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1 // |
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2 // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. |
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3 // Use of this source code is governed by a BSD-style license that can be |
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4 // found in the LICENSE file. |
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5 // |
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6 |
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7 // main.h: Management of thread-local data. |
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8 |
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9 #ifndef LIBGLESV2_MAIN_H_ |
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10 #define LIBGLESV2_MAIN_H_ |
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11 |
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12 #include "common/debug.h" |
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13 #include "common/system.h" |
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14 |
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15 namespace egl |
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16 { |
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17 class Display; |
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18 class Surface; |
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19 } |
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20 |
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21 namespace gl |
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22 { |
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23 class Context; |
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24 |
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25 struct Current |
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26 { |
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27 Context *context; |
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28 egl::Display *display; |
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29 }; |
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30 |
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31 void makeCurrent(Context *context, egl::Display *display, egl::Surface *surface); |
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32 |
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33 Context *getContext(); |
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34 Context *getNonLostContext(); |
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35 egl::Display *getDisplay(); |
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36 |
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37 void error(GLenum errorCode); |
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38 |
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39 template<class T> |
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40 const T &error(GLenum errorCode, const T &returnValue) |
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41 { |
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42 error(errorCode); |
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43 |
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44 return returnValue; |
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45 } |
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46 |
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47 } |
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48 |
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49 namespace rx |
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50 { |
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51 class Renderer; |
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52 } |
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53 |
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54 extern "C" |
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55 { |
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56 // Exported functions for use by EGL |
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57 gl::Context *glCreateContext(const gl::Context *shareContext, rx::Renderer *renderer, bool notifyResets, bool robustAccess); |
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58 void glDestroyContext(gl::Context *context); |
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59 void glMakeCurrent(gl::Context *context, egl::Display *display, egl::Surface *surface); |
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60 gl::Context *glGetCurrentContext(); |
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61 rx::Renderer *glCreateRenderer(egl::Display *display, HDC hDc, EGLNativeDisplayType displayId); |
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62 void glDestroyRenderer(rx::Renderer *renderer); |
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63 |
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64 __eglMustCastToProperFunctionPointerType __stdcall glGetProcAddress(const char *procname); |
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65 bool __stdcall glBindTexImage(egl::Surface *surface); |
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66 } |
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67 |
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68 #endif // LIBGLESV2_MAIN_H_ |