gfx/angle/src/libGLESv2/renderer/RenderStateCache.h

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TOR_BUG_3246
changeset 7
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-1:000000000000 0:d7a48ed3e003
1 //
2 // Copyright (c) 2012-2013 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6
7 // RenderStateCache.h: Defines rx::RenderStateCache, a cache of Direct3D render
8 // state objects.
9
10 #ifndef LIBGLESV2_RENDERER_RENDERSTATECACHE_H_
11 #define LIBGLESV2_RENDERER_RENDERSTATECACHE_H_
12
13 #include "libGLESv2/angletypes.h"
14 #include "common/angleutils.h"
15
16 namespace rx
17 {
18
19 class RenderStateCache
20 {
21 public:
22 RenderStateCache();
23 virtual ~RenderStateCache();
24
25 void initialize(ID3D11Device *device);
26 void clear();
27
28 // Increments refcount on the returned blend state, Release() must be called.
29 ID3D11BlendState *getBlendState(const gl::BlendState &blendState);
30 ID3D11RasterizerState *getRasterizerState(const gl::RasterizerState &rasterState,
31 bool scissorEnabled, unsigned int depthSize);
32 ID3D11DepthStencilState *getDepthStencilState(const gl::DepthStencilState &dsState);
33 ID3D11SamplerState *getSamplerState(const gl::SamplerState &samplerState);
34
35 private:
36 DISALLOW_COPY_AND_ASSIGN(RenderStateCache);
37
38 unsigned long long mCounter;
39
40 // Blend state cache
41 static std::size_t hashBlendState(const gl::BlendState &blendState);
42 static bool compareBlendStates(const gl::BlendState &a, const gl::BlendState &b);
43 static const unsigned int kMaxBlendStates;
44
45 typedef std::size_t (*BlendStateHashFunction)(const gl::BlendState &);
46 typedef bool (*BlendStateEqualityFunction)(const gl::BlendState &, const gl::BlendState &);
47 typedef std::pair<ID3D11BlendState*, unsigned long long> BlendStateCounterPair;
48 typedef std::unordered_map<gl::BlendState, BlendStateCounterPair, BlendStateHashFunction, BlendStateEqualityFunction> BlendStateMap;
49 BlendStateMap mBlendStateCache;
50
51 // Rasterizer state cache
52 struct RasterizerStateKey
53 {
54 gl::RasterizerState rasterizerState;
55 bool scissorEnabled;
56 unsigned int depthSize;
57 };
58 static std::size_t hashRasterizerState(const RasterizerStateKey &rasterState);
59 static bool compareRasterizerStates(const RasterizerStateKey &a, const RasterizerStateKey &b);
60 static const unsigned int kMaxRasterizerStates;
61
62 typedef std::size_t (*RasterizerStateHashFunction)(const RasterizerStateKey &);
63 typedef bool (*RasterizerStateEqualityFunction)(const RasterizerStateKey &, const RasterizerStateKey &);
64 typedef std::pair<ID3D11RasterizerState*, unsigned long long> RasterizerStateCounterPair;
65 typedef std::unordered_map<RasterizerStateKey, RasterizerStateCounterPair, RasterizerStateHashFunction, RasterizerStateEqualityFunction> RasterizerStateMap;
66 RasterizerStateMap mRasterizerStateCache;
67
68 // Depth stencil state cache
69 static std::size_t hashDepthStencilState(const gl::DepthStencilState &dsState);
70 static bool compareDepthStencilStates(const gl::DepthStencilState &a, const gl::DepthStencilState &b);
71 static const unsigned int kMaxDepthStencilStates;
72
73 typedef std::size_t (*DepthStencilStateHashFunction)(const gl::DepthStencilState &);
74 typedef bool (*DepthStencilStateEqualityFunction)(const gl::DepthStencilState &, const gl::DepthStencilState &);
75 typedef std::pair<ID3D11DepthStencilState*, unsigned long long> DepthStencilStateCounterPair;
76 typedef std::unordered_map<gl::DepthStencilState,
77 DepthStencilStateCounterPair,
78 DepthStencilStateHashFunction,
79 DepthStencilStateEqualityFunction> DepthStencilStateMap;
80 DepthStencilStateMap mDepthStencilStateCache;
81
82 // Sample state cache
83 static std::size_t hashSamplerState(const gl::SamplerState &samplerState);
84 static bool compareSamplerStates(const gl::SamplerState &a, const gl::SamplerState &b);
85 static const unsigned int kMaxSamplerStates;
86
87 typedef std::size_t (*SamplerStateHashFunction)(const gl::SamplerState &);
88 typedef bool (*SamplerStateEqualityFunction)(const gl::SamplerState &, const gl::SamplerState &);
89 typedef std::pair<ID3D11SamplerState*, unsigned long long> SamplerStateCounterPair;
90 typedef std::unordered_map<gl::SamplerState,
91 SamplerStateCounterPair,
92 SamplerStateHashFunction,
93 SamplerStateEqualityFunction> SamplerStateMap;
94 SamplerStateMap mSamplerStateCache;
95
96 ID3D11Device *mDevice;
97 };
98
99 }
100
101 #endif // LIBGLESV2_RENDERER_RENDERSTATECACHE_H_

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