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1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ |
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2 /* This Source Code Form is subject to the terms of the Mozilla Public |
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3 * License, v. 2.0. If a copy of the MPL was not distributed with this |
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4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
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5 |
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6 #include "mozilla/dom/SVGAnimationElement.h" |
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7 #include "nsSMILAnimationFunction.h" |
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8 #include "nsISMILAttr.h" |
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9 #include "nsSMILParserUtils.h" |
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10 #include "nsSMILNullType.h" |
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11 #include "nsSMILTimedElement.h" |
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12 #include "nsAttrValueInlines.h" |
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13 #include "nsGkAtoms.h" |
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14 #include "nsCOMPtr.h" |
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15 #include "nsCOMArray.h" |
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16 #include "nsIContent.h" |
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17 #include "nsAutoPtr.h" |
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18 #include "nsContentUtils.h" |
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19 #include "nsReadableUtils.h" |
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20 #include "nsString.h" |
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21 #include <math.h> |
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22 #include <algorithm> |
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23 |
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24 using namespace mozilla::dom; |
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25 |
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26 //---------------------------------------------------------------------- |
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27 // Static members |
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28 |
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29 nsAttrValue::EnumTable nsSMILAnimationFunction::sAccumulateTable[] = { |
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30 {"none", false}, |
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31 {"sum", true}, |
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32 {nullptr, 0} |
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33 }; |
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34 |
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35 nsAttrValue::EnumTable nsSMILAnimationFunction::sAdditiveTable[] = { |
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36 {"replace", false}, |
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37 {"sum", true}, |
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38 {nullptr, 0} |
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39 }; |
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40 |
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41 nsAttrValue::EnumTable nsSMILAnimationFunction::sCalcModeTable[] = { |
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42 {"linear", CALC_LINEAR}, |
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43 {"discrete", CALC_DISCRETE}, |
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44 {"paced", CALC_PACED}, |
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45 {"spline", CALC_SPLINE}, |
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46 {nullptr, 0} |
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47 }; |
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48 |
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49 // Any negative number should be fine as a sentinel here, |
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50 // because valid distances are non-negative. |
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51 #define COMPUTE_DISTANCE_ERROR (-1) |
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52 |
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53 //---------------------------------------------------------------------- |
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54 // Constructors etc. |
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55 |
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56 nsSMILAnimationFunction::nsSMILAnimationFunction() |
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57 : mSampleTime(-1), |
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58 mRepeatIteration(0), |
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59 mBeginTime(INT64_MIN), |
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60 mAnimationElement(nullptr), |
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61 mErrorFlags(0), |
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62 mIsActive(false), |
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63 mIsFrozen(false), |
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64 mLastValue(false), |
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65 mHasChanged(true), |
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66 mValueNeedsReparsingEverySample(false), |
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67 mPrevSampleWasSingleValueAnimation(false), |
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68 mWasSkippedInPrevSample(false) |
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69 { |
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70 } |
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71 |
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72 void |
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73 nsSMILAnimationFunction::SetAnimationElement( |
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74 SVGAnimationElement* aAnimationElement) |
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75 { |
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76 mAnimationElement = aAnimationElement; |
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77 } |
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78 |
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79 bool |
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80 nsSMILAnimationFunction::SetAttr(nsIAtom* aAttribute, const nsAString& aValue, |
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81 nsAttrValue& aResult, nsresult* aParseResult) |
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82 { |
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83 bool foundMatch = true; |
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84 nsresult parseResult = NS_OK; |
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85 |
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86 // The attributes 'by', 'from', 'to', and 'values' may be parsed differently |
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87 // depending on the element & attribute we're animating. So instead of |
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88 // parsing them now we re-parse them at every sample. |
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89 if (aAttribute == nsGkAtoms::by || |
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90 aAttribute == nsGkAtoms::from || |
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91 aAttribute == nsGkAtoms::to || |
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92 aAttribute == nsGkAtoms::values) { |
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93 // We parse to, from, by, values at sample time. |
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94 // XXX Need to flag which attribute has changed and then when we parse it at |
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95 // sample time, report any errors and reset the flag |
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96 mHasChanged = true; |
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97 aResult.SetTo(aValue); |
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98 } else if (aAttribute == nsGkAtoms::accumulate) { |
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99 parseResult = SetAccumulate(aValue, aResult); |
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100 } else if (aAttribute == nsGkAtoms::additive) { |
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101 parseResult = SetAdditive(aValue, aResult); |
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102 } else if (aAttribute == nsGkAtoms::calcMode) { |
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103 parseResult = SetCalcMode(aValue, aResult); |
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104 } else if (aAttribute == nsGkAtoms::keyTimes) { |
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105 parseResult = SetKeyTimes(aValue, aResult); |
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106 } else if (aAttribute == nsGkAtoms::keySplines) { |
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107 parseResult = SetKeySplines(aValue, aResult); |
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108 } else { |
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109 foundMatch = false; |
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110 } |
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111 |
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112 if (foundMatch && aParseResult) { |
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113 *aParseResult = parseResult; |
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114 } |
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115 |
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116 return foundMatch; |
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117 } |
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118 |
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119 bool |
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120 nsSMILAnimationFunction::UnsetAttr(nsIAtom* aAttribute) |
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121 { |
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122 bool foundMatch = true; |
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123 |
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124 if (aAttribute == nsGkAtoms::by || |
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125 aAttribute == nsGkAtoms::from || |
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126 aAttribute == nsGkAtoms::to || |
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127 aAttribute == nsGkAtoms::values) { |
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128 mHasChanged = true; |
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129 } else if (aAttribute == nsGkAtoms::accumulate) { |
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130 UnsetAccumulate(); |
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131 } else if (aAttribute == nsGkAtoms::additive) { |
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132 UnsetAdditive(); |
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133 } else if (aAttribute == nsGkAtoms::calcMode) { |
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134 UnsetCalcMode(); |
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135 } else if (aAttribute == nsGkAtoms::keyTimes) { |
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136 UnsetKeyTimes(); |
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137 } else if (aAttribute == nsGkAtoms::keySplines) { |
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138 UnsetKeySplines(); |
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139 } else { |
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140 foundMatch = false; |
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141 } |
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142 |
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143 return foundMatch; |
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144 } |
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145 |
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146 void |
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147 nsSMILAnimationFunction::SampleAt(nsSMILTime aSampleTime, |
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148 const nsSMILTimeValue& aSimpleDuration, |
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149 uint32_t aRepeatIteration) |
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150 { |
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151 // * Update mHasChanged ("Might this sample be different from prev one?") |
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152 // Were we previously sampling a fill="freeze" final val? (We're not anymore.) |
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153 mHasChanged |= mLastValue; |
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154 |
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155 // Are we sampling at a new point in simple duration? And does that matter? |
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156 mHasChanged |= |
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157 (mSampleTime != aSampleTime || mSimpleDuration != aSimpleDuration) && |
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158 !IsValueFixedForSimpleDuration(); |
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159 |
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160 // Are we on a new repeat and accumulating across repeats? |
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161 if (!mErrorFlags) { // (can't call GetAccumulate() if we've had parse errors) |
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162 mHasChanged |= (mRepeatIteration != aRepeatIteration) && GetAccumulate(); |
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163 } |
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164 |
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165 mSampleTime = aSampleTime; |
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166 mSimpleDuration = aSimpleDuration; |
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167 mRepeatIteration = aRepeatIteration; |
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168 mLastValue = false; |
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169 } |
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170 |
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171 void |
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172 nsSMILAnimationFunction::SampleLastValue(uint32_t aRepeatIteration) |
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173 { |
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174 if (mHasChanged || !mLastValue || mRepeatIteration != aRepeatIteration) { |
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175 mHasChanged = true; |
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176 } |
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177 |
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178 mRepeatIteration = aRepeatIteration; |
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179 mLastValue = true; |
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180 } |
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181 |
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182 void |
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183 nsSMILAnimationFunction::Activate(nsSMILTime aBeginTime) |
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184 { |
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185 mBeginTime = aBeginTime; |
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186 mIsActive = true; |
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187 mIsFrozen = false; |
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188 mHasChanged = true; |
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189 } |
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190 |
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191 void |
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192 nsSMILAnimationFunction::Inactivate(bool aIsFrozen) |
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193 { |
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194 mIsActive = false; |
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195 mIsFrozen = aIsFrozen; |
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196 mHasChanged = true; |
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197 } |
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198 |
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199 void |
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200 nsSMILAnimationFunction::ComposeResult(const nsISMILAttr& aSMILAttr, |
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201 nsSMILValue& aResult) |
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202 { |
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203 mHasChanged = false; |
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204 mPrevSampleWasSingleValueAnimation = false; |
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205 mWasSkippedInPrevSample = false; |
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206 |
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207 // Skip animations that are inactive or in error |
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208 if (!IsActiveOrFrozen() || mErrorFlags != 0) |
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209 return; |
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210 |
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211 // Get the animation values |
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212 nsSMILValueArray values; |
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213 nsresult rv = GetValues(aSMILAttr, values); |
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214 if (NS_FAILED(rv)) |
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215 return; |
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216 |
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217 // Check that we have the right number of keySplines and keyTimes |
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218 CheckValueListDependentAttrs(values.Length()); |
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219 if (mErrorFlags != 0) |
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220 return; |
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221 |
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222 // If this interval is active, we must have a non-negative mSampleTime |
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223 NS_ABORT_IF_FALSE(mSampleTime >= 0 || !mIsActive, |
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224 "Negative sample time for active animation"); |
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225 NS_ABORT_IF_FALSE(mSimpleDuration.IsResolved() || mLastValue, |
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226 "Unresolved simple duration for active or frozen animation"); |
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227 |
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228 // If we want to add but don't have a base value then just fail outright. |
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229 // This can happen when we skipped getting the base value because there's an |
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230 // animation function in the sandwich that should replace it but that function |
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231 // failed unexpectedly. |
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232 bool isAdditive = IsAdditive(); |
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233 if (isAdditive && aResult.IsNull()) |
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234 return; |
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235 |
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236 nsSMILValue result; |
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237 |
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238 if (values.Length() == 1 && !IsToAnimation()) { |
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239 |
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240 // Single-valued animation |
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241 result = values[0]; |
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242 mPrevSampleWasSingleValueAnimation = true; |
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243 |
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244 } else if (mLastValue) { |
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245 |
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246 // Sampling last value |
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247 const nsSMILValue& last = values[values.Length() - 1]; |
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248 result = last; |
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249 |
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250 // See comment in AccumulateResult: to-animation does not accumulate |
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251 if (!IsToAnimation() && GetAccumulate() && mRepeatIteration) { |
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252 // If the target attribute type doesn't support addition Add will |
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253 // fail leaving result = last |
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254 result.Add(last, mRepeatIteration); |
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255 } |
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256 |
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257 } else { |
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258 |
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259 // Interpolation |
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260 if (NS_FAILED(InterpolateResult(values, result, aResult))) |
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261 return; |
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262 |
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263 if (NS_FAILED(AccumulateResult(values, result))) |
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264 return; |
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265 } |
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266 |
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267 // If additive animation isn't required or isn't supported, set the value. |
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268 if (!isAdditive || NS_FAILED(aResult.SandwichAdd(result))) { |
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269 aResult.Swap(result); |
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270 // Note: The old value of aResult is now in |result|, and it will get |
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271 // cleaned up when |result| goes out of scope, when this function returns. |
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272 } |
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273 } |
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274 |
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275 int8_t |
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276 nsSMILAnimationFunction::CompareTo(const nsSMILAnimationFunction* aOther) const |
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277 { |
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278 NS_ENSURE_TRUE(aOther, 0); |
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279 |
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280 NS_ASSERTION(aOther != this, "Trying to compare to self"); |
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281 |
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282 // Inactive animations sort first |
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283 if (!IsActiveOrFrozen() && aOther->IsActiveOrFrozen()) |
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284 return -1; |
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285 |
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286 if (IsActiveOrFrozen() && !aOther->IsActiveOrFrozen()) |
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287 return 1; |
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288 |
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289 // Sort based on begin time |
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290 if (mBeginTime != aOther->GetBeginTime()) |
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291 return mBeginTime > aOther->GetBeginTime() ? 1 : -1; |
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292 |
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293 // Next sort based on syncbase dependencies: the dependent element sorts after |
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294 // its syncbase |
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295 const nsSMILTimedElement& thisTimedElement = |
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296 mAnimationElement->TimedElement(); |
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297 const nsSMILTimedElement& otherTimedElement = |
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298 aOther->mAnimationElement->TimedElement(); |
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299 if (thisTimedElement.IsTimeDependent(otherTimedElement)) |
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300 return 1; |
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301 if (otherTimedElement.IsTimeDependent(thisTimedElement)) |
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302 return -1; |
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303 |
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304 // Animations that appear later in the document sort after those earlier in |
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305 // the document |
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306 NS_ABORT_IF_FALSE(mAnimationElement != aOther->mAnimationElement, |
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307 "Two animations cannot have the same animation content element!"); |
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308 |
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309 return (nsContentUtils::PositionIsBefore(mAnimationElement, aOther->mAnimationElement)) |
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310 ? -1 : 1; |
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311 } |
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312 |
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313 bool |
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314 nsSMILAnimationFunction::WillReplace() const |
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315 { |
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316 /* |
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317 * In IsAdditive() we don't consider to-animation to be additive as it is |
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318 * a special case that is dealt with differently in the compositing method. |
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319 * Here, however, we return FALSE for to-animation (i.e. it will NOT replace |
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320 * the underlying value) as it builds on the underlying value. |
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321 */ |
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322 return !mErrorFlags && !(IsAdditive() || IsToAnimation()); |
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323 } |
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324 |
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325 bool |
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326 nsSMILAnimationFunction::HasChanged() const |
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327 { |
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328 return mHasChanged || mValueNeedsReparsingEverySample; |
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329 } |
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330 |
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331 bool |
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332 nsSMILAnimationFunction::UpdateCachedTarget( |
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333 const nsSMILTargetIdentifier& aNewTarget) |
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334 { |
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335 if (!mLastTarget.Equals(aNewTarget)) { |
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336 mLastTarget = aNewTarget; |
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337 return true; |
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338 } |
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339 return false; |
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340 } |
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341 |
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342 //---------------------------------------------------------------------- |
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343 // Implementation helpers |
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344 |
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345 nsresult |
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346 nsSMILAnimationFunction::InterpolateResult(const nsSMILValueArray& aValues, |
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347 nsSMILValue& aResult, |
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348 nsSMILValue& aBaseValue) |
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349 { |
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350 // Sanity check animation values |
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351 if ((!IsToAnimation() && aValues.Length() < 2) || |
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352 (IsToAnimation() && aValues.Length() != 1)) { |
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353 NS_ERROR("Unexpected number of values"); |
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354 return NS_ERROR_FAILURE; |
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355 } |
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356 |
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357 if (IsToAnimation() && aBaseValue.IsNull()) { |
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358 return NS_ERROR_FAILURE; |
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359 } |
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360 |
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361 // Get the normalised progress through the simple duration. |
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362 // |
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363 // If we have an indefinite simple duration, just set the progress to be |
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364 // 0 which will give us the expected behaviour of the animation being fixed at |
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365 // its starting point. |
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366 double simpleProgress = 0.0; |
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367 |
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368 if (mSimpleDuration.IsDefinite()) { |
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369 nsSMILTime dur = mSimpleDuration.GetMillis(); |
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370 |
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371 NS_ABORT_IF_FALSE(dur >= 0, "Simple duration should not be negative"); |
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372 NS_ABORT_IF_FALSE(mSampleTime >= 0, "Sample time should not be negative"); |
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373 |
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374 if (mSampleTime >= dur || mSampleTime < 0) { |
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375 NS_ERROR("Animation sampled outside interval"); |
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376 return NS_ERROR_FAILURE; |
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377 } |
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378 |
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379 if (dur > 0) { |
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380 simpleProgress = (double)mSampleTime / dur; |
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381 } // else leave simpleProgress at 0.0 (e.g. if mSampleTime == dur == 0) |
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382 } |
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383 |
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384 nsresult rv = NS_OK; |
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385 nsSMILCalcMode calcMode = GetCalcMode(); |
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386 if (calcMode != CALC_DISCRETE) { |
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387 // Get the normalised progress between adjacent values |
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388 const nsSMILValue* from = nullptr; |
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389 const nsSMILValue* to = nullptr; |
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390 // Init to -1 to make sure that if we ever forget to set this, the |
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391 // NS_ABORT_IF_FALSE that tests that intervalProgress is in range will fail. |
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392 double intervalProgress = -1.f; |
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393 if (IsToAnimation()) { |
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394 from = &aBaseValue; |
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395 to = &aValues[0]; |
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396 if (calcMode == CALC_PACED) { |
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397 // Note: key[Times/Splines/Points] are ignored for calcMode="paced" |
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398 intervalProgress = simpleProgress; |
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399 } else { |
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400 double scaledSimpleProgress = |
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401 ScaleSimpleProgress(simpleProgress, calcMode); |
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402 intervalProgress = ScaleIntervalProgress(scaledSimpleProgress, 0); |
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403 } |
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404 } else if (calcMode == CALC_PACED) { |
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405 rv = ComputePacedPosition(aValues, simpleProgress, |
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406 intervalProgress, from, to); |
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407 // Note: If the above call fails, we'll skip the "from->Interpolate" |
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408 // call below, and we'll drop into the CALC_DISCRETE section |
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409 // instead. (as the spec says we should, because our failure was |
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410 // presumably due to the values being non-additive) |
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411 } else { // calcMode == CALC_LINEAR or calcMode == CALC_SPLINE |
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412 double scaledSimpleProgress = |
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413 ScaleSimpleProgress(simpleProgress, calcMode); |
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414 uint32_t index = (uint32_t)floor(scaledSimpleProgress * |
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415 (aValues.Length() - 1)); |
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416 from = &aValues[index]; |
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417 to = &aValues[index + 1]; |
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418 intervalProgress = |
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419 scaledSimpleProgress * (aValues.Length() - 1) - index; |
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420 intervalProgress = ScaleIntervalProgress(intervalProgress, index); |
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421 } |
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422 |
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423 if (NS_SUCCEEDED(rv)) { |
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424 NS_ABORT_IF_FALSE(from, "NULL from-value during interpolation"); |
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425 NS_ABORT_IF_FALSE(to, "NULL to-value during interpolation"); |
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426 NS_ABORT_IF_FALSE(0.0f <= intervalProgress && intervalProgress < 1.0f, |
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427 "Interval progress should be in the range [0, 1)"); |
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428 rv = from->Interpolate(*to, intervalProgress, aResult); |
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429 } |
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430 } |
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431 |
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432 // Discrete-CalcMode case |
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433 // Note: If interpolation failed (isn't supported for this type), the SVG |
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434 // spec says to force discrete mode. |
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435 if (calcMode == CALC_DISCRETE || NS_FAILED(rv)) { |
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436 double scaledSimpleProgress = |
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437 ScaleSimpleProgress(simpleProgress, CALC_DISCRETE); |
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438 |
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439 // Floating-point errors can mean that, for example, a sample time of 29s in |
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440 // a 100s duration animation gives us a simple progress of 0.28999999999 |
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441 // instead of the 0.29 we'd expect. Normally this isn't a noticeable |
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442 // problem, but when we have sudden jumps in animation values (such as is |
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443 // the case here with discrete animation) we can get unexpected results. |
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444 // |
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445 // To counteract this, before we perform a floor() on the animation |
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446 // progress, we add a tiny fudge factor to push us into the correct interval |
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447 // in cases where floating-point errors might cause us to fall short. |
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448 static const double kFloatingPointFudgeFactor = 1.0e-16; |
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449 if (scaledSimpleProgress + kFloatingPointFudgeFactor <= 1.0) { |
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450 scaledSimpleProgress += kFloatingPointFudgeFactor; |
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451 } |
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452 |
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453 if (IsToAnimation()) { |
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454 // We don't follow SMIL 3, 12.6.4, where discrete to animations |
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455 // are the same as <set> animations. Instead, we treat it as a |
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456 // discrete animation with two values (the underlying value and |
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457 // the to="" value), and honor keyTimes="" as well. |
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458 uint32_t index = (uint32_t)floor(scaledSimpleProgress * 2); |
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459 aResult = index == 0 ? aBaseValue : aValues[0]; |
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460 } else { |
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461 uint32_t index = (uint32_t)floor(scaledSimpleProgress * aValues.Length()); |
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462 aResult = aValues[index]; |
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463 } |
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464 rv = NS_OK; |
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465 } |
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466 return rv; |
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467 } |
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468 |
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469 nsresult |
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470 nsSMILAnimationFunction::AccumulateResult(const nsSMILValueArray& aValues, |
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471 nsSMILValue& aResult) |
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472 { |
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473 if (!IsToAnimation() && GetAccumulate() && mRepeatIteration) { |
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474 const nsSMILValue& lastValue = aValues[aValues.Length() - 1]; |
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475 |
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476 // If the target attribute type doesn't support addition, Add will |
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477 // fail and we leave aResult untouched. |
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478 aResult.Add(lastValue, mRepeatIteration); |
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479 } |
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480 |
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481 return NS_OK; |
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482 } |
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483 |
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484 /* |
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485 * Given the simple progress for a paced animation, this method: |
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486 * - determines which two elements of the values array we're in between |
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487 * (returned as aFrom and aTo) |
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488 * - determines where we are between them |
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489 * (returned as aIntervalProgress) |
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490 * |
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491 * Returns NS_OK, or NS_ERROR_FAILURE if our values don't support distance |
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492 * computation. |
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493 */ |
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494 nsresult |
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495 nsSMILAnimationFunction::ComputePacedPosition(const nsSMILValueArray& aValues, |
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496 double aSimpleProgress, |
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497 double& aIntervalProgress, |
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498 const nsSMILValue*& aFrom, |
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499 const nsSMILValue*& aTo) |
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500 { |
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501 NS_ASSERTION(0.0f <= aSimpleProgress && aSimpleProgress < 1.0f, |
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502 "aSimpleProgress is out of bounds"); |
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503 NS_ASSERTION(GetCalcMode() == CALC_PACED, |
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504 "Calling paced-specific function, but not in paced mode"); |
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505 NS_ABORT_IF_FALSE(aValues.Length() >= 2, "Unexpected number of values"); |
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506 |
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507 // Trivial case: If we have just 2 values, then there's only one interval |
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508 // for us to traverse, and our progress across that interval is the exact |
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509 // same as our overall progress. |
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510 if (aValues.Length() == 2) { |
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511 aIntervalProgress = aSimpleProgress; |
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512 aFrom = &aValues[0]; |
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513 aTo = &aValues[1]; |
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514 return NS_OK; |
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515 } |
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516 |
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517 double totalDistance = ComputePacedTotalDistance(aValues); |
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518 if (totalDistance == COMPUTE_DISTANCE_ERROR) |
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519 return NS_ERROR_FAILURE; |
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520 |
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521 // If we have 0 total distance, then it's unclear where our "paced" position |
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522 // should be. We can just fail, which drops us into discrete animation mode. |
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523 // (That's fine, since our values are apparently indistinguishable anyway.) |
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524 if (totalDistance == 0.0) { |
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525 return NS_ERROR_FAILURE; |
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526 } |
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527 |
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528 // total distance we should have moved at this point in time. |
|
529 // (called 'remainingDist' due to how it's used in loop below) |
|
530 double remainingDist = aSimpleProgress * totalDistance; |
|
531 |
|
532 // Must be satisfied, because totalDistance is a sum of (non-negative) |
|
533 // distances, and aSimpleProgress is non-negative |
|
534 NS_ASSERTION(remainingDist >= 0, "distance values must be non-negative"); |
|
535 |
|
536 // Find where remainingDist puts us in the list of values |
|
537 // Note: We could optimize this next loop by caching the |
|
538 // interval-distances in an array, but maybe that's excessive. |
|
539 for (uint32_t i = 0; i < aValues.Length() - 1; i++) { |
|
540 // Note: The following assertion is valid because remainingDist should |
|
541 // start out non-negative, and this loop never shaves off more than its |
|
542 // current value. |
|
543 NS_ASSERTION(remainingDist >= 0, "distance values must be non-negative"); |
|
544 |
|
545 double curIntervalDist; |
|
546 |
|
547 #ifdef DEBUG |
|
548 nsresult rv = |
|
549 #endif |
|
550 aValues[i].ComputeDistance(aValues[i+1], curIntervalDist); |
|
551 NS_ABORT_IF_FALSE(NS_SUCCEEDED(rv), |
|
552 "If we got through ComputePacedTotalDistance, we should " |
|
553 "be able to recompute each sub-distance without errors"); |
|
554 |
|
555 NS_ASSERTION(curIntervalDist >= 0, "distance values must be non-negative"); |
|
556 // Clamp distance value at 0, just in case ComputeDistance is evil. |
|
557 curIntervalDist = std::max(curIntervalDist, 0.0); |
|
558 |
|
559 if (remainingDist >= curIntervalDist) { |
|
560 remainingDist -= curIntervalDist; |
|
561 } else { |
|
562 // NOTE: If we get here, then curIntervalDist necessarily is not 0. Why? |
|
563 // Because this clause is only hit when remainingDist < curIntervalDist, |
|
564 // and if curIntervalDist were 0, that would mean remainingDist would |
|
565 // have to be < 0. But that can't happen, because remainingDist (as |
|
566 // a distance) is non-negative by definition. |
|
567 NS_ASSERTION(curIntervalDist != 0, |
|
568 "We should never get here with this set to 0..."); |
|
569 |
|
570 // We found the right spot -- an interpolated position between |
|
571 // values i and i+1. |
|
572 aFrom = &aValues[i]; |
|
573 aTo = &aValues[i+1]; |
|
574 aIntervalProgress = remainingDist / curIntervalDist; |
|
575 return NS_OK; |
|
576 } |
|
577 } |
|
578 |
|
579 NS_NOTREACHED("shouldn't complete loop & get here -- if we do, " |
|
580 "then aSimpleProgress was probably out of bounds"); |
|
581 return NS_ERROR_FAILURE; |
|
582 } |
|
583 |
|
584 /* |
|
585 * Computes the total distance to be travelled by a paced animation. |
|
586 * |
|
587 * Returns the total distance, or returns COMPUTE_DISTANCE_ERROR if |
|
588 * our values don't support distance computation. |
|
589 */ |
|
590 double |
|
591 nsSMILAnimationFunction::ComputePacedTotalDistance( |
|
592 const nsSMILValueArray& aValues) const |
|
593 { |
|
594 NS_ASSERTION(GetCalcMode() == CALC_PACED, |
|
595 "Calling paced-specific function, but not in paced mode"); |
|
596 |
|
597 double totalDistance = 0.0; |
|
598 for (uint32_t i = 0; i < aValues.Length() - 1; i++) { |
|
599 double tmpDist; |
|
600 nsresult rv = aValues[i].ComputeDistance(aValues[i+1], tmpDist); |
|
601 if (NS_FAILED(rv)) { |
|
602 return COMPUTE_DISTANCE_ERROR; |
|
603 } |
|
604 |
|
605 // Clamp distance value to 0, just in case we have an evil ComputeDistance |
|
606 // implementation somewhere |
|
607 NS_ABORT_IF_FALSE(tmpDist >= 0.0f, "distance values must be non-negative"); |
|
608 tmpDist = std::max(tmpDist, 0.0); |
|
609 |
|
610 totalDistance += tmpDist; |
|
611 } |
|
612 |
|
613 return totalDistance; |
|
614 } |
|
615 |
|
616 double |
|
617 nsSMILAnimationFunction::ScaleSimpleProgress(double aProgress, |
|
618 nsSMILCalcMode aCalcMode) |
|
619 { |
|
620 if (!HasAttr(nsGkAtoms::keyTimes)) |
|
621 return aProgress; |
|
622 |
|
623 uint32_t numTimes = mKeyTimes.Length(); |
|
624 |
|
625 if (numTimes < 2) |
|
626 return aProgress; |
|
627 |
|
628 uint32_t i = 0; |
|
629 for (; i < numTimes - 2 && aProgress >= mKeyTimes[i+1]; ++i) { } |
|
630 |
|
631 if (aCalcMode == CALC_DISCRETE) { |
|
632 // discrete calcMode behaviour differs in that each keyTime defines the time |
|
633 // from when the corresponding value is set, and therefore the last value |
|
634 // needn't be 1. So check if we're in the last 'interval', that is, the |
|
635 // space between the final value and 1.0. |
|
636 if (aProgress >= mKeyTimes[i+1]) { |
|
637 NS_ABORT_IF_FALSE(i == numTimes - 2, |
|
638 "aProgress is not in range of the current interval, yet the current" |
|
639 " interval is not the last bounded interval either."); |
|
640 ++i; |
|
641 } |
|
642 return (double)i / numTimes; |
|
643 } |
|
644 |
|
645 double& intervalStart = mKeyTimes[i]; |
|
646 double& intervalEnd = mKeyTimes[i+1]; |
|
647 |
|
648 double intervalLength = intervalEnd - intervalStart; |
|
649 if (intervalLength <= 0.0) |
|
650 return intervalStart; |
|
651 |
|
652 return (i + (aProgress - intervalStart) / intervalLength) / |
|
653 double(numTimes - 1); |
|
654 } |
|
655 |
|
656 double |
|
657 nsSMILAnimationFunction::ScaleIntervalProgress(double aProgress, |
|
658 uint32_t aIntervalIndex) |
|
659 { |
|
660 if (GetCalcMode() != CALC_SPLINE) |
|
661 return aProgress; |
|
662 |
|
663 if (!HasAttr(nsGkAtoms::keySplines)) |
|
664 return aProgress; |
|
665 |
|
666 NS_ABORT_IF_FALSE(aIntervalIndex < mKeySplines.Length(), |
|
667 "Invalid interval index"); |
|
668 |
|
669 nsSMILKeySpline const &spline = mKeySplines[aIntervalIndex]; |
|
670 return spline.GetSplineValue(aProgress); |
|
671 } |
|
672 |
|
673 bool |
|
674 nsSMILAnimationFunction::HasAttr(nsIAtom* aAttName) const |
|
675 { |
|
676 return mAnimationElement->HasAnimAttr(aAttName); |
|
677 } |
|
678 |
|
679 const nsAttrValue* |
|
680 nsSMILAnimationFunction::GetAttr(nsIAtom* aAttName) const |
|
681 { |
|
682 return mAnimationElement->GetAnimAttr(aAttName); |
|
683 } |
|
684 |
|
685 bool |
|
686 nsSMILAnimationFunction::GetAttr(nsIAtom* aAttName, nsAString& aResult) const |
|
687 { |
|
688 return mAnimationElement->GetAnimAttr(aAttName, aResult); |
|
689 } |
|
690 |
|
691 /* |
|
692 * A utility function to make querying an attribute that corresponds to an |
|
693 * nsSMILValue a little neater. |
|
694 * |
|
695 * @param aAttName The attribute name (in the global namespace). |
|
696 * @param aSMILAttr The SMIL attribute to perform the parsing. |
|
697 * @param[out] aResult The resulting nsSMILValue. |
|
698 * @param[out] aPreventCachingOfSandwich |
|
699 * If |aResult| contains dependencies on its context that |
|
700 * should prevent the result of the animation sandwich from |
|
701 * being cached and reused in future samples (as reported |
|
702 * by nsISMILAttr::ValueFromString), then this outparam |
|
703 * will be set to true. Otherwise it is left unmodified. |
|
704 * |
|
705 * Returns false if a parse error occurred, otherwise returns true. |
|
706 */ |
|
707 bool |
|
708 nsSMILAnimationFunction::ParseAttr(nsIAtom* aAttName, |
|
709 const nsISMILAttr& aSMILAttr, |
|
710 nsSMILValue& aResult, |
|
711 bool& aPreventCachingOfSandwich) const |
|
712 { |
|
713 nsAutoString attValue; |
|
714 if (GetAttr(aAttName, attValue)) { |
|
715 bool preventCachingOfSandwich = false; |
|
716 nsresult rv = aSMILAttr.ValueFromString(attValue, mAnimationElement, |
|
717 aResult, preventCachingOfSandwich); |
|
718 if (NS_FAILED(rv)) |
|
719 return false; |
|
720 |
|
721 if (preventCachingOfSandwich) { |
|
722 aPreventCachingOfSandwich = true; |
|
723 } |
|
724 } |
|
725 return true; |
|
726 } |
|
727 |
|
728 /* |
|
729 * SMILANIM specifies the following rules for animation function values: |
|
730 * |
|
731 * (1) if values is set, it overrides everything |
|
732 * (2) for from/to/by animation at least to or by must be specified, from on its |
|
733 * own (or nothing) is an error--which we will ignore |
|
734 * (3) if both by and to are specified only to will be used, by will be ignored |
|
735 * (4) if by is specified without from (by animation), forces additive behaviour |
|
736 * (5) if to is specified without from (to animation), special care needs to be |
|
737 * taken when compositing animation as such animations are composited last. |
|
738 * |
|
739 * This helper method applies these rules to fill in the values list and to set |
|
740 * some internal state. |
|
741 */ |
|
742 nsresult |
|
743 nsSMILAnimationFunction::GetValues(const nsISMILAttr& aSMILAttr, |
|
744 nsSMILValueArray& aResult) |
|
745 { |
|
746 if (!mAnimationElement) |
|
747 return NS_ERROR_FAILURE; |
|
748 |
|
749 mValueNeedsReparsingEverySample = false; |
|
750 nsSMILValueArray result; |
|
751 |
|
752 // If "values" is set, use it |
|
753 if (HasAttr(nsGkAtoms::values)) { |
|
754 nsAutoString attValue; |
|
755 GetAttr(nsGkAtoms::values, attValue); |
|
756 bool preventCachingOfSandwich = false; |
|
757 if (!nsSMILParserUtils::ParseValues(attValue, mAnimationElement, |
|
758 aSMILAttr, result, |
|
759 preventCachingOfSandwich)) { |
|
760 return NS_ERROR_FAILURE; |
|
761 } |
|
762 |
|
763 if (preventCachingOfSandwich) { |
|
764 mValueNeedsReparsingEverySample = true; |
|
765 } |
|
766 // Else try to/from/by |
|
767 } else { |
|
768 bool preventCachingOfSandwich = false; |
|
769 bool parseOk = true; |
|
770 nsSMILValue to, from, by; |
|
771 parseOk &= ParseAttr(nsGkAtoms::to, aSMILAttr, to, |
|
772 preventCachingOfSandwich); |
|
773 parseOk &= ParseAttr(nsGkAtoms::from, aSMILAttr, from, |
|
774 preventCachingOfSandwich); |
|
775 parseOk &= ParseAttr(nsGkAtoms::by, aSMILAttr, by, |
|
776 preventCachingOfSandwich); |
|
777 |
|
778 if (preventCachingOfSandwich) { |
|
779 mValueNeedsReparsingEverySample = true; |
|
780 } |
|
781 |
|
782 if (!parseOk) |
|
783 return NS_ERROR_FAILURE; |
|
784 |
|
785 result.SetCapacity(2); |
|
786 if (!to.IsNull()) { |
|
787 if (!from.IsNull()) { |
|
788 result.AppendElement(from); |
|
789 result.AppendElement(to); |
|
790 } else { |
|
791 result.AppendElement(to); |
|
792 } |
|
793 } else if (!by.IsNull()) { |
|
794 nsSMILValue effectiveFrom(by.mType); |
|
795 if (!from.IsNull()) |
|
796 effectiveFrom = from; |
|
797 // Set values to 'from; from + by' |
|
798 result.AppendElement(effectiveFrom); |
|
799 nsSMILValue effectiveTo(effectiveFrom); |
|
800 if (!effectiveTo.IsNull() && NS_SUCCEEDED(effectiveTo.Add(by))) { |
|
801 result.AppendElement(effectiveTo); |
|
802 } else { |
|
803 // Using by-animation with non-additive type or bad base-value |
|
804 return NS_ERROR_FAILURE; |
|
805 } |
|
806 } else { |
|
807 // No values, no to, no by -- call it a day |
|
808 return NS_ERROR_FAILURE; |
|
809 } |
|
810 } |
|
811 |
|
812 result.SwapElements(aResult); |
|
813 |
|
814 return NS_OK; |
|
815 } |
|
816 |
|
817 void |
|
818 nsSMILAnimationFunction::CheckValueListDependentAttrs(uint32_t aNumValues) |
|
819 { |
|
820 CheckKeyTimes(aNumValues); |
|
821 CheckKeySplines(aNumValues); |
|
822 } |
|
823 |
|
824 /** |
|
825 * Performs checks for the keyTimes attribute required by the SMIL spec but |
|
826 * which depend on other attributes and therefore needs to be updated as |
|
827 * dependent attributes are set. |
|
828 */ |
|
829 void |
|
830 nsSMILAnimationFunction::CheckKeyTimes(uint32_t aNumValues) |
|
831 { |
|
832 if (!HasAttr(nsGkAtoms::keyTimes)) |
|
833 return; |
|
834 |
|
835 nsSMILCalcMode calcMode = GetCalcMode(); |
|
836 |
|
837 // attribute is ignored for calcMode = paced |
|
838 if (calcMode == CALC_PACED) { |
|
839 SetKeyTimesErrorFlag(false); |
|
840 return; |
|
841 } |
|
842 |
|
843 uint32_t numKeyTimes = mKeyTimes.Length(); |
|
844 if (numKeyTimes < 1) { |
|
845 // keyTimes isn't set or failed preliminary checks |
|
846 SetKeyTimesErrorFlag(true); |
|
847 return; |
|
848 } |
|
849 |
|
850 // no. keyTimes == no. values |
|
851 // For to-animation the number of values is considered to be 2. |
|
852 bool matchingNumOfValues = |
|
853 numKeyTimes == (IsToAnimation() ? 2 : aNumValues); |
|
854 if (!matchingNumOfValues) { |
|
855 SetKeyTimesErrorFlag(true); |
|
856 return; |
|
857 } |
|
858 |
|
859 // first value must be 0 |
|
860 if (mKeyTimes[0] != 0.0) { |
|
861 SetKeyTimesErrorFlag(true); |
|
862 return; |
|
863 } |
|
864 |
|
865 // last value must be 1 for linear or spline calcModes |
|
866 if (calcMode != CALC_DISCRETE && numKeyTimes > 1 && |
|
867 mKeyTimes[numKeyTimes - 1] != 1.0) { |
|
868 SetKeyTimesErrorFlag(true); |
|
869 return; |
|
870 } |
|
871 |
|
872 SetKeyTimesErrorFlag(false); |
|
873 } |
|
874 |
|
875 void |
|
876 nsSMILAnimationFunction::CheckKeySplines(uint32_t aNumValues) |
|
877 { |
|
878 // attribute is ignored if calc mode is not spline |
|
879 if (GetCalcMode() != CALC_SPLINE) { |
|
880 SetKeySplinesErrorFlag(false); |
|
881 return; |
|
882 } |
|
883 |
|
884 // calc mode is spline but the attribute is not set |
|
885 if (!HasAttr(nsGkAtoms::keySplines)) { |
|
886 SetKeySplinesErrorFlag(false); |
|
887 return; |
|
888 } |
|
889 |
|
890 if (mKeySplines.Length() < 1) { |
|
891 // keyTimes isn't set or failed preliminary checks |
|
892 SetKeySplinesErrorFlag(true); |
|
893 return; |
|
894 } |
|
895 |
|
896 // ignore splines if there's only one value |
|
897 if (aNumValues == 1 && !IsToAnimation()) { |
|
898 SetKeySplinesErrorFlag(false); |
|
899 return; |
|
900 } |
|
901 |
|
902 // no. keySpline specs == no. values - 1 |
|
903 uint32_t splineSpecs = mKeySplines.Length(); |
|
904 if ((splineSpecs != aNumValues - 1 && !IsToAnimation()) || |
|
905 (IsToAnimation() && splineSpecs != 1)) { |
|
906 SetKeySplinesErrorFlag(true); |
|
907 return; |
|
908 } |
|
909 |
|
910 SetKeySplinesErrorFlag(false); |
|
911 } |
|
912 |
|
913 bool |
|
914 nsSMILAnimationFunction::IsValueFixedForSimpleDuration() const |
|
915 { |
|
916 return mSimpleDuration.IsIndefinite() || |
|
917 (!mHasChanged && mPrevSampleWasSingleValueAnimation); |
|
918 } |
|
919 |
|
920 //---------------------------------------------------------------------- |
|
921 // Property getters |
|
922 |
|
923 bool |
|
924 nsSMILAnimationFunction::GetAccumulate() const |
|
925 { |
|
926 const nsAttrValue* value = GetAttr(nsGkAtoms::accumulate); |
|
927 if (!value) |
|
928 return false; |
|
929 |
|
930 return value->GetEnumValue(); |
|
931 } |
|
932 |
|
933 bool |
|
934 nsSMILAnimationFunction::GetAdditive() const |
|
935 { |
|
936 const nsAttrValue* value = GetAttr(nsGkAtoms::additive); |
|
937 if (!value) |
|
938 return false; |
|
939 |
|
940 return value->GetEnumValue(); |
|
941 } |
|
942 |
|
943 nsSMILAnimationFunction::nsSMILCalcMode |
|
944 nsSMILAnimationFunction::GetCalcMode() const |
|
945 { |
|
946 const nsAttrValue* value = GetAttr(nsGkAtoms::calcMode); |
|
947 if (!value) |
|
948 return CALC_LINEAR; |
|
949 |
|
950 return nsSMILCalcMode(value->GetEnumValue()); |
|
951 } |
|
952 |
|
953 //---------------------------------------------------------------------- |
|
954 // Property setters / un-setters: |
|
955 |
|
956 nsresult |
|
957 nsSMILAnimationFunction::SetAccumulate(const nsAString& aAccumulate, |
|
958 nsAttrValue& aResult) |
|
959 { |
|
960 mHasChanged = true; |
|
961 bool parseResult = |
|
962 aResult.ParseEnumValue(aAccumulate, sAccumulateTable, true); |
|
963 SetAccumulateErrorFlag(!parseResult); |
|
964 return parseResult ? NS_OK : NS_ERROR_FAILURE; |
|
965 } |
|
966 |
|
967 void |
|
968 nsSMILAnimationFunction::UnsetAccumulate() |
|
969 { |
|
970 SetAccumulateErrorFlag(false); |
|
971 mHasChanged = true; |
|
972 } |
|
973 |
|
974 nsresult |
|
975 nsSMILAnimationFunction::SetAdditive(const nsAString& aAdditive, |
|
976 nsAttrValue& aResult) |
|
977 { |
|
978 mHasChanged = true; |
|
979 bool parseResult |
|
980 = aResult.ParseEnumValue(aAdditive, sAdditiveTable, true); |
|
981 SetAdditiveErrorFlag(!parseResult); |
|
982 return parseResult ? NS_OK : NS_ERROR_FAILURE; |
|
983 } |
|
984 |
|
985 void |
|
986 nsSMILAnimationFunction::UnsetAdditive() |
|
987 { |
|
988 SetAdditiveErrorFlag(false); |
|
989 mHasChanged = true; |
|
990 } |
|
991 |
|
992 nsresult |
|
993 nsSMILAnimationFunction::SetCalcMode(const nsAString& aCalcMode, |
|
994 nsAttrValue& aResult) |
|
995 { |
|
996 mHasChanged = true; |
|
997 bool parseResult |
|
998 = aResult.ParseEnumValue(aCalcMode, sCalcModeTable, true); |
|
999 SetCalcModeErrorFlag(!parseResult); |
|
1000 return parseResult ? NS_OK : NS_ERROR_FAILURE; |
|
1001 } |
|
1002 |
|
1003 void |
|
1004 nsSMILAnimationFunction::UnsetCalcMode() |
|
1005 { |
|
1006 SetCalcModeErrorFlag(false); |
|
1007 mHasChanged = true; |
|
1008 } |
|
1009 |
|
1010 nsresult |
|
1011 nsSMILAnimationFunction::SetKeySplines(const nsAString& aKeySplines, |
|
1012 nsAttrValue& aResult) |
|
1013 { |
|
1014 mKeySplines.Clear(); |
|
1015 aResult.SetTo(aKeySplines); |
|
1016 |
|
1017 mHasChanged = true; |
|
1018 |
|
1019 if (!nsSMILParserUtils::ParseKeySplines(aKeySplines, mKeySplines)) { |
|
1020 mKeySplines.Clear(); |
|
1021 return NS_ERROR_FAILURE; |
|
1022 } |
|
1023 |
|
1024 return NS_OK; |
|
1025 } |
|
1026 |
|
1027 void |
|
1028 nsSMILAnimationFunction::UnsetKeySplines() |
|
1029 { |
|
1030 mKeySplines.Clear(); |
|
1031 SetKeySplinesErrorFlag(false); |
|
1032 mHasChanged = true; |
|
1033 } |
|
1034 |
|
1035 nsresult |
|
1036 nsSMILAnimationFunction::SetKeyTimes(const nsAString& aKeyTimes, |
|
1037 nsAttrValue& aResult) |
|
1038 { |
|
1039 mKeyTimes.Clear(); |
|
1040 aResult.SetTo(aKeyTimes); |
|
1041 |
|
1042 mHasChanged = true; |
|
1043 |
|
1044 if (!nsSMILParserUtils::ParseSemicolonDelimitedProgressList(aKeyTimes, true, |
|
1045 mKeyTimes)) { |
|
1046 mKeyTimes.Clear(); |
|
1047 return NS_ERROR_FAILURE; |
|
1048 } |
|
1049 |
|
1050 return NS_OK; |
|
1051 } |
|
1052 |
|
1053 void |
|
1054 nsSMILAnimationFunction::UnsetKeyTimes() |
|
1055 { |
|
1056 mKeyTimes.Clear(); |
|
1057 SetKeyTimesErrorFlag(false); |
|
1058 mHasChanged = true; |
|
1059 } |