|
1 // |
|
2 // Copyright (c) 2012 The ANGLE Project Authors. All rights reserved. |
|
3 // Use of this source code is governed by a BSD-style license that can be |
|
4 // found in the LICENSE file. |
|
5 // |
|
6 |
|
7 // TextureStorage9.h: Defines the abstract rx::TextureStorage9 class and its concrete derived |
|
8 // classes TextureStorage9_2D and TextureStorage9_Cube, which act as the interface to the |
|
9 // D3D9 texture. |
|
10 |
|
11 #ifndef LIBGLESV2_RENDERER_TEXTURESTORAGE9_H_ |
|
12 #define LIBGLESV2_RENDERER_TEXTURESTORAGE9_H_ |
|
13 |
|
14 #include "libGLESv2/renderer/TextureStorage.h" |
|
15 #include "common/debug.h" |
|
16 |
|
17 namespace rx |
|
18 { |
|
19 class Renderer9; |
|
20 class SwapChain9; |
|
21 class RenderTarget; |
|
22 class RenderTarget9; |
|
23 class Blit; |
|
24 |
|
25 class TextureStorage9 : public TextureStorage |
|
26 { |
|
27 public: |
|
28 TextureStorage9(Renderer *renderer, DWORD usage); |
|
29 virtual ~TextureStorage9(); |
|
30 |
|
31 static TextureStorage9 *makeTextureStorage9(TextureStorage *storage); |
|
32 |
|
33 static DWORD GetTextureUsage(D3DFORMAT d3dfmt, GLenum glusage, bool forceRenderable); |
|
34 static bool IsTextureFormatRenderable(D3DFORMAT format); |
|
35 |
|
36 D3DPOOL getPool() const; |
|
37 DWORD getUsage() const; |
|
38 |
|
39 virtual IDirect3DBaseTexture9 *getBaseTexture() const = 0; |
|
40 virtual RenderTarget *getRenderTarget() { return NULL; } |
|
41 virtual RenderTarget *getRenderTarget(GLenum faceTarget) { return NULL; } |
|
42 virtual void generateMipmap(int level) {}; |
|
43 virtual void generateMipmap(int face, int level) {}; |
|
44 |
|
45 virtual int getLodOffset() const; |
|
46 virtual bool isRenderTarget() const; |
|
47 virtual bool isManaged() const; |
|
48 virtual int levelCount(); |
|
49 |
|
50 protected: |
|
51 int mLodOffset; |
|
52 Renderer9 *mRenderer; |
|
53 |
|
54 private: |
|
55 DISALLOW_COPY_AND_ASSIGN(TextureStorage9); |
|
56 |
|
57 const DWORD mD3DUsage; |
|
58 const D3DPOOL mD3DPool; |
|
59 }; |
|
60 |
|
61 class TextureStorage9_2D : public TextureStorage9 |
|
62 { |
|
63 public: |
|
64 TextureStorage9_2D(Renderer *renderer, SwapChain9 *swapchain); |
|
65 TextureStorage9_2D(Renderer *renderer, int levels, GLenum internalformat, GLenum usage, bool forceRenderable, GLsizei width, GLsizei height); |
|
66 virtual ~TextureStorage9_2D(); |
|
67 |
|
68 static TextureStorage9_2D *makeTextureStorage9_2D(TextureStorage *storage); |
|
69 |
|
70 IDirect3DSurface9 *getSurfaceLevel(int level, bool dirty); |
|
71 virtual RenderTarget *getRenderTarget(); |
|
72 virtual IDirect3DBaseTexture9 *getBaseTexture() const; |
|
73 virtual void generateMipmap(int level); |
|
74 |
|
75 private: |
|
76 DISALLOW_COPY_AND_ASSIGN(TextureStorage9_2D); |
|
77 |
|
78 void initializeRenderTarget(); |
|
79 |
|
80 IDirect3DTexture9 *mTexture; |
|
81 RenderTarget9 *mRenderTarget; |
|
82 }; |
|
83 |
|
84 class TextureStorage9_Cube : public TextureStorage9 |
|
85 { |
|
86 public: |
|
87 TextureStorage9_Cube(Renderer *renderer, int levels, GLenum internalformat, GLenum usage, bool forceRenderable, int size); |
|
88 virtual ~TextureStorage9_Cube(); |
|
89 |
|
90 static TextureStorage9_Cube *makeTextureStorage9_Cube(TextureStorage *storage); |
|
91 |
|
92 IDirect3DSurface9 *getCubeMapSurface(GLenum faceTarget, int level, bool dirty); |
|
93 virtual RenderTarget *getRenderTarget(GLenum faceTarget); |
|
94 virtual IDirect3DBaseTexture9 *getBaseTexture() const; |
|
95 virtual void generateMipmap(int face, int level); |
|
96 |
|
97 private: |
|
98 DISALLOW_COPY_AND_ASSIGN(TextureStorage9_Cube); |
|
99 |
|
100 void initializeRenderTarget(); |
|
101 |
|
102 IDirect3DCubeTexture9 *mTexture; |
|
103 RenderTarget9 *mRenderTarget[6]; |
|
104 }; |
|
105 |
|
106 } |
|
107 |
|
108 #endif // LIBGLESV2_RENDERER_TEXTURESTORAGE9_H_ |
|
109 |