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1 // |
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2 // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. |
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3 // Use of this source code is governed by a BSD-style license that can be |
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4 // found in the LICENSE file. |
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5 // |
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6 |
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7 // RefCountObject.h: Defines the gl::RefCountObject base class that provides |
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8 // lifecycle support for GL objects using the traditional BindObject scheme, but |
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9 // that need to be reference counted for correct cross-context deletion. |
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10 // (Concretely, textures, buffers and renderbuffers.) |
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11 |
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12 #ifndef COMMON_REFCOUNTOBJECT_H_ |
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13 #define COMMON_REFCOUNTOBJECT_H_ |
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14 |
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15 #include <cstddef> |
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16 |
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17 #define GL_APICALL |
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18 #include <GLES2/gl2.h> |
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19 |
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20 #include "common/debug.h" |
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21 |
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22 class RefCountObject |
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23 { |
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24 public: |
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25 explicit RefCountObject(GLuint id); |
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26 virtual ~RefCountObject(); |
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27 |
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28 virtual void addRef() const; |
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29 virtual void release() const; |
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30 |
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31 GLuint id() const { return mId; } |
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32 |
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33 private: |
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34 GLuint mId; |
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35 |
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36 mutable std::size_t mRefCount; |
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37 }; |
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38 |
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39 class RefCountObjectBindingPointer |
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40 { |
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41 protected: |
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42 RefCountObjectBindingPointer() : mObject(NULL) { } |
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43 ~RefCountObjectBindingPointer() { ASSERT(mObject == NULL); } // Objects have to be released before the resource manager is destroyed, so they must be explicitly cleaned up. |
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44 |
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45 void set(RefCountObject *newObject); |
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46 RefCountObject *get() const { return mObject; } |
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47 |
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48 public: |
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49 GLuint id() const { return (mObject != NULL) ? mObject->id() : 0; } |
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50 bool operator ! () const { return (get() == NULL); } |
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51 |
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52 private: |
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53 RefCountObject *mObject; |
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54 }; |
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55 |
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56 template <class ObjectType> |
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57 class BindingPointer : public RefCountObjectBindingPointer |
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58 { |
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59 public: |
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60 void set(ObjectType *newObject) { RefCountObjectBindingPointer::set(newObject); } |
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61 ObjectType *get() const { return static_cast<ObjectType*>(RefCountObjectBindingPointer::get()); } |
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62 ObjectType *operator -> () const { return get(); } |
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63 }; |
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64 |
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65 #endif // COMMON_REFCOUNTOBJECT_H_ |