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1 /* |
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2 * Copyright 2013 Google Inc. |
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3 * |
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4 * Use of this source code is governed by a BSD-style license that can be |
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5 * found in the LICENSE file. |
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6 */ |
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7 |
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8 #ifndef SkLua_DEFINED |
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9 #define SkLua_DEFINED |
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10 |
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11 #include "SkClipStack.h" |
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12 #include "SkColor.h" |
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13 #include "SkScalar.h" |
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14 #include "SkString.h" |
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15 |
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16 struct lua_State; |
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17 |
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18 class SkCanvas; |
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19 class SkMatrix; |
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20 class SkPaint; |
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21 class SkPath; |
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22 struct SkRect; |
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23 class SkRRect; |
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24 |
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25 #define SkScalarToLua(x) SkScalarToDouble(x) |
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26 #define SkLuaToScalar(x) SkDoubleToScalar(x) |
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27 |
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28 class SkLua { |
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29 public: |
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30 static void Load(lua_State*); |
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31 |
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32 SkLua(const char termCode[] = NULL); // creates a new L, will close it |
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33 SkLua(lua_State*); // uses L, will not close it |
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34 ~SkLua(); |
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35 |
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36 lua_State* get() const { return fL; } |
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37 lua_State* operator*() const { return fL; } |
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38 lua_State* operator->() const { return fL; } |
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39 |
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40 bool runCode(const char code[]); |
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41 bool runCode(const void* code, size_t size); |
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42 |
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43 void pushBool(bool, const char tableKey[] = NULL); |
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44 void pushString(const char[], const char tableKey[] = NULL); |
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45 void pushString(const char[], size_t len, const char tableKey[] = NULL); |
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46 void pushString(const SkString&, const char tableKey[] = NULL); |
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47 void pushArrayU16(const uint16_t[], int count, const char tableKey[] = NULL); |
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48 void pushColor(SkColor, const char tableKey[] = NULL); |
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49 void pushU32(uint32_t, const char tableKey[] = NULL); |
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50 void pushScalar(SkScalar, const char tableKey[] = NULL); |
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51 void pushRect(const SkRect&, const char tableKey[] = NULL); |
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52 void pushRRect(const SkRRect&, const char tableKey[] = NULL); |
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53 void pushMatrix(const SkMatrix&, const char tableKey[] = NULL); |
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54 void pushPaint(const SkPaint&, const char tableKey[] = NULL); |
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55 void pushPath(const SkPath&, const char tableKey[] = NULL); |
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56 void pushCanvas(SkCanvas*, const char tableKey[] = NULL); |
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57 void pushClipStack(const SkClipStack&, const char tableKey[] = NULL); |
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58 void pushClipStackElement(const SkClipStack::Element& element, const char tableKey[] = NULL); |
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59 |
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60 // This SkCanvas lua methods is declared here to benefit from SkLua's friendship with SkCanvas. |
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61 static int lcanvas_getReducedClipStack(lua_State* L); |
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62 |
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63 private: |
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64 lua_State* fL; |
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65 SkString fTermCode; |
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66 bool fWeOwnL; |
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67 }; |
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68 |
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69 #endif |