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1 |
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2 /* |
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3 * Copyright 2011 Google Inc. |
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4 * |
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5 * Use of this source code is governed by a BSD-style license that can be |
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6 * found in the LICENSE file. |
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7 */ |
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8 #ifndef SkNativeGLContext_DEFINED |
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9 #define SkNativeGLContext_DEFINED |
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10 |
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11 #include "SkGLContextHelper.h" |
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12 |
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13 #if defined(SK_BUILD_FOR_MAC) |
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14 #include <OpenGL/OpenGL.h> |
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15 #elif defined(SK_BUILD_FOR_ANDROID) || defined(SK_BUILD_FOR_NACL) |
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16 #include <GLES2/gl2.h> |
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17 #include <EGL/egl.h> |
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18 #elif defined(SK_BUILD_FOR_UNIX) |
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19 #include <X11/Xlib.h> |
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20 #include <GL/glx.h> |
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21 #elif defined(SK_BUILD_FOR_WIN32) |
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22 #include <windows.h> |
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23 #include <GL/GL.h> |
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24 #endif |
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25 |
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26 class SkNativeGLContext : public SkGLContextHelper { |
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27 public: |
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28 SkNativeGLContext(); |
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29 |
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30 virtual ~SkNativeGLContext(); |
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31 |
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32 virtual void makeCurrent() const SK_OVERRIDE; |
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33 virtual void swapBuffers() const SK_OVERRIDE; |
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34 |
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35 class AutoContextRestore { |
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36 public: |
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37 AutoContextRestore(); |
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38 ~AutoContextRestore(); |
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39 |
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40 private: |
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41 #if defined(SK_BUILD_FOR_MAC) |
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42 CGLContextObj fOldCGLContext; |
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43 #elif defined(SK_BUILD_FOR_ANDROID) || defined(SK_BUILD_FOR_NACL) |
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44 EGLContext fOldEGLContext; |
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45 EGLDisplay fOldDisplay; |
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46 EGLSurface fOldSurface; |
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47 #elif defined(SK_BUILD_FOR_UNIX) |
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48 GLXContext fOldGLXContext; |
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49 Display* fOldDisplay; |
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50 GLXDrawable fOldDrawable; |
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51 #elif defined(SK_BUILD_FOR_WIN32) |
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52 HDC fOldHDC; |
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53 HGLRC fOldHGLRC; |
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54 |
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55 #elif defined(SK_BUILD_FOR_IOS) |
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56 void* fEAGLContext; |
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57 #endif |
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58 }; |
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59 |
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60 protected: |
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61 virtual const GrGLInterface* createGLContext() SK_OVERRIDE; |
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62 virtual void destroyGLContext() SK_OVERRIDE; |
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63 |
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64 private: |
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65 #if defined(SK_BUILD_FOR_MAC) |
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66 CGLContextObj fContext; |
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67 #elif defined(SK_BUILD_FOR_ANDROID) || defined(SK_BUILD_FOR_NACL) |
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68 EGLContext fContext; |
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69 EGLDisplay fDisplay; |
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70 EGLSurface fSurface; |
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71 #elif defined(SK_BUILD_FOR_UNIX) |
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72 GLXContext fContext; |
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73 Display* fDisplay; |
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74 Pixmap fPixmap; |
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75 GLXPixmap fGlxPixmap; |
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76 #elif defined(SK_BUILD_FOR_WIN32) |
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77 HWND fWindow; |
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78 HDC fDeviceContext; |
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79 HGLRC fGlRenderContext; |
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80 static ATOM gWC; |
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81 #elif defined(SK_BUILD_FOR_IOS) |
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82 void* fEAGLContext; |
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83 #endif |
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84 }; |
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85 |
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86 #endif |