gfx/angle/src/libGLESv2/renderer/RenderTarget.h

branch
TOR_BUG_3246
changeset 7
129ffea94266
equal deleted inserted replaced
-1:000000000000 0:e6d5a03ad0e0
1 //
2 // Copyright (c) 2012 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6
7 // RenderTarget.h: Defines an abstract wrapper class to manage IDirect3DSurface9
8 // and ID3D11View objects belonging to renderbuffers.
9
10 #ifndef LIBGLESV2_RENDERER_RENDERTARGET_H_
11 #define LIBGLESV2_RENDERER_RENDERTARGET_H_
12
13 #include "common/angleutils.h"
14
15 namespace rx
16 {
17 class RenderTarget
18 {
19 public:
20 RenderTarget()
21 {
22 mWidth = 0;
23 mHeight = 0;
24 mInternalFormat = GL_NONE;
25 mActualFormat = GL_NONE;
26 mSamples = 0;
27 }
28
29 virtual ~RenderTarget() {};
30
31 GLsizei getWidth() { return mWidth; }
32 GLsizei getHeight() { return mHeight; }
33 GLenum getInternalFormat() { return mInternalFormat; }
34 GLenum getActualFormat() { return mActualFormat; }
35 GLsizei getSamples() { return mSamples; }
36
37 struct Desc {
38 GLsizei width;
39 GLsizei height;
40 GLenum format;
41 };
42
43 protected:
44 GLsizei mWidth;
45 GLsizei mHeight;
46 GLenum mInternalFormat;
47 GLenum mActualFormat;
48 GLsizei mSamples;
49
50 private:
51 DISALLOW_COPY_AND_ASSIGN(RenderTarget);
52 };
53
54 }
55
56 #endif // LIBGLESV2_RENDERTARGET_H_

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