|
1 // |
|
2 // Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved. |
|
3 // Use of this source code is governed by a BSD-style license that can be |
|
4 // found in the LICENSE file. |
|
5 // |
|
6 |
|
7 #ifndef CROSSCOMPILERGLSL_OUTPUTGLSL_H_ |
|
8 #define CROSSCOMPILERGLSL_OUTPUTGLSL_H_ |
|
9 |
|
10 #include "compiler/OutputGLSLBase.h" |
|
11 |
|
12 class TOutputGLSL : public TOutputGLSLBase |
|
13 { |
|
14 public: |
|
15 TOutputGLSL(TInfoSinkBase& objSink, |
|
16 ShArrayIndexClampingStrategy clampingStrategy, |
|
17 ShHashFunction64 hashFunction, |
|
18 NameMap& nameMap, |
|
19 TSymbolTable& symbolTable); |
|
20 |
|
21 protected: |
|
22 virtual bool writeVariablePrecision(TPrecision); |
|
23 virtual void visitSymbol(TIntermSymbol* node); |
|
24 }; |
|
25 |
|
26 #endif // CROSSCOMPILERGLSL_OUTPUTGLSL_H_ |