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1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- |
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2 * This Source Code Form is subject to the terms of the Mozilla Public |
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3 * License, v. 2.0. If a copy of the MPL was not distributed with this |
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4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
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5 |
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6 #ifndef GFX_CANVASLAYERD3D10_H |
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7 #define GFX_CANVASLAYERD3D10_H |
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8 |
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9 #include "LayerManagerD3D10.h" |
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10 |
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11 #include "mozilla/Preferences.h" |
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12 |
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13 namespace mozilla { |
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14 |
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15 namespace gl { |
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16 class GLContext; |
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17 } |
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18 |
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19 namespace layers { |
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20 |
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21 class CanvasLayerD3D10 : public CanvasLayer, |
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22 public LayerD3D10 |
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23 { |
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24 public: |
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25 CanvasLayerD3D10(LayerManagerD3D10 *aManager); |
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26 ~CanvasLayerD3D10(); |
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27 |
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28 // CanvasLayer implementation |
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29 virtual void Initialize(const Data& aData); |
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30 |
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31 // LayerD3D10 implementation |
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32 virtual Layer* GetLayer(); |
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33 virtual void RenderLayer(); |
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34 |
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35 private: |
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36 typedef mozilla::gl::GLContext GLContext; |
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37 |
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38 void UpdateSurface(); |
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39 |
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40 RefPtr<gfx::SourceSurface> mSurface; |
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41 mozilla::RefPtr<mozilla::gfx::DrawTarget> mDrawTarget; |
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42 nsRefPtr<GLContext> mGLContext; |
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43 nsRefPtr<ID3D10Texture2D> mTexture; |
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44 nsRefPtr<ID3D10ShaderResourceView> mUploadSRView; |
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45 nsRefPtr<ID3D10ShaderResourceView> mSRView; |
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46 |
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47 bool mDataIsPremultiplied; |
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48 bool mNeedsYFlip; |
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49 bool mIsD2DTexture; |
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50 bool mHasAlpha; |
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51 |
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52 nsAutoArrayPtr<uint8_t> mCachedTempBlob; |
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53 uint32_t mCachedTempBlob_Size; |
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54 |
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55 uint8_t* GetTempBlob(const uint32_t aSize) |
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56 { |
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57 if (!mCachedTempBlob || aSize != mCachedTempBlob_Size) { |
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58 mCachedTempBlob = new uint8_t[aSize]; |
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59 mCachedTempBlob_Size = aSize; |
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60 } |
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61 |
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62 return mCachedTempBlob; |
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63 } |
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64 |
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65 void DiscardTempBlob() |
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66 { |
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67 mCachedTempBlob = nullptr; |
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68 } |
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69 }; |
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70 |
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71 } /* layers */ |
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72 } /* mozilla */ |
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73 #endif /* GFX_CANVASLAYERD3D10_H */ |