
michael@0 | 46 | static const nsecs_t SPOT_FADE_DURATION = 200 * 1000000LL; // 200 ms |
michael@0 | 47 | |
michael@0 | 48 | // Time to spend fading out the pointer completely. |
michael@0 | 49 | static const nsecs_t POINTER_FADE_DURATION = 500 * 1000000LL; // 500 ms |
michael@0 | 50 | |
michael@0 | 51 | |
michael@0 | 52 | // --- PointerController --- |
michael@0 | 53 | |
michael@0 | 54 | PointerController::PointerController(const sp<PointerControllerPolicyInterface>& policy, |
michael@0 | 55 | const sp<Looper>& looper, const sp<SpriteController>& spriteController) : |
michael@0 | 56 | mPolicy(policy), mLooper(looper), mSpriteController(spriteController) { |
michael@0 | 57 | mHandler = new WeakMessageHandler(this); |
michael@0 | 58 | |
michael@0 | 59 | AutoMutex _l(mLock); |
michael@0 | 60 | |
michael@0 | 61 | mLocked.animationPending = false; |
michael@0 | 62 | |
michael@0 | 63 | mLocked.displayWidth = -1; |
michael@0 | 64 | mLocked.displayHeight = -1; |
michael@0 | 65 | mLocked.displayOrientation = DISPLAY_ORIENTATION_0; |
michael@0 | 66 | |
michael@0 | 67 | mLocked.presentation = PRESENTATION_POINTER; |
michael@0 | 68 | mLocked.presentationChanged = false; |
michael@0 | 69 | |
michael@0 | 70 | mLocked.inactivityTimeout = INACTIVITY_TIMEOUT_NORMAL; |
michael@0 | 71 | |
michael@0 | 72 | mLocked.pointerFadeDirection = 0; |
michael@0 | 73 | mLocked.pointerX = 0; |
michael@0 | 74 | mLocked.pointerY = 0; |
michael@0 | 75 | mLocked.pointerAlpha = 0.0f; // pointer is initially faded |
michael@0 | 76 | mLocked.pointerSprite = mSpriteController->createSprite(); |
michael@0 | 77 | mLocked.pointerIconChanged = false; |
michael@0 | 78 | |
michael@0 | 79 | mLocked.buttonState = 0; |
michael@0 | 80 | |
michael@0 | 81 | loadResources(); |
michael@0 | 82 | } |
michael@0 | 83 | |
michael@0 | 84 | PointerController::~PointerController() { |
michael@0 | 85 | mLooper->removeMessages(mHandler); |
michael@0 | 86 | |
michael@0 | 87 | AutoMutex _l(mLock); |
michael@0 | 88 | |
michael@0 | 89 | mLocked.pointerSprite.clear(); |
michael@0 | 90 | |
michael@0 | 91 | for (size_t i = 0; i < mLocked.spots.size(); i++) { |
michael@0 | 92 | delete mLocked.spots.itemAt(i); |
michael@0 | 93 | } |
michael@0 | 94 | mLocked.spots.clear(); |
michael@0 | 95 | mLocked.recycledSprites.clear(); |
michael@0 | 96 | } |
michael@0 | 97 | |
michael@0 | 98 | bool PointerController::getBounds(float* outMinX, float* outMinY, |
michael@0 | 99 | float* outMaxX, float* outMaxY) const { |
michael@0 | 100 | AutoMutex _l(mLock); |
michael@0 | 101 | |
michael@0 | 102 | return getBoundsLocked(outMinX, outMinY, outMaxX, outMaxY); |
michael@0 | 103 | } |
michael@0 | 104 | |
michael@0 | 105 | bool PointerController::getBoundsLocked(float* outMinX, float* outMinY, |
michael@0 | 106 | float* outMaxX, float* outMaxY) const { |
michael@0 | 107 | if (mLocked.displayWidth <= 0 || mLocked.displayHeight <= 0) { |
michael@0 | 108 | return false; |
michael@0 | 109 | } |
michael@0 | 110 | |
michael@0 | 111 | *outMinX = 0; |
michael@0 | 112 | *outMinY = 0; |
michael@0 | 113 | switch (mLocked.displayOrientation) { |
michael@0 | 114 | case DISPLAY_ORIENTATION_90: |
michael@0 | 115 | case DISPLAY_ORIENTATION_270: |
michael@0 | 116 | *outMaxX = mLocked.displayHeight - 1; |
michael@0 | 117 | *outMaxY = mLocked.displayWidth - 1; |
michael@0 | 118 | break; |
michael@0 | 119 | default: |
michael@0 | 120 | *outMaxX = mLocked.displayWidth - 1; |
michael@0 | 121 | *outMaxY = mLocked.displayHeight - 1; |
michael@0 | 122 | break; |
michael@0 | 123 | } |
michael@0 | 124 | return true; |
michael@0 | 125 | } |
michael@0 | 126 | |
michael@0 | 127 | void PointerController::move(float deltaX, float deltaY) { |
michael@0 | 128 | #if DEBUG_POINTER_UPDATES |
michael@0 | 129 | ALOGD("Move pointer by deltaX=%0.3f, deltaY=%0.3f", deltaX, deltaY); |
michael@0 | 130 | #endif |
michael@0 | 131 | if (deltaX == 0.0f && deltaY == 0.0f) { |
michael@0 | 132 | return; |
michael@0 | 133 | } |
michael@0 | 134 | |
michael@0 | 135 | AutoMutex _l(mLock); |
michael@0 | 136 | |
michael@0 | 137 | setPositionLocked(mLocked.pointerX + deltaX, mLocked.pointerY + deltaY); |
michael@0 | 138 | } |
michael@0 | 139 | |
michael@0 | 140 | void PointerController::setButtonState(int32_t buttonState) { |
michael@0 | 141 | #if DEBUG_POINTER_UPDATES |
michael@0 | 142 | ALOGD("Set button state 0x%08x", buttonState); |
michael@0 | 143 | #endif |
michael@0 | 144 | AutoMutex _l(mLock); |
michael@0 | 145 | |
michael@0 | 146 | if (mLocked.buttonState != buttonState) { |
michael@0 | 147 | mLocked.buttonState = buttonState; |
michael@0 | 148 | } |
michael@0 | 149 | } |
michael@0 | 150 | |
michael@0 | 151 | int32_t PointerController::getButtonState() const { |
michael@0 | 152 | AutoMutex _l(mLock); |
michael@0 | 153 | |
michael@0 | 154 | return mLocked.buttonState; |
michael@0 | 155 | } |
michael@0 | 156 | |
michael@0 | 157 | void PointerController::setPosition(float x, float y) { |
michael@0 | 158 | #if DEBUG_POINTER_UPDATES |
michael@0 | 159 | ALOGD("Set pointer position to x=%0.3f, y=%0.3f", x, y); |
michael@0 | 160 | #endif |
michael@0 | 161 | AutoMutex _l(mLock); |
michael@0 | 162 | |
michael@0 | 163 | setPositionLocked(x, y); |
michael@0 | 164 | } |
michael@0 | 165 | |
michael@0 | 166 | void PointerController::setPositionLocked(float x, float y) { |
michael@0 | 167 | float minX, minY, maxX, maxY; |
michael@0 | 168 | if (getBoundsLocked(&minX, &minY, &maxX, &maxY)) { |
michael@0 | 169 | if (x <= minX) { |
michael@0 | 170 | mLocked.pointerX = minX; |
michael@0 | 171 | } else if (x >= maxX) { |
michael@0 | 172 | mLocked.pointerX = maxX; |
michael@0 | 173 | } else { |
michael@0 | 174 | mLocked.pointerX = x; |
michael@0 | 175 | } |
michael@0 | 176 | if (y <= minY) { |
michael@0 | 177 | mLocked.pointerY = minY; |
michael@0 | 178 | } else if (y >= maxY) { |
michael@0 | 179 | mLocked.pointerY = maxY; |
michael@0 | 180 | } else { |
michael@0 | 181 | mLocked.pointerY = y; |
michael@0 | 182 | } |
michael@0 | 183 | updatePointerLocked(); |
michael@0 | 184 | } |
michael@0 | 185 | } |
michael@0 | 186 | |
michael@0 | 187 | void PointerController::getPosition(float* outX, float* outY) const { |
michael@0 | 188 | AutoMutex _l(mLock); |
michael@0 | 189 | |
michael@0 | 190 | *outX = mLocked.pointerX; |
michael@0 | 191 | *outY = mLocked.pointerY; |
michael@0 | 192 | } |
michael@0 | 193 | |
michael@0 | 194 | void PointerController::fade(Transition transition) { |
michael@0 | 195 | AutoMutex _l(mLock); |
michael@0 | 196 | |
michael@0 | 197 | // Remove the inactivity timeout, since we are fading now. |
michael@0 | 198 | removeInactivityTimeoutLocked(); |
michael@0 | 199 | |
michael@0 | 200 | // Start fading. |
michael@0 | 201 | if (transition == TRANSITION_IMMEDIATE) { |
michael@0 | 202 | mLocked.pointerFadeDirection = 0; |
michael@0 | 203 | mLocked.pointerAlpha = 0.0f; |
michael@0 | 204 | updatePointerLocked(); |
michael@0 | 205 | } else { |
michael@0 | 206 | mLocked.pointerFadeDirection = -1; |
michael@0 | 207 | startAnimationLocked(); |
michael@0 | 208 | } |
michael@0 | 209 | } |
michael@0 | 210 | |
michael@0 | 211 | void PointerController::unfade(Transition transition) { |
michael@0 | 212 | AutoMutex _l(mLock); |
michael@0 | 213 | |
michael@0 | 214 | // Always reset the inactivity timer. |
michael@0 | 215 | resetInactivityTimeoutLocked(); |
michael@0 | 216 | |
michael@0 | 217 | // Start unfading. |
michael@0 | 218 | if (transition == TRANSITION_IMMEDIATE) { |
michael@0 | 219 | mLocked.pointerFadeDirection = 0; |
michael@0 | 220 | mLocked.pointerAlpha = 1.0f; |
michael@0 | 221 | updatePointerLocked(); |
michael@0 | 222 | } else { |
michael@0 | 223 | mLocked.pointerFadeDirection = 1; |
michael@0 | 224 | startAnimationLocked(); |
michael@0 | 225 | } |
michael@0 | 226 | } |
michael@0 | 227 | |
michael@0 | 228 | void PointerController::setPresentation(Presentation presentation) { |
michael@0 | 229 | AutoMutex _l(mLock); |
michael@0 | 230 | |
michael@0 | 231 | if (mLocked.presentation != presentation) { |
michael@0 | 232 | mLocked.presentation = presentation; |
michael@0 | 233 | mLocked.presentationChanged = true; |
michael@0 | 234 | |
michael@0 | 235 | if (presentation != PRESENTATION_SPOT) { |
michael@0 | 236 | fadeOutAndReleaseAllSpotsLocked(); |
michael@0 | 237 | } |
michael@0 | 238 | |
michael@0 | 239 | updatePointerLocked(); |
michael@0 | 240 | } |
michael@0 | 241 | } |
michael@0 | 242 | |
michael@0 | 243 | void PointerController::setSpots(const PointerCoords* spotCoords, |
michael@0 | 244 | const uint32_t* spotIdToIndex, BitSet32 spotIdBits) { |
michael@0 | 245 | #if DEBUG_POINTER_UPDATES |
michael@0 | 246 | ALOGD("setSpots: idBits=%08x", spotIdBits.value); |
michael@0 | 247 | for (BitSet32 idBits(spotIdBits); !idBits.isEmpty(); ) { |
michael@0 | 248 | uint32_t id = idBits.firstMarkedBit(); |
michael@0 | 249 | idBits.clearBit(id); |
michael@0 | 250 | const PointerCoords& c = spotCoords[spotIdToIndex[id]]; |
michael@0 | 251 | ALOGD(" spot %d: position=(%0.3f, %0.3f), pressure=%0.3f", id, |
michael@0 | 252 | c.getAxisValue(AMOTION_EVENT_AXIS_X), |
michael@0 | 253 | c.getAxisValue(AMOTION_EVENT_AXIS_Y), |
michael@0 | 254 | c.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE)); |
michael@0 | 255 | } |
michael@0 | 256 | #endif |
michael@0 | 257 | |
michael@0 | 258 | AutoMutex _l(mLock); |
michael@0 | 259 | |
michael@0 | 260 | mSpriteController->openTransaction(); |
michael@0 | 261 | |
michael@0 | 262 | // Add or move spots for fingers that are down. |
michael@0 | 263 | for (BitSet32 idBits(spotIdBits); !idBits.isEmpty(); ) { |
michael@0 | 264 | uint32_t id = idBits.clearFirstMarkedBit(); |
michael@0 | 265 | const PointerCoords& c = spotCoords[spotIdToIndex[id]]; |
michael@0 | 266 | const SpriteIcon& icon = c.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE) > 0 |
michael@0 | 267 | ? mResources.spotTouch : mResources.spotHover; |
michael@0 | 268 | float x = c.getAxisValue(AMOTION_EVENT_AXIS_X); |
michael@0 | 269 | float y = c.getAxisValue(AMOTION_EVENT_AXIS_Y); |
michael@0 | 270 | |
michael@0 | 271 | Spot* spot = getSpotLocked(id); |
michael@0 | 272 | if (!spot) { |
michael@0 | 273 | spot = createAndAddSpotLocked(id); |
michael@0 | 274 | } |
michael@0 | 275 | |
michael@0 | 276 | spot->updateSprite(&icon, x, y); |
michael@0 | 277 | } |
michael@0 | 278 | |
michael@0 | 279 | // Remove spots for fingers that went up. |
michael@0 | 280 | for (size_t i = 0; i < mLocked.spots.size(); i++) { |
michael@0 | 281 | Spot* spot = mLocked.spots.itemAt(i); |
michael@0 | 282 | if (spot->id != Spot::INVALID_ID |
michael@0 | 283 | && !spotIdBits.hasBit(spot->id)) { |
michael@0 | 284 | fadeOutAndReleaseSpotLocked(spot); |
michael@0 | 285 | } |
michael@0 | 286 | } |
michael@0 | 287 | |
michael@0 | 288 | mSpriteController->closeTransaction(); |
michael@0 | 289 | } |
michael@0 | 290 | |
michael@0 | 291 | void PointerController::clearSpots() { |
michael@0 | 292 | #if DEBUG_POINTER_UPDATES |
michael@0 | 293 | ALOGD("clearSpots"); |
michael@0 | 294 | #endif |
michael@0 | 295 | |
michael@0 | 296 | AutoMutex _l(mLock); |
michael@0 | 297 | |
michael@0 | 298 | fadeOutAndReleaseAllSpotsLocked(); |
michael@0 | 299 | } |
michael@0 | 300 | |
michael@0 | 301 | void PointerController::setInactivityTimeout(InactivityTimeout inactivityTimeout) { |
michael@0 | 302 | AutoMutex _l(mLock); |
michael@0 | 303 | |
michael@0 | 304 | if (mLocked.inactivityTimeout != inactivityTimeout) { |
michael@0 | 305 | mLocked.inactivityTimeout = inactivityTimeout; |
michael@0 | 306 | resetInactivityTimeoutLocked(); |
michael@0 | 307 | } |
michael@0 | 308 | } |
michael@0 | 309 | |
michael@0 | 310 | void PointerController::setDisplayViewport(int32_t width, int32_t height, int32_t orientation) { |
michael@0 | 311 | AutoMutex _l(mLock); |
michael@0 | 312 | |
michael@0 | 313 | // Adjust to use the display's unrotated coordinate frame. |
michael@0 | 314 | if (orientation == DISPLAY_ORIENTATION_90 |
michael@0 | 315 | || orientation == DISPLAY_ORIENTATION_270) { |
michael@0 | 316 | int32_t temp = height; |
michael@0 | 317 | height = width; |
michael@0 | 318 | width = temp; |
michael@0 | 319 | } |
michael@0 | 320 | |
michael@0 | 321 | if (mLocked.displayWidth != width || mLocked.displayHeight != height) { |
michael@0 | 322 | mLocked.displayWidth = width; |
michael@0 | 323 | mLocked.displayHeight = height; |
michael@0 | 324 | |
michael@0 | 325 | float minX, minY, maxX, maxY; |
michael@0 | 326 | if (getBoundsLocked(&minX, &minY, &maxX, &maxY)) { |
michael@0 | 327 | mLocked.pointerX = (minX + maxX) * 0.5f; |
michael@0 | 328 | mLocked.pointerY = (minY + maxY) * 0.5f; |
michael@0 | 329 | } else { |
michael@0 | 330 | mLocked.pointerX = 0; |
michael@0 | 331 | mLocked.pointerY = 0; |
michael@0 | 332 | } |
michael@0 | 333 | |
michael@0 | 334 | fadeOutAndReleaseAllSpotsLocked(); |
michael@0 | 335 | } |
michael@0 | 336 | |
michael@0 | 337 | if (mLocked.displayOrientation != orientation) { |
michael@0 | 338 | // Apply offsets to convert from the pixel top-left corner position to the pixel center. |
michael@0 | 339 | // This creates an invariant frame of reference that we can easily rotate when |
michael@0 | 340 | // taking into account that the pointer may be located at fractional pixel offsets. |
michael@0 | 341 | float x = mLocked.pointerX + 0.5f; |
michael@0 | 342 | float y = mLocked.pointerY + 0.5f; |
michael@0 | 343 | float temp; |
michael@0 | 344 | |
michael@0 | 345 | // Undo the previous rotation. |
michael@0 | 346 | switch (mLocked.displayOrientation) { |
michael@0 | 347 | case DISPLAY_ORIENTATION_90: |
michael@0 | 348 | temp = x; |
michael@0 | 349 | x = mLocked.displayWidth - y; |
michael@0 | 350 | y = temp; |
michael@0 | 351 | break; |
michael@0 | 352 | case DISPLAY_ORIENTATION_180: |
michael@0 | 353 | x = mLocked.displayWidth - x; |
michael@0 | 354 | y = mLocked.displayHeight - y; |
michael@0 | 355 | break; |
michael@0 | 356 | case DISPLAY_ORIENTATION_270: |
michael@0 | 357 | temp = x; |
michael@0 | 358 | x = y; |
michael@0 | 359 | y = mLocked.displayHeight - temp; |
michael@0 | 360 | break; |
michael@0 | 361 | } |
michael@0 | 362 | |
michael@0 | 363 | // Perform the new rotation. |
michael@0 | 364 | switch (orientation) { |
michael@0 | 365 | case DISPLAY_ORIENTATION_90: |
michael@0 | 366 | temp = x; |
michael@0 | 367 | x = y; |
michael@0 | 368 | y = mLocked.displayWidth - temp; |
michael@0 | 369 | break; |
michael@0 | 370 | case DISPLAY_ORIENTATION_180: |
michael@0 | 371 | x = mLocked.displayWidth - x; |
michael@0 | 372 | y = mLocked.displayHeight - y; |
michael@0 | 373 | break; |
michael@0 | 374 | case DISPLAY_ORIENTATION_270: |
michael@0 | 375 | temp = x; |
michael@0 | 376 | x = mLocked.displayHeight - y; |
michael@0 | 377 | y = temp; |
michael@0 | 378 | break; |
michael@0 | 379 | } |
michael@0 | 380 | |
michael@0 | 381 | // Apply offsets to convert from the pixel center to the pixel top-left corner position |
michael@0 | 382 | // and save the results. |
michael@0 | 383 | mLocked.pointerX = x - 0.5f; |
michael@0 | 384 | mLocked.pointerY = y - 0.5f; |
michael@0 | 385 | mLocked.displayOrientation = orientation; |
michael@0 | 386 | } |
michael@0 | 387 | |
michael@0 | 388 | updatePointerLocked(); |
michael@0 | 389 | } |
michael@0 | 390 | |
michael@0 | 391 | void PointerController::setPointerIcon(const SpriteIcon& icon) { |
michael@0 | 392 | AutoMutex _l(mLock); |
michael@0 | 393 | |
michael@0 | 394 | mLocked.pointerIcon = icon.copy(); |
michael@0 | 395 | mLocked.pointerIconChanged = true; |
michael@0 | 396 | |
michael@0 | 397 | updatePointerLocked(); |
michael@0 | 398 | } |
michael@0 | 399 | |
michael@0 | 400 | void PointerController::handleMessage(const Message& message) { |
michael@0 | 401 | switch (message.what) { |
michael@0 | 402 | case MSG_ANIMATE: |
michael@0 | 403 | doAnimate(); |
michael@0 | 404 | break; |
michael@0 | 405 | case MSG_INACTIVITY_TIMEOUT: |
michael@0 | 406 | doInactivityTimeout(); |
michael@0 | 407 | break; |
michael@0 | 408 | } |
michael@0 | 409 | } |
michael@0 | 410 | |
michael@0 | 411 | void PointerController::doAnimate() { |
michael@0 | 412 | AutoMutex _l(mLock); |
michael@0 | 413 | |
michael@0 | 414 | bool keepAnimating = false; |
michael@0 | 415 | mLocked.animationPending = false; |
michael@0 | 416 | nsecs_t frameDelay = systemTime(SYSTEM_TIME_MONOTONIC) - mLocked.animationTime; |
michael@0 | 417 | |
michael@0 | 418 | // Animate pointer fade. |
michael@0 | 419 | if (mLocked.pointerFadeDirection < 0) { |
michael@0 | 420 | mLocked.pointerAlpha -= float(frameDelay) / POINTER_FADE_DURATION; |
michael@0 | 421 | if (mLocked.pointerAlpha <= 0.0f) { |
michael@0 | 422 | mLocked.pointerAlpha = 0.0f; |
michael@0 | 423 | mLocked.pointerFadeDirection = 0; |
michael@0 | 424 | } else { |
michael@0 | 425 | keepAnimating = true; |
michael@0 | 426 | } |
michael@0 | 427 | updatePointerLocked(); |
michael@0 | 428 | } else if (mLocked.pointerFadeDirection > 0) { |
michael@0 | 429 | mLocked.pointerAlpha += float(frameDelay) / POINTER_FADE_DURATION; |
michael@0 | 430 | if (mLocked.pointerAlpha >= 1.0f) { |
michael@0 | 431 | mLocked.pointerAlpha = 1.0f; |
michael@0 | 432 | mLocked.pointerFadeDirection = 0; |
michael@0 | 433 | } else { |
michael@0 | 434 | keepAnimating = true; |
michael@0 | 435 | } |
michael@0 | 436 | updatePointerLocked(); |
michael@0 | 437 | } |
michael@0 | 438 | |
michael@0 | 439 | // Animate spots that are fading out and being removed. |
michael@0 | 440 | for (size_t i = 0; i < mLocked.spots.size(); i++) { |
michael@0 | 441 | Spot* spot = mLocked.spots.itemAt(i); |
michael@0 | 442 | if (spot->id == Spot::INVALID_ID) { |
michael@0 | 443 | spot->alpha -= float(frameDelay) / SPOT_FADE_DURATION; |
michael@0 | 444 | if (spot->alpha <= 0) { |
michael@0 | 445 | mLocked.spots.removeAt(i--); |
michael@0 | 446 | releaseSpotLocked(spot); |
michael@0 | 447 | } else { |
michael@0 | 448 | spot->sprite->setAlpha(spot->alpha); |
michael@0 | 449 | keepAnimating = true; |
michael@0 | 450 | } |
michael@0 | 451 | } |
michael@0 | 452 | } |
michael@0 | 453 | |
michael@0 | 454 | if (keepAnimating) { |
michael@0 | 455 | startAnimationLocked(); |
michael@0 | 456 | } |
michael@0 | 457 | } |
michael@0 | 458 | |
michael@0 | 459 | void PointerController::doInactivityTimeout() { |
michael@0 | 460 | fade(TRANSITION_GRADUAL); |
michael@0 | 461 | } |
michael@0 | 462 | |
michael@0 | 463 | void PointerController::startAnimationLocked() { |
michael@0 | 464 | if (!mLocked.animationPending) { |
michael@0 | 465 | mLocked.animationPending = true; |
michael@0 | 466 | mLocked.animationTime = systemTime(SYSTEM_TIME_MONOTONIC); |
michael@0 | 467 | mLooper->sendMessageDelayed(ANIMATION_FRAME_INTERVAL, mHandler, Message(MSG_ANIMATE)); |
michael@0 | 468 | } |
michael@0 | 469 | } |
michael@0 | 470 | |
michael@0 | 471 | void PointerController::resetInactivityTimeoutLocked() { |
michael@0 | 472 | mLooper->removeMessages(mHandler, MSG_INACTIVITY_TIMEOUT); |
michael@0 | 473 | |
michael@0 | 474 | nsecs_t timeout = mLocked.inactivityTimeout == INACTIVITY_TIMEOUT_SHORT |
michael@0 | 475 | ? INACTIVITY_TIMEOUT_DELAY_TIME_SHORT : INACTIVITY_TIMEOUT_DELAY_TIME_NORMAL; |
michael@0 | 476 | mLooper->sendMessageDelayed(timeout, mHandler, MSG_INACTIVITY_TIMEOUT); |
michael@0 | 477 | } |
michael@0 | 478 | |
michael@0 | 479 | void PointerController::removeInactivityTimeoutLocked() { |
michael@0 | 480 | mLooper->removeMessages(mHandler, MSG_INACTIVITY_TIMEOUT); |
michael@0 | 481 | } |
michael@0 | 482 | |
michael@0 | 483 | void PointerController::updatePointerLocked() { |
michael@0 | 484 | mSpriteController->openTransaction(); |
michael@0 | 485 | |
michael@0 | 486 | mLocked.pointerSprite->setLayer(Sprite::BASE_LAYER_POINTER); |
michael@0 | 487 | mLocked.pointerSprite->setPosition(mLocked.pointerX, mLocked.pointerY); |
michael@0 | 488 | |
michael@0 | 489 | if (mLocked.pointerAlpha > 0) { |
michael@0 | 490 | mLocked.pointerSprite->setAlpha(mLocked.pointerAlpha); |
michael@0 | 491 | mLocked.pointerSprite->setVisible(true); |
michael@0 | 492 | } else { |
michael@0 | 493 | mLocked.pointerSprite->setVisible(false); |
michael@0 | 494 | } |
michael@0 | 495 | |
michael@0 | 496 | if (mLocked.pointerIconChanged || mLocked.presentationChanged) { |
michael@0 | 497 | mLocked.pointerSprite->setIcon(mLocked.presentation == PRESENTATION_POINTER |
michael@0 | 498 | ? mLocked.pointerIcon : mResources.spotAnchor); |
michael@0 | 499 | mLocked.pointerIconChanged = false; |
michael@0 | 500 | mLocked.presentationChanged = false; |
michael@0 | 501 | } |
michael@0 | 502 | |
michael@0 | 503 | mSpriteController->closeTransaction(); |
michael@0 | 504 | } |
michael@0 | 505 | |
michael@0 | 506 | PointerController::Spot* PointerController::getSpotLocked(uint32_t id) { |
michael@0 | 507 | for (size_t i = 0; i < mLocked.spots.size(); i++) { |
michael@0 | 508 | Spot* spot = mLocked.spots.itemAt(i); |
michael@0 | 509 | if (spot->id == id) { |
michael@0 | 510 | return spot; |
michael@0 | 511 | } |
michael@0 | 512 | } |
michael@0 | 513 | return NULL; |
michael@0 | 514 | } |
michael@0 | 515 | |
michael@0 | 516 | PointerController::Spot* PointerController::createAndAddSpotLocked(uint32_t id) { |
michael@0 | 517 | // Remove spots until we have fewer than MAX_SPOTS remaining. |
michael@0 | 518 | while (mLocked.spots.size() >= MAX_SPOTS) { |
michael@0 | 519 | Spot* spot = removeFirstFadingSpotLocked(); |
michael@0 | 520 | if (!spot) { |
michael@0 | 521 | spot = mLocked.spots.itemAt(0); |
michael@0 | 522 | mLocked.spots.removeAt(0); |
michael@0 | 523 | } |
michael@0 | 524 | releaseSpotLocked(spot); |
michael@0 | 525 | } |
michael@0 | 526 | |
michael@0 | 527 | // Obtain a sprite from the recycled pool. |
michael@0 | 528 | sp<Sprite> sprite; |
michael@0 | 529 | if (! mLocked.recycledSprites.isEmpty()) { |
michael@0 | 530 | sprite = mLocked.recycledSprites.top(); |
michael@0 | 531 | mLocked.recycledSprites.pop(); |
michael@0 | 532 | } else { |
michael@0 | 533 | sprite = mSpriteController->createSprite(); |
michael@0 | 534 | } |
michael@0 | 535 | |
michael@0 | 536 | // Return the new spot. |
michael@0 | 537 | Spot* spot = new Spot(id, sprite); |
michael@0 | 538 | mLocked.spots.push(spot); |
michael@0 | 539 | return spot; |
michael@0 | 540 | } |
michael@0 | 541 | |
michael@0 | 542 | PointerController::Spot* PointerController::removeFirstFadingSpotLocked() { |
michael@0 | 543 | for (size_t i = 0; i < mLocked.spots.size(); i++) { |
michael@0 | 544 | Spot* spot = mLocked.spots.itemAt(i); |
michael@0 | 545 | if (spot->id == Spot::INVALID_ID) { |
michael@0 | 546 | mLocked.spots.removeAt(i); |
michael@0 | 547 | return spot; |
michael@0 | 548 | } |
michael@0 | 549 | } |
michael@0 | 550 | return NULL; |
michael@0 | 551 | } |
michael@0 | 552 | |
michael@0 | 553 | void PointerController::releaseSpotLocked(Spot* spot) { |
michael@0 | 554 | spot->sprite->clearIcon(); |
michael@0 | 555 | |
michael@0 | 556 | if (mLocked.recycledSprites.size() < MAX_RECYCLED_SPRITES) { |
michael@0 | 557 | mLocked.recycledSprites.push(spot->sprite); |
michael@0 | 558 | } |
michael@0 | 559 | |
michael@0 | 560 | delete spot; |
michael@0 | 561 | } |
michael@0 | 562 | |
michael@0 | 563 | void PointerController::fadeOutAndReleaseSpotLocked(Spot* spot) { |
michael@0 | 564 | if (spot->id != Spot::INVALID_ID) { |
michael@0 | 565 | spot->id = Spot::INVALID_ID; |
michael@0 | 566 | startAnimationLocked(); |
michael@0 | 567 | } |
michael@0 | 568 | } |
michael@0 | 569 | |
michael@0 | 570 | void PointerController::fadeOutAndReleaseAllSpotsLocked() { |
michael@0 | 571 | for (size_t i = 0; i < mLocked.spots.size(); i++) { |
michael@0 | 572 | Spot* spot = mLocked.spots.itemAt(i); |
michael@0 | 573 | fadeOutAndReleaseSpotLocked(spot); |
michael@0 | 574 | } |
michael@0 | 575 | } |
michael@0 | 576 | |
michael@0 | 577 | void PointerController::loadResources() { |
michael@0 | 578 | mPolicy->loadPointerResources(&mResources); |
michael@0 | 579 | } |
michael@0 | 580 | |
michael@0 | 581 | |
michael@0 | 582 | // --- PointerController::Spot --- |
michael@0 | 583 | |
michael@0 | 584 | void PointerController::Spot::updateSprite(const SpriteIcon* icon, float x, float y) { |
michael@0 | 585 | sprite->setLayer(Sprite::BASE_LAYER_SPOT + id); |
michael@0 | 586 | sprite->setAlpha(alpha); |
michael@0 | 587 | sprite->setTransformationMatrix(SpriteTransformationMatrix(scale, 0.0f, 0.0f, scale)); |
michael@0 | 588 | sprite->setPosition(x, y); |
michael@0 | 589 | |
michael@0 | 590 | this->x = x; |
michael@0 | 591 | this->y = y; |
michael@0 | 592 | |
michael@0 | 593 | if (icon != lastIcon) { |
michael@0 | 594 | lastIcon = icon; |
michael@0 | 595 | if (icon) { |
michael@0 | 596 | sprite->setIcon(*icon); |
michael@0 | 597 | sprite->setVisible(true); |
michael@0 | 598 | } else { |
michael@0 | 599 | sprite->setVisible(false); |
michael@0 | 600 | } |
michael@0 | 601 | } |
michael@0 | 602 | } |
michael@0 | 603 | |
michael@0 | 604 | } // namespace android |