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1 #include "precompiled.h" |
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2 // |
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3 // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. |
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4 // Use of this source code is governed by a BSD-style license that can be |
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5 // found in the LICENSE file. |
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6 // |
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7 |
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8 // IndexDataManager.cpp: Defines the IndexDataManager, a class that |
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9 // runs the Buffer translation process for index buffers. |
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10 |
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11 #include "libGLESv2/renderer/IndexDataManager.h" |
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12 #include "libGLESv2/renderer/BufferStorage.h" |
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13 |
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14 #include "libGLESv2/Buffer.h" |
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15 #include "libGLESv2/main.h" |
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16 #include "libGLESv2/utilities.h" |
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17 #include "libGLESv2/renderer/IndexBuffer.h" |
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18 |
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19 namespace rx |
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20 { |
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21 |
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22 IndexDataManager::IndexDataManager(Renderer *renderer) : mRenderer(renderer) |
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23 { |
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24 mStreamingBufferShort = new StreamingIndexBufferInterface(mRenderer); |
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25 if (!mStreamingBufferShort->reserveBufferSpace(INITIAL_INDEX_BUFFER_SIZE, GL_UNSIGNED_SHORT)) |
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26 { |
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27 delete mStreamingBufferShort; |
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28 mStreamingBufferShort = NULL; |
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29 } |
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30 |
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31 mStreamingBufferInt = new StreamingIndexBufferInterface(mRenderer); |
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32 if (!mStreamingBufferInt->reserveBufferSpace(INITIAL_INDEX_BUFFER_SIZE, GL_UNSIGNED_INT)) |
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33 { |
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34 delete mStreamingBufferInt; |
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35 mStreamingBufferInt = NULL; |
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36 } |
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37 |
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38 if (!mStreamingBufferShort) |
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39 { |
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40 // Make sure both buffers are deleted. |
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41 delete mStreamingBufferInt; |
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42 mStreamingBufferInt = NULL; |
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43 |
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44 ERR("Failed to allocate the streaming index buffer(s)."); |
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45 } |
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46 |
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47 mCountingBuffer = NULL; |
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48 } |
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49 |
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50 IndexDataManager::~IndexDataManager() |
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51 { |
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52 delete mStreamingBufferShort; |
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53 delete mStreamingBufferInt; |
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54 delete mCountingBuffer; |
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55 } |
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56 |
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57 static void convertIndices(GLenum type, const void *input, GLsizei count, void *output) |
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58 { |
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59 if (type == GL_UNSIGNED_BYTE) |
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60 { |
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61 const GLubyte *in = static_cast<const GLubyte*>(input); |
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62 GLushort *out = static_cast<GLushort*>(output); |
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63 |
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64 for (GLsizei i = 0; i < count; i++) |
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65 { |
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66 out[i] = in[i]; |
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67 } |
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68 } |
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69 else if (type == GL_UNSIGNED_INT) |
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70 { |
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71 memcpy(output, input, count * sizeof(GLuint)); |
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72 } |
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73 else if (type == GL_UNSIGNED_SHORT) |
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74 { |
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75 memcpy(output, input, count * sizeof(GLushort)); |
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76 } |
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77 else UNREACHABLE(); |
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78 } |
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79 |
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80 template <class IndexType> |
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81 static void computeRange(const IndexType *indices, GLsizei count, GLuint *minIndex, GLuint *maxIndex) |
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82 { |
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83 *minIndex = indices[0]; |
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84 *maxIndex = indices[0]; |
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85 |
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86 for (GLsizei i = 0; i < count; i++) |
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87 { |
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88 if (*minIndex > indices[i]) *minIndex = indices[i]; |
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89 if (*maxIndex < indices[i]) *maxIndex = indices[i]; |
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90 } |
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91 } |
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92 |
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93 static void computeRange(GLenum type, const GLvoid *indices, GLsizei count, GLuint *minIndex, GLuint *maxIndex) |
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94 { |
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95 if (type == GL_UNSIGNED_BYTE) |
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96 { |
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97 computeRange(static_cast<const GLubyte*>(indices), count, minIndex, maxIndex); |
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98 } |
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99 else if (type == GL_UNSIGNED_INT) |
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100 { |
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101 computeRange(static_cast<const GLuint*>(indices), count, minIndex, maxIndex); |
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102 } |
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103 else if (type == GL_UNSIGNED_SHORT) |
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104 { |
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105 computeRange(static_cast<const GLushort*>(indices), count, minIndex, maxIndex); |
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106 } |
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107 else UNREACHABLE(); |
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108 } |
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109 |
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110 GLenum IndexDataManager::prepareIndexData(GLenum type, GLsizei count, gl::Buffer *buffer, const GLvoid *indices, TranslatedIndexData *translated) |
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111 { |
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112 if (!mStreamingBufferShort) |
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113 { |
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114 return GL_OUT_OF_MEMORY; |
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115 } |
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116 |
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117 GLenum destinationIndexType = (type == GL_UNSIGNED_INT) ? GL_UNSIGNED_INT : GL_UNSIGNED_SHORT; |
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118 intptr_t offset = reinterpret_cast<intptr_t>(indices); |
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119 bool alignedOffset = false; |
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120 |
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121 BufferStorage *storage = NULL; |
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122 |
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123 if (buffer != NULL) |
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124 { |
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125 storage = buffer->getStorage(); |
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126 |
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127 switch (type) |
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128 { |
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129 case GL_UNSIGNED_BYTE: alignedOffset = (offset % sizeof(GLubyte) == 0); break; |
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130 case GL_UNSIGNED_SHORT: alignedOffset = (offset % sizeof(GLushort) == 0); break; |
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131 case GL_UNSIGNED_INT: alignedOffset = (offset % sizeof(GLuint) == 0); break; |
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132 default: UNREACHABLE(); alignedOffset = false; |
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133 } |
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134 |
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135 unsigned int typeSize = gl::ComputeTypeSize(type); |
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136 |
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137 // check for integer overflows and underflows |
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138 if (static_cast<unsigned int>(offset) > (std::numeric_limits<unsigned int>::max() / typeSize) || |
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139 static_cast<unsigned int>(count) > ((std::numeric_limits<unsigned int>::max() / typeSize) - offset)) |
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140 { |
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141 return GL_OUT_OF_MEMORY; |
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142 } |
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143 |
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144 if (typeSize * static_cast<unsigned int>(count) + offset > storage->getSize()) |
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145 { |
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146 return GL_INVALID_OPERATION; |
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147 } |
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148 |
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149 indices = static_cast<const GLubyte*>(storage->getData()) + offset; |
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150 } |
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151 |
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152 StreamingIndexBufferInterface *streamingBuffer = (type == GL_UNSIGNED_INT) ? mStreamingBufferInt : mStreamingBufferShort; |
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153 |
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154 StaticIndexBufferInterface *staticBuffer = buffer ? buffer->getStaticIndexBuffer() : NULL; |
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155 IndexBufferInterface *indexBuffer = streamingBuffer; |
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156 bool directStorage = alignedOffset && storage && storage->supportsDirectBinding() && |
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157 destinationIndexType == type; |
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158 unsigned int streamOffset = 0; |
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159 |
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160 if (directStorage) |
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161 { |
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162 indexBuffer = streamingBuffer; |
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163 streamOffset = offset; |
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164 storage->markBufferUsage(); |
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165 |
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166 if (!buffer->getIndexRangeCache()->findRange(type, offset, count, &translated->minIndex, |
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167 &translated->maxIndex, NULL)) |
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168 { |
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169 computeRange(type, indices, count, &translated->minIndex, &translated->maxIndex); |
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170 buffer->getIndexRangeCache()->addRange(type, offset, count, translated->minIndex, |
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171 translated->maxIndex, offset); |
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172 } |
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173 } |
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174 else if (staticBuffer && staticBuffer->getBufferSize() != 0 && staticBuffer->getIndexType() == type && alignedOffset) |
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175 { |
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176 indexBuffer = staticBuffer; |
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177 if (!staticBuffer->getIndexRangeCache()->findRange(type, offset, count, &translated->minIndex, |
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178 &translated->maxIndex, &streamOffset)) |
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179 { |
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180 streamOffset = (offset / gl::ComputeTypeSize(type)) * gl::ComputeTypeSize(destinationIndexType); |
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181 computeRange(type, indices, count, &translated->minIndex, &translated->maxIndex); |
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182 staticBuffer->getIndexRangeCache()->addRange(type, offset, count, translated->minIndex, |
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183 translated->maxIndex, streamOffset); |
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184 } |
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185 } |
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186 else |
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187 { |
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188 unsigned int convertCount = count; |
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189 |
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190 if (staticBuffer) |
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191 { |
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192 if (staticBuffer->getBufferSize() == 0 && alignedOffset) |
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193 { |
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194 indexBuffer = staticBuffer; |
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195 convertCount = storage->getSize() / gl::ComputeTypeSize(type); |
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196 } |
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197 else |
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198 { |
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199 buffer->invalidateStaticData(); |
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200 staticBuffer = NULL; |
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201 } |
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202 } |
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203 |
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204 if (!indexBuffer) |
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205 { |
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206 ERR("No valid index buffer."); |
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207 return GL_INVALID_OPERATION; |
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208 } |
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209 |
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210 unsigned int indexTypeSize = gl::ComputeTypeSize(destinationIndexType); |
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211 if (convertCount > std::numeric_limits<unsigned int>::max() / indexTypeSize) |
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212 { |
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213 ERR("Reserving %u indicies of %u bytes each exceeds the maximum buffer size.", convertCount, indexTypeSize); |
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214 return GL_OUT_OF_MEMORY; |
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215 } |
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216 |
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217 unsigned int bufferSizeRequired = convertCount * indexTypeSize; |
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218 if (!indexBuffer->reserveBufferSpace(bufferSizeRequired, type)) |
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219 { |
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220 ERR("Failed to reserve %u bytes in an index buffer.", bufferSizeRequired); |
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221 return GL_OUT_OF_MEMORY; |
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222 } |
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223 |
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224 void* output = NULL; |
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225 if (!indexBuffer->mapBuffer(bufferSizeRequired, &output, &streamOffset)) |
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226 { |
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227 ERR("Failed to map index buffer."); |
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228 return GL_OUT_OF_MEMORY; |
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229 } |
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230 |
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231 convertIndices(type, staticBuffer ? storage->getData() : indices, convertCount, output); |
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232 |
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233 if (!indexBuffer->unmapBuffer()) |
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234 { |
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235 ERR("Failed to unmap index buffer."); |
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236 return GL_OUT_OF_MEMORY; |
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237 } |
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238 |
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239 computeRange(type, indices, count, &translated->minIndex, &translated->maxIndex); |
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240 |
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241 if (staticBuffer) |
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242 { |
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243 streamOffset = (offset / gl::ComputeTypeSize(type)) * gl::ComputeTypeSize(destinationIndexType); |
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244 staticBuffer->getIndexRangeCache()->addRange(type, offset, count, translated->minIndex, |
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245 translated->maxIndex, streamOffset); |
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246 } |
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247 } |
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248 |
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249 translated->storage = directStorage ? storage : NULL; |
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250 translated->indexBuffer = indexBuffer->getIndexBuffer(); |
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251 translated->serial = directStorage ? storage->getSerial() : indexBuffer->getSerial(); |
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252 translated->startIndex = streamOffset / gl::ComputeTypeSize(destinationIndexType); |
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253 translated->startOffset = streamOffset; |
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254 |
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255 if (buffer) |
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256 { |
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257 buffer->promoteStaticUsage(count * gl::ComputeTypeSize(type)); |
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258 } |
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259 |
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260 return GL_NO_ERROR; |
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261 } |
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262 |
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263 StaticIndexBufferInterface *IndexDataManager::getCountingIndices(GLsizei count) |
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264 { |
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265 if (count <= 65536) // 16-bit indices |
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266 { |
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267 const unsigned int spaceNeeded = count * sizeof(unsigned short); |
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268 |
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269 if (!mCountingBuffer || mCountingBuffer->getBufferSize() < spaceNeeded) |
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270 { |
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271 delete mCountingBuffer; |
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272 mCountingBuffer = new StaticIndexBufferInterface(mRenderer); |
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273 mCountingBuffer->reserveBufferSpace(spaceNeeded, GL_UNSIGNED_SHORT); |
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274 |
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275 void* mappedMemory = NULL; |
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276 if (!mCountingBuffer->mapBuffer(spaceNeeded, &mappedMemory, NULL)) |
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277 { |
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278 ERR("Failed to map counting buffer."); |
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279 return NULL; |
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280 } |
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281 |
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282 unsigned short *data = reinterpret_cast<unsigned short*>(mappedMemory); |
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283 for(int i = 0; i < count; i++) |
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284 { |
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285 data[i] = i; |
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286 } |
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287 |
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288 if (!mCountingBuffer->unmapBuffer()) |
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289 { |
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290 ERR("Failed to unmap counting buffer."); |
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291 return NULL; |
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292 } |
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293 } |
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294 } |
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295 else if (mStreamingBufferInt) // 32-bit indices supported |
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296 { |
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297 const unsigned int spaceNeeded = count * sizeof(unsigned int); |
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298 |
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299 if (!mCountingBuffer || mCountingBuffer->getBufferSize() < spaceNeeded) |
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300 { |
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301 delete mCountingBuffer; |
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302 mCountingBuffer = new StaticIndexBufferInterface(mRenderer); |
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303 mCountingBuffer->reserveBufferSpace(spaceNeeded, GL_UNSIGNED_INT); |
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304 |
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305 void* mappedMemory = NULL; |
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306 if (!mCountingBuffer->mapBuffer(spaceNeeded, &mappedMemory, NULL)) |
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307 { |
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308 ERR("Failed to map counting buffer."); |
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309 return NULL; |
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310 } |
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311 |
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312 unsigned int *data = reinterpret_cast<unsigned int*>(mappedMemory); |
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313 for(int i = 0; i < count; i++) |
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314 { |
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315 data[i] = i; |
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316 } |
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317 |
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318 if (!mCountingBuffer->unmapBuffer()) |
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319 { |
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320 ERR("Failed to unmap counting buffer."); |
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321 return NULL; |
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322 } |
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323 } |
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324 } |
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325 else |
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326 { |
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327 return NULL; |
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328 } |
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329 |
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330 return mCountingBuffer; |
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331 } |
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332 |
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333 } |