gfx/layers/LayersTypes.h

branch
TOR_BUG_3246
changeset 7
129ffea94266
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-1:000000000000 0:f61518772fdc
1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
2 * This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
5
6 #ifndef GFX_LAYERSTYPES_H
7 #define GFX_LAYERSTYPES_H
8
9 #include <stdint.h> // for uint32_t
10 #include "nsPoint.h" // for nsIntPoint
11 #include "nsRegion.h"
12
13 #include "mozilla/TypedEnum.h"
14
15 #ifdef MOZ_WIDGET_GONK
16 #include <ui/GraphicBuffer.h>
17 #endif
18 #if defined(DEBUG) || defined(PR_LOGGING)
19 # include <stdio.h> // FILE
20 # include "prlog.h" // for PR_LOG
21 # ifndef MOZ_LAYERS_HAVE_LOG
22 # define MOZ_LAYERS_HAVE_LOG
23 # endif
24 # define MOZ_LAYERS_LOG(_args) \
25 PR_LOG(LayerManager::GetLog(), PR_LOG_DEBUG, _args)
26 # define MOZ_LAYERS_LOG_IF_SHADOWABLE(layer, _args) \
27 do { if (layer->AsShadowableLayer()) { PR_LOG(LayerManager::GetLog(), PR_LOG_DEBUG, _args); } } while (0)
28 #else
29 struct PRLogModuleInfo;
30 # define MOZ_LAYERS_LOG(_args)
31 # define MOZ_LAYERS_LOG_IF_SHADOWABLE(layer, _args)
32 #endif // if defined(DEBUG) || defined(PR_LOGGING)
33
34 namespace android {
35 class GraphicBuffer;
36 }
37
38 namespace mozilla {
39 namespace layers {
40
41 class TextureHost;
42
43 typedef uint32_t TextureFlags;
44
45 #undef NONE
46 #undef OPAQUE
47
48 MOZ_BEGIN_ENUM_CLASS(LayersBackend, int8_t)
49 LAYERS_NONE = 0,
50 LAYERS_BASIC,
51 LAYERS_OPENGL,
52 LAYERS_D3D9,
53 LAYERS_D3D10,
54 LAYERS_D3D11,
55 LAYERS_CLIENT,
56 LAYERS_LAST
57 MOZ_END_ENUM_CLASS(LayersBackend)
58
59 MOZ_BEGIN_ENUM_CLASS(BufferMode, int8_t)
60 BUFFER_NONE,
61 BUFFERED
62 MOZ_END_ENUM_CLASS(BufferMode)
63
64 MOZ_BEGIN_ENUM_CLASS(DrawRegionClip, int8_t)
65 DRAW,
66 DRAW_SNAPPED,
67 CLIP_NONE
68 MOZ_END_ENUM_CLASS(DrawRegionClip)
69
70 MOZ_BEGIN_ENUM_CLASS(SurfaceMode, int8_t)
71 SURFACE_NONE = 0,
72 SURFACE_OPAQUE,
73 SURFACE_SINGLE_CHANNEL_ALPHA,
74 SURFACE_COMPONENT_ALPHA
75 MOZ_END_ENUM_CLASS(SurfaceMode)
76
77 // LayerRenderState for Composer2D
78 // We currently only support Composer2D using gralloc. If we want to be backed
79 // by other surfaces we will need a more generic LayerRenderState.
80 enum LayerRenderStateFlags {
81 LAYER_RENDER_STATE_Y_FLIPPED = 1 << 0,
82 LAYER_RENDER_STATE_BUFFER_ROTATION = 1 << 1,
83 // Notify Composer2D to swap the RB pixels of gralloc buffer
84 LAYER_RENDER_STATE_FORMAT_RB_SWAP = 1 << 2
85 };
86
87 // The 'ifdef MOZ_WIDGET_GONK' sadness here is because we don't want to include
88 // android::sp unless we have to.
89 struct LayerRenderState {
90 LayerRenderState()
91 #ifdef MOZ_WIDGET_GONK
92 : mSurface(nullptr), mTexture(nullptr), mFlags(0), mHasOwnOffset(false)
93 #endif
94 {}
95
96 #ifdef MOZ_WIDGET_GONK
97 LayerRenderState(android::GraphicBuffer* aSurface,
98 const nsIntSize& aSize,
99 uint32_t aFlags,
100 TextureHost* aTexture)
101 : mSurface(aSurface)
102 , mSize(aSize)
103 , mTexture(aTexture)
104 , mFlags(aFlags)
105 , mHasOwnOffset(false)
106 {}
107
108 bool YFlipped() const
109 { return mFlags & LAYER_RENDER_STATE_Y_FLIPPED; }
110
111 bool BufferRotated() const
112 { return mFlags & LAYER_RENDER_STATE_BUFFER_ROTATION; }
113
114 bool FormatRBSwapped() const
115 { return mFlags & LAYER_RENDER_STATE_FORMAT_RB_SWAP; }
116 #endif
117
118 void SetOffset(const nsIntPoint& aOffset)
119 {
120 mOffset = aOffset;
121 mHasOwnOffset = true;
122 }
123
124 #ifdef MOZ_WIDGET_GONK
125 // surface to render
126 android::sp<android::GraphicBuffer> mSurface;
127 // size of mSurface
128 nsIntSize mSize;
129 TextureHost* mTexture;
130 #endif
131 // see LayerRenderStateFlags
132 uint32_t mFlags;
133 // the location of the layer's origin on mSurface
134 nsIntPoint mOffset;
135 // true if mOffset is applicable
136 bool mHasOwnOffset;
137 };
138
139 MOZ_BEGIN_ENUM_CLASS(ScaleMode, int8_t)
140 SCALE_NONE,
141 STRETCH,
142 SENTINEL
143 // Unimplemented - PRESERVE_ASPECT_RATIO_CONTAIN
144 MOZ_END_ENUM_CLASS(ScaleMode)
145
146 struct EventRegions {
147 nsIntRegion mHitRegion;
148 nsIntRegion mDispatchToContentHitRegion;
149
150 bool operator==(const EventRegions& aRegions) const
151 {
152 return mHitRegion == aRegions.mHitRegion &&
153 mDispatchToContentHitRegion == aRegions.mDispatchToContentHitRegion;
154 }
155 bool operator!=(const EventRegions& aRegions) const
156 {
157 return !(*this == aRegions);
158 }
159
160 nsCString ToString() const
161 {
162 nsCString result = mHitRegion.ToString();
163 result.AppendLiteral(";dispatchToContent=");
164 result.Append(mDispatchToContentHitRegion.ToString());
165 return result;
166 }
167 };
168
169 } // namespace
170 } // namespace
171
172 #endif /* GFX_LAYERSTYPES_H */

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