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1 // |
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2 // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. |
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3 // Use of this source code is governed by a BSD-style license that can be |
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4 // found in the LICENSE file. |
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5 // |
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6 |
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7 // Config.cpp: Implements the egl::Config class, describing the format, type |
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8 // and size for an egl::Surface. Implements EGLConfig and related functionality. |
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9 // [EGL 1.4] section 3.4 page 15. |
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10 |
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11 #include "libEGL/Config.h" |
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12 |
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13 #include <algorithm> |
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14 #include <vector> |
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15 |
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16 #include <GLES2/gl2.h> |
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17 #include <GLES2/gl2ext.h> |
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18 |
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19 #include "common/debug.h" |
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20 |
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21 using namespace std; |
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22 |
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23 namespace egl |
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24 { |
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25 Config::Config(rx::ConfigDesc desc, EGLint minInterval, EGLint maxInterval, EGLint texWidth, EGLint texHeight) |
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26 : mRenderTargetFormat(desc.renderTargetFormat), mDepthStencilFormat(desc.depthStencilFormat), mMultiSample(desc.multiSample) |
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27 { |
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28 mBindToTextureRGB = EGL_FALSE; |
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29 mBindToTextureRGBA = EGL_FALSE; |
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30 switch (desc.renderTargetFormat) |
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31 { |
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32 case GL_RGB5_A1: |
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33 mBufferSize = 16; |
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34 mRedSize = 5; |
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35 mGreenSize = 5; |
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36 mBlueSize = 5; |
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37 mAlphaSize = 1; |
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38 break; |
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39 case GL_RGBA8_OES: |
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40 mBufferSize = 32; |
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41 mRedSize = 8; |
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42 mGreenSize = 8; |
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43 mBlueSize = 8; |
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44 mAlphaSize = 8; |
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45 mBindToTextureRGBA = true; |
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46 break; |
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47 case GL_RGB565: |
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48 mBufferSize = 16; |
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49 mRedSize = 5; |
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50 mGreenSize = 6; |
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51 mBlueSize = 5; |
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52 mAlphaSize = 0; |
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53 break; |
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54 case GL_RGB8_OES: |
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55 mBufferSize = 32; |
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56 mRedSize = 8; |
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57 mGreenSize = 8; |
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58 mBlueSize = 8; |
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59 mAlphaSize = 0; |
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60 mBindToTextureRGB = true; |
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61 break; |
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62 case GL_BGRA8_EXT: |
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63 mBufferSize = 32; |
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64 mRedSize = 8; |
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65 mGreenSize = 8; |
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66 mBlueSize = 8; |
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67 mAlphaSize = 8; |
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68 mBindToTextureRGBA = true; |
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69 break; |
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70 default: |
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71 UNREACHABLE(); // Other formats should not be valid |
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72 } |
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73 |
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74 mLuminanceSize = 0; |
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75 mAlphaMaskSize = 0; |
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76 mColorBufferType = EGL_RGB_BUFFER; |
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77 mConfigCaveat = (desc.fastConfig) ? EGL_NONE : EGL_SLOW_CONFIG; |
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78 mConfigID = 0; |
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79 mConformant = EGL_OPENGL_ES2_BIT; |
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80 |
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81 switch (desc.depthStencilFormat) |
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82 { |
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83 case GL_NONE: |
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84 mDepthSize = 0; |
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85 mStencilSize = 0; |
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86 break; |
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87 case GL_DEPTH_COMPONENT32_OES: |
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88 mDepthSize = 32; |
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89 mStencilSize = 0; |
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90 break; |
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91 case GL_DEPTH24_STENCIL8_OES: |
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92 mDepthSize = 24; |
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93 mStencilSize = 8; |
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94 break; |
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95 case GL_DEPTH_COMPONENT24_OES: |
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96 mDepthSize = 24; |
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97 mStencilSize = 0; |
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98 break; |
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99 case GL_DEPTH_COMPONENT16: |
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100 mDepthSize = 16; |
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101 mStencilSize = 0; |
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102 break; |
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103 default: |
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104 UNREACHABLE(); |
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105 } |
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106 |
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107 mLevel = 0; |
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108 mMatchNativePixmap = EGL_NONE; |
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109 mMaxPBufferWidth = texWidth; |
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110 mMaxPBufferHeight = texHeight; |
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111 mMaxPBufferPixels = texWidth*texHeight; |
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112 mMaxSwapInterval = maxInterval; |
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113 mMinSwapInterval = minInterval; |
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114 mNativeRenderable = EGL_FALSE; |
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115 mNativeVisualID = 0; |
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116 mNativeVisualType = 0; |
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117 mRenderableType = EGL_OPENGL_ES2_BIT; |
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118 mSampleBuffers = desc.multiSample ? 1 : 0; |
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119 mSamples = desc.multiSample; |
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120 mSurfaceType = EGL_PBUFFER_BIT | EGL_WINDOW_BIT | EGL_SWAP_BEHAVIOR_PRESERVED_BIT; |
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121 mTransparentType = EGL_NONE; |
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122 mTransparentRedValue = 0; |
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123 mTransparentGreenValue = 0; |
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124 mTransparentBlueValue = 0; |
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125 } |
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126 |
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127 EGLConfig Config::getHandle() const |
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128 { |
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129 return (EGLConfig)(size_t)mConfigID; |
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130 } |
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131 |
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132 SortConfig::SortConfig(const EGLint *attribList) |
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133 : mWantRed(false), mWantGreen(false), mWantBlue(false), mWantAlpha(false), mWantLuminance(false) |
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134 { |
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135 scanForWantedComponents(attribList); |
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136 } |
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137 |
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138 void SortConfig::scanForWantedComponents(const EGLint *attribList) |
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139 { |
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140 // [EGL] section 3.4.1 page 24 |
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141 // Sorting rule #3: by larger total number of color bits, not considering |
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142 // components that are 0 or don't-care. |
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143 for (const EGLint *attr = attribList; attr[0] != EGL_NONE; attr += 2) |
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144 { |
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145 if (attr[1] != 0 && attr[1] != EGL_DONT_CARE) |
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146 { |
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147 switch (attr[0]) |
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148 { |
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149 case EGL_RED_SIZE: mWantRed = true; break; |
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150 case EGL_GREEN_SIZE: mWantGreen = true; break; |
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151 case EGL_BLUE_SIZE: mWantBlue = true; break; |
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152 case EGL_ALPHA_SIZE: mWantAlpha = true; break; |
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153 case EGL_LUMINANCE_SIZE: mWantLuminance = true; break; |
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154 } |
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155 } |
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156 } |
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157 } |
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158 |
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159 EGLint SortConfig::wantedComponentsSize(const Config &config) const |
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160 { |
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161 EGLint total = 0; |
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162 |
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163 if (mWantRed) total += config.mRedSize; |
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164 if (mWantGreen) total += config.mGreenSize; |
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165 if (mWantBlue) total += config.mBlueSize; |
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166 if (mWantAlpha) total += config.mAlphaSize; |
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167 if (mWantLuminance) total += config.mLuminanceSize; |
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168 |
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169 return total; |
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170 } |
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171 |
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172 bool SortConfig::operator()(const Config *x, const Config *y) const |
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173 { |
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174 return (*this)(*x, *y); |
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175 } |
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176 |
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177 bool SortConfig::operator()(const Config &x, const Config &y) const |
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178 { |
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179 #define SORT(attribute) \ |
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180 if (x.attribute != y.attribute) \ |
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181 { \ |
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182 return x.attribute < y.attribute; \ |
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183 } |
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184 |
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185 META_ASSERT(EGL_NONE < EGL_SLOW_CONFIG && EGL_SLOW_CONFIG < EGL_NON_CONFORMANT_CONFIG); |
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186 SORT(mConfigCaveat); |
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187 |
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188 META_ASSERT(EGL_RGB_BUFFER < EGL_LUMINANCE_BUFFER); |
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189 SORT(mColorBufferType); |
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190 |
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191 // By larger total number of color bits, only considering those that are requested to be > 0. |
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192 EGLint xComponentsSize = wantedComponentsSize(x); |
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193 EGLint yComponentsSize = wantedComponentsSize(y); |
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194 if (xComponentsSize != yComponentsSize) |
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195 { |
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196 return xComponentsSize > yComponentsSize; |
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197 } |
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198 |
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199 SORT(mBufferSize); |
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200 SORT(mSampleBuffers); |
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201 SORT(mSamples); |
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202 SORT(mDepthSize); |
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203 SORT(mStencilSize); |
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204 SORT(mAlphaMaskSize); |
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205 SORT(mNativeVisualType); |
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206 SORT(mConfigID); |
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207 |
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208 #undef SORT |
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209 |
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210 return false; |
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211 } |
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212 |
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213 // We'd like to use SortConfig to also eliminate duplicate configs. |
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214 // This works as long as we never have two configs with different per-RGB-component layouts, |
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215 // but the same total. |
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216 // 5551 and 565 are different because R+G+B is different. |
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217 // 5551 and 555 are different because bufferSize is different. |
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218 const EGLint ConfigSet::mSortAttribs[] = |
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219 { |
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220 EGL_RED_SIZE, 1, |
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221 EGL_GREEN_SIZE, 1, |
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222 EGL_BLUE_SIZE, 1, |
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223 EGL_LUMINANCE_SIZE, 1, |
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224 // BUT NOT ALPHA |
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225 EGL_NONE |
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226 }; |
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227 |
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228 ConfigSet::ConfigSet() |
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229 : mSet(SortConfig(mSortAttribs)) |
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230 { |
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231 } |
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232 |
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233 void ConfigSet::add(rx::ConfigDesc desc, EGLint minSwapInterval, EGLint maxSwapInterval, EGLint texWidth, EGLint texHeight) |
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234 { |
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235 Config config(desc, minSwapInterval, maxSwapInterval, texWidth, texHeight); |
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236 mSet.insert(config); |
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237 } |
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238 |
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239 size_t ConfigSet::size() const |
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240 { |
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241 return mSet.size(); |
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242 } |
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243 |
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244 bool ConfigSet::getConfigs(EGLConfig *configs, const EGLint *attribList, EGLint configSize, EGLint *numConfig) |
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245 { |
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246 vector<const Config*> passed; |
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247 passed.reserve(mSet.size()); |
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248 |
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249 for (Iterator config = mSet.begin(); config != mSet.end(); config++) |
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250 { |
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251 bool match = true; |
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252 const EGLint *attribute = attribList; |
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253 |
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254 while (attribute[0] != EGL_NONE) |
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255 { |
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256 switch (attribute[0]) |
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257 { |
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258 case EGL_BUFFER_SIZE: match = config->mBufferSize >= attribute[1]; break; |
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259 case EGL_ALPHA_SIZE: match = config->mAlphaSize >= attribute[1]; break; |
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260 case EGL_BLUE_SIZE: match = config->mBlueSize >= attribute[1]; break; |
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261 case EGL_GREEN_SIZE: match = config->mGreenSize >= attribute[1]; break; |
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262 case EGL_RED_SIZE: match = config->mRedSize >= attribute[1]; break; |
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263 case EGL_DEPTH_SIZE: match = config->mDepthSize >= attribute[1]; break; |
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264 case EGL_STENCIL_SIZE: match = config->mStencilSize >= attribute[1]; break; |
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265 case EGL_CONFIG_CAVEAT: match = config->mConfigCaveat == (EGLenum) attribute[1]; break; |
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266 case EGL_CONFIG_ID: match = config->mConfigID == attribute[1]; break; |
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267 case EGL_LEVEL: match = config->mLevel >= attribute[1]; break; |
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268 case EGL_NATIVE_RENDERABLE: match = config->mNativeRenderable == (EGLBoolean) attribute[1]; break; |
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269 case EGL_NATIVE_VISUAL_TYPE: match = config->mNativeVisualType == attribute[1]; break; |
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270 case EGL_SAMPLES: match = config->mSamples >= attribute[1]; break; |
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271 case EGL_SAMPLE_BUFFERS: match = config->mSampleBuffers >= attribute[1]; break; |
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272 case EGL_SURFACE_TYPE: match = (config->mSurfaceType & attribute[1]) == attribute[1]; break; |
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273 case EGL_TRANSPARENT_TYPE: match = config->mTransparentType == (EGLenum) attribute[1]; break; |
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274 case EGL_TRANSPARENT_BLUE_VALUE: match = config->mTransparentBlueValue == attribute[1]; break; |
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275 case EGL_TRANSPARENT_GREEN_VALUE: match = config->mTransparentGreenValue == attribute[1]; break; |
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276 case EGL_TRANSPARENT_RED_VALUE: match = config->mTransparentRedValue == attribute[1]; break; |
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277 case EGL_BIND_TO_TEXTURE_RGB: match = config->mBindToTextureRGB == (EGLBoolean) attribute[1]; break; |
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278 case EGL_BIND_TO_TEXTURE_RGBA: match = config->mBindToTextureRGBA == (EGLBoolean) attribute[1]; break; |
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279 case EGL_MIN_SWAP_INTERVAL: match = config->mMinSwapInterval == attribute[1]; break; |
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280 case EGL_MAX_SWAP_INTERVAL: match = config->mMaxSwapInterval == attribute[1]; break; |
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281 case EGL_LUMINANCE_SIZE: match = config->mLuminanceSize >= attribute[1]; break; |
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282 case EGL_ALPHA_MASK_SIZE: match = config->mAlphaMaskSize >= attribute[1]; break; |
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283 case EGL_COLOR_BUFFER_TYPE: match = config->mColorBufferType == (EGLenum) attribute[1]; break; |
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284 case EGL_RENDERABLE_TYPE: match = (config->mRenderableType & attribute[1]) == attribute[1]; break; |
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285 case EGL_MATCH_NATIVE_PIXMAP: match = false; UNIMPLEMENTED(); break; |
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286 case EGL_CONFORMANT: match = (config->mConformant & attribute[1]) == attribute[1]; break; |
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287 case EGL_MAX_PBUFFER_WIDTH: match = config->mMaxPBufferWidth >= attribute[1]; break; |
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288 case EGL_MAX_PBUFFER_HEIGHT: match = config->mMaxPBufferHeight >= attribute[1]; break; |
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289 case EGL_MAX_PBUFFER_PIXELS: match = config->mMaxPBufferPixels >= attribute[1]; break; |
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290 default: |
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291 return false; |
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292 } |
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293 |
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294 if (!match) |
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295 { |
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296 break; |
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297 } |
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298 |
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299 attribute += 2; |
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300 } |
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301 |
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302 if (match) |
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303 { |
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304 passed.push_back(&*config); |
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305 } |
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306 } |
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307 |
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308 if (configs) |
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309 { |
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310 sort(passed.begin(), passed.end(), SortConfig(attribList)); |
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311 |
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312 EGLint index; |
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313 for (index = 0; index < configSize && index < static_cast<EGLint>(passed.size()); index++) |
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314 { |
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315 configs[index] = passed[index]->getHandle(); |
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316 } |
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317 |
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318 *numConfig = index; |
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319 } |
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320 else |
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321 { |
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322 *numConfig = passed.size(); |
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323 } |
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324 |
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325 return true; |
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326 } |
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327 |
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328 const egl::Config *ConfigSet::get(EGLConfig configHandle) |
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329 { |
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330 for (Iterator config = mSet.begin(); config != mSet.end(); config++) |
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331 { |
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332 if (config->getHandle() == configHandle) |
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333 { |
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334 return &(*config); |
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335 } |
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336 } |
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337 |
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338 return NULL; |
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339 } |
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340 } |